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gently caress yeah, pixel physics! Man there was a cave flyer game called wings or something that I used to play a lot as a kid that was full of that stuff, it was great! Fake edit: Turns out they made a sequel http://www.wings2.net/index.php?page=news
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# ? May 8, 2020 12:33 |
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# ? May 16, 2024 18:26 |
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honestly my biggest hurdle right now is that GAHAKU is garbage and creating sprites is therefore a massive pain are there any better pixel art tools yet, or some way to transfer images?
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# ? May 8, 2020 13:17 |
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Your Computer posted:honestly my biggest hurdle right now is that GAHAKU is garbage and creating sprites is therefore a massive pain Looked like there were some editing tools uploaded by users, last time I checked. Can't say if they're any better or worse than Gahaku, but it's worth a shot.
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# ? May 8, 2020 13:58 |
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Famicom emulator spotted https://twitter.com/otya403/status/1257918634246066178
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# ? May 9, 2020 10:07 |
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Tempura Wizard posted:Looked like there were some editing tools uploaded by users, last time I checked. Can't say if they're any better or worse than Gahaku, but it's worth a shot. of the ones I tried, TH_GED easily seemed like the most capable and I'll probably spend some more time trying to understand it. also, I'm still working on the project! https://twitter.com/YourComputerSA/status/1259512053955301377?s=20 drawing the collision map is an extremely tedious process with no proper image editing tools, so it's a lot of trial and error
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# ? May 10, 2020 17:10 |
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the project is coming along nicely so I don't feel too bad about doubleposting https://twitter.com/YourComputerSA/status/1260778956375986177?s=20 I've revised the physics and added a ton of stuff. Once I've added switches and scorekeeping I'll probably draw the board and consider it done What you're seeing in the clip is the pure collision data, and although it's a massive pain to draw all of it in GAHAKU I'm starting to get the hang of it.
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# ? May 14, 2020 05:29 |
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Looking good! This still isn't available in EU store but I'm doing other projects so I'll just wait.
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# ? May 14, 2020 09:12 |
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None of the progress on my dungeon-crawler project has actually resulted in things you can see. I'll post a video when I can walk down a hall and turn the corner, heh.
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# ? May 14, 2020 14:37 |
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https://twitter.com/rdominick/status/1262487901830475776
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# ? May 19, 2020 04:39 |
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good dunj
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# ? May 19, 2020 15:19 |
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Just got this last night and I am excited to build poo poo. Ain't used BASIC of any kind since I used qBasic to play gorillas, so it'll be interesting to see what I can get going.
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# ? May 19, 2020 21:38 |
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Finally got off my rear end and wrote the controller support for this thing, performance is not good though. Drops down to 30fps at around 2000 particles iirc, depending on what those particles are. Got some optimization work to do https://twitter.com/itssnails/status/1263717203452420096
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# ? May 22, 2020 07:26 |
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In the little bit of profiling I've done, it turns out array accesses are a killer, if you're doing a couple thousand of them a frame at least. Range checking or something I guess
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# ? May 22, 2020 07:39 |
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God drat that looks great though.
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# ? May 22, 2020 13:53 |
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I'm making a futile attempt to generalize my code a bit and make it easier to reuse, but I've hit a wall - is there really no way to make a const/enum accessible to other programs?
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# ? May 28, 2020 23:18 |
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Yeah, there's no way to export constants. Best you can do is put all your consts and enums in one big block and copy them over, and hope you never have to change them
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# ? May 29, 2020 01:10 |
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Not sure whether this thread is dead already or not, but does anyone know if wireless USB adapters work for mouse / keyboard input on this?
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# ? Jun 4, 2020 22:48 |
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I don't think it's universal, but most of them seem to
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# ? Jun 4, 2020 22:58 |
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Have SmileBoom said anything about when this is going to be available in Europe again?
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# ? Jun 4, 2020 23:43 |
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overeager overeater posted:Have SmileBoom said anything about when this is going to be available in Europe again?
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# ? Jun 5, 2020 00:48 |
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homeless snail posted:Not that I've seen. You're probably better off getting it from the US or Japanese store, because I don't have much faith that they're gonna navigate whatever issues they had with the ratings any time soon. With SB3 it was like two years between the NA and eventual EU release it's that bad? goodness, I'm glad I got this at launch
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# ? Jun 5, 2020 00:50 |
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The circumstances with SB3 were a little different, because they actually had to do the localization and stuff in that time, where its already all done with SB4 they just had to pull it for whatever the deal with the ratings was. Smileboom is a small company though and the EU release might not be their top priority
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# ? Jun 5, 2020 01:00 |
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https://twitter.com/smilebasic_com/status/1272803013439000578 English translation is a little improved, and they did some wild poo poo to the data reading functions
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# ? Jun 16, 2020 16:06 |
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https://twitter.com/smilebasic_com/status/1272953964686794753
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# ? Jun 16, 2020 19:21 |
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# ? May 16, 2024 18:26 |
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Awww hell yeah!
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# ? Jun 19, 2020 19:07 |