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GrandpaPants posted:I feel like that's a lot of game locked behind exclusives. 13 decrees, which apparently are not even a part of the regular game, and 4 boards, it seems like, with a few more days to unlock more. Welcome to literally every CMON kickstarter.
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# ? Apr 22, 2020 06:50 |
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# ? May 31, 2024 22:47 |
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Worked on this game personally, but I think it's quite neat: Defence of Procyon III. It's a two side wargame with two distinct factions per side, one controlling the fighting on the ground and the other one in space around the planet where the fighting is occurring. Each faction plays completely differently, each involving a different card mechanism, so there's a lot of scope for different experiences in the game. The kickstarter has some rules video and the game is intended to play quite fast as well. It also has systems to play with just 2 players as well.
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# ? Apr 22, 2020 12:35 |
The_Doctor posted:Canvas looks absolutely lovely. This looks great. I've forwarded it onto a few of my more artsy friends to see if they're interested in backing it. I suppose my only issue with it would be scratching of the transparency in a few years, but you'd probably get enough mileage out of it before that happens.
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# ? Apr 22, 2020 15:04 |
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The_Doctor posted:Canvas looks absolutely lovely. I backed R2i's previous two games and am very happy with them. This looks like a step up for them from the lighter games they offered before, but I am not entirely convinced it is what I am interested in.
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# ? Apr 22, 2020 15:14 |
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Tekopo posted:Worked on this game personally, but I think it's quite neat: Defence of Procyon III. It's a two side wargame with two distinct factions per side, one controlling the fighting on the ground and the other one in space around the planet where the fighting is occurring. Each faction plays completely differently, each involving a different card mechanism, so there's a lot of scope for different experiences in the game. The kickstarter has some rules video and the game is intended to play quite fast as well. It also has systems to play with just 2 players as well.
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# ? Apr 22, 2020 15:19 |
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Hopefully Canvas will have better quality transparent cards than Gloom did
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# ? Apr 22, 2020 15:54 |
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HJE-Cobra posted:Well, I've backed the kickstarter for the Wolfenstein board game, the same week that my Reichbusters board game has arrived in my hands. Now I'm going to wind up with two dungeon crawl board games about battling super-Nazis that I'm probably like never going to actually play. Feels kinda silly to back both of these, but I can't stop myself! I keep looking at picking up Nemesis when it reprints, even though I KSed Lifeform, which is thematically identical (Alien with the serial numbers filed off), but Nemesis has nice miniatures...
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# ? Apr 22, 2020 16:11 |
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Loxbourne posted:The original announcement was pretty "...unless you just happen to put it back in, wink wink nudge", and the old editions were pretty ugly in the "glorious and noble southern gentlemen fighting the Evil North who are so evil they never win anything ever" sense. So I'll be interested to know how they drop the CSA and what they replace it with. The current statement, and here's the relevant excerpt: quote:I’m a fiscal conservative and social liberal, have an MA in Military History, and am well-versed in the Civil War, the West, and the 19th century in general. I stand by the original decision to use the war to create the fear and terror of Deadlands (the same theme we explore in our Weird Wars line), and I stand by the decision now to change course. Mixed bag IMHO. He's not saying that the original usage was a mistake, but he does seem to be aware of why it's a bad idea to some degree. Obviously if it's uncomfortable for some players now, it was uncomfortable for them a decade ago, so he's not being consistent. They don't really replace it with anything -- they just retconned fictional history and ended the CSA in 1871.
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# ? Apr 22, 2020 16:17 |
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The_Doctor posted:I keep looking at picking up Nemesis when it reprints, even though I KSed Lifeform, which is thematically identical (Alien with the serial numbers filed off), but Nemesis has nice miniatures... I have both, and the game mechanics are different enough to be worthwhile having both if you are a fan of Alien / Intruder style games. That reminds me, I was going to re-write Intruder rules to be compatible with Nemesis.... hmmmm. Weekend project maybe.
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# ? Apr 22, 2020 16:45 |
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LOL “fiscally conservative / socially liberal,” the ol’ “society’s problems are bad but the causes are very good” trope.
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# ? Apr 22, 2020 16:45 |
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HJE-Cobra posted:Well, I've backed the kickstarter for the Wolfenstein board game Didn't know this was something. Been playing through the video games again and I was leaning towards going all in on the ks but fortunately slept on it and have decided otherwise since it'll get played once and never again.
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# ? Apr 22, 2020 16:56 |
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For anyone backing the Wolfenstein kickstarter, I would be very wary of backing them. The company has a history of not delivering and shadiness: https://www.reddit.com/r/boardgames/comments/g26tpw/if_youre_thinking_of_backing_the_wolfenstein/ https://boardgamegeek.com/thread/2407629/anybody-know-designers
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# ? Apr 22, 2020 17:27 |
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I feel like having the backing of Bethesda/Machine Games would keep them on the level especially since it appears that this game is canon and clears up why everyone in Wolfensisters: Youngblood keeps referring to BJ as the guy who killed Hitler. on the other hand prodos lol
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# ? Apr 22, 2020 17:49 |
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Tekopo posted:Worked on this game personally, but I think it's quite neat: Defence of Procyon III. It's a two side wargame with two distinct factions per side, one controlling the fighting on the ground and the other one in space around the planet where the fighting is occurring. Each faction plays completely differently, each involving a different card mechanism, so there's a lot of scope for different experiences in the game. The kickstarter has some rules video and the game is intended to play quite fast as well. It also has systems to play with just 2 players as well. Out of curiosity, what sort of work did you do on it? I've got my eye on it and I've always enjoyed reading your opinions here.
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# ? Apr 22, 2020 17:52 |
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Tekopo posted:Worked on this game personally, but I think it's quite neat: Defence of Procyon III. It's a two side wargame with two distinct factions per side, one controlling the fighting on the ground and the other one in space around the planet where the fighting is occurring. Each faction plays completely differently, each involving a different card mechanism, so there's a lot of scope for different experiences in the game. The kickstarter has some rules video and the game is intended to play quite fast as well. It also has systems to play with just 2 players as well. That looks really interesting. The art design is a swing and a miss for me, but I love the ideas of: a) Team-based play and b) Air support / Ground forces teams, with each playing very differently. I'm a wee bit concerned about the result looking a bit like 4 different games in one but could be really nice if it's pulled off. Gamplay chain is only as good as its weakest link, etc.
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# ? Apr 22, 2020 18:05 |
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Tekopo posted:Worked on this game personally, but I think it's quite neat: Defence of Procyon III. It's a two side wargame with two distinct factions per side, one controlling the fighting on the ground and the other one in space around the planet where the fighting is occurring. Each faction plays completely differently, each involving a different card mechanism, so there's a lot of scope for different experiences in the game. The kickstarter has some rules video and the game is intended to play quite fast as well. It also has systems to play with just 2 players as well. I have found that in Root, each player needs complete knowledge of all factions to have a reasonable game. In COINs, this factor is still there but not by as much, and the factions being simpler and in general buckets helps. How would you say this game handles that? Turczi's comment about each player not needing to know the details of opponents' rules is a little scary.
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# ? Apr 22, 2020 18:40 |
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Cat Face Joe posted:I feel like having the backing of Bethesda/Machine Games would keep them on the level especially since it appears that this game is canon and clears up why everyone in Wolfensisters: Youngblood keeps referring to BJ as the guy who killed Hitler.
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# ? Apr 22, 2020 18:55 |
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Warthur posted:Having seen the Fallout 76 debacle unfold I would be less than confident in Bethesda's oversight of the project. They don't give a poo poo about quality control on their own products and are happy to poo poo out subpar spinoff merch, why should they be trusted to hold someone to a higher standard than they hold themselves? Actually the fallout branded board games are pretty good and good quality. Hell, even the non game stuff tends to be pretty high quality
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# ? Apr 22, 2020 19:22 |
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Doctor Zero posted:Actually the fallout branded board games are pretty good and good quality. Hell, even the non game stuff tends to be pretty high quality I picked up the Fallout base game for $20 from a Target the other week, but haven’t opened it yet, so that’s good news.
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# ? Apr 22, 2020 19:23 |
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Thanlis posted:Mixed bag IMHO. He's not saying that the original usage was a mistake, but he does seem to be aware of why it's a bad idea to some degree. Obviously if it's uncomfortable for some players now, it was uncomfortable for them a decade ago, so he's not being consistent. I think it's now at least harder to ignore people have a problem with it. Nobody's sticking to a single mailing list like when the game first dropped. Certainly I have some friends who are both black and game and are interested in Deadlands as a concept... until they hit you know what and wonder if Shane is for real in TYOOL 2020.
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# ? Apr 22, 2020 19:25 |
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Memnaelar posted:Out of curiosity, what sort of work did you do on it? I've got my eye on it and I've always enjoyed reading your opinions here. rchandra posted:I have found that in Root, each player needs complete knowledge of all factions to have a reasonable game. In COINs, this factor is still there but not by as much, and the factions being simpler and in general buckets helps. How would you say this game handles that? Turczi's comment about each player not needing to know the details of opponents' rules is a little scary.
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# ? Apr 22, 2020 20:38 |
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Just want to plug the project Curators because I mentored them during a game design contest for this particular project they ended up winning. The game looks to be a lot of fun and has diverse elements and I know they've worked hard on it as well. Subject is also close to me since I work in libraries and museums. https://www.kickstarter.com/projects/worldshapers/curators
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# ? Apr 22, 2020 21:12 |
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Thanlis posted:Mixed bag IMHO. He's not saying that the original usage was a mistake, but he does seem to be aware of why it's a bad idea to some degree. Obviously if it's uncomfortable for some players now, it was uncomfortable for them a decade ago, so he's not being consistent. He's been doing a bit of white-washing since the very beginning. The original CSA sourcebook has a blurb about Jefferson Davis intending to end slavery over the objections of the plantation owners but oops eaten by a doppelganger. Though up until 2016 a lot of people were willing to romanticize certain concepts of the CSA in a way that only works when something like that is way in the past and it had been like that for a while. Wild west fiction is full of it, one of the bigger nerd franchises of the last 20 years is predicated entirely on a Quantrill's Raiders analog fighting the good fight against the evil North and one of the best movies of '07 painted one of the more vicious CSA raiders as a romantic , tragic figure.
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# ? Apr 22, 2020 21:31 |
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Firefly was always bad and Whedon is a hack who doesn't realise that if you keep the witty banter dial cranked to 11 all the time all you do is make everyone jaded with witty banter.
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# ? Apr 22, 2020 21:50 |
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It's telling that Whedon produced an entire passion-project show based on Westerns without actually understanding the context of the genre. "Mal & Zoe fought for independence against tyranny!" *three episodes later* oh look it's the reconstruction American South *two episodes after that* oh look slaves. some worlds actually have slaves.
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# ? Apr 22, 2020 22:03 |
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Zurui posted:It's telling that Whedon produced an entire passion-project show based on Westerns without actually understanding the context of the genre. Whole hell of a lot of self-professed nerds in media don't actually understand the poo poo they're emulating. See also: Abrams, J.J.; Kurtzman, Alex; et.al.
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# ? Apr 22, 2020 22:34 |
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Warthur posted:Firefly was always bad and Whedon is a hack who doesn't realise that if you keep the witty banter dial cranked to 11 all the time all you do is make everyone jaded with witty banter. I think the greatest blow to Whedon creatively was that terrible Wonder Woman script that was mostly about how much Steve wanted to bang her.
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# ? Apr 23, 2020 00:15 |
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Warthur posted:Having seen the Fallout 76 debacle unfold I would be less than confident in Bethesda's oversight of the project. They don't give a poo poo about quality control on their own products and are happy to poo poo out subpar spinoff merch, why should they be trusted to hold someone to a higher standard than they hold themselves? They've absolutely lost control of Fallout but all of the Wolf & Stein games have been good to go day one so I'd hope they'd want to follow with the success of that ip. Of course it'll be a marketing manager at Bethesda and not MG so who knows. Anyway though like I said, prodos lol
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# ? Apr 23, 2020 00:25 |
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Dawgstar posted:I think the greatest blow to Whedon creatively was Whedon.
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# ? Apr 23, 2020 00:31 |
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A fun pub quiz game would be to grab some of the less widely-quoted lines from a Whedon script and file off all the story-specific names and references, and have people guess which Whedon project it was from. It'll be incredibly difficult because all Whedon characters basically sound the same.
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# ? Apr 23, 2020 00:50 |
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Macdeo Lurjtux posted:He's been doing a bit of white-washing since the very beginning. The original CSA sourcebook has a blurb about Jefferson Davis intending to end slavery over the objections of the plantation owners but oops eaten by a doppelganger. Though up until 2016 a lot of people were willing to romanticize certain concepts of the CSA in a way that only works when something like that is way in the past and it had been like that for a while. Wild west fiction is full of it, one of the bigger nerd franchises of the last 20 years is predicated entirely on a Quantrill's Raiders analog fighting the good fight against the evil North and one of the best movies of '07 painted one of the more vicious CSA raiders as a romantic , tragic figure. Yeah, it's the "make Hitler a demon" mistake. Shane doesn't get that by assigning supernatural explanations to real world evil, you absolve the humans involved. "I stand by the original decision to use the war to create the fear and terror of Deadlands." I mean, I may still back this; I like the Weird West conceptually. Or I may remember that I have Haunted West coming.
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# ? Apr 23, 2020 01:01 |
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Just wanted to drop in and mention that my slice-of-life tabletop RPG Tiny Taverns is now in its final 40 hours on Kickstarter. If you're interested in backing, we've actually unlocked a stretch goal for additional content (DLC style, it'll be a free PDF). I'm absolutely floored by the support we've received. Our funding goal was $1000, and we tried to keep the backing tiers low and affordable. As of right now, we're at $8,593 and over 725 backers. We added a stretch goal that was unlocked in two days, and we're just about $400 away from unlocking a second stretch goal. I never thought we'd see this much support. I am super grateful. Thank you, guys!
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# ? Apr 23, 2020 02:32 |
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Warthur posted:A fun pub quiz game would be to grab some of the less widely-quoted lines from a Whedon script and file off all the story-specific names and references, and have people guess which Whedon project it was from. It'll be incredibly difficult because all Whedon characters basically sound the same. It was Age of Ultron when I realized he just couldn't let a dramatic moment hang for just, like, a minute before deflating it with some quip. And then once I noticed it there I couldn't stop. Not that it's really good to go revisit his old stuff. Even if I thought Firefly was great, and I didn't, there's still all that Adam Baldwin all over it.
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# ? Apr 23, 2020 04:38 |
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Dawgstar posted:Even if I thought Firefly was great, and I didn't, there's still all that Adam Baldwin all over it. This was... Jayne's actor? What did he do, did he milkshake duck or did he assault someone?
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# ? Apr 23, 2020 04:48 |
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Joe Slowboat posted:This was... Jayne's actor? What did he do, did he milkshake duck or did he assault someone?
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# ? Apr 23, 2020 04:51 |
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Also I'm pretty sure he's some sort of right-winger beyond just the gamergate thing.
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# ? Apr 23, 2020 05:24 |
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Kai Tave posted:Also I'm pretty sure he's some sort of right-winger beyond just the gamergate thing. Well poo poo, that's disappointing. I saw him at a con once and he was really fun. I also kinda enjoyed Firefly in a very noncritical "funny fake western in space" way, but was never part of the "greatest show ever, bring it back CANT STOP THE SIGNAL" crowd. Then again, I've also avoided rewatching any of it since I know it won't hold up now that I'm more aware of the problematic influences it draws on. I am content with leaving it a fond dumb college years memory
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# ? Apr 23, 2020 05:38 |
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Cat Face Joe posted:I feel like having the backing of Bethesda/Machine Games would keep them on the level especially since it appears that this game is canon and clears up why everyone in Wolfensisters: Youngblood keeps referring to BJ as the guy who killed Hitler. Bethesda is famous for not exercising any quality control on stuff they subcontract. Like the physical rewards for the top-tier Fallout 76 pre-orders.
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# ? Apr 23, 2020 05:49 |
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Kaza42 posted:Well poo poo, that's disappointing. I saw him at a con once and he was really fun. I also kinda enjoyed Firefly in a very noncritical "funny fake western in space" way, but was never part of the "greatest show ever, bring it back CANT STOP THE SIGNAL" crowd. As far as I've heard it, it sounds like he was a reasonably cool dude back in the Firefly days and then he drank some really gross kool-aid and reconsidered his beliefs in entirely the wrong direction.
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# ? Apr 23, 2020 06:47 |
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# ? May 31, 2024 22:47 |
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That's a whole lot more milkshake duck than I expected, good to know. I too am of the 'haven't watched Firefly in like a decade and that's probably for the best' camp. I still really have a soft spot for 'space series where you have a small, junky ship flying around' like Firefly or Cowboy Bebop and I don't want it spoiled by Retroactive Whedon Reality Recognition.
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# ? Apr 23, 2020 07:29 |