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2010: Alien vs. Predator Battlefield: Bad Company 2 BioShock 2 Blacklight: Tango Down Breach Call of Duty: Black Ops GoldenEye 007 (starring Daniel Craig) Halo: Reach MAG Metro 2033 Medal of Honor NecroVisioN: Lost Company Perfect Dark (Xbox 360) Quake Live Red Steel 2 Sniper: Ghost Warrior Singularity Xonotic
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# ? May 8, 2020 13:37 |
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# ? May 14, 2024 15:14 |
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Mierenneuker posted:2010: Personally, BLOPS1 is the most fun I've ever had in an online COD game. Its also the one where I played with my friends the most, and was the best at it so....might be a bit biased there. Bad Company 2 owns, of course. I only recently played Bioshock 2, and do think it has the best combat out of them all. As for enviroments and level design...toss up between 1 & 2 for me there.
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# ? May 8, 2020 13:40 |
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I totally forgot there was a AvP game that came out in 2010. Was it any good? AvP 2000 still holds a special place in my heart. Also idk if this is an unpopular opinion but I remember enjoying that Goldeneye re-image game quite a bit even though it had nothing in common with the original. Some of the set-pieces and environments were quite good especially for a Wii game.
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# ? May 8, 2020 13:45 |
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Red Steel 2 was a massive step up over the first game. The Motion+ driven focus on the sword turned the game into a kind of first person DMC alike and it was pretty good. Daniel Craig Goldeneye was.. fine. It was basically CoD at heart with a few concessions to the idea of optional mission objectives and stuff and it was... fine. I had some fun with the time I spent with it.
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# ? May 8, 2020 13:47 |
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This year isn’t terrible? Bioshock 2 is the best of the series of course, and arguably so is Reach.
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# ? May 8, 2020 14:09 |
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Solaris 2.0 posted:I totally forgot there was a AvP game that came out in 2010. Was it any good? AvP 2000 still holds a special place in my heart. The campaigns are pretty short but are pretty fun. The multiplayer was a hilarious affair because you could perform instakill sneak attacks from the rear as the alien or predator. The catch being that you had to let the long animation play out, leading to conga lines of players waiting to backstab each other like hermit crabs changing shells.
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# ? May 8, 2020 14:13 |
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I think this is the first year I played the whole list, the last year before I became a salaryman <wistful sigh as the breeze blows a single cherry blossom and the framerate plunges inexplicably to single digits> AvP 2010 is really forgettable. Like, I played it and beat it, but I couldn't tell you a single thing about the game at all. Red Steel 2 was such a tremendous upgrade over the first one its a shame it bombed. What I really want to talk about though, is MAG. What a completely wasted concept. 128 player battles the box shouts! Haha says the game when you play it, you need to earn the right to play that mode by grinding out a few hours of smaller battles, which teaches you the game plays like some leftover Killzone reheated. Well good thing the big battle mode will be-- haha, says the game, got you again! The big battle mode is just the small maps stitched together so a map of 64vs 64 is split into 4 16vs16 zones or 8 zones of 8v8 with no meaningful crossover between them!
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# ? May 8, 2020 15:34 |
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I'm the congo lines of players in AVP2010 multiplayer just executing each other because they managed to ruin the mp.
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# ? May 8, 2020 16:12 |
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Deakul posted:I'm the congo lines of players in AVP2010 multiplayer just executing each other because they managed to ruin the mp. Conga lines? You gotta spill the beans on that man
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# ? May 8, 2020 16:32 |
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Sony spent a lot of time chasing that massive fps thing until finally they made a passable big fps in the shape of planetside 2,which is still a mess and not terribly well designed. We had Planetside 1, MAG, Dust 514, and finally PS2.
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# ? May 8, 2020 16:52 |
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Homora Gaykemi posted:no shooter will ever live up to the majesty of the A Boy and His Blob remake's hug button Deep Rock Galactic lets you pet Loot Bugs but on the other hand you'll probably blast them apart right afterwards
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# ? May 8, 2020 17:03 |
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Karasu Tengu posted:Sony spent a lot of time chasing that massive fps thing until finally they made a passable big fps in the shape of planetside 2,which is still a mess and not terribly well designed. We had Planetside 1, MAG, Dust 514, and finally PS2. Well they made it, then like a year later decided they had enough of the MMO scene and spun off SOE into Daybreak games. I started messing with Planetside 2 recently and it's fun, in short bursts. It's mostly just chaos with no real over-arching objective but the community is dedicated and pretty friendly to new comers. And it does have its moments like when you witness a platoon of tanks get taken out by a bomber run, or a massive gun-fight between a few hundred players holding a compound that nearly freezes up your system.There's even a dedicated squad of goons who play. I have no idea how populated the other games Daybreak manages (Everquest is still alive!) are.
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# ? May 8, 2020 17:04 |
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Mierenneuker posted:Blacklight: Tango Down This one was sort of the anti-Iron Grip Warlord for me. I picked it up assuming the co-op mode would be interesting and it...really wasn't. The deathmatch was shockingly not totally dead, but the balance was also rear end (full-auto sniper rifles, as I recall, blech). Also had a really dumb and ill-fitting system where you'd unlock keychain baubles to slap on your guns, which would affect their stats. It did have one rad idea: Since everything was boilerplate future cyber war, flashbangs would straight-up bluescreen your helmet and smoke grenades didn't emit smoke but visual spam.
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# ? May 8, 2020 17:17 |
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singularity............
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# ? May 8, 2020 17:19 |
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More games need to let you shoot yourself
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# ? May 8, 2020 17:20 |
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John Murdoch posted:This one was sort of the anti-Iron Grip Warlord for me. I picked it up assuming the co-op mode would be interesting and it...really wasn't. The deathmatch was shockingly not totally dead, but the balance was also rear end (full-auto sniper rifles, as I recall, blech). Also had a really dumb and ill-fitting system where you'd unlock keychain baubles to slap on your guns, which would affect their stats. I never played the original Blacklight, but I did play a billion hours of the free to play sequel and it was a really good COD clone with some cool future gimmicks like built in wallhacks.
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# ? May 8, 2020 17:41 |
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This goes way beyond FPS, but the Eidos side of Square-Enix currently has a bundle for charity on Steam that might be a great deal for you (the price depends on what you already own). Stuff that is in it that is related to this thread: - All the Deus Ex games (well, not Deus Ex GO, but obviously Deus Ex: The Fall!) - Project Snowblind - All the Thief games - Daikatana - Conflict: Denied Ops is a FPS too I guess Mierenneuker fucked around with this message at 19:05 on May 8, 2020 |
# ? May 8, 2020 18:53 |
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I think by this year I had mostly given up on newer releases and regressed back to playing 90s shooters again.
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# ? May 8, 2020 19:00 |
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Serephina posted:Conga lines? You gotta spill the beans on that man So, you had the ability to get behind players and execute them with impunity, there was literally no way to fight back and no reason not to use it all the time. I don't know it's been years but I distinctly remember seeing lines of players just patiently waiting for eachother's kill animation to end so that they could kill that person and so on.
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# ? May 8, 2020 19:06 |
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SCheeseman posted:I think by this year I had mostly given up on newer releases and regressed back to playing 90s shooters again. Also I only had a laptop with integrated graphics that couldn't run anything more advanced than F.E.A.R. (which even then ran at 20FPS at minimum settings and crashed every hour or so)
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# ? May 8, 2020 19:50 |
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Deakul posted:So, you had the ability to get behind players and execute them with impunity, there was literally no way to fight back and no reason not to use it all the time. It didn't help that the core combat loop was rock-paper-scissors with light/heavy attack and block. It was so dull that the 4-second long backstabbing animations were comparatively less obnoxious, and the deathmatch maps--especially the one in the multiplayer beta--were so small you could immediately jump into the center of the area after respawning and wait to backstab the guy who was backstabbing the guy who backstabbed you. It was impressively dogshit.
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# ? May 8, 2020 20:02 |
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has anyone posted this yet, it seems Important https://www.youtube.com/watch?v=t-ztU_I1fh8
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# ? May 8, 2020 20:15 |
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Mierenneuker posted:2010: Quite a few very solid games in this year Solaris 2.0 posted:I totally forgot there was a AvP game that came out in 2010. Was it any good? AvP 2000 still holds a special place in my heart. Yeah I'd say AvP 2010 was pretty good Angry_Ed posted:Deep Rock Galactic lets you pet Loot Bugs but on the other hand you'll probably blast them apart right afterwards I really hope they announce a console port of that one soon cause it looks really fun
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# ? May 8, 2020 20:38 |
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I've mentioned it before, but I enjoyed AvP2010. It was pretty decent. Medal of Honor 2010 though... it's not a bad game, but it's just so dull. I played the campaign for a few hours and it was just... I don't think I've ever played such a soulless game before, or at least not one as technically competent as this. Everything worked, it looked fine, the shooting was ok for a Call of Duty-like, but I played through a firefight at an airfield and finally just stopped, thought for a moment, exited and uninstalled. It was a weird experience. Singularity though, that game loving rocked. Which is a pretty impressive feat, considering the development issues it had. Raven was a masterclass developer, and them being moved to Call of Duty DLC immediately afterwards is still something I'm sad about to this day. Raven deserved better. Black Ops is the most recent Call of Duty I've played, and I thought it was pretty decent. Better than MW2. The only other game on that list I played was Metro 2033, but I didn't get far because it ran like rear end on my old computer. Which is weird, I later played and finished Redux on the same computer and it ran fine, I guess the optimisation of the original was a bit weak? Good game though.
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# ? May 8, 2020 20:48 |
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catlord posted:Black Ops is the most recent Call of Duty I've played, and I thought it was pretty decent. Better than MW2. The only other game on that list I played was Metro 2033, but I didn't get far because it ran like rear end on my old computer. Which is weird, I later played and finished Redux on the same computer and it ran fine, I guess the optimisation of the original was a bit weak? Good game though. The Redux version is a massive improvement performance wise, yes. The original is a bit like Crysis in that it looks impressive but is also not particularly well optimised.
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# ? May 8, 2020 21:01 |
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Playing Timeshift and it is in desperate need of gibs.
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# ? May 8, 2020 21:52 |
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https://twitter.com/sylefeb/status/1258808333265514497 Put Doom on a satellite and launch it into space.
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# ? May 8, 2020 23:09 |
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MAG rules! We used to LAN a few ps3s after everyone having tried the beta. Probably my favorite BF type game after 2142. E: bf type game on a console heh, I dont think 2142 ever made it to console, but that one is my favorite pc bf
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# ? May 8, 2020 23:12 |
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Disposable Scud posted:Playing Timeshift and it is in desperate need of gibs. are there any recent games with gibs? It's like a lost artform, I just finished playing a bit of TFC with cl_gibcount 999 and watching people explode into a shower of gibs is beautiful I know Half-Life Alyx has some but I think only from barnacles HolyKrap fucked around with this message at 00:35 on May 9, 2020 |
# ? May 9, 2020 00:32 |
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Doom Eternal, sort of
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# ? May 9, 2020 00:55 |
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The newest Call of Duty has them. As DLC.
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# ? May 9, 2020 00:56 |
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We built a new PC so I decided to play through a backlog of games that I bought without the proper hardware to play them (namely Doom 2016, Wolfenstein: The New Order, and Wolfenstein: The Old Blood). Had a lot of fun with Doom. Everything about that game is slick as hell. Wolfenstein was a bit rougher though, because I suck at that variety of shooter gameplay. Here are some thoughts:
HolyKrap posted:are there any recent games with gibs? It's like a lost artform, I just finished playing a bit of TFC with cl_gibcount 999 and watching people explode into a shower of gibs is beautiful In these games you can easily meat shower Nazis with a well-placed grenade or rocket.
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# ? May 9, 2020 05:12 |
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HolyKrap posted:are there any recent games with gibs? It's like a lost artform, I just finished playing a bit of TFC with cl_gibcount 999 and watching people explode into a shower of gibs is beautiful Killing Floor!!!
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# ? May 9, 2020 05:39 |
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HolyKrap posted:are there any recent games with gibs? It's like a lost artform, I just finished playing a bit of TFC with cl_gibcount 999 and watching people explode into a shower of gibs is beautiful Killing Floor 2 has them
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# ? May 9, 2020 05:42 |
Mak0rz posted:
You should play TNC they made it better and definitely didn't somehow make it worse and turn most the game into it (don't actually play TNC).
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# ? May 9, 2020 05:49 |
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Was there ever a forced stealth section in TNO? Pretty sure I blasted my way through even when characters told me to be quiet.
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# ? May 9, 2020 06:24 |
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Mak0rz posted:Playing classic maps as modern BJ are actually a huge drag because they are designed for a character that could run 20 times faster (see also: Doom 2016's classic maps). Hopefully the next "older game's maps in new game as Easter egg" they do is putting Doom 3's maps in the next Doom Slayer game.
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# ? May 9, 2020 06:31 |
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Yea I was botching stealth sections left and right in TNO, so if the resulting gunfight seemed a little hard it didn't bother me at all.
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# ? May 9, 2020 06:45 |
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Cat Mattress posted:Hopefully the next "older game's maps in new game as Easter egg" they do is putting Doom 3's maps in the next Doom Slayer game. They'd have to take your boost and double jump away because you would immediately smack into a wall.
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# ? May 9, 2020 06:48 |
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# ? May 14, 2024 15:14 |
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A lot of games tend to avoid gibs because of the effort of making multiple regions, but all the id games had them, and the example timeshift absolutely does have gibs, just only for extreme weapons. In less fps realms the RE games lately have had very nice gore systems with some gameplay stuff tied to it.
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# ? May 9, 2020 07:18 |