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I absolutely want to play the Scooby-Doo RPG now.
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# ? May 19, 2020 09:37 |
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# ? Jun 6, 2024 07:50 |
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"roinks, raggy! ri rink rou're rore rof ra 'Riss Raggot' rind rof ruy!"
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# ? May 19, 2020 09:59 |
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Harry could have solved the case on day one if he'd had a scooby snack. Electrochemistry: ENGAGING TURBO MODE.
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# ? May 19, 2020 12:22 |
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Ghost Leviathan posted:I absolutely want to play the Scooby-Doo RPG now. Yeah that's Bubblegumshoe. quote:Someone stole my kid brother’s bike… I'll note that while the cover is nice, the interior art is rear end and reminds me of those 80s Choose Your Own Advaenture novel lineart images. Alternatively for the edgier kind of Scooby Doo there's Monster of the Week, though really that's more for Buffy and Supernatural style stuff. It uses the PbtA framework I mentioned last post.
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# ? May 19, 2020 14:54 |
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Powered by the Apocalypse games are pretty neat, yeah. A group of friends and I have played in a "Dungeon World" game, it's pretty fun! Although you really gotta lean into it, it strikes me as the kind of game only works if everyone is on the same page. But I've only played it with the same group of five, so, who knows.
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# ? May 19, 2020 15:12 |
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I started a second playthrough and died of humiliation after failing to shoot the body down, but then realized it felt a little too early to replay anyway. I remember too much of the story. I'm not gonna be able to recreate the feeling of, say, continuing to pour points into slamming myself against a mysterious door because I just KNOW that SOMETHING is back there, and then being so thrilled when it finally works. I also sort of wish I'd tried a bit less hard to solve the mystery on my first run! Does anyone else feel that way? I went for a "crazier" build on the second run after playing my first game fairly "straight" (ie picking the dialogue options I'd pick in real life), and I'm feeling like maybe I should have done the opposite.
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# ? May 19, 2020 20:01 |
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Also, a spoilerly question about the endgame: Is it possible to deduce who the killer is before you go to the island? For me, it was totally out of nowhere, but I know I missed some bits of the game - I never delved too much into the traffic jam, and after the shootout Kim told me that Joyce had left before we got all the info from her.
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# ? May 19, 2020 20:06 |
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showbiz_liz posted:Also, a spoilerly question about the endgame: No.
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# ? May 19, 2020 20:20 |
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showbiz_liz posted:Also, a spoilerly question about the endgame: No. Literally nobody knows who he is (except for possibly Edgar and Evrart, and he doesn't mention it). The best you can do is figure out that the island is a potential location where the shot came from, but rule it as extremely low probability, and you can't get there until after the tribunal anyway.
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# ? May 19, 2020 20:21 |
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showbiz_liz posted:Also, a spoilerly question about the endgame: No, it's really a twist, I don't think you have anywhere near enough information to figure it out even if you play the rest of the game perfectly.
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# ? May 19, 2020 20:22 |
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re end game, There are hints scattered throughout the game that indicate the presence of some unknown actor, the footprints in the old pinball repair shop being the most obvious, also white flower petals on the roof, the cigarette butts, some inconsistencies in the description of events around the killing, etc. Plus the references to the historical events of the revolution that set the tone for it. However I don't recall there being a direct indication of who exactly the killer is. I don't think he is known to any characters to be honest, besides brothers Claire that is. However, I just finished a second playthrough a few days ago, and there are a few times where Inland Empire and Shivers explicidly and gleefully spoil the whole thing, but in a way that is completely inpenetrable on the first playthrough. There's the whole "love did me in but communism pulled the trigger" dead body talk which has been mentioned quite a lot, but I remember there being at least 3 or 4 other moments (can't remember the exact circumstances though) where I just lold at the audacity of the writers. Also, with the right skills, monseur Costeau will latch onto the inconstistencies and odd bits like petals and cigarette butts and will bring them up all the time like a maniac while being completely on point about it being important somehow
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# ? May 19, 2020 20:26 |
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nurmie posted:However, I just finished a second playthrough a few days ago, and there are a few times where Inland Empire and Shivers explicidly and gleefully spoil the whole thing, but in a way that is completely inpenetrable on the first playthrough. There's the whole "love did me in but communism pulled the trigger" dead body talk which has been mentioned quite a lot, but I remember there being at least 3 or 4 other moments (can't remember the exact circumstances though) where I just lold at the audacity of the writers. Also, with the right skills, monseur Costeau will latch onto the inconstistencies and odd bits like petals and cigarette butts and will bring them up all the time like a maniac while being completely on point about it being important somehow This is interesting! At first I was irritated by the fact that, as far as I could tell, the mystery is absolutely not solvable before the solution is handed to you, which sort of undermines it as a mystery game in my opinion. That's not really the kind of game this ultimately is, so I'm cool with it, but I do think it's a fair criticism based on how the game presents itself. Before I got to the end, I was actually expecting that I would ultimately be forced to choose a suspect as the killer, without ever actually being told by the game if I was right. I think there's a Sherlock Holmes game that works that way.
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# ? May 19, 2020 20:38 |
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showbiz_liz posted:This is interesting! At first I was irritated by the fact that, as far as I could tell, the mystery is absolutely not solvable before the solution is handed to you, which sort of undermines it as a mystery game in my opinion. That's not really the kind of game this ultimately is, so I'm cool with it, but I do think it's a fair criticism based on how the game presents itself. Somebody post the list of how it intentionally subverts all the noir tropes.
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# ? May 19, 2020 20:41 |
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Kaysette posted:Somebody post the list of how it intentionally subverts all the noir tropes.
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# ? May 19, 2020 20:51 |
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The Cheshire Cat posted:No. Literally nobody knows who he is (except for possibly Edgar and Evrart, and he doesn't mention it). The best you can do is figure out that the island is a potential location where the shot came from, but rule it as extremely low probability, and you can't get there until after the tribunal anyway. as nurmie mentions, shivers very early on convinced me that the shot came from the island, drat the odds also of course there's the view of martinaise on the main menu screen being from the perspective of someone on the island, looking southeast, probably from the sniper's nest itself
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# ? May 19, 2020 21:06 |
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Doc Hawkins posted:also of course there's the view of martinaise on the main menu screen being from the perspective of someone on the island, looking southeast, probably from the sniper's nest itself Realizing this is such an incredible moment. To make this the loving main menu screen - having people figure out that they've literally been looking through the eyes of the killer - takes immense confidence in your work.
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# ? May 19, 2020 21:21 |
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i failed an authority check, asked kim for his gun and used it to shoot myself in the mouth. quality game
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# ? May 20, 2020 03:40 |
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where the red fern gropes posted:i failed an authority check, asked kim for his gun and used it to shoot myself in the mouth. quality game Point status: proven
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# ? May 20, 2020 03:44 |
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where the red fern gropes posted:i failed an authority check, asked kim for his gun and used it to shoot myself in the mouth. quality game Yeah this was my first end of game. After a few seconds of shock I realized the game did not have the training wheels I've become so used to over the years.
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# ? May 20, 2020 04:34 |
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Reminds me of how Prey(2017) told you to ride in a helicopter right at the start of the game, and it would absolutely not at all prevent you from decapitating yourself by jumping into its spinning blades. In fact, it even gave you an achievement for it! While it's nothing like Disco Elysium gameplay or writing wise, it does kind of provide the same glee of "Will the game let me attempt this dumb poo poo to see if it succeeds? Oh wow it totally does."
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# ? May 20, 2020 04:46 |
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wit posted:Yeah this was my first end of game. After a few seconds of shock I realized the game did not have the training wheels I've become so used to over the years. No heart attack from trying to get your tie?
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# ? May 20, 2020 08:02 |
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Exactly, my first game was about 30 seconds long because of that tie.
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# ? May 20, 2020 09:36 |
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gently caress ok GOTY
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# ? May 20, 2020 13:44 |
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where the red fern gropes posted:gently caress ok GOTY
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# ? May 20, 2020 14:41 |
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I picked the game back up after moving to a new place and boy oh boy, I bet met Ruby last night! It didn't end well, so I reloaded my save and tried again. It didn't end well in a completely new way! Wow this sucks!!!!!! First time I somehow failed a 93% check to stop the device, and Ruby got away. This frustrated me so I reloaded and successfully knocked over the device. Then I could not pass the check that followed. Jesus loving christ I should have just accepted the first result.
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# ? May 20, 2020 14:46 |
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drat, i missed that check because i thought i could come back to it later i guess on the plus side i passed a subsequent authority check and only had to pay 30 real, but on the minus side i missed out on... that i also managed to sell kim's hubcaps without him present so i've been running around as a rich liberal all game. hope nothing costs more than 200 real!
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# ? May 20, 2020 16:46 |
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where the red fern gropes posted:i also managed to sell kim's hubcaps without him present I hope you rot in hell
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# ? May 20, 2020 23:14 |
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Wafflecopper posted:I hope you rot in hell it's ok, he trusts me. on an unrelated note i have these sweet boots now
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# ? May 21, 2020 04:32 |
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where the red fern gropes posted:it's ok, he trusts me. on an unrelated note i have these sweet boots now I can't believe you would do this to dear sweet Kimothy
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# ? May 21, 2020 04:44 |
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weird bug/exploit? opened game, pushed down arrow key (load), hit enter, hit enter again (loaded save) and uhhhh i can get all my thoughts back and all of the green circles are also here again also all my tasks are gone and everything is reset this is weird it's like ng+ or something
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# ? May 21, 2020 09:50 |
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first time playing, should i pick one of the three background characters or make my own?
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# ? May 21, 2020 12:29 |
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I made my own and have no regrets, just pick skills that look interesting to you imo e: I should say don't try to min max it, you can miss stuff but I don't think it's possible to ever gently caress anything up too badly and failing some rolls is half the fun Au Revoir Shosanna fucked around with this message at 12:39 on May 21, 2020 |
# ? May 21, 2020 12:37 |
Kurtofan posted:first time playing, should i pick one of the three background characters or make my own? do as thou wilt (the game is balanced well and all builds are viable) except probably don't take anything down to "1" on your first run that can make things a little complicated sometimes
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# ? May 21, 2020 12:37 |
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I made my own. For a first time you might want to make sure psyche and physique aren't 1 because those affect your mental/physical hitpoints
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# ? May 21, 2020 12:38 |
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To be a contrarian, I did a phys 1 run my first time and it was kinda great. You definitely have to be careful how you approach situations and it forced me into some decisions I probably wouldn't have made otherwise. Just had to make sure to quicksave often and carry healing items.
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# ? May 21, 2020 14:12 |
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I went 5-4-2-2 first time and it was great. I enjoyed getting a shitload of encyclopedia info about the world and nailing all the visual calculus rolls easily while still getting a lot of inland empire. My second run was the reverse and I got to chill with physical instrument and shivers which was also fun.
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# ? May 21, 2020 14:17 |
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Hokkaido Anxiety posted:To be a contrarian, I did a phys 1 run my first time and it was kinda great. You definitely have to be careful how you approach situations and it forced me into some decisions I probably wouldn't have made otherwise. Just had to make sure to quicksave often and carry healing items. Same, except I didn't need to mess with quicksaving or anything, the game gives you so many healing items I was always safe and I never had to buy any. You should be fine with any stat combo.
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# ? May 21, 2020 14:20 |
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I'm preparing to launch a Kickstarter for a TTRPG I made, and the Disco Elysium twitter retweeted and liked the announcement so I had our artist do a lil tribute for the book
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# ? May 21, 2020 15:14 |
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I made my first character a bit TOO balanced and I somewhat regret it, because the really crazy thoughts pop up more and more as you advance in points for each skill. So if you go for an across-the-board OK guy, rather than a guy with a ton of X and very little Z, you will miss out on the unique insights the skills can provide early on. Restarting with a very unbalanced build has been more interesting in some ways.
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# ? May 21, 2020 16:02 |
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# ? Jun 6, 2024 07:50 |
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That tribunal though. What a hoot!
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# ? May 21, 2020 16:13 |