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In the original, wasnt poto oils scaled on the user's spirit, similar to heal light?
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# ? Apr 29, 2020 17:45 |
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# ? May 25, 2024 00:45 |
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Yeah, all items were literally just "cast x spell using the user's stats". So you could use light coins to cast holy ball with Kevin, but the damage would still suck.
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# ? Apr 29, 2020 17:46 |
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Also speaking of Chrono Trigger, this remake gives me hope that we'll one day see a CT remake on this level.
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# ? Apr 29, 2020 17:47 |
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Fister Roboto posted:Also speaking of Chrono Trigger, this remake gives me hope that we'll one day see a CT remake on this level. HARD SAME.
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# ? Apr 29, 2020 17:54 |
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I’m sick of grinding for seeds dammit, I just want to make sure all my guys are geared their best before fighting Anise At this rate it won’t matter though since I’m leveling up like crazy
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# ? Apr 29, 2020 18:03 |
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Fister Roboto posted:Also speaking of Chrono Trigger, this remake gives me hope that we'll one day see a CT remake on this level. Gimme a Chrono Trigger remake and a Bahamut Lagoon remake and I'll die a happy man.
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# ? Apr 29, 2020 18:04 |
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*monkey paw curls* chrono trigger remake to be made by tokyo rpg factory! wait, guys, where are you going?
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# ? Apr 29, 2020 18:09 |
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I wish I could boost Duran’s Spirit more, his heals aren’t great even with Healing Light+. The downside of Poto oil is there’s a short delay and if you get hit during that time it stops you from using it which sucks. Duran at least won’t flinch most of the time and heals pretty much instantly.
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# ? Apr 29, 2020 18:09 |
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Man, Hawkeye's Swallow Throw with max luck is a beast even in the low 20s. Combine that with the fact that his arrows proc the CS gain ability twice, Rogue could be a legitimate DPSer
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# ? Apr 29, 2020 18:12 |
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Fister Roboto posted:Also speaking of Chrono Trigger, this remake gives me hope that we'll one day see a CT remake on this level. Disagree, honestly. Chrono Trigger is fine the way it is, I don't think it can really be improved upon. Even a Trials of Mana style remake (but with a better voice acting budget and no egregious intra-cutscene load screens) would be kind of awkward, since Chrono Trigger uses classical turn-based combat instead of Trials' ARPG combat. A lot of Chrono Trigger's attacks and combat mechanics simply wouldn't make sense in 3D, so they'd have to shake up the combat a lot. The visual and musical aesthetic is also very unique, and updating it to a modern 3D style would lose a lot, in my opinion. The world's geography is bizarrely and inexplicably reshaped between each of the time periods, and because the world has to be split up into five different eras each time period's world is microscopic, which would also be jarring in a more realistic graphical style as opposed to a tiny 480i pixel-art screen. It shouldn't need to be said but a short and mostly light-hearted story like Chrono Trigger would definitely not benefit from a blockbuster multi-part epic treatment like FF7R either. Nobody needs a three-phase fifteen-minute wailing-orchestral-soundtrack fight against goddamn Zombor. I feel like Chrono Trigger occupies the same sort of weird niche as The Matrix; a fun and tightly-paced story that is inextricably bound with its particular aesthetic and its particular time. FF7R works because it is execution and objectives are very different to the original in a number of ways, but it executes on its new objectives so well that it manages to to make an impact that matches up to everything that childhood nostalgia built FF7-prime up to be. I don't think either a straight remake or a fundamental reimagining of Chrono Trigger can accomplish it because of the fundamental differences in the source material.
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# ? Apr 29, 2020 18:21 |
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Calaveron posted:I’m sick of grinding for seeds dammit, I just want to make sure all my guys are geared their best before fighting Anise Anise is scaled based on your level anyways.
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# ? Apr 29, 2020 18:23 |
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Fister Roboto posted:Riesz's voice acting annoys me more than Chawotte's. Charlotte's accent is absolutely awful to read, but her voice acting is really competent and enjoyable, and much easier to understand. I just finished a Charlotte/Riesz/Angela run as my first the other day and I never had any moment where I was like "wow was the voice direction just out to lunch that day or something?" like I did for a bunch of Riesz's lines (and a few of Angela's). On a related note, Necromancer Charlotte and Starlancer Riesz is just complete easy mode, even on Hard. It's not quite as ridiculous as the original, where party stat-ups plus enemy stat-downs meant you'd be taking single digit damage at times in endgame, but still very strong. Also, if you set Riesz to "mostly support" then she'll just cast the buffs and continue attacking anyway once they're all applied, which is nice. Now I'm trying to decide what team to do next: either something centered around Dark Riesz, or Team Dude to use the three characters I didn't the previous run.
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# ? Apr 29, 2020 18:26 |
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Incidentally, one thing about the story's intense faithfulness to the original is that Kevin's dad gets away with a lot of heinous poo poo.
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# ? Apr 29, 2020 18:27 |
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Rand Brittain posted:Incidentally, one thing about the story's intense faithfulness to the original is that Kevin's dad gets away with a lot of heinous poo poo. On the upside, in the postgame you get to exact some sort of cathartic revenge by beating his loving rear end for the Class 4 unlock item.
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# ? Apr 29, 2020 18:40 |
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Give me a Chrono Trigger remake with Persona 5 Royal showtime style dual and triple techs.
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# ? Apr 29, 2020 18:56 |
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Does anyone know exactly what the Vanadis chain ability to share buffs does? Is it "when you cast a buff on an ally, also cast on yourself" or "whenever an ally receives a buff, also receive that buff" or some other effect I've not considered because it makes a difference for my team plan.
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# ? Apr 29, 2020 19:07 |
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What's a good set of classes for an Angela, Duran, Kevin team?
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# ? Apr 29, 2020 19:13 |
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Reisz is so hit-or-miss VA-wise, I agree that I prefer Chawotte's doofy voice to her. Excited to hear Angela when I do Duran/Angela/Kevin next. I also agree that I find the VA in general charming over just how bad it can be. Some NPCs can be terrible, like Jessica, and some are out-of-nowhere but still pretty good like Lumina, but then you have the rare gem like Shade who embraces the cheesiness of it all and goes full-ham. Shade should've been the narrator. e: I'm now kind of hoping there'll be a way to disable the other two companions and do a solo mode, I had a random encounter where my allies died quickly in and I had a pretty fun time going one-on-two with a Swordmaster and Ninja. I think the battle system could have real challenge if you only had to rely on one character's abilities and your own movements. Unfortunately that whole "allies revive after every fight" thing makes it difficult to work in its current state, especially since they'll still gain EXP. Mega64 fucked around with this message at 19:23 on Apr 29, 2020 |
# ? Apr 29, 2020 19:20 |
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I wish the training reset you can do in Beiser was given as an item you could use later. It's hard to compare builds if I have to go there then back to where the mobs are level appropriate.
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# ? Apr 29, 2020 19:25 |
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Sapozhnik posted:What's a good set of classes for an Angela, Duran, Kevin team? Me personally, I'd go L/L, L/D, D/D.
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# ? Apr 29, 2020 19:29 |
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Angela's voice acting has been the high point of my Angela/Duran/Reisz run. It's hard to not laugh when she gets a level up and gets super excited while going "I feel power flowing through me. *gasp* It's magical!!!"
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# ? Apr 29, 2020 19:39 |
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SuperKlaus posted:Does anyone know exactly what the Vanadis chain ability to share buffs does? Is it "when you cast a buff on an ally, also cast on yourself" or "whenever an ally receives a buff, also receive that buff" or some other effect I've not considered because it makes a difference for my team plan. It's the former. It makes Vanadis slightly more convenient to use, but the party-wide permabuffs of Starlancer are just way better imho.
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# ? Apr 29, 2020 19:45 |
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Mega64 posted:e: I'm now kind of hoping there'll be a way to disable the other two companions and do a solo mode, I had a random encounter where my allies died quickly in and I had a pretty fun time going one-on-two with a Swordmaster and Ninja. I think the battle system could have real challenge if you only had to rely on one character's abilities and your own movements. Unfortunately that whole "allies revive after every fight" thing makes it difficult to work in its current state, especially since they'll still gain EXP. You can AI set them to full support and then put their ability/item use down to 0.
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# ? Apr 29, 2020 19:53 |
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Blackbelt Bobman posted:The downside of Poto oil is there’s a short delay and if you get hit during that time it stops you from using it which sucks. Duran at least won’t flinch most of the time and heals pretty much instantly. At least you don't lose ATB when you get hit; I'm having to train myself out of FFVII remake mannerisms, it's weird being able to issue commands willy nilly. I already swapped the basic attack and dodge because I couldn't deal. Also hitting triggers when I want to go into the menu and wondering wtf the camera and everything did until I realized I switched characters instead of bringing up the ring menu.
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# ? Apr 29, 2020 20:15 |
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Kyrosiris posted:Me personally, I'd go L/L, L/D, D/D. This is exactly what I chose to do
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# ? Apr 29, 2020 20:19 |
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Dackel posted:Duran and Kevin just said they wanted to "cross swords" and Charlotte was all "ye aight, as long as y'all having fun" Also the ghost filter really messes with character's voices. It's pretty absurd in a funny way. I'm surprised at the boat ride conversations though. I was expecting Duran and Angela (because first playthrough it was Kevin and Charlotte) but instead I got Duran and Kevin. I guess Kevin has a lot to say on boat rides. Bruceski posted:You can AI set them to full support and then put their ability/item use down to 0. Rosalie_A posted:Charlotte's accent is absolutely awful to read, but her voice acting is really competent and enjoyable, and much easier to understand. I just finished a Charlotte/Riesz/Angela run as my first the other day and I never had any moment where I was like "wow was the voice direction just out to lunch that day or something?" like I did for a bunch of Riesz's lines (and a few of Angela's). It doesn't sound bad, it's just a quirk I've noticed. Fister Roboto posted:Also I like Kevin's. The whole "ooga booga me Kevin me do bad grammar" thing is dumb. In this it sounds more like he's just not 100% comfortable with human speech, which is way better.
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# ? Apr 29, 2020 20:40 |
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New game plus spoilers: gently caress a difficulty curve
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# ? Apr 29, 2020 20:46 |
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Fister Roboto posted:It's the former. It makes Vanadis slightly more convenient to use, but the party-wide permabuffs of Starlancer are just way better imho. Thanks. It would have been nicer the other way but I suspected. Sorry for the repeat post but here's an idea to use Vanadis: Vanadis Reisz, Nomad Hawk, Divine Fist Kevin. All Light/Light team where Hawk chain shares the buff share ability so he can spread his buffs better. Hawk also uses chain Critical Smash abilities from Kevin and Riesz to apply debuffs on crits. Riesz uses the Vanadis ability to apply status effects when buffed to get more mileage out of Hawk's buffs and her own. Meanwhile Kevin has the CS gauge when buffed ability to get oodles of CS gauge from all the buff casting. And Nomad Hawk begins the fight with an autocast team buff that feeds Kevin's CS and Riesz's status effect proc.
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# ? Apr 29, 2020 20:51 |
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So do you have to go through the game 6 times for each other the characters as your main for those "Complete X's Story" achievements?
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# ? Apr 29, 2020 21:32 |
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sigher posted:So do you have to go through the game 6 times for each other the characters as your main for those "Complete X's Story" achievements? Nah, I got all three of the ones I took through my first playthrough so you can get those done in two. You still need three runs through to get Dragonlord/Dark Lich/Archdemon though.
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# ? Apr 29, 2020 21:40 |
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Third time through and I'm still surprised by how hard Belladonna smacks Jessica right before the second Bill and Ben fight. Absolutely lays her the gently caress out.
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# ? Apr 29, 2020 22:02 |
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Angela's final class item fight was ROUGH. I spent probably an hour on it. Dear lord she's a destroyer even light/light.
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# ? Apr 29, 2020 22:38 |
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Fister Roboto posted:Also speaking of Chrono Trigger, this remake gives me hope that we'll one day see a CT remake on this level. After playing this game for about 5 hours, I've concluded they really need to build off this for either a remake of Legend of Mana or Chrono Trigger. The combat is a lot of fun and both those games would work with this art style.
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# ? Apr 29, 2020 23:16 |
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Boogalo posted:Angela's final class item fight was ROUGH. I spent probably an hour on it. Dear lord she's a destroyer even light/light. Also "you can't have duplicates of ??? seed items" has to be wrong and people are probably being lucky, I just carried a bunch over into NG+ for my Hawkeye/Charlotte/Riesz party and when I finally planted all of them at once I got both items for dark Hawkeye, both + duplicates for light Charlotte and not a single light Riesz class change item, so now I'm probably going to approach level 90 before Riesz can get her 3rd class (while the other two are class 3 since level 38), thanks to the 300% XP bonus trait
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# ? Apr 29, 2020 23:19 |
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Boogalo posted:Angela's final class item fight was ROUGH. I spent probably an hour on it. Dear lord she's a destroyer even light/light. only time i came close to dying was this fight. jumping and dodging in midair is your best friend in this one. the anise fight looked tough too if you arent lucent beaming her to death lol. thinking of doing a fresh start for my next run instead of new game plus cause im worried ill be so overpowered it will be boring ASenileAnimal fucked around with this message at 23:34 on Apr 29, 2020 |
# ? Apr 29, 2020 23:32 |
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orcane posted:thanks to the 300% XP bonus trait That poo poo is hilarious, by the way. It can also stack with the Lil Cactus XP boosters.
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# ? Apr 29, 2020 23:52 |
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Wow, Zehnoa and the 3 Machine Golems in Altena don't mess around on hard do they. Weird how Bill and Ben 1 was a far easier fight than Zehnoa, I remember the opposite being true in the original. I've not beat them in the rematch yet, but I cant see them being as bad as the Golems. Game's good.
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# ? Apr 29, 2020 23:58 |
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Zehnoa I feel is just not a well designed boss fight. The camera sucks super hard in that area, the AI basically have no idea how to handle his gimmicks, and most of the difficulty just comes from those two things.
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# ? Apr 30, 2020 00:00 |
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Kyrosiris posted:That poo poo is hilarious, by the way. It can also stack with the Lil Cactus XP boosters.
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# ? Apr 30, 2020 00:02 |
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# ? May 25, 2024 00:45 |
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Kyrosiris posted:New game plus spoilers: It's kinda a shame that NG+ keeps levels, because otherwise with how chain skills and other stuff works you get some pretty flexible "choose your own difficulty reduction" stuff going on.
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# ? Apr 30, 2020 00:02 |