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RPATDO_LAMD posted:The reactor has some kind of weird damage mechanics though where some weapons do way more damage than others. It takes object damage (like crates), which is not affected by crits.
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# ? Apr 26, 2020 10:14 |
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# ? May 25, 2024 18:27 |
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RPATDO_LAMD posted:The quickest way to knock out crewships is archwing slingshot + blowing the reactor from the inside. Ideally with a squad you're doing both anyway, just don't softlock boarders by doming their crewship while they're in some transition state (yes, this has been in the patchnotes like half a dozen times now).
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# ? Apr 26, 2020 10:14 |
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Preechr posted:I would hope that Seeker Volley (and everything else that isn't void hole and munitions vortex) become good and relevant beyond Earth post-rework. I specifically tested and complained about this on the PTS. It isn't nearly where the visuals promise it should be.
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# ? Apr 26, 2020 12:16 |
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I'm in the market for a 55+% Kuva Quartakk. Heat or Toxin, (probably Toxin is a better bet). Trade chat has not been productive, so if anyone has a stash or knows a dealer I'll pay whatever the fair market price is and then some. No need for ephemera, though that would be a bonus.
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# ? Apr 26, 2020 12:48 |
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Preechr posted:I would hope that Seeker Volley (and everything else that isn't void hole and munitions vortex) become good and relevant beyond Earth post-rework. Hey! Particle ram is relevant (for passively blowing up space rocks lol)
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# ? Apr 26, 2020 15:52 |
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Clearing Earth missions while not in the ship because of Particle Ram will be missed. Universe Ram, Universe Ram, often kind to smaller rams.
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# ? Apr 26, 2020 18:07 |
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RPATDO_LAMD posted:The quickest way to knock out crewships is archwing slingshot + blowing the reactor from the inside. You can hack the reactor shields in spoilermode too. This is absolutely not true. The quickest way to kill a crewship is with the big artillery that uses dome charges. It takes several seconds. Fire at the glowy bit of the engines and even the void crewships will get one-shot. If they're the special kind of shielded crewship, the pilot can just toss off a missile first which will blow up all the weakpoints simultaneously.
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# ? Apr 26, 2020 18:44 |
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Archwing method requires no avionics slots or capacity though. Or resources for ammo. I do wish the artillery gun was a chosen part so you could pick between different options. Especially as the default has zero explanation of what it is or does. And from what I recall no visual or audio information from firing it. As it is called Artillery. And fires Dome Charges. I had assumed it was a big AoE. Like perhaps something that exploded into a Dome? But you fire it and nothing happens at all. Not even a shot flying into space to land on Konzu later.
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# ? Apr 26, 2020 19:11 |
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Tylana posted:Archwing method requires no avionics slots or capacity though. Or resources for ammo. You don't need avionics or capacity to one-shot crewships. Again, just shoot the engines. Also it absolutely has visual and audio cues: it creates a bunch of noise and light as it charges and shows you a giant rear end space energy beam when it fires, and the visual will brighten the entire space ship for everyone on board. It would be cool if railjacks could be customized more like FTL (which they clearly took inspiration from) with either different ships or parts. Artillery that did different things would be neat.
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# ? Apr 26, 2020 20:01 |
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Tylana posted:Archwing method requires no avionics slots or capacity though. Or resources for ammo. Are you sure you're charging the shots before releasing the trigger? I ask because it doesn't tell you to, but you do gotta.
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# ? Apr 26, 2020 20:24 |
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i think its called dome charges cause its like you're shootin someone in the dome a head shot
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# ? Apr 26, 2020 20:53 |
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Pipski posted:Are you sure you're charging the shots before releasing the trigger? I ask because it doesn't tell you to, but you do gotta. It's been a while since I tried. I mostly remember being "I don't know what that did. I don't know if I hit anything. Nothing died. Pointless."
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# ? Apr 26, 2020 21:31 |
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Tylana posted:It's been a while since I tried. I mostly remember being "I don't know what that did. I don't know if I hit anything. Nothing died. Pointless." Also there was a behavior where hitting one of the engines would show 200k damage (on the engine) or something but wouldn't actually touch the health of the actual crewship. I think that's fixed by now.
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# ? Apr 26, 2020 21:40 |
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I've run in to almost no bugs doing Scarlet Spear since the first patch. It helps a lot that there is really very little railjack in scarlet spear.
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# ? Apr 28, 2020 03:22 |
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I loaded up the game for the first time in quite some time and I just see a focus/school selection screen. I ended up just quitting because its been so long that I don't know what everything is anymore. Did an update rebalance them or something and force you to choose on login, I vaguely remember already doing that moon quest or whatever and picking a school originally.
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# ? Apr 28, 2020 03:40 |
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yeah there was a focus tree rebalance, ages ago pick Zenurik, you'll get them all in the long run
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# ? Apr 28, 2020 03:53 |
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Tuxedo Catfish posted:yeah there was a focus tree rebalance, ages ago Really? I ground out all the good waybounds from Zen, Nar and Mad and nothing else in the other two trees even looks remotely tempting.
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# ? Apr 28, 2020 10:20 |
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McKilligan posted:Really? I ground out all the good waybounds from Zen, Nar and Mad and nothing else in the other two trees even looks remotely tempting. The starter Zenurik nodes help you manage energy. 10 points there is about all you'll ever need from that system (there are other gaj70 fucked around with this message at 14:31 on Apr 28, 2020 |
# ? Apr 28, 2020 14:25 |
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They all have nice stuff in. Unairu probably has the least in it. Though the wisps are good for dolons IIRC. And armour waybound (only for your spoilermode) Vazarin's waybounds are really nice for making your spoiler mode more chufty. EDIT : And some people like the insta revives. And the healing/invuln dash can be neat? Even if how it works on drills and defense targets hasbeen/willbe nerfed. The active powers aren't awful, but a little awkward to use. Zenurik's slowpunch can be nice in a pinch if you are using Zenurik anyway.
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# ? Apr 28, 2020 15:23 |
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Zen's lightning tears people up and I'm surprised more people don't use it.
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# ? Apr 28, 2020 16:07 |
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smallmouth posted:Zen's lightning tears people up and I'm surprised more people don't use it. It's only good if you have crappy weapons. Operator stuff doesn't scale and, for better or worse, DE's explicit design goal is to make Operators not worth using for damage, only utility. Meanwhile their utility powers are REALLY good and you usually want to save operator energy for that.
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# ? Apr 28, 2020 20:17 |
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Naramon dash + arcane ultimatum
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# ? Apr 28, 2020 20:26 |
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Spoilermode still feels like an afterthought at the point I'm at. Aside from popping into it occassionally for Sentients I haven't developed any reflexes for using it to address whatever it is it's supposed to address... If that makes sense.
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# ? Apr 28, 2020 20:36 |
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Spoiler mode is for traveling really fast along a straight line, and for reviving people while getting shot at.
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# ? Apr 28, 2020 20:43 |
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DisposableHero posted:Spoilermode still feels like an afterthought at the point I'm at. Aside from popping into it occassionally for Sentients I haven't developed any reflexes for using it to address whatever it is it's supposed to address... If that makes sense. I user spoiler mode basically all the time in missions. I have Zenurik on all the time, and at the start of each mission I usually do a quick dash to start charging my energy. If I'm dealing with annoying enemies, or take a hit to health, I have Magus Lockdown to cc everything nearby and Magus Repair to quickly heal me (or any allies) that need it, making health and healing a complete non-issue for missions. I also use the extended dash to zoom around maps way faster than bullet jumping or most frames can do, especially open spaces. Spoilermode definitely has a ton of utility if you go into it, and can be a huge boon on higher end difficult missions.
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# ? Apr 28, 2020 20:45 |
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DisposableHero posted:Spoilermode still feels like an afterthought at the point I'm at. Aside from popping into it occassionally for Sentients I haven't developed any reflexes for using it to address whatever it is it's supposed to address... If that makes sense. Energy dash is the most used thing in OP mode. 5-void dash-5. Its on reflex level when you are out of energy for most of mid to endgame players
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# ? Apr 28, 2020 22:37 |
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Uranium Phoenix posted:I user spoiler mode basically all the time in missions. I have Zenurik on all the time, and at the start of each mission I usually do a quick dash to start charging my energy. If I'm dealing with annoying enemies, or take a hit to health, I have Magus Lockdown to cc everything nearby and Magus Repair to quickly heal me (or any allies) that need it, making health and healing a complete non-issue for missions. I also use the extended dash to zoom around maps way faster than bullet jumping or most frames can do, especially open spaces. Spoilermode definitely has a ton of utility if you go into it, and can be a huge boon on higher end difficult missions. This is the same playstyle that I've settled into in the end as well. I'm sure there's other goofy setups, but free energy, fast travel, emergency CC & healing, and invincible rez are just all the utility I want
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# ? Apr 28, 2020 22:51 |
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Magus Lockdown is insanely overpowered because it gives everyone hard CC on demand
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# ? Apr 28, 2020 23:25 |
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Even if you don't have it spoiler dash can knockdown a crowd pretty easily. This gets mentioned all the time but naramon can free up a mod slot that would otherwise have drifting contact, and is nice for farming affinity on melee stuff.
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# ? Apr 28, 2020 23:58 |
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Gremlin mode has heaps of utility, it also allows you to close to melee over 500 metres in 2 seconds while invisible and invincible. You'll learn to love all the powers it has.
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# ? Apr 29, 2020 00:03 |
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Clearly I need practice then. I haven't exactly hit many cases I felt I needed it so I have not been experimenting enough.
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# ? Apr 29, 2020 00:06 |
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If you were able to get a bunch of arcanes from scarlet spear that will circumvent a lot of the tankiness of spoiler mode but the other utility is quite nice situationally. Yiu can also do things like crouch to hide, presst to bring up chat (and maybe other menus, I forget) and you will remain cloaked. You can do this while rezzing someone and the rez will continue. It's very lazy and I like it.
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# ? Apr 29, 2020 00:36 |
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Tuxedo Catfish posted:It's only good if you have crappy weapons. Operator stuff doesn't scale and, for better or worse, DE's explicit design goal is to make Operators not worth using for damage, only utility. Op powers (and amps) definitely need some boosting. But even at high levels zen lightning is still great for dishing out extra damage, particularly if another frame like nova is crowd controlling. Zen lightning plus magus lockdown is just silly.
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# ? Apr 29, 2020 15:16 |
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I've never managed to nail down the dash and dash backward move that people using Virtuos Shadow for Tridolons seem to do regularly. But warping around dealing a bunch of damage while nearly invincible is pretty anime. Zenurik lightning is handy for me to apply more status effects before I land a bunch more status effects with a condition overload melee tornado build.
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# ? Apr 29, 2020 19:19 |
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Oh, I get it, it's called a Fomorian because it's an event that preys on FOMO to get people to grind it out.
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# ? Apr 30, 2020 05:18 |
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Tuxedo Catfish posted:yeah there was a focus tree rebalance, ages ago Thanks, just picked Zenurik for now. I've forgotton almost everything about the game, it's actually really overwhelming as there is all this new content and standings and random extra slots and currencies tucked around the place. I went through the movement tutorial again and poked around into the open world bit which is all new. I guess ill just potter about in the open world stuff with some low level frames and weapons to get the hang of things again.
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# ? Apr 30, 2020 11:35 |
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Avoid the open worlds until you actually have the game semi solidly back in hand again, also they suck if you don't have the aw launcher to be able to move in a reasonable time-frame when you want to, go get the aw launcher in the clan dojo and grind the materials for it in the earth open world when you're happily pinballing around like a cybermeat ninja on speed.
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# ? Apr 30, 2020 13:40 |
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But it's worth to do a bunch of low-level bounties on Cetus, since you need Ostron rep to buy fishing gear and mining gear and I'm pretty sure either fishing or mining is required to build the AW launcher. Also, you will need lots of Iradite, which you'll sort of pop into on the way to bounty objectives. And for lower level bounties there shouldn't be people flying around in archwings. Also, while fishing is somewhat tolerable as a mechanic and I personally find it quite relaxing, mining is absolute garbage.
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# ? Apr 30, 2020 13:49 |
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Yeah a few months ago I started after a gap of like five years and here's my open world advice: do Venus first, until you get the skateboard you can use anywhere, level to buy the sunpoint mining drill, then stop immediately. Then go to earth and do the bare minimum to get materials for the archwing launcher. Don't do any more open world until it is built, at which point you are free. I did try for a while with just the k drive, did thermia fractures and some ghoul stuff but it was painful. threelemmings fucked around with this message at 14:01 on Apr 30, 2020 |
# ? Apr 30, 2020 13:58 |
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# ? May 25, 2024 18:27 |
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threelemmings posted:Yeah a few months ago I started after a gap of like five years and here's my open world advice: do Venus first, until you get the skateboard you can use anywhere, level to buy the sunpoint mining drill, then stop immediately. Then go to earth and do the bare minimum to get materials for the archwing launcher. Don't do any more open world until it is built, at which point you are free. Very sound advice on both board and drill. Open world can be frustrating when everyone else zips over to the objective and it's all done by the time you get there. All that affinity wasted too, since you were nowhere in range. I finally uninstalled the game yesterday when doing a spring clean in my games. Don't think I'm jumping back in for a while as I haven't played in months, but not done with the game either. This looks like a year of change for DE in terms of dev/release practices so it's not a bad time for a break I think. (I hope it's a year of change, something has to give!)
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# ? Apr 30, 2020 14:08 |