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Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Redundant posted:

The Megaciv chat got me wondering about peoples favourite "event games". So goon hive mind, if money was not object and you were going to rally your friends to play the crap out of a game for a day/weekend, what would that game be? Would your opinion change if you could play it something like once every year or two?

I think I'd probably pick Twilight Imperium because I have no imagination and I might be able to drag a few extra bodies to the table to make it as big as possible.

Now for the real game of trying to figure out whether an 18XX game, Napoleon's Triumph, Megaciv or Twilight Imperium comes out on top!



I’d pick Warrior Knights or Fief: 1429 in order to justify those dumb, dumb purchases to myself

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silvergoose
Mar 18, 2006

IT IS SAID THE TEARS OF THE BWEENIX CAN HEAL ALL WOUNDS




Redundant posted:

The Megaciv chat got me wondering about peoples favourite "event games". So goon hive mind, if money was not object and you were going to rally your friends to play the crap out of a game for a day/weekend, what would that game be? Would your opinion change if you could play it something like once every year or two?

I think I'd probably pick Twilight Imperium because I have no imagination and I might be able to drag a few extra bodies to the table to make it as big as possible.

Now for the real game of trying to figure out whether an 18XX game, Napoleon's Triumph, Megaciv or Twilight Imperium comes out on top!

Advanced civ, or Western empires now at least once. :v:

8p NT would be a trip.

Fellis
Feb 14, 2012

Kid, don't threaten me. There are worse things than death, and uh, I can do all of them.

Shadow225 posted:

Would be nice to have another coop that isn't Shipwreck Arcana, Codenames Duet, Hanabi, or The Mind. Something like Schotten Totten sized, around 80 cards and a few tokens, is about max capacity. I have no clue how I got Las Vegas or Shipwreck Arcana in.

Fuse is a really good co-op dice game that should easily fit in that form factor. I also like Pick Picknic as a kids/drunk adults game (available under it's german name: https://www.amazon.com/Hickhack-in-Gacklewack-Board-Game/dp/B00J3MKJJI)

Infinitum posted:

How does Hero Quest hold up as a game for like.. adults? Cause I owned that + Space Hulk as a kid and I remember them ruling from a ~pure imagination~ perspective.

Bums me out that I've lost both copies somewhere along the line, cause they'd be lovely talking pieces these days :allears:

Space Hulk had a really nice reprint awhile back and it's not too hard to find copies for around the MSRP of $100. At least I've seen them at convention flea markets for that frequently.

e: bgg and ebay look like significantly higher than that unfortunately

Fellis fucked around with this message at 21:03 on Jun 2, 2020

Chill la Chill
Jul 2, 2007

Don't lose your gay


Redundant posted:

The Megaciv chat got me wondering about peoples favourite "event games". So goon hive mind, if money was not object and you were going to rally your friends to play the crap out of a game for a day/weekend, what would that game be? Would your opinion change if you could play it something like once every year or two?

I think I'd probably pick Twilight Imperium because I have no imagination and I might be able to drag a few extra bodies to the table to make it as big as possible.

Now for the real game of trying to figure out whether an 18XX game, Napoleon's Triumph, Megaciv or Twilight Imperium comes out on top!

I was going to write NT, Here I stand, and Mega civ and what do you know, they're already in the spoilers. I have 18C2C, completely assembled, but not really looking to play it for a while. I think it was a bit of a mistake, since I would rather play 1817, but it's a chonky boy that I got almost free.

SoftNum
Mar 31, 2011

Redundant posted:

The Megaciv chat got me wondering about peoples favourite "event games". So goon hive mind, if money was not object and you were going to rally your friends to play the crap out of a game for a day/weekend, what would that game be? Would your opinion change if you could play it something like once every year or two?

I think I'd probably pick Twilight Imperium because I have no imagination and I might be able to drag a few extra bodies to the table to make it as big as possible.

Now for the real game of trying to figure out whether an 18XX game, Napoleon's Triumph, Megaciv or Twilight Imperium comes out on top!

Probably Axis Empires (TK & DS combined)

FulsomFrank
Sep 11, 2005

Hard on for love

Chill la Chill posted:

I was going to write NT, Here I stand, and Mega civ and what do you know, they're already in the spoilers. I have 18C2C, completely assembled, but not really looking to play it for a while. I think it was a bit of a mistake, since I would rather play 1817, but it's a chonky boy that I got almost free.

How nasty is 1817? I'm reading about it on the geek and there is a raucous thread about the short selling aspect and how brutal it is.

I would love to grab it because I've seen really positive things about it but I'm concerned its complexity could turn the experience into an 8 hour course in 19th century spreadsheets.

Chill la Chill
Jul 2, 2007

Don't lose your gay


FulsomFrank posted:

How nasty is 1817? I'm reading about it on the geek and there is a raucous thread about the short selling aspect and how brutal it is.

I would love to grab it because I've seen really positive things about it but I'm concerned its complexity could turn the experience into an 8 hour course in 19th century spreadsheets.

So the shorts are brutal only if the actual stock owner is already in a compromised position. Shorts primarily have 2 effects: letting any player take variable interest loans and letting the stock price of shares go wild but keeping them in check with shorts. It actually makes operational turns interesting, because instead of the typical march up to the end of a stock market that happens during an 18xx game, you have decisions to make about withholding.

What's neat is that it's so financial but a lot of interesting stuff is done during operations. You could have a strong company withhold, deliberately get a weaker 2-share company into acquisition, and use the withheld money to buy out the weaker company. All that money is yours, 100%, instead of 50-60%. Stuff like that is why I like 1817.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

FulsomFrank posted:

How nasty is 1817? I'm reading about it on the geek and there is a raucous thread about the short selling aspect and how brutal it is.

I would love to grab it because I've seen really positive things about it but I'm concerned its complexity could turn the experience into an 8 hour course in 19th century spreadsheets.

It's a good 18xx but you won't know what you're doing for at least a couple of games, and if your group isn't into the math, you could end up with a completely random experience. It's clear Chill enjoys the math, but not everyone who likes 18xx wants to do that. I have never had a group I could rely upon to play it properly.

taser rates
Mar 30, 2010

FulsomFrank posted:

How nasty is 1817? I'm reading about it on the geek and there is a raucous thread about the short selling aspect and how brutal it is.

I would love to grab it because I've seen really positive things about it but I'm concerned its complexity could turn the experience into an 8 hour course in 19th century spreadsheets.

If length is a concern it's going to be long no matter what for new players, even the experienced groups take 5 hours to play from start to finish.

Chill la Chill
Jul 2, 2007

Don't lose your gay


Mayveena posted:

It's a good 18xx but you won't know what you're doing for at least a couple of games, and if your group isn't into the math, you could end up with a completely random experience. It's clear Chill enjoys the math, but not everyone who likes 18xx wants to do that. I have never had a group I could rely upon to play it properly.

Ha, don't give me that much credit. I do some of the math, and some of my friends surely don't do enough of the math to play it properly, but we love the wild shenanigans otherwise.


taser rates posted:

If length is a concern it's going to be long no matter what for new players, even the experienced groups take 5 hours to play from start to finish.

:agreed: I was comparing 1817 to C2C. The amount of time is considerable, as they're both event games.

CaptainRightful
Jan 11, 2005

The all-day big group game I own and most want to get to the table some day is Here I Stand. But I can't complain too much since I know at least 2 other people eager to get in a weekend game of Cataclysm.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

Redundant posted:

The Megaciv chat got me wondering about peoples favourite "event games". So goon hive mind, if money was not object and you were going to rally your friends to play the crap out of a game for a day/weekend, what would that game be? Would your opinion change if you could play it something like once every year or two?

I think I'd probably pick Twilight Imperium because I have no imagination and I might be able to drag a few extra bodies to the table to make it as big as possible.

Now for the real game of trying to figure out whether an 18XX game, Napoleon's Triumph, Megaciv or Twilight Imperium comes out on top!

Definitely Mega Empires/Civilization. A full table playing Twilight Imperium or Game of Thrones are possibilities. Dune or seven player Star Trek: Ascendancy with all the faction expansions would be fun as well but only take 4 or so hours instead of a whole day.

e. I've always wanted to give The Republic of Rome a shot as well.

NoNotTheMindProbe fucked around with this message at 10:56 on Jun 3, 2020

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

So, I got bored and decided to see if I could devise a two player variant of One Night Ultimate Werewolf. This is what I ended up with.

Roles: 2x Villager, 2x Werewolf, 1x Tanner

Game rules are the same as normal except you can choose not to vote.

Am I missing any obvious flaws?

Infinitum
Jul 30, 2004


Jedit posted:

a two player variant of One Night Ultimate Werewolf.

Am I missing any obvious flaws?

Infinitum
Jul 30, 2004


My package arrived, so I played a solo game of Cartographers!

Like all things, I am obviously incredible at it. :smuggo:


These were my edicts


Oh my I want expansions and new boards for this already. (So I of course immediately ordered the 2 mini expansions from Thunderworks directly)
Very very chill and meditative just sitting there making a map :allears:

Can easily see why it's been nominated for Connoisseur GOTY at Spiel des Jahres this year.
Hopefully I'll be able to give it a crack this weekend with the lads!

Infinitum
Jul 30, 2004


Game rules

Selecta84
Jan 29, 2015

Did you subtract the points from the scoring cards for the solo game?

The silver star on the bottom right of each scoring card. Add them all up and subtract them from your final score.

Zaphiel
Apr 20, 2006


Fun Shoe
Where's your coloured pencils/markers/crayons!

Infinitum
Jul 30, 2004


Selecta84 posted:

Did you subtract the points from the scoring cards for the solo game?

The silver star on the bottom right of each scoring card. Add them all up and subtract them from your final score.

Ohhhhhh I did not! Who reads rules anyway! :v:

:laffo: and now my actual scores!
1st game = 19 - Journeyman Topographer
2nd game = -8 Amateur Assessor

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
What's you all's favorite solo game that uses a bot or bot equivalent? I'm not looking for puzzle-ly type solo games like Cloudspire but something closer to what would be a more than one person experience. Thanks for any suggestions.

Selecta84
Jan 29, 2015

Infinitum posted:

Ohhhhhh I did not! Who reads rules anyway! :v:

:laffo: and now my actual scores!
1st game = 19 - Journeyman Topographer
2nd game = -8 Amateur Assessor

Yeah, happened to me as well and I wondered how people got negative scores :D

Llyranor
Jun 24, 2013

Shadow225 posted:

Would be nice to have another coop that isn't Shipwreck Arcana, Codenames Duet, Hanabi, or The Mind. Something like Schotten Totten sized, around 80 cards and a few tokens, is about max capacity. I have no clue how I got Las Vegas or Shipwreck Arcana in.
Sprawlopolis is only 18 cards and is a great coop city-builder puzzle.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Mayveena posted:

What's you all's favorite solo game that uses a bot or bot equivalent? I'm not looking for puzzle-ly type solo games like Cloudspire but something closer to what would be a more than one person experience. Thanks for any suggestions.

I've been meaning to try out more of my games with automa. People say The Gallerist is the best Lacerda solo.

Infinitum
Jul 30, 2004


Selecta84 posted:

Yeah, happened to me as well and I wondered how people got negative scores :D

Cheers mate. Gives me an added challenge for solo mode now though!

Selecta84
Jan 29, 2015

Jedit posted:

I've been meaning to try out more of my games with automa. People say The Gallerist is the best Lacerda solo.

Solo Gallerist is fun but I have no comparison to a multiplayer game. Maybe next week.

For games with automata, I really enjoy Cooper Island. Maracaibo isn't bad as well.

Shadow225
Jan 2, 2007




Cartographers is a game that looks really cool, but realistically I'd never table it. Which is unfortunate because it looks really cool!

How do you feel about the monster attacks? They seem like they would break the flow of the game a bit, but maybe the interactivity is worth it?

Selecta84
Jan 29, 2015

Shadow225 posted:

Cartographers is a game that looks really cool, but realistically I'd never table it. Which is unfortunate because it looks really cool!

How do you feel about the monster attacks? They seem like they would break the flow of the game a bit, but maybe the interactivity is worth it?

I don't mind the monster attacks. They didn't break our game flow but I only played it 2 player so can't say much about larger player counts.

CommonShore
Jun 6, 2014

A true renaissance man


I'm learning 1817 right now and the biggest problem I'm having is the breadth of rules and options. No individual calculation is too difficult but there are tons of little bits playing off of each other, and few of them function on the same logic as other 18xx games I felt.

The other challenge is that the game is so longitudinal that it can be tough, given the number of factors above, to connect decisions with consequences, esp. in your first play.

Infinitum
Jul 30, 2004


I love that Cartographers is infinitely scalable (as long as you have sheets)

Might make for a dope class-room game for kids.

Shadow225
Jan 2, 2007




Pro tip before I sold my copy during The Purge:

You can easily laminate the sheets and use dry erase markers. Also applies to things like Welcome To... as well but unless you get some bougie fine tip markers that might be a little harder to track once you start playing.

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

Mayveena posted:

What's you all's favorite solo game that uses a bot or bot equivalent? I'm not looking for puzzle-ly type solo games like Cloudspire but something closer to what would be a more than one person experience. Thanks for any suggestions.

Gaia Project and Pax Pamir have the best AIs in my collection. Both are dynamic because of being card driven with priority systems. Race for the Galaxy's bot is clever too but not worth the hassle since the app exists with Keldon AI.

FulsomFrank
Sep 11, 2005

Hard on for love




Thanks guys. It sounds fascinating and one review said that if you played 1830 and really enjoyed it then you shouldn't be afraid to try 1817.

One thing that did scare me was Clearclaw saying that he disliked that many moves could come down to you winning or being destroyed by a single dollar differential, something that sends shivers down my lazy, mathematically challenged spine.

Sort of on the same topic, it appears that he and many others rank 1860 as one of their all-time favourites. Has anyone here actually played it? It's depressing finding these highly ranked games that are desperately OOP.

CommonShore
Jun 6, 2014

A true renaissance man


FulsomFrank posted:

Thanks guys. It sounds fascinating and one review said that if you played 1830 and really enjoyed it then you shouldn't be afraid to try 1817.

One thing that did scare me was Clearclaw saying that he disliked that many moves could come down to you winning or being destroyed by a single dollar differential, something that sends shivers down my lazy, mathematically challenged spine.

Sort of on the same topic, it appears that he and many others rank 1860 as one of their all-time favourites. Has anyone here actually played it? It's depressing finding these highly ranked games that are desperately OOP.

I've played 1860 once, about a year ago. I was alright. I'd play it again. My favourite feature of it is that dits ("halts") are optional in it, and use a train's secondary resource (so your train gets 2 stops and 1 halt, eg). Companies float in a particular order, like 1848, and it has a 2.5d stock market, for some different shenanigans. The map has a lot of variation in it too, in that every part of the map seems to have an identity and purpose. There's no "and here's the poo poo in the middle that's in between the important parts" going on.

homullus
Mar 27, 2009

Zaphiel posted:

Where's your coloured pencils/markers/crayons!

This was my thought also. We're going to play it with UV paints on a black canvas next.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Does anyone know when the late pledge period for Pax Pamir 2e reprint ends?

Redundant
Sep 24, 2011

Even robots have feelings!

SelenicMartian posted:

Does anyone know when the late pledge period for Pax Pamir 2e reprint ends?
I just checked my email/backerkit thing and my order isn't locked yet, but it was estimated to be locked on Monday soooooo :shrug:

Goldmansack
Sep 3, 2004

FulsomFrank posted:

Just going to go downstairs and gently caress the DE-LUXE wooden box that houses my beloved Mega Civ and then get mad at the idea of SU&SD possibly making the obviously inferior new version popular and diminishing my board gaming hipster credibility.

Still think the price and time length will keep it out of most people's hands, which is an honest shame but you never know...

Can't believe I nearly missed Mega Civ chat as I caress my box almost nightly. As far as SU&SD is concerned, I'm disappointed in some of their takes, but I knew it wouldn't get reviewed well by them from the start.

I got to play a full 11 player game with the new wonders about eight months ago and I'm not sure they add much to the game.

FulsomFrank
Sep 11, 2005

Hard on for love

Goldmansack posted:

Can't believe I nearly missed Mega Civ chat as I caress my box almost nightly. As far as SU&SD is concerned, I'm disappointed in some of their takes, but I knew it wouldn't get reviewed well by them from the start.

I got to play a full 11 player game with the new wonders about eight months ago and I'm not sure they add much to the game.

I think they break the game personally but I guess if you want a sped up game you might get it because people are cashing in sets they have no business having in the first place.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Looks like GMT's working on a 6-player game about stealing adorable sheep and fluffy cows

http://www.insidegmt.com/2020/06/bo...llied-families/

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Noonsaliwah
Sep 5, 2006
Shizne

Jedit posted:

So, I got bored and decided to see if I could devise a two player variant of One Night Ultimate Werewolf. This is what I ended up with.

Roles: 2x Villager, 2x Werewolf, 1x Tanner

Game rules are the same as normal except you can choose not to vote.

Am I missing any obvious flaws?

e: Wait, had to revise my post; I was initially thinking that double-vote results in double-death. But it should be that equal votes means no death!

This seems to work to me!

Noonsaliwah fucked around with this message at 13:27 on Jun 4, 2020

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