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Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
I personally have a longstanding grudge against the Silicoid advisor.

Rocktits will remain forever unforgivable.

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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Only Human




The first Gnolam colony ship was commissioned and left Val in 1876, with nearly a billion colonist volunteers, vast supplies of equipment, gene banks, and a carefully-trained crew of specialists to rapidly establish a functional economy on a new planet. In 1880, it arrived at a new world in the Kakari system, dubbed 'Stevas'. Although Stevas was cold and bleak, the atmosphere had enough oxygen to breathe, and there was no fear of shortages of water. Almost immediately, Stevas began receiving new infusions of capital from the homeworld in an effort to rapidly develop its economy from an early frontier to a sophisticated modern economy.



Continued efforts to develop more sophisticated and efficient business methods and forms of administration within the League had begun to bear fruit by about 1885. Although competition ensured, of course, that not every business venture was necessarily profitable, the higher standard of efficiency that these new methods demanded allowed enterprises to begin to accomplish more with fewer inputs, increasing productivity across the economy, and, thereby, incomes and the rate of investment into new ventures. A new surge of economic growth began to hit the League's economy.




Meanwhile, on the frontiers of explored space, the Prospector encountered another purpose-built scout vessel- not of Gnolam design or manufacture- in the Saliba system. Although the Prospector and this unknown vessel exchanged signals, the alien data protocols and language were, as of yet, indecipherable, and few conclusions could be made about the aliens operating the vessel.



Observers on the Prospector worked away at collecting observations, while, as soon as news reached League space, an effort to dispatch observers to collect more data and linguists and computer scientists to decipher alien language was launched into by various member states of the League and by trading corporations eager to establish contact with a new alien species. The central League government began a process of reorganising to properly recruit and fund a diplomatic service capable of operating between the League and alien governments, in preparation for a whole new set of challenges.




In 1888, two ramshackle pirate fleets were detected by ships of the League almost simultaneously. The Vindicator and the listening post at Kakari detected disruptions in the hyperspace conduit from Guad, early warning of incoming ships, while the Endeavor, exploring on the driftward and coreward portions of the accessible hyperspace conduit network, found several ramshackle alien pirate vessels operating out of the Talas system.




Unfortunately, the Endeavor was unable to evade contact with these alien pirates, and was lost with all hands, but not before sending a communications probe with its final observations, which led League officials to believe that the pirates were headed out of the Talas system to seek out shipping and population centers of their own species.




The other contact with pirates went far more favorably for the League. Two pirate vessels arrived at Kakari in 1890, where they were outmaneuvered and unceremoniously destroyed by the Vindicator. With Stevas and the listening post in Kakari now safe, the Vindicator set out to execute a reprisal mission against the pirates' base of operations.



In 1893, a stolen courier vessel from the alien species encountered by the Gnolams arrived in League space, carrying with it a would-be defector and her crew. In combination with the research already done within the League, it soon became clear that this species was 'Humanity', a relatively high gravity-adapted mammalian species from Earth, a Val-like planet. The defector, General Katie Jiang, was a high-ranking member of the 'Communal Cooperative', an opposition movement organised along collectivist and paramilitary lines seeking radical reform of the Humans' United Republic. The League government, concerned by General Jiang's likely ideological opposition to the League and hoping to avoid unnecessary frictions with the United Republic, denied General Jiang asylum, leaving her to flee to points unknown.

Now that we've contacted another species, we can start getting renegade leaders of that species. Each species has a set of 'loyal' and 'renegade' leaders associated with it, so, for now, we're eligible to get loyal Gnolams and renegade Humans.





The Vindicator arrived at the Guad asteroid belt in 1897, discovering that a new crop of criminals and exiles had established a pirate anchorage in the belt, which it promptly destroyed. Unlike the earlier instance of piracy in Guad, there was little evidence of large-scale settlement, but salvage of equipment and mined and refined metals from the asteroid belt that the pirates had been using to help assemble ships and habitats proved an immediate influx of valuable materials to the League economy. With Guad once again cleansed of piracy, the Vindicator began to proceed back to the Kakari system.

Known Space and the Universal Mercantile League as of 1900



The League has seen major economic growth over the past 25 years, and innovation has been accelerating. The efforts of the Prospector and Endeavor have fully charted the extent of the accessible hyperspace conduit network, with only the unfortunate destruction of the Endeavor preventing a full survey of the last accessible system in the network, Talas. Both the Universal Mercantile League and United Republic have colonised their first systems outside their home system.




The Human colony of Terra Nova in the Butain system was only colonised at some point in the past 10 years, but should be a promising addition to the United Republic. The United Republic itself is a federated democratic republic with a patriotic population and strong principles of individual rights, a neighbor that can easily be respected by Gnolam standards. According to the Human calendar, the current year is CE 2380, with Earth years being somewhat longer than Valian years. The Prospector is about to depart the Butain system to survey Talas properly, counting on the pirates there having been dealt with by the Republic's Space Fleet.



A regular stream of merchant vessels and courier ships now passes back and forth between the Kakari system and the Gnol system, and the Creator has nearly completed the construction of the first of two deep-space fortifications to secure Kakari's hyperspace conduits to the wider network, while the Vindicator is en route to resume station at the Kakari system.





The past 25 years have seen a massive growth in Val's economy, driven both by an increase in population to over 10 billion and by improved business methods and administration bolstering productivity, efficiency, and per capita incomes. A heavy armed orbital station has been completed over Val, hosting Naval servicing infrastructure and the primary training academy for zero-G operations for the Navy, helping to support a heavier commitment to staffing and supplying a larger Navy. The Enforcer is currently being assembled at this orbital station, taking deliveries from industrial plants on the planetary surface.

The star base not only provides effective defenses for Val and allows construction of larger ship classes than we currently have the technology for, it also provides additional 'command points', representing the logistical, staffing, training, and administrative infrastructure needed for supporting a larger space naval presence. Ships and border fortifications we build cost command points to support, and will force you to pay out the nose in cash if you exceed your budget, as the demands of a fleet weigh on an economy not properly set up to support it.




Stevas has a population slowly approaching 1.5 billion, with a small but sophisticated industrial sector centered in its scattered cities, while wide stretches of equatorial land are now under cultivation. Use of sealed environment domes to grow 'hothouse' crops unsuitable to the harsh environment of Stevas help add dietary variety, while small research stations scattered over the planet collect valuable data for the League's scientists. Stevas still depends heavily on outside investment to support its economic growth, with its limited population base not easily supporting all the specialists and necessary industries to maintain local infrastructure. Work on developing industrial-scale hydroponics to improve local agricultural productivity is expected to help improve the security of the local food supply in the relatively near future.



The primary language of government and commerce in the United Republic, English, has effectively been translated by Gnolam researchers, as have common Human data and communications formats. Xenological study teams have been assembled and the UML should be ready to formally open relations with the United Republic within a year or so. It is anticipated that, with the lessons learned from deciphering human language and communications, that Gnolam first contact teams will be able to far more efficiently establish communications with other species in the future.

Proposals for the Universal Mercantile League

Research Proposals
Work on improved spaceframe engineering is already under way in the League, and should show benefits in less than a decade, even under the worst conditions. What will next see major breakthroughs, however, is unpredictable. Private initiatives in xenogeology, communications infrastructure, and improved commitments to research programs could show long-term economic and scientific benefits to the League, even if the cost of such initiatives is fairly high. Further work in physics could lead to refinements in current neutron cannon designs and advanced ship systems, and would likely lay the groundwork for future weapons systems and cost-effective industrial fusion. A final generation of refinement to electronics technology is likely to allow for more powerful computers- of interest to many Naval planners- and potentially allow for future advances in computing in the future, if the basic work in physics supports it. Research into extremophilic biotechnology could be of some relatively modest benefit to Stevas' food security, and would help develop the tools for more valuable future advances in biotechnology. Advanced chemical engineering could potentially lead to new space to space missile designs and provide the tools to deal with the side-effects of heavy industrialisation that may come with better access to energy in the industrial sector, as well as laying the foundation for future work in biochemistry, materials science, and spaceframe engineering. Use of early experimental fusion generators in conjunction with refinements in space drive design could allow for ships with better tactical and strategic speed, and may eventually lay the groundwork for other developments in the future.
Please vote between Private Funding, Advanced Magnetism, Electronics, Biotechnology, Molecular Manipulation, and Advanced Fusion. Private Funding, along with another rather nice colony structure, gives us the major early game per-capita boost to researcher productivity. Advanced Magnetism leads to a technology that allows similar for industry, while Biotechnology leads to a technology that allows similar for agriculture. Those three key technologies are all pretty important for getting per-capita output on major worlds up as high as possible.

Security Considerations- Colonisation
It is currently anticipated that the next League colony will be established in the Taurio system. The Assembly is currently debating whether to focus subsidy incentives on the colonisation of the Shimari system instead, as the discovery of the United Republic has increased the urgency of securing the spinward portion of this galactic quadrant.
Please vote yea or nay on shifting our next planned colony from Taurio to Shimari.

Security Considerations- Forward Deployment
Initial League claims to the Shimari and Guad systems may be able to be enforced by forward military patrols by the Vindicator and Enforcer. They could most likely not stand up to a determined attack, but they would likely encourage the United Republic to look elsewhere for new colonies.
Please vote yea or nay on whether to authorise forward Naval deployments to secure our critical chokepoints.

Security Considerations- Appropriations and Priorities
The Assembly is torn between multiple security-critical projects, all of which will demand major spending. Making priorities on what to push forward first is critical. Expanding the Navy with new space control ships and dedicated escorts may be necessary to provide a credible position of strength for future relations with the United Republic, discouraging any adventurism. Establishing effective intelligence services both for the League and League member states equipped to deal with counterintelligence and information-gathering on alien polities is almost certain to be necessary at some point. Finally, knocking loose the money for subsidies for a colony in the Guad system to fully secure the spinward portion of the quadrant is a high priority. All these projects may be able to be accelerated, with the proper issue of bonds and debt instruments, but this will almost certainly draw some resources away from long-term research.
Please vote on whether Naval expansion, development of an intelligence service, or setting up a colony at Guad should be our first priority. Also vote yea or nay on bond issues to accelerate these projects, at the cost of research.

Diplomatic Considerations
It seems almost certain that the Assembly will seek the establishment of friendly relations with the United Republic, allowing for free commercial traffic between League and Republic.
Barring strong objections, I'll be pursuing a policy of getting trade agreements and trying to strengthen relations with the Republic, and hopefully eat the diplomatic tensions from claiming our border systems without a breakdown in relations.

The discovery of Humanity and their United Republic provides a great opportunity for the Gnolam people and for the Universal Mercantile League, even if this opportunity also demands new efforts to ensure a stable security situation to support diplomatic efforts. With some luck, this opportunity will pay off for the Gnolams well into the future.

nweismuller fucked around with this message at 20:23 on Jun 7, 2020

FredMSloniker
Jan 2, 2008

Why, yes, I do like Kirby games.

nweismuller posted:

ManxomeBromide's post linked as an official supplemental update. There's something important in there.

Important in the sense that you intend to incorporate it into your fluff, or important in the sense that it affects gameplay? The high-G thing is a given, and their homeworld being Sol II is an artifact of the game engine, so that leaves their ships (or at least the one ship we've dissected) being more automated than ours. And I can think of a couple different directions you could go with that fluff-wise, but a quick glance at the MoO wiki doesn't suggest, say, that they're more prone to robot uprisings than we are...

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

FredMSloniker posted:

Important in the sense that you intend to incorporate it into your fluff, or important in the sense that it affects gameplay? The high-G thing is a given, and their homeworld being Sol II is an artifact of the game engine, so that leaves their ships (or at least the one ship we've dissected) being more automated than ours. And I can think of a couple different directions you could go with that fluff-wise, but a quick glance at the MoO wiki doesn't suggest, say, that they're more prone to robot uprisings than we are...

Important in that it hints at the fluff behind some of the mechanics, based on a discussion with ManxomeBromide on the topic. I am being deliberately ambiguous about what about it is important. (That said, I'd prefer if he changed the 'Sol II' in the post to 'Earth', if he doesn't mind.)

MechaCrash
Jan 1, 2013

For research, I am thinking Private Funding, because we're playing the :homebrew: race, and anything contributing to :homebrew: is therefore good.

For security considerations on colonization, Yes on changing our plans, and Yes on securing our borders, with Naval Expansion and yes on throwing money at it. It doesn't matter how nice and friendly the AI acts, they will expand as much as they can, and if they think they have a strength advantage, they will use it to roll right over you, past history be damned. They might get pissy about being boxed in, or worried about the fact that we're more heavily armed than they are, but if that happens, too bad.

Despite the fact that I'm advocating for hardening our borders and building up a military big enough that nobody will gently caress with us, I am still in favor of making trade agreements with everybody and stacking paper instead of bodies. We may be the :homebrew: people, but it's hard to cut deals from the bottom of a radioactive crater.

I am still going to bang the drum for the immediate extermination of the Darloks if those assholes show up though, on the basis of "gently caress those guys." :v:

Cat Mattress
Jul 14, 2012

by Cyrano4747
Colonisation: Yea on shifting priority to Shimari.
Forward Deployment: Yea on deploying to chokepoints.
Appropriations and Priorities: Guad, but nay on bonds.

ManxomeBromide
Jan 29, 2009

old school

nweismuller posted:

(That said, I'd prefer if he changed the 'Sol II' in the post to 'Earth', if he doesn't mind.)

Done. Based on game timing, it sounds like the second piece we talked about would make more sense to come out after the next update. After that I'll step out of your way with the thing you were building towards :)

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

ManxomeBromide posted:

Done. Based on game timing, it sounds like the second piece we talked about would make more sense to come out after the next update. After that I'll step out of your way with the thing you were building towards :)

No, I'm actually fine with you continuing to explore this. I didn't have immense plans for when or how I'd do a reveal, so letting you take it up as a personal project satisfies me.

The Deleter
May 22, 2010
InterPlanetary Shipping Gnolstar votes for the following:
  • Advanced Magnetism as a research focus. The outcomes of this tech will have a positive long term effect for all civilian and military endeavours.
  • Yea to changing colonisation focus to Shimari.
  • Yea to securing our borders.
  • Naval buildup as a priority.

IPS-G: We Take You There!

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Ship Design Contest, 1908

With improvements in spaceframe engineering, larger military vessels have become practical for construction, even as the discovery of the Human Republic has led to a requirement for an expanded Navy with new ship classes. With new and larger ships available for construction, current military spaceframes are reclassified as 'frigates', with new heavier vessels now being considered 'cruisers'. The League has requested design submissions both for a space control cruiser, intended to effectively defend the League's borders and engage enemy fleets in battle, and a fleet escort frigate, intended to accompany space control cruisers. providing additional point defense- and, ideally- some additional offensive firepower to the fleet. The Navy also proposes the approval of the Enforcer (Revised) standard for counterpiracy/scouting frigates, retaining the same basic design but replacing the current laser point defense arrays with KKV defensive launchers. A frigate spaceframe with necessary reactor, drive system, life support, crew quarters, armor, electronics, and storage will cost a minimum of 10 trillion credits to manufacture and have 575 tons of displacement remaining for mission equipment. A cruiser spaceframe with all mandatory systems will cost a minimum of 19 trillion credits to manufacture and have 912.5 tons of displacement remaining for mission equipment. Unlike a frigate spaceframe, which can only effectively handle fire control for up to three different types of weapon, the new cruiser spaceframes may support up to four different types of weapon with their fire control.

SPECIAL SYSTEMS

Augmented drive systems are a proven technology on frigate spaceframes to improve tactical and strategic mobility and provide extra agility to make the ship a harder target, but may be slightly less cost-effective on heavier cruisers.

Augmented drive system, frigate mount- 60 tons, 10 trillion credits
Augmented drive system, cruiser mount- 120 tons, 25 trillion credits

WEAPONS SYSTEMS

BOMBS
Orbit-to-surface unguided warheads are irrelevant to the mission profile of a space control vessel or fleet escort, and are unnecessary for consideration.

MISSILES
Experience in space-to-space combat against pirates has proven that although missile intercept accuracy is not perfect, nuclear missiles are nonetheless a highly accurate, destructive, and reliable technology. The Navy has still to develop any real experience using missiles against enemies with point defense systems, however. Taking advantage of the predictable intercept courses of inbound shipkiller missiles and refinements in engineering, new kinetic kill vehicle (KKV) short-range missile designs have been developed, expected to have both greater accuracy and a shorter cycle time than laser point defenses, relying on the impact energy of high relative velocities to disable hostile shipkiller missiles at short range. Although not an effective anti-ship weapon, they may prove of great value as point defense systems.

Nuclear missile launch tube- 100 tons, 4 trillion credits, 20 damage, launch cooldown 18s, range 60
Defensive KKV launch system- 30 tons, 2 trillion credits, 5 damage, launch cooldown 2s, range 10, may only effectively engage missiles

CANNONS
Neutron cannon may prove of some application as offensive systems. The Navy no longer wishes to consider laser cannon for offensive applications, but are grudgingly willing to consider lasers for point defense applications- although most Naval theorists believe that the new KKVs are most likely the superior choice.

Neutron burst cannon, limited-traversal front or rear mount- 80 tons, 5 trillion credits, 9 optimal damage, firing cooldown 7s, range 50.
Neutron burst cannon, paired broadside mounts- 100 tons, 7 trillion credits, 9 optimal damage, firing cooldown 7s, range 50
Neutron burst cannon, full-rotation dorsal or ventral turret mount- 120 tons, 10 trillion credits, 9 optimal damage, firing cooldown 7s, range 50
Laser cannon, point defense array, full globe coverage- 20.4 tons, 1 trillion credits, 2.5 optimal damage (anticipated 1.9 damage against titanium armor due to lack of penetration), firing cooldown 4.5s, range 10, +25% accuracy, may effectively engage missiles

Submissions for both space control cruisers and fleet escort frigates will be accepted. Voting on approval of the Enforcer (Revised) standard is open.

Rappaport
Oct 2, 2013

nweismuller posted:

Diplomatic Considerations
It seems almost certain that the Assembly will seek the establishment of friendly relations with the United Republic, allowing for free commercial traffic between League and Republic.
Barring strong objections, I'll be pursuing a policy of getting trade agreements and trying to strengthen relations with the Republic, and hopefully eat the diplomatic tensions from claiming our border systems without a breakdown in relations.

This is a pretty solid plan; as the gnolam you'd be making trade deals anyway unless you're going for some kind of gimmick run, and usually three or two periods of trade more or less offsets the diplomatic penalty of telling aliens they're not our real dad anyway, we'll settle where we drat well please.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

News All Day Network posted:

-egardless, the amount of new and novel agritech patents entering the market has significantly lessened during the past few decades, casting aspersions on Nutris' extended Biotechnology investments-

Nutris Marketing, internal memo posted:

Yes yes, but WHAT DO THEY EAT? All that other garbage is utterly SECONDARY, we must break onto the Human market. So yes, we will sponsor the Shimari colony, and yes we will sponsor our sailors in Guad, hell, we'll sponsor a colony in Guad too! Anything to get into closer and more intimate contact with these aliens and their mouth holes and the things they put in them.

Nutris Advert posted:

Heavy percussives play on the background as two heavily built gnolams eye each other warily on a station bar, one with star sailor dyemarks on his bare shoulders, the other with Guadese spacer ones. The shot cuts quickly between the faces of the two, their expressions becoming more and more intense and aggressive as the music climbs towards crescendo.

"8 vowel combo. It's my win", says the latter suddenly. The former laughs, the atmosphere relaxes, and the two toast with full mugs of a grain alcohol, which the shot lingers on quite gratuitously.

The shot fades with a cut of Grammarungs, a classic and popular children's word game, that the two were playing, with cheery laughter on the background.


"Spacer Brew", a narration states as two full mugs and a can of said product are prominently displayed, "New worlds, new space."

"But same old taste!"

Theantero fucked around with this message at 21:18 on Jun 8, 2020

Glaive-Guisarme
Jun 8, 2020

Polearms, everywhere.
Humanity! Currently the leading candidate for best alien trade partners. Seem a little reckless, however. Not just the ship design, but the proliferation. Where are all these pirates getting their vessels? This could become a problem, especially as we try to rely more on trade.

Now, research, I say we need to work on our strengths with Private Funding. If we're pursuing all three, we should go about it as quickly as possible.

And Yea on not just shifting our next colony, but also to securing our chokepoints. It's a move with relatively little cost and potentially very high gains; we can re-evaluate if things start looking...shooty.

For security, I'd say Guad should be our priority - but nay on ruinous bonds! With the Vindicator and the Enforcer out to support our claims, we should have some leeway.

And new ships! Let's see...all I can think of is how much cargo we could fit in that space! The value in nine hundred tons of rare minerals! But, needs as needs must, and these are going to the military, and Apocrypha Dockyards always makes a proposal. Presenting, our thoughts on the potential designs for the frigate-class Decanus and cruiser-class Centurio

I think we should have a triple of Defensive KKV launches as standard on both cruisers and frigates, and that the augmented drive systems are a bit too expensive right now. For the rest; they're cheap, they're effective, let's load up on some nukes! four for our frigates, six for our cruisers. And as a backup, in case they've overinvested in point defenses, let's see a a single frontal cannon on our Decanus-class line, and a pair on the Centurio.

Glaive-Guisarme fucked around with this message at 16:20 on Jun 8, 2020

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Bortis Shipping and Logistics continues doing its part to lay the groundwork for extending Gnolam lines of trade out along much greater distances and investment into advanced research departments and communications infrastructure, while Commodore Bortis advocates for effectively cementing League borders as quickly as possible in the Assembly.

Private Funding, shift to Shimari, forward deployments, Guad colonisation, no bonds

Reliant Aerospace advances the Sentinel and the Victor class proposals for the Navy's consideration.

Sentinel-class fleet escort frigate
Reliant Aerospace spaceframe- 3 trillion credits, 650 tons mission equipment
League Consolidated Metals titanium plating and framing- 4 trillion credits, displacement calculated as part of the spaceframe itself
Fountainhead Energy uranium reactor and Reliant Aerospace drive systems- 3 trillion credits, 75 tons
2 WSI NTAC-49 nuclear missile launch tubes and magazine stowage- 8 trillion credits, 200 tons
12 Reliant Aerospace 'Guardian' KKV launch systems and magazine stowage- 24 trillion credits, 360 tons
Total- 42 trillion credits manufacture cost, 635 tons of mission equipment displacement used

Victor-class space control cruiser
Reliant Aerospace spaceframe- 7 trillion credits, 1,100 tons mission equipment
League Consolidated Metals titanium plating and framing- 8 trillion credits, displacement calculated as part of the spaceframe itself
Fountainhead Energy uranium reactor and Reliant Aerospace drive systems- 4 trillion credits, 187.5 tons
8 WSI NTAC-49 nuclear missile launch tubes and magazine stowage- 32 trillion credits, 800 tons
3 Reliant Aerospace 'Guardian' KKV launch systems and magazine stowage- 6 trillion credits, 90 tons
Total- 57 trillion credits manufacture cost, 1,077.5 tons of mission equipment displacement used

The Victor and Sentinel classes are intended to operate in concert, relying on the Victor to unleash devastating nuclear missile volleys while the Sentinel provides an effective point defense layer for the fleet.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Glaive-Guisarme posted:

And new ships! Let's see...all I can think of is how much cargo we could fit in that space! The value in nine hundred tons of rare minerals! But, needs as needs must, and these are going to the military, and Dockyards always makes a proposal. Presenting, our thoughts on the potential designs for the frigate-class Decanus and cruiser-class Centurio

I think we should have a triple of Defensive KKV launches as standard on both cruisers and frigates, and that the augmented drive systems are a bit too expensive right now. For the rest; they're cheap, they're effective, let's load up on some nukes! four for our frigates, six for our cruisers. And as a backup, in case they've overinvested in point defenses, let's see a a single frontal cannon on our Decanus-class line, and a pair on the Centurio.

The Decanus-class proposal should cost 37 trillion credits- a bargain- while the Centurio... could actually fit two more KKV launchers in its displacement. With that small design revision, the Centurio costs a total of 63 trillion credits.

Feel free to independently place votes for escorts and space control cruisers- you don't need to take both proposals from a designer together if you don't want.

nweismuller fucked around with this message at 15:42 on Jun 8, 2020

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
Voting for Sentinel & Victor.

MechaCrash
Jan 1, 2013

I noticed that the beam weapons do not have any modifications available, specifically Heavy Mounts. I guess "bigger guns" is something that needs to be figured out? Yes, I know these things are way more complicated than just "make it bigger," I only got so much space for pithy jokes before it gets cumbersome.

I'd like to do something with a Cruiser that has some forward heavy guns and 360 standards but if heavy mounts aren't available, there goes that.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

MechaCrash posted:

I noticed that the beam weapons do not have any modifications available, specifically Heavy Mounts. I guess "bigger guns" is something that needs to be figured out? Yes, I know these things are way more complicated than just "make it bigger," I only got so much space for pithy jokes before it gets cumbersome.

I'd like to do something with a Cruiser that has some forward heavy guns and 360 standards but if heavy mounts aren't available, there goes that.

Heavy mount requires a bit more technology, yes.

Cat Mattress
Jul 14, 2012

by Cyrano4747

nweismuller posted:

Please vote between Private Funding, Advanced Magnetism, Electronics, Biotechnology, Molecular Manipulation, and Advanced Fusion. Private Funding, along with another rather nice colony structure, gives us the major early game per-capita boost to researcher productivity.

Another thing about Private Funding that is of obvious interest to the Gnolam and any other low-gravity race is that it unlocks a structure that boosts the productivity of Poor and Ultra-Poor planets. Remember how Gnolams need planets that are small and poor to avoid getting a gravity penalty? This would be very useful if we are to settle on Guad II, Varinia Prime, Shimari Prime, Horne II, Horne III, and Sarti Prime. (Also Baalbo II, Hoshi IV, Taurio II, Taurio III, and even Hoshi Prime and Guad Prime if for some godforsaken reason they were settled.)

A note on long-term research strategy for colonization:
In the near term (technology tiers 3/4), going with the biology side will offer options to improve planets, especially toxic planets. Longer term (tiers 5/6), it's the physics side that'll help with gravity issues and radiated planets. We're currently at Tier 2, with Private Funding being the first Tier 3 technology we can research.

Cat Mattress fucked around with this message at 19:07 on Jun 8, 2020

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Cat Mattress posted:

<mechanics discussion snipped>

Can we avoid discussing techs more than two ahead of where we're at just now? (We can, for instance, discuss up to Neutron Physics in the Physics line, but not beyond.) I don't think it'd be clear to us just what's possible yet further out. At the very least, spoiler tag it.

E: Thanks, that's a lot better. Sorry to trouble you with that, I just prefer to keep what happens long-term in the tech tree a little obscured to those who aren't already familiar with it.

nweismuller fucked around with this message at 21:03 on Jun 8, 2020

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Uncle Trorn's Foods advertisement posted:

Try the refreshing taste of an ice-cold bottle of Uncle Trorn's Sweetened Bluetip Tea. Brewed from quality bluetip leaves and sweetened with pure nectarstem sugar, Uncle Trorn's Sweetened Bluetip Tea is a wholesome and delicious thirst quencher. Uncle Trorn's. Available wherever quality foodstuffs are sold.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
While I wait to see if there are any more votes on the design contest, are there any aspects of lore you'd like me to explore? I can either try to whip up a formal lore post, or do somewhat less formal discussion, depending on my inspiration, but I'd like to give people a little more while we're all waiting.

E: Just to be clear, current proposals from the design contest are between the Decanus and Sentinel fleet escort frigates and between the Victor and Centurion space control cruisers, as well as approval or denial of the Enforcer revision for our counter-piracy frigates.

nweismuller fucked around with this message at 02:17 on Jun 9, 2020

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....
Ah right, I also vote in favor of updating the Enforcer.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
I think I'm going to wrap the vote, with Private Funding, refocusing on Shimari, forward deployments, Guad colonisation, the Sentinel, and the Victor winning.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Bonds of Commerce



By the year 1901, the intensive program of research within the League to decipher Human language, train xenological specialists, and develop an effective diplomatic service had borne fruit, and the Universal Mercantile League prepared to establish format contact with the United Republic, in the Human year of CE 2381.






Negotiations proceeded smoothly, with the United Republic agreeing to a twenty-five year lease (or, in Earth years, twenty years- from CE 2381 to 2401) on an embassy site on Earth, to end in permanent transfer of the embassy premises to Gnolam sovereignty. With diplomatic contact secured, an agreement to open both polities' borders to commercial traffic was swiftly arranged without further consideration on either side, as both Republic and League saw the benefits both to their governments and their peoples of open trade arrangements. Further negotiations continued not on the governmental level, but on the commercial level, with shippers arranging for suppliers and buyers on either side of the political and species divide.

Tribute and trade treaties both have a 20-year term. Trade treaties require an up-front cash investment on both sides, reflecting the need to invest in export products and shipping, but give a very healthy per-year income bonus for the twenty years thereafter. Embassies, in addition to providing some very basic intelligence on the nation you have an embassy with, are required for any other long term agreements.




With embassy facilities staffed by League diplomats on Earth, it became easier for the League to observe the state of the Republic's society, and confirm the first impressions of the xenological researchers who had worked to decipher Human language and communications protocols. A steady flow of commercial vessels began flowing through Guad between Republic and League, rapidly bringing new products to consumers, new materials to manufacturers, and new profits to shippers and exporters. Increased contact slowly began to strengthen ties between the United Republic and the Universal Mercantile League.

The per annum income from the trade treaty is 15 BC. Not bad, for an initial outlay of 59 BC. Even allowing for the 1 BC per annum we needed to get the Republic to agree to host our embassy (since they were unable to reciprocate with an embassy of their own), the initial outlay is paid off and more within five years. Trade treaties also notably help strengthen relations between nations- they're the basic foundation of any long-term relationship of friendship in the game.



The Enforcer cleared the assembly yards of the Naval station over Val in 1904, immediately plotting a course to Shimari in preparation to secure a League claim on that system.




Only a short time later, Republican negotiators approached the League ambassadors on Earth, proposing that the two governments should share astrographic charts. Although the League ambassadors anticipated minimal direct benefit from such an agreement, they nonetheless agreed in the spirit of cooperation and in the hope that the Republic's Space Fleet had already charted the Talas system. Unfortunately, it proved that the only Humans to have visited Talas were exiles and pirates, and the bulk of the agreement's benefit went to the Republic.

I mostly agreed to the proposal because turning it down would be a fairly hefty hit to relations, and I'm trying to strengthen relations with the Republic right now.



Continued experience and innovation in space engineering had begun to show fruit within the League by about 1907. Experiments in larger-scale construction had, by now, allowed for the construction of larger hulls rugged enough for Naval operations, while refinement of seeker systems, launch mechanisms, and maneuver jets made for practical designs for small kinetic kill vehicle missiles that could effectively make contact intercepts on larger long-range shipkiller missiles.




A design contest for the development of Naval designs suitable for defense against peer-level powers was launched by the end of 1907, leading to the Navy adopting Reliant Aerospace's Sentinel fleet escort frigate and Victor space control cruiser designs as new standards. The Victor was designed to provide heavy offensive firepower based around eight nuclear missile launch tubes, while the Sentinel, although having two nuclear missile launch tubes of its own, had as its primary function screening its consorts with a very heavy loadout of KKV launch systems.




The Enforcer, which was about to leave the Kakari system, was provided a simple refit, tearing out its old laser point defense systems in favor of new KKV launchers. Plans were made to eventually refit the Vindicator to this standard, but this would have to wait until the Vindicator was relieved of its current mission to secure the Guad system, safeguarding commercial shipping and League territorial claims in that frequently pirate-riddled system.




The Prospector arrived at the site of a Human pirate base in Talas in early 1908. Although it had successfully surveyed the whole system and returned the data through courier drones, it unfortunately was unable to escape from a newly-assembled pirate vessel there. The ship was lost. Slowly, rumors began to grow of a new pirate warlord organising exiles from the Republic- a warlord known as 'General Jiang'.



The healthy community of shipping and logistics firms headquartered on Val had continued to show steady growth as the demands of intrasystem and intersystem trade escalated, only spurred further by the growth of shipping to the United Republic. Shipping volumes out of Val reached a new peak by late 1908, and Val thrived as never before.

Although our leader levelling up increases his upkeep cost, by this time he's making a solid profit, so doubling both upkeep and benefit means we're making twice the profit off him.



A heavy surge of investment into the new colonisation mission to Shimari ensured that the second Gnolam colony ship launched from Val early in 1915. Even after the launch of the colony mission to Shimari, recruitment of colonists and assembly of yet another colony ship continued, this one heavily sponsored by the government to secure the Guad system for the League.

The Universal Mercantile League and Known Space as of 1925

The League's economy has grown significantly over the past twenty-five years, driven primarily (but not entirely) by trade with the United Republic. Growth in the research sector on Stevas has helped drive a modest growth in innovation, while the last accessible portion of the hyperspace conduit network was surveyed by the brave efforts and sacrifice of the Prospector's crew. The colony mission to Shimari is en route, as is the factory ship Creator, ready to fortify the system and exploit the riches of its asteroid belt.




The Vindicator remains on station in the Guad system while the Enforcer remains on station in the Shimari system, helping secure League claims to those two systems and thereby to the spinward section of accessible space.



The hyperspace conduits from the Kakari system out to Baalbo and Guad have been fortified by deep-space Naval stations, helping secure the heart of League space.



The Talas system has been fully surveyed. It is both of little economic interest and behind the Republic's lines. It is unclear whether pirates still operate within the Talas system, but as of the last information available a pirate settlement there was taking advantage of the crude hostile-environment biosphere on the Hellish world of Talas Prime to help support their population.




Val's population has grown little over the past 25 years, most of its growth having been drawn off to the colony mission to Shimari. Nonetheless, growth in trade has bolstered its economic position. A new colony mission should depart Val within the next eight years.




Stevas' economy has radically modernised over the past 25 years, now supporting more sophisticated business organisation, industrial-scale hydroponic agriculture, and a modest but efficient research sector. The growth of its population to over two billion has led to growing industrial cities on the planet, supporting its continued development, and the world now doubtless produces a solid economic surplus. Work has been under way to establish a more effective framework of governance for the various states on Stevas, integrating them more firmly into the greater League and ensuring that the necessary ability to maintain peace, order, and security on the world is met.



Strengthened corporate research initiatives will no doubt bolster the League in the near future, while efforts by industrial corporations to ensure profitability even on resource-poor worlds will bolster the viability of the planned colony in the Guad system.

Proposals for the Universal Mercantile League

Research Proposals
The increasing scientific and technological prowess of the League has allowed it to begin to make realistic plans to tackle some more ambitious goals over the next 25 years. Basic work in the physics of electromagnetism should lay the foundation for future breakthroughs in physics that may well allow for industrial-scale fusion, providing cheap energy that will be a massive boon to planetary industry, while work in simpler biotechnologies could lay the foundation for some basic ecological engineering, reshaping nature for better agricultural yields or exploiting the seas more intensively.
Please voted between NEUTRON PHYSICS, XENOBIOTICS, Advanced Magnetism, Electronics, Biotechnology, Molecular Manipulation, or Advanced Fusion. Votes for the two technologies in ALL CAPS implicitly also count as researching the prerequisite (Advanced Magnetism or Biotechnology respectively) first. Both technologies in ALL CAPS, although requiring us to research a prerequisite first, will provide major economic benefits. Furthermore, if you vote for Xenobiotics, please vote between agricultural or scientific applications.

Diplomatic Proposal: Cooperative Research
Scientists and R&D departments across the League see potential for great payoffs by establishing joint research projects with counterparts in the Republic, sharing data and collaborating. Any such cooperation would require a hefty up-front investment, but would likely show immense benefits in the advancement of knowledge, as well as strengthening ties of friendship and cooperation between Gnolams and Humans.
Investing in a Research Treaty would cost both sides a hefty 250 BC to start, but (according to my testing), nearly double our current research output, lasting 20 years as per usual. It would also be an excellent way to speed our project of strengthening relations with the United Republic.

Diplomatic Proposal: Technology Transfers
Although League ambassadorial staff estimate that the League is, overall, more advanced than the Republic, the Republic has made earlier breakthroughs in physics and advanced electronics. It could be possible for League investors to buy Human technology to generate protective electromagnetic fields to divert radiation and dust-scale impactors, or Human targeting computers.
The only technological applications that may be traded in nuMoO are those that form mutually-exclusive branches within a larger technology, allowing you to potentially gain all applications in a field that forces research choices through trading or stealing those you do not research. We can potentially shell out roughly 250 BC or so each to buy Class I Shield and/or Electronic Computer from the United Republic. Vote to buy one, both, or neither.

Development Proposals: Asteroids
With the Shimari and Guad systems soon to be colonised by Gnolams, the resources of their asteroid belts will soon be within reach. Although mining the asteroid belts for bulk metals would certainly be both straightforward and profitable, establishing isolated research laboratories and proving ranges through an asteroid belt could provide an effective environment for experiments that require zero-G or vacuum conditions, or are too dangerous to conduct on planetary surfaces.
Please vote between mining and labs in the Shimari asteroid belt. Likewise, vote between mining and labs in the Guad asteroid belt. Asteroid mines produce 4 BC per annum; asteroid labs produce 2 research and cost 2 BC per annum.

Naval Appropriations
The Navy's current long-term plan is to field two combat task forces of Victors and Sentinels to station at Guad and Shimari. The precise strength of each task force remains up for discussion, however. The most conservative voices believe that one Victor escorted by one Sentinel should serve the Navy for the immediate future, while backed up with fixed fortifications. Others advocate for stronger task forces, reinforcing escorts, cruisers, or both.
Please vote for planned construction of two, three, or four Victors; likewise between two, three, or four Sentinels. Completing all task forces will likely take longer than the next update, but this gives me a goal to aim for.

Security Proposal: Espionage Service
Establishing a new espionage service will help allow for more detailed information on the Republic's activities, as well as helping secure the League against potential Republican espionage. The initial establishment shall not be cheap, however.
Please vote yea or nay on whether we should start up our espionage service after we complete our first Victor.

The League is prospering, enjoying steady internal development and beneficial commerce with the Republic. Times are good, and a spirit of optimism prevails amongst the Gnolam people.

nweismuller fucked around with this message at 15:52 on Aug 8, 2021

The Deleter
May 22, 2010

Internal IPS-G Corporate Communication posted:

- can expect to see the benefits of Advanced Magnetism manipulation in the near future, allowing us to manage -


Internal IPS-G R&D Memo posted:

- honestly we could really use some of the beanpoles from the Republic here. If we're supposed to be getting on top of this AMag stuff then someone from a higher gravity world would be a huge boon. Tell the higher ups to slip a few million in whoever's pocket to get that Research pact going -

ISP-G Engineering - notes from Senior Engineer Pakwin Dolas posted:

Why are we being commissioned for targeting solutions for out-of-date tech? Nobody except bottom-of-the-heap asteroid minors uses lasers. But I bet there's some lunatic out there who things they can soup one of those up without it exploding. Better look into these shields just in case. Don't want Legal coming down on me if a shipment gets hijacked because someone got fancy.


IPS-G Requisition Internal Memo posted:

More than two Sentinels is not efficient - that's more than enough PD for anything we can expect to see right now. All of our offense is in the Victors and we should get three or more for maximum downrange effectiveness.


Message from IPS-G CRO Bron Gudwik to ??? posted:

- don't need any nosy son of a prospector coming around looking at my business! No to corporate espionage, and no to any kind of espionage! Where's the trust gone nowadays? Time was you could -

The Deleter fucked around with this message at 21:21 on Jun 9, 2020

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
The Deleter, did you mean to reverse the votes on Victors and Sentinels? The Victors are the space control cruisers with the eight offensive launch tubes and the Sentinels are the escort frigates with the heavy KKV loadout; you seem to have your votes backwards.

Cat Mattress
Jul 14, 2012

by Cyrano4747
Research Proposals: Xenobiotics, Agricultural.

Arch-Delegate Kappun's speech to the Valian Assembly Advisory Committee posted:

With trade starting with an alien empire, we are getting access to a large number of new products, including alien crop species. How compatible are they with Gnolam physiology? Can we adapt them to better fit Gnolam needs? Are some of them better candidates for our colonies' harsh conditions than Valian species? All these questions are of extreme importance to our efforts now. I know some of you think tthat for these new discoveries on the horizon, we should focus on applications that can further boost our scientific research. This is both neglecting the pressing needs of our brave colonists, and also ignoring that we have much more promising ways to bolster our research capacities...

Cooperative Research: Yes of course.

Arch-Delegate Kappun's speech to the Valian Assembly Advisory Committee posted:

... namely, we are establishing friendly relations with billions of thinking beings who have grown with an entirely different frame of reference, but yet have an outlook very close to ours. And we need to know what they know. I suggest a program based on 1. exchanging corpus of basic fundamental sciences, so that our brilliant minds can actually get what their human counterparts are talking about, and 2. create joint research facilities on Val and on Earth. There's no doubt about it that we will learn a lot from them this way -- just as they will learn a lot from us, of course, but that's not a bad thing.

Diplomatic Proposal: Technology Transfers: It'd be tempting to buy both; but alternatively we can wait to research the same technologies, select the opposite applications, and try to exchange those. Unless we have enough credits to buy everything and still rush-buy colony ships, I'd vote to keep these exchanges for latter.

Development Proposals: Asteroids: Labs both.

Arch-Delegate Kappun's speech to the Valian Assembly Advisory Committee posted:

Another domain in which we can boost our scientific research is by setting up laboratories in the asteroid fields of Guad and Shimari. They will allow us to preserve our lead in galactic science.

Naval Appropriations: One big ship and one small ship at both points should be enough.

Security Proposal: Espionage Service: Yes. But spies should be only recruited for counter-intelligence (not sent on missions to human colonies).

The Deleter
May 22, 2010

nweismuller posted:

The Deleter, did you mean to reverse the votes on Victors and Sentinels? The Victors are the space control cruisers with the eight offensive launch tubes and the Sentinels are the escort frigates with the heavy KKV loadout; you seem to have your votes backwards.

Aha, I'm a fool. The intern who wrote the memo has been fired and a correction made!

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.
Gnolam Contractarianism

Perhaps the single most important Gnolam religion of the modern era is Contractarianism, so called because of the terms in which it conceives the relationship between God and Gnolam. Contractarianism is a monotheistic faith which became dominant in the old Storran Empire, and transmitted through trade and missionary work to the various Levan nations. It teaches that God created the universe and established its intricate systems of natural law, and allowed for Gnolams (and, by implication, other intelligent life) to arise in the universe. Although God, according to Contractarianism, has no affirmative duty to intervene in its creation, it nonetheless chooses to form a contract of service for reward with those intelligent beings who will accept its terms, granting inspiration to the minds of the worthy when they are in need and arranging for a pleasant destination for the immortal soul after death. The duties of mortals under contract to God, according to Contractarianism, are heavily focused on ethical principles of honesty, justice, and self-improvement, seeking to increase mastery over one's self and over one's environment.

Contractarianism is split into multiple different sects that differ on the need of formally-constituted priesthood, on interpretation of the law as given by God, and on assorted abtruse minutiae of metaphysics. Nonetheless, the various sects have become very widespread on Val over the course of its industrial era, spread by the increasing cultural and economic influence of Eastern Nalas globally, and from Val Contractarianism has spread to the stars.

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

The Deleter posted:

I will say that this LP has hot me installing and playing this game again, and I made the mistake of picking the Meklar. Not because they're not fun to play, or their aesthetic is bad,but because of their drat research assistant. A Winner Is You jokes in 2016 jesus.

Game's good though, and I'll probably be stealing ship designs from this thread since I don't have a clue how military stuff works in this game.

This LP did the same thing to me, so I made another Mrrshan-empire and tried playing a simpler, less madness-inducing version of Master of Orion. (I can't help myself, I love cats and the Mrrshan-assistant just melts my heart.)

My idea to min-max them to be better made me overshoot my goals though, and now I get regular visits from our oldest and bestest friends, because my cyborg kitties are just that awesome. :shepface:

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Libluini posted:

This LP did the same thing to me, so I made another Mrrshan-empire and tried playing a simpler, less madness-inducing version of Master of Orion. (I can't help myself, I love cats and the Mrrshan-assistant just melts my heart.)

My idea to min-max them to be better made me overshoot my goals though, and now I get regular visits from our oldest and bestest friends, because my cyborg kitties are just that awesome. :shepface:

Well, hey, it's always neat to me to inspire somebody to pick a game up again, or for the first time. Hope you're enjoying yourself, and are subduing the galaxy to your every whim. Your every adorable kitty-cat whim.

MechaCrash
Jan 1, 2013

My votes are as follows:

For research, Molecular Manipulation. I don't know if the Gnolam have a Philosopher Stone, but turning trash into treasure sounds good to me!

For cooperative research, I say Yes. As long as we're maintaining military parity with the Humans, this will be very useful for everybody, and make sure that when we can get through the super fucky wormhole, we'll be fine. Or maybe even ahead of the game!

For the technology transfers, I think buy the Class I shield. The shield will be useful now, with the ships we have, whereas the electronic computer is only useful for the beam weapons we aren't using. And by the time we are using beam weapons, we'll have better computers.

For the asteroids, Lab in Shimari and Lab in Guad. We have more than enough money rolling in, and four more science will have a bigger impact than eight more bucks.

For more ships, as much as I'd like to say FOUR VICTORS FOUR SENTINELS ROLL OVER EVERYBODY, I think that's too much of an opportunity cost to hold off a neighbor who hasn't made any aggressive moves yet. However, I do want to maintain enough of a lead that they don't decide that they can flex on us, so I will say two Victors and two Sentinels. We can stick one at each of the systems that can be used as an entry into our turf, and hopefully between those and any fixed fortifications, we'll be secure enough that nobody gets any big ideas. You don't want them to get ideas, because if they start getting ideas, you're not going to have enough time to build up enough of a military to convince them that their ideas are bad ideas.

For spying, absolutely spy on them. Just because they haven't acted aggressive doesn't mean they aren't aggressive, and having more information is always good when you want to start cutting deals.

I know that my posts lack the flair of the more fluff-oriented votes, but hopefully the explanation behind my reasoning makes up for it. :v:

It's a drat shame there's no peaceful way to get members of other races into your empire. Encouraging some humans to live in Gnolam borders and work for us would be useful for settling normal-G planets, but if we want human colonists, we need to take some human planets, and that is not currently on the table.

nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Bortis Shipping and Logistics cargo officer posted:

Yes, I know we're hauling cans full of alien seeds and plant samples. The fact that we have biotech and agritech firms paying top credit for cans full of seeds makes it our business, so stop that snickering!
Xenobiotics.

News All Day Network posted:

... and Logistics CEO Nian Bortis announced today his intention to provide financing for joint research endeavors between Gnolam and Human scientists, as well as promising to use what influence he had to help arrange lines of communications with researchers in the United Republic. BS&L stock rose slightly on this announcement, with investors anticipating residual shares of marketable...
Approve joint research.

News All Day Network posted:

... a consortium of electronics manufacturers and aerospace firms attempting to organise financing to pay for the rights to Human intellectual property...
Buy both technologies.

Bortis Shipping and Logistics cargo officer posted:

Hauling all this lab gear out to the asteroids is only the first step. We've seen how it goes with the gas giant refineries- they're going to want all sorts of consumables, replacement parts, staff luxuries, and the like- we'll have another solid in-system route sewed up until the stars go out this way.
Labs in both asteroid belts.

Commodore Nian Bortis, to the Assembly posted:

I urge the worthy delegates of the League member states not to overextend our military commitments. Every credit for military deployments is coming out of our civil economies, and increased military buildup will only further delay the establishment of new colonies to make a brighter, more prosperous future for all of us. That said, just as we cannot completely neglect the Navy, I believe we cannot completely neglect security against covert operations. Just as excessive Naval weakness may invite overt attack, excessive weakness to guard against infiltration may invite covert attack. As we sincerely hope for and work towards peace, we must prepare for the possibility of the failure of peace- and hopefully, thereby, make such a failure less likely. I believe further that we can balance our commitment to ensuring a free and peaceful environment for our citizens with the necessities of providing security for our citizens, and hope that we may take all necessary steps to ensure proper oversight of any League-level intelligence service.
Only two each of the Victors and Sentinels, but establish an intelligence service

nweismuller fucked around with this message at 21:32 on Jan 17, 2021

Cat Mattress
Jul 14, 2012

by Cyrano4747

MechaCrash posted:

It's a drat shame there's no peaceful way to get members of other races into your empire. Encouraging some humans to live in Gnolam borders and work for us would be useful for settling normal-G planets, but if we want human colonists, we need to take some human planets, and that is not currently on the table.

That's one thing I like about Stars in Shadow. It's reasonably easy to peacefully get civilians of other races, thanks to cultural exchanges (an event where an AI empire on friendly terms will give you three units of colonists), and derelict/refugee colonies that may spontaneously join you when you discover them. Also, stretching a little bit the meaning of pacifist, you can also sometimes capture pirate colony ships. I mean, they attack first and it doesn't anger any other empire.

There are some events in Master of Orion where you can get extra population (we've seen one in this LP with the destruction of a pirate base) but they always give you your empire's race.

Danny Glands
Jan 26, 2013

Possible thermal failure (CPU on fire?)

Transcription of an WSI Board Meeting posted:

... imagine the benefits that will come from those grants to Neutron Physics researchers! We have eyes on this particular engineer who theorizes...

...

The CHAIRMAN. You should probably stop reading those Almost Like News articles on "The Human Menace," Kugan. There's a reason that tabloid has that name. Anyway, by a vote of 12 to 1, the board says "yea" to the joint research proposal...

...

Mr. PROG. The Humans' shield tech is the more promising of the two, to be sure, but we also need to make sure we stay market leader to miners looking for good laser weapons. I'm sure we have enough money to buy rights to both technologies...

...

The CHAIRMAN. Hell, asteroid real estate's cheap enough to build research facilities on both sites. I'm sure our contract with Bortis covers the amount of equipment the tech boys are asking for without those excess tonnage fees...

...

Mr. PROG. Now on to our account with the Navy. I expect we'll be shipping weapons for two of each class, but situations might change. Our insider...

...

Mrs. KUGAN. There's no telling what those Humans are up to! We need to spy on em and spy on em now!
The CHAIRMAN. When was the last time you had a vacation?

(by the way, anyone can use It's Almost Like News, it's supposed to be a trashy supermarket tabloid)

Rappaport
Oct 2, 2013

Cat Mattress posted:

That's one thing I like about Stars in Shadow. It's reasonably easy to peacefully get civilians of other races, thanks to cultural exchanges (an event where an AI empire on friendly terms will give you three units of colonists), and derelict/refugee colonies that may spontaneously join you when you discover them. Also, stretching a little bit the meaning of pacifist, you can also sometimes capture pirate colony ships. I mean, they attack first and it doesn't anger any other empire.

There are some events in Master of Orion where you can get extra population (we've seen one in this LP with the destruction of a pirate base) but they always give you your empire's race.

If we're stretching pacifism, it's at least in theory possible to diplomatically trade for one of their planets. The price is usually steep, and presumably the AI has to... Respect your fleet strength to even consider this.

Theantero
Nov 6, 2011

...We danced the Mamushka while Nero fiddled, we danced the Mamushka at Waterloo. We danced the Mamushka for Jack the Ripper, and now, Fester Addams, this Mamushka is for you....

Nutris internal memo posted:

And for one final time, I repeat that this is not the time to screw up. All our investments these past decades into Xenobiotics and all the various agricultural applications of foreign borne biomatter comes to head here. This is where Nutris comes on top, this is where Nutris grabs all the best stuff from right under the snouts of its competitors. And if it doesn't I assure you that there will be no bonus this year to anyone.

News All Day Network posted:

-nd though the details of this joint research initiative between Nutris and the Republican company Nestlé-Monsanto-Bayer is subject to strict corporate secrecy, it is not in this aspect unique taken the myriad similar dealings taking place within the technology secto-

Yea on Research Agreement and the tech purchases

A comment on Chekkit by user reddestofRedbulbs posted:

No, as an actual exobotanist in real life, I can assure you none of this is simple. Ever tried growing spotcaps in microgravity? Or mealgrass? Or stalks? It makes perfect sense for Nutris and the other agricorps to get rent space on these asteroid labs if they ever get done, it's not just for physics dorks.

Overheard aboard the Enforcer, Crew Quarters. posted:

"So the admiral's onboard the two and two plan for the Victors and Sentinels."

"Really?"

"Well I mean, so I hear. Might be just a rumor?"

"Well, I also got a rumor."

"Shoot."

"I hear they've got those same Nutris MRE's there that we have. Sponsorship stuff."

"The poor bastards."

"Well, at least they will be ready to face any evil space boogie after going one on one with the infamous space vomelette."

"No greater horror in the stars, truly."

Nutris internal memo posted:

And again, everybody, remember to be extra careful with your cryptos. Interspecies law is in an odd space right now, and I do not want our patents leeching into Republican space where we might never be able of getting them back.

Yea on Espionage Center

Advert Jingle posted:

*DING*

It might be wrapped in plastic,
But it always smells like home~

Nutris Meal Solutions~!

MechaCrash
Jan 1, 2013

Rappaport posted:

If we're stretching pacifism, it's at least in theory possible to diplomatically trade for one of their planets. The price is usually steep, and presumably the AI has to... Respect your fleet strength to even consider this.

I had forgotten about the fact that "planets" are on the list of things you can use as bargaining chips! But when I say "peaceful," I am willing to stretch the definition around enough for "does not require or cause an active shooting war." So talking to Emperor Q because he's voiced by John de Lancie, you see and saying "nice empire you got here, maybe it's a little too big for you to manage, be a shame if something happened because of that, maybe we can help you out" counts.

I once crushed a rival empire by paying way too much in terms of technological breakthroughs to "buy" all of their planets until they only had their home world left. While I had a big fleet full of bombs on the jump point in. Needless to say, as soon as it was the last world left, I promptly glassed it. Shenanigans like that are why there's now a cooldown on how often you can buy planets.

It does make me wonder if trading for planets will be on the table in this LP. But, given that we're :homebrew:, probably! Why get into a big nasty expensive war when you can get what you want by slapping a big pile of money on the table?

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nweismuller
Oct 11, 2012

They say that he who dies with the most Opil wins.

I am winning.

Fountainhead Energy advertisement posted:

<establishing shot of the Fountainhead Lunis reactor complex at night, steam from the cooling towers rising and the lights of the city of Lunis clearly visible behind the complex>
Fountainhead Energy. Bringing people the energy they need to work, to play, to live, and to forge their own businesses. With a long history of reliability and price competitiveness, look to Fountainhead Energy to serve you into the future.
<shot changes to a commercial freighter in transit painted in Blue Horizon Shipping Lines livery>
And, with our expansion to space, Fountainhead Energy is now powering the ships that allow for trade and travel across the whole of the Universal Mercantile League and United Republic.
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Fountainhead Energy. Bringing energy to the people.

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