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Fister Roboto posted:Indeed. I didn't savescum at all on this playthrough, and I'm glad of it. Yeah, the only time I almost savescummed was after the heated disco moment.
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# ? May 6, 2020 09:01 |
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# ? Jun 5, 2024 13:29 |
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Flanders: If it's clear and yella, you got juice there fella. If it's tangy and brown, you're in cider town. Now, there's 2 exceptions, blah blah Volition [Legendary: Failure] - ooh... you can stay, but I'm leavin. *Homer collapses*
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# ? May 6, 2020 09:23 |
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what inner voice makes homer shriek TRAMAPOLINE! TRAMBOPOLINE! and run into a wall?
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# ? May 6, 2020 09:34 |
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Inexplicable Humblebrag posted:what inner voice makes homer shriek TRAMAPOLINE! TRAMBOPOLINE! and run into a wall? pretty sure that's a composure failure
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# ? May 6, 2020 09:38 |
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# ? May 6, 2020 17:55 |
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wiegieman posted:Interesting fact about the original Pathologic: there are three player characters, and whichever two you aren't playing as pick the worst dialogue options and take the worst route possible through their story. You really end up hating them by the end. You know this could be an interesting take on DE itself. Play the story from someone else's perspective and try to accomplish some other goal while Harry and Kim are doing their investigation. Ruby would probably be an interesting protagonist for that sort of thing.
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# ? May 6, 2020 19:48 |
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lmao
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# ? May 6, 2020 19:54 |
Goddamn it's perfect
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# ? May 7, 2020 01:27 |
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My favorite moment in the game was when Empathy strongly ordered me to not arrest Klassje, which made an utter mess of things later on. Or Suggestion letting me kiss my ex wife and then saying "all my ideas are terrible man" 👌
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# ? May 9, 2020 15:40 |
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thebardyspoon posted:They did put out a message saying to hold on to your save game so I wouldn't be surprised if they do some sort of "the next morning" type thing. Nothing massive but a little hour or so of content that would be dusting off the events of the previous day, like telling Lena about the mantis and showing them the picture if you got it, that sort of thing. I hope not. Harry seeing her again would ruin the story.
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# ? May 9, 2020 20:26 |
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There's an extremely unsubtle hint that the search for the cocaine skull is a planned bit of DLC so that is probably what they mean when they say "hold on to your save". It would likely just insert into the game directly so you can do it whenever you want.
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# ? May 9, 2020 21:56 |
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I want to know if an assassin firing square bullets makes his own square cartridges and square rifled barrels.
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# ? May 10, 2020 06:49 |
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Animal-Mother posted:I want to know if an assassin firing square bullets makes his own square cartridges and square rifled barrels. I think it's fair to say that an assassin firing square bullets doesn't cut corners.
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# ? May 10, 2020 06:57 |
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You fucker.
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# ? May 10, 2020 07:39 |
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popewiles posted:I think it's fair to say that an assassin firing square bullets doesn't cut corners. WOW
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# ? May 10, 2020 11:35 |
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popewiles posted:I think it's fair to say that an assassin firing square bullets doesn't cut corners. alright, Kim
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# ? May 10, 2020 11:40 |
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The question is that the result of boxcars or snake eyes
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# ? May 10, 2020 13:12 |
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It's square bullet holes. It's Anton Chigurh.
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# ? May 10, 2020 19:27 |
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itry posted:It's square bullet holes. It's Anton Chigurh. Someone did not pay attention during the ending
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# ? May 10, 2020 23:13 |
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popewiles posted:I think it's fair to say that an assassin firing square bullets doesn't cut corners.
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# ? May 11, 2020 01:58 |
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the square bullets are icecubes, that's why they're never found and the killer is waiting for spring i do not know why pages of the case file are missing
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# ? May 11, 2020 02:56 |
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1. [Logic - Legendary] Uh, Aurora Borealis? -1 He knows the hams are grilled -2 He's from Utica +1 They are pretty good hams Fister Roboto fucked around with this message at 05:55 on May 11, 2020 |
# ? May 11, 2020 05:52 |
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Xarbala posted:tbh I hate the Bachelor even while I'm playing him Yeah, even when you play as the Bachelor (P1 end game spoilers), Artemy is the one who finds the cure while Danill is faffing about with the Polyhedron and his canon ending is to destroy the town and kill everyone in it to contain the plague and maintain the Polyhedron's mirace. I am really curious how his playthrough in 2 will be, if ever.
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# ? May 11, 2020 06:56 |
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# ? May 11, 2020 13:38 |
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One of the replies linked this https://twitter.com/GuerrillaCollec
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# ? May 11, 2020 13:48 |
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Doc Hawkins posted:i do not know why pages of the case file are missing Presumably because Harry solved the case, but didn’t arrest the killer and instead chose to obscure their identity.
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# ? May 11, 2020 15:36 |
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https://twitter.com/studioZAUM/status/1259842196133556226
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# ? May 11, 2020 16:27 |
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Something new being announced?
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# ? May 11, 2020 16:51 |
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https://store.steampowered.com/newshub/app/632470/view/220952328910
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# ? May 11, 2020 18:44 |
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ah boners. this is 25% off, and I bought it like 4 days ago.
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# ? May 11, 2020 20:06 |
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KrunkMcGrunk posted:ah boners. this is 25% off, and I bought it like 4 days ago. Me too. At least I am loving the game so far.
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# ? May 12, 2020 00:43 |
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i just finished my second time through since the lockdown started and i love this game. i hosed up a lot of stuff on purpose this time through... but i cannot bring myself to be mean to Kim. ending spoilers the conversation with the whole team at the end is a bit weird (and way weirder with cuno there) but the dolores dei dream and the phasmid scene are both so beautiful. i was fascinated by the dolores dei stained glass on my first playthough and that island dream blew my mind. god, even the boat ride over with SAD FM blasting is so good. on a related note, i'm halfway through "the city & the city" because of this thread and i'm enjoying it a lot. thanks!
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# ? May 12, 2020 01:54 |
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Kaysette posted:i just finished my second time through since the lockdown started and i love this game. i hosed up a lot of stuff on purpose this time through... but i cannot bring myself to be mean to Kim. I think the thing about (ending spoilers) the ending debriefing is that it sort of had to be there because while the dream and the phasmid are the emotional resolution of the story, the debriefing is basically the resolution of the game. It's the part where the game tallies up all the stuff you did just to acknowledge that yes, it noticed. It's like the ending slides from the original Fallout games - it's a way of making your decisions seem a bit more impactful because the game didn't just forget about them.
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# ? May 12, 2020 02:06 |
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The Cheshire Cat posted:I think the thing about (ending spoilers) just pitying the fool that doesn't have enough esprit-de-corps DETECTIVE ARRIVING IN THE SCENE
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# ? May 12, 2020 03:36 |
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dead gay comedy forums posted:just pitying the fool that doesn't have enough esprit-de-corps I should do my second playthrough with max PSY. My first one was with a 6/1/2/3 build and I missed a lot of good PSY interactions (other than Inner Empire, I made sure to skill that up as much as I could).
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# ? May 12, 2020 05:34 |
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The Cheshire Cat posted:I think the thing about (ending spoilers) the ending debriefing is that it sort of had to be there because while the dream and the phasmid are the emotional resolution of the story, the debriefing is basically the resolution of the game. It's the part where the game tallies up all the stuff you did just to acknowledge that yes, it noticed. It's like the ending slides from the original Fallout games - it's a way of making your decisions seem a bit more impactful because the game didn't just forget about them. Yeah, it's exactly like that. The game basically does a pretty traditional narrative structure at the end, but with a bunch of twists that make it very special. You have an unwinnable bossfight where all you can do fails you, then you get a 'fight' against a final boss where defeating them causes you to achieve a whole bunch of things if done properly but none which actually make things better, than the catharsis from encountering a true shard of beauty and wonder in the world, and finally a denouement to provide some closure. It hits every angle it needed to cover very, very well.
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# ? May 12, 2020 06:06 |
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It seems pretty common for people to have a 'that's it?' type reaction to the ending, but there are a lot of subtle virtues to the way they did it. Most importantly it was extremely healthy for the scope of the project as a whole to keep the focus squarely on the case/martinaise/the protagonist's hangups. But it's also extremely easy for this type of game to outstay its welcome and rare to be left immediately wanting more.
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# ? May 12, 2020 06:26 |
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I thought the ending was phenomenal and ZA/UM fully stuck that landing. I’ll never understand the disappointment for that ending.
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# ? May 12, 2020 07:08 |
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I read the "talking with your cop team" thing as post-ending extra scene of sorts. The actual ending was the your ex, the bug and an old commie and it was phenomenal.
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# ? May 12, 2020 07:23 |
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# ? Jun 5, 2024 13:29 |
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So about the world of Elysium: is it literally a shattered world? Like someone blew up a perfectly normal planet and the pieces are being held together by the Pale, which is apparently... *unreality*?
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# ? May 13, 2020 04:52 |