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Tylana
May 5, 2011

Pillbug
I had too many high Temperance workers, so had to shoot them sane instead. (Warning : Only works with White guns.)

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Hunt11
Jul 24, 2013

Grimey Drawer
I spent a lot of time trying to figure out what the hell was going on with F-01-87. On the other hand it is great for certain missions.

Tenebrais
Sep 2, 2011

Proud to be of service, by whacking people about the head!


Are you able to keep agents employed-but-off-duty, or was this in some alternate save-file deal where you fired all the existing ones?

my dad
Oct 17, 2012

this shall be humorous
T-05-51 has an... interesting and relevant backstory. Shame the abnormality itself is rather mediocre.

Scalding Coffee
Jun 26, 2006

You're already dead
Tenebrais had the best expression when dealing with troubled coworkers.

Tylana
May 5, 2011

Pillbug
You can not deploy agents. I'm not sure how big the not deployed space is, but it's probably pretty hefty.

Big Mad Drongo
Nov 10, 2006

98 is real, and strong, and my friend. It's armor is useful too, I just make sure the agents wearing it carry guns and don't work red anomalies.

TheGreatEvilKing
Mar 28, 2016





Is Sephiroth really a name in the RNG?

Black Robe
Sep 12, 2017

Generic Magic User


The beatings will continue until morale sanity improves.

Nice to see some new kids wandering into the grinder.

OddHaberdasher
Jan 21, 2016

TheGreatEvilKing posted:

Is Sephiroth really a name in the RNG?

No, I'll take the blame for that. I was reading Elentor's FF7 Remake LP and we had just started the Sefirot discussion. I couldn't stop myself.

MadDogMike
Apr 9, 2008

Cute but fanged

OddHaberdasher posted:

No, I'll take the blame for that. I was reading Elentor's FF7 Remake LP and we had just started the Sefirot discussion. I couldn't stop myself.

It was utterly perfect in the update, never apologize for absolute hilarity. If only there had been someone to smack him sane with a Christmas present in Nibelheim so much trouble could have been avoided...

Boksi
Jan 11, 2016
Clearly all your troubles are over now that I'm on the team :smug:

Based on my experience, F-01-87 can at least be used to power-level a prudence 2 character to prudence 5 in one day if you have decent enough armor. And as breach-prone as it is, eventually you've got good enough gear to just park a couple of guys in its corridor when it's hit by meltdown and beat the poo poo out of it as soon as it breaches.

Evil Kit
May 29, 2013

I'm viable ladies.

Masterfully done, you can do some fun things in this game if you actually math it out huh?

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.

Tylana posted:

I had too many high Temperance workers, so had to shoot them sane instead. (Warning : Only works with White guns.)

Not being able to do this is the #1 reason I made sure only my 20 prudence characters did works on dangerous things, to be honest. In a pinch I could have gone with a 20 fort, since they just charge people and lose in a straight fight.


Tenebrais posted:

Are you able to keep agents employed-but-off-duty, or was this in some alternate save-file deal where you fired all the existing ones?

Employees can be saved in a little area off to the side, to be reassigned whenever. (This is actually where Paul has been all this time since you can't delete employees. :ssh: ) The main downside is that we lose everyone's department bonuses, but they're not hugely important yet and we were about to shuffle everyone around anyway, so. :v:


SaffronKit posted:

Masterfully done, you can do some fun things in this game if you actually math it out huh?

Lobotomy Corporation is a game where having a coherent plan going in is a powerful tool. Most resets that happen are the result of either lacking one, or because the game expects you to poke blindly into a field of bear traps until you can find one. Honestly though, I expected day 10 to go a lot worse. Amber Dawn or a second meltdown on Rudolta would have made things a lot more awkward, and while I had plans for either instance I'm relieved I didn't have to use them.

At this point I'm a little worried that I'm making the game look too easy, but hey at least maybe it'll be cathartic for everyone who's gotten stonewalled by this thing? :sweatdrop:

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
Mechanics Talk 8: Service Benefits

What would you say if I told you that the armbands our Agents wear are more than a quick way of telling which department they're in? What if I told you they had… benefits?



As an Agent works in a department, they gain a bonus based on the number of days they've worked in it, which gets stronger after 3 and then 7 days. The bonuses are listed on the deployment screen, in the same place as the Clerk benefits. For instance:



Control gives bonuses to Movement Speed, and the 3 base bonuses are +3, +5, and +7. As usual, this is not the whole story. The oldest Agent in a department becomes a department captain after 7 days. If multiple Agents are tied, then the priority is given to the Agent furthest to the left on the Agent bar. Captains get a more powerful bonus than other Agents, in the Control team they get a +10 to movement speed instead of +7. These can only be given to one person in the entire facility, but luckily most of the bonuses are just negligible stat increases.

Most of them. We'll get to the ones that aren't eventually. :v:

One final note, the stat increases are added in the same way that EGO gifts are, so the same leveling trick that I showed off with D.A.D. should work with them as well.



Information Team Bonus Content

Team description


Clerk/Agent bonuses

Captain bonus: +10 Temperance.

Team armband


Yesod sprite


Story background

TeeQueue fucked around with this message at 07:00 on Jul 2, 2021

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
Day 11: Story

*The screeching and tuning of a radio*


Huh?

Music: Dungeon - Wrong Way Street


...Go ahead?

You can call me ‘B’. I am… an insider. Someone who knows a lot about the company. Please understand that I cannot reveal my identity. I am going to tell you three truths that the company wishes to keep hidden over the following days. Tell me, please, why do you think you were hired by the company?

...can I get back to you on that one?



Should I rephrase that? Let me ask you like this, then.



This choice doesn't matter, the scene plays out the same either way.



Well, I can’t judge whether or not you’re telling the truth. You’re the manager, but you don’t actually know anything about the company, do you? Would you say I’m wrong?

...Go on.

Each time we speak will need to be as brief as possible.



In summary: We hear from a strange person named B, who's apparently a company insider. He promises to tell us secrets, but quickly disconnects since it's dangerous to talk too long.

Manager, it's time to decide how to expand the facility.

Just put it into the only choice we have, like every other time.

That will not be possible in this instance. There are two expansion options.



For days 11-20, we get to choose between expanding Training and Safety. We can do one, then the other, or mix the two together as we like.



The Training department increases our stat gains, and there's one research in particular here which is absolutely vital to grab ASAP.



Safety, on the other hand, deals in healing our Agents and keeping them alive. Their researches all have to do with the main room healing, and there's another research here which we'd love to have too, though it isn't vital until later.



We're going to put off Safety for a while, and go through Training first.

It's a pleasure to see you again, Manager! Umm, I have to get everything set up, so I'll talk to you later!

...And she's off. At least she seems stable enough....

Next time, on Lobotomy Corporation: Mizu causes problems.






Oh hey, Bishop! Where'd you run off to?

I just had to check on something. There were some strange readings on the monitor a few minutes ago.

That's the Control team captain for you. Find anything?

Couldn't say. On the surface it looked like just noise in our comms frequency… but my instincts say it's a problem. Dad always said to trust your instincts.

I didn't know you still had a family, Bishop.

I don't. Well… not anymore. People vanish all the time in the city, and nobody thinks anything of it.

What about your mother?

The last I'd heard, someone made her into a pie.

I'd heard the rumors about things like that, but actually hearing about it... :psyduck:

I don't let it get to me. Crying over what's happened just makes it harder to do my job. That means if you die, I won't be crying either.

Hey, now, I'm not going anywhere!

I gotta get back to work.

Don't just say that and wander off! Hey! Stop ignoring me!

TeeQueue fucked around with this message at 07:01 on Jul 2, 2021

mizure
Apr 14, 2020

Mizu "Just Mizu" Mizu, reporting for cutie!
Huh. Well that message didn't seem ominous or concerning at ALL, so we'll just put that aside for now. More importantly you have a new team, and I see that a VERY good girl has arrived with it!! Hello good girl! You seem so stable and good!

TeeQueue posted:

Next time, on Lobotomy Corporation: Mizu causes problems.

Sinner Sandwich
Oct 13, 2012
That's our third one letter character beyond X (us) and A (the glorious founder of Lobotomy Corporation).

Remember that Angela doesn't care for the letter B.

Also from that little snippet between our agents at the end, I see what you've been playing, TeeQueue. I know discussion of it is forbidden, but I appreciated the joke.

edit: Idiot that I am, I got a whole bunch of names mixed up.

Sinner Sandwich fucked around with this message at 11:14 on Jun 8, 2020

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
I think you got a name wrong, I don't know who that's supposed to be? Did you mean Angela? :psyduck:

Day 9 Story posted:

People who choose B are detail-oriented. They are rational, realistic, and honest to their needs, even to the point where others may perceive them as snobs. However, the pursuit of practical interest and the tendency to avoid loss will lead them to success. Personally, I dislike the letter ‘B’.

TeeQueue fucked around with this message at 10:58 on Jun 8, 2020

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

Of course the guy in charge of safety here is a slacker. Figures.

Arcanuse
Mar 15, 2019

Given the job, might just be a tired cynic.
Certainly no shortage of clerks perishing; between them and the agents regularly risking their lives for some reason or another-
(See: Laetitia's person almost being sent elsewhere a while back, manager. :v:)
-"Safety" ends up being more of an unattainable goal to strive for* than any indicator of the companies actual practices.
(*When doing so does not meaningfully interfere with productivity)

Which is another way to say: They work safety division in this company; s'gotta be exhausting explaining to the clerks why they can't implement such-and-such safety measure because it would be cheaper to hire replacement clerks than make things safer

Tenebrais
Sep 2, 2011

Arcanuse posted:

Which is another way to say: They work safety division in this company; s'gotta be exhausting explaining to the clerks why they can't implement such-and-such safety measure because it would be cheaper to hire replacement clerks than make things safer

Yeah, based on nothing but what we've seen so far, I could easily see him as "jaded because the entire purpose of his department is dismissed out of hand".

golden bubble
Jun 3, 2011

yospos

Even the game mechanics insist that clerk lives don't really matter. Otherwise the clerk bonuses would be important rather than forgettable.

Evil Kit
May 29, 2013

I'm viable ladies.

Safety Sephirot is the best sephirot in the game and I will fight anyone who says otherwise. :colbert:

TheGreatEvilKing
Mar 28, 2016





Clerk survival would be a lot higher if you could tell them not to stand and fight the Aleph abnormality with crappy handguns.

kvx687
Dec 29, 2009

Soiled Meat

TheGreatEvilKing posted:

Clerk survival would be a lot higher if you could tell them not to stand and fight the Aleph abnormality with crappy handguns.

They don't fight Alephs with their handguns, that would be ridiculous. They just commit suicide the instant one wanders into their room. Much more sensible!

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

kvx687 posted:

They don't fight Alephs with their handguns, that would be ridiculous. They just commit suicide the instant one wanders into their room. Much more sensible!

And that's still a Safety Violation!

Chinely
Apr 13, 2018



I'm glad to see you made me as anime as possible. This game does high definition pretty well (the cutscene art tends to be beautiful) but the actual game is so anime I felt like it was necessary.

Also woo! More mechanics! It looks like they don't usually matter but I'm sure disasters can happen because 5 poorly explained mechanics all went wrong in a row and suddenly your agents suck, or something.

Chinely fucked around with this message at 18:54 on Jun 10, 2020

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
Day 11: Gameplay

Music: neutral 2


New departments mean new staffing requirements. I take it you have an idea of what you would like to do, Manager?

Keeping an experienced Agent on staff's worked well so far. Bishop can stay in Control Team as their head. We'll put Twee and Mr.Blond with them, they showed potential. ...We'll recommend D.A.D. to Yesod for a permanent captain position, and promote the others from Control to work with them. That leaves Mizu and Talow to go to Training, and we'll put Medea alongside them.

A new agent, X?

Well, it is called Training, isn't it? :v:





Our new wing's much less elaborate than the last two, and it shares an elevator with Information.

Let's all do our best today!



Oh, hey. Did Mizu leave already?

Yeah, she said she was going off to work with the new scarecrow Abnormality.

I'm quite impressed by her initiative!

...did you say 'scarecrow?'



You sure like Insight work a lot, don't you cutie?



Boss, we've got a message from Talow?

Talow? What's going on?

We're about to have a problem. Evac the newbies and order everyone else to Training's main room, stat.

What's going-

Got it, I'll send the orders.

Bishop, the chain of command states-

I'm trusting my instincts! You two, stand by!

Sir!

I'm writing you up for this later!



...that's unusual. Control Team's calling all agents to the Training main room.

Probably just some training exercise. Let's move, people.

Resplendent! Hahahaha!

...he always like this?

You get used to it. :rolleyes:



Just another cutie to add on to the pile~ Do a good job and make it worth-a my while~ Huh? Why's Bishop paging me to the main room? I was going there already.



Okay, so everyone's here and the three new guys are hiding over in Information, right?

Yeah. So what's this all about?

It's my rear end on the line if this is some drill, Talow.

Hold on! Umm..!

:siren: Music: First Trumpet




That's what's going on. We have a problem.

I thought he seemed really energetic!

Wait… you know what this thing is, don't you?

I'm… familiar with it.



Its name is Scarecrow Searching for Wisdom, and if it's not stopped we're all dead.

It's entered the Information Team's hallway. I'll put it on screen.



Gamma16? They were going to help me with my reports later.



I think you're about to be on your own.

The first rule of engaging Scarecrow is never to do it while there are Clerks around.



What's it doing?! :stonk:

When it's killed someone, it sucks their brain out through the eye sockets. That's how it feeds.



Gamma16..! :stonklol:

This is why. It'll kill the Clerks and heal itself, making fighting it pointless.

That hallway leads straight to where the others are hiding. We have to move.

Alright, let's beat the crap out of a scarecrow.



You're gonna pay for that, you son of a haystack!!

The upside of sending everyone in the facility after it is that it can only hit one person at a time, meaning we can blitz it down relatively fast.



It seems to like me!

It wants your brain! Though I can't imagine why.

Oh! I need that! Sorry, cutie, but you'll have to stop now.

After another few salvos of attacks, our facility has it taken care of.

Music: neutral 3


:what: ...yeah, I'm going on lunch.

Now that that's over, we get to work having people do their usual training. Mr.Black is on Instinct work with Laetitia, Tylana learns some Insight with Rudolta, and Twee works Repression with 1.76 MHz. As for the scarecrow…



That thing gets set off by agents with high Prudence, Mizu. This is why you can't just rush in and work everything right away.

Ohh… Wait, but how did you know that?

I'd recommend having an agent with a Prudence level of 2 or less do the work. That should prevent a repeat.

Hey! Don't ignore me!

If it requires low Prudence… Umm, Manager? Maybe if we send Medea in there?

Let's give it a try.



Umm… good scarecrow? Let me just tidy your room. I heard you like diplomas, so I'll hang a few here and there.

It's not reacting as enthusiastically. This should be okay!

...X, what do you make of the situation?

Couldn't say. All I know is we got out of a first trumpet situation without any casualties or escalation.

What about-

Clerks don't count. We'll figure out the rest later, we're already behind schedule.



See? We've only just now hit the first meltdown level, and… what's that? A Red Dawn?

Crimson, Manager.

Regardless, it's just a dawn. Keep working as normal.

Bishop works the mirror, and nothing much happens until the next meltdown level.



Okay, let's take a closer look…



...Of course it's creepy clowns. Why did I think there wouldn't be creepy clowns?



Crimson Dawn, AKA The Cheers for the Beginning, is a bit different from the other Dawn Ordeals we've seen so far. While Amber and Green focused on killing our Agents and Clerks, the Crimson Dawn focuses on our Abnormalities. Three spawn throughout the facility. Of them, two spawn close enough to Mizu and Bishop that they instantly stop living due to their low health and weakness to Black damage. The third one spawns in front of the Mirror's door.



:v: Hey, this is pretty easy! It's not fighting back or anything! Everyone, come on over!



By themselves, they're no real threat. A group of four Clerks managed to take off around 25% of its health by themselves.



This poof of smoke means that the Crimson Dawn's finished its work with the current Abnormality. This would take away the PE boxes we use to buy info/gear, as well as lower its QC by one, but tool Abnormalities have neither of those so… :geno:



That's it? That was ea-

It's gonna blow!

What?!



…the clerk lived through it.

Yeah. I guess it wasn't a big deal after all.

In conclusion, Crimson Dawns: They're not a threat themselves, but make sure to keep them from letting out all your Abnormalities.



Fiiinally, we're just about back on track… Wait. Why's that say 'Noon?'

Our sensors are detecting that Noon Ordeals are starting to awaken. It looks like you'll be seeing them from here on out.

...Manager?

Presently, X appears to be banging his head against a wall. I will have to take a message.



:what: You must be new here.

Started yesterday, actually.

:what: Word to the wise: if you're an employee, you're probably screwed. If you're a clerk, you're definitely screwed.

What about you, Zeta21?

:what: Me? I'm going on break.

Hey Medea, hold down the fort. I wanna see if this mask still looks as cool as I think it looks.

At this point I decide to throw Mizu at the mirror again, to see if she can get more Justice.



She does not, but this is still very helpful for what's coming.

:siren: Music: First Trumpet




Alright, Dawns haven't been so bad. Let's see what a Noon can do…

Sir, one of my clerks has just died!



Make that two, sir! One attack each!

...hell.



Welcome to Green Noon, The Process of chainsawing everyone's face in Understanding. Their gun attacks are pretty easy to ignore. They come out quick, but 1 point of damage isn't a lot. The problem is their chainsaw. It hits nine times per attack, with the attacks coming very quickly and each hit dealing 1 or 2 damage. Alongside Amber Dawn, these are why we never go without decent Red resists in the early game. Green Noons will chew through our Agents like a hot chainsaw through butter, and they're a very rude awakening to anyone still using the base ZAYIN gear-since as HE class enemies they get a 1.2x modifier on all attacks against ZAYINs.

They are a formidable opponent for our facility right now, with only two saving graces. The first is that on occasion they just stop working and sit in a box, letting Agents hit them for several seconds. The second has to do with a coding error: In the code, Green Noon's attacks are told to pick an integer between 1-3 for the chainsaw, and 1-2 for the gun. However, due to a bug the RNG can never pick the highest number. Yep, these things were meant to be even deadlier!



One of them is in Training, of course, so I send Mizu and Talow to take care of it. With our facility specializing in White and Black offense and Red defense, we've stacked the deck as best we can-and luckily we engage while it's in recharge mode.



Jeez that hurts!



It gets two more attacks in before the duo is able to down it, and as a result Talow loses half his health.

I'll be using the regenerator for a while. See how the others are doing, Mizu.

Roger.



Engage, everyone!

Are you sure? Your suit's-

I'll be fine, get it!



Two attacks later I sound the retreat-ducking out of a losing battle fast is just as important as pressing a winning one. Delta17 is unceremoniously killed by chainsaw about 2 seconds later.

Requesting assistance! We got one dinged up but had to pull back. Anyone there?!

Okee-dokie, I'll head over!



Hey, this one isn't dinged up at all!

Why are you in Control?! That one hasn't been harmed yet!

I heard a cutie walking around! Just give me a sec, I'll take care of it!



Mizu, fall back! That thing's a HE-level threat, you can't handle it alone!

Mmm… nah!



Cutie's a pile of scrap. Searching for the last target now~

So Mizu can apparently solo these things already. :stare: It cost her ~half her HP and we engaged it from the maximum possible distance… but Laetitia's gear is really powerful.



No need. I can hear it from here.

Just give the order, sir, and we'll fight it.

I'm sure we can win!

...No. You two don't have the strength or the gear to hold it off for more than a couple seconds. Run over to Training. Worst case, Talow will make sure you're okay.

And what about you, boss?



I'm going to make sure he doesn't have to.



Relax, and attack. Just like the old days.



Bishop, you're taking heavy fire. Fall back and wait for backup!

Can't risk the camera cables getting cut again!



That's the last step you're taking.






...Situation's all clear. Team, you're clear to return anytime. :zoro:

Not bad... I guess that's why he's the captain, huh?

Manager, the situation is clear. We're only awaiting final orders to end the day.

Of course.

Music: neutral 1


So… how DID you know what the scarecrow was going to do?

Would you believe I saw it on an Enkephalin high?

No.

I would! You see all SORTS of stuff.

Well, sorry, but that's all the answer I've got for you.

Hey, everyone? Umm… It's time to end the workday. Please get everything put away safely!



Good job today, everyone!

Medea's Prudence is worth extra attention today, it's grown to 10. This is because the stat totals only show two digits. It's actually short for 100, the maximum possible amount. Scarecrow is very good at raising Prudence.

Music: never frozen bottom flows


O-03-60: You see a song in front of you. It's approaching, becoming more colorful by the second.
O-02-56: People have been committing sins since long ago. "Why do they commit sins, knowing it's wrong?"
F-02-44: However, the curse continues eternally, never broken.

Nothing but TETHs we've already talked about today. As a reminder, -60 is a decent super early game Attachment trainer and can breach, -44 is our stalker and literally just a worse, less convenient 1.76 MHz, and -56 is a the one which I agonized over taking on day 1 because I needed it to do things later but it was terrible for training stats.



The choice is not hard.

Next time, on Lobotomy Corporation: We officially meet Hod.

New Guidelines

Scarecrow Searching for Wisdom

New Gear




Requirements: Prudence 2

New Story

Scarecrow Searching for Wisdom










:what: Huh. Thing's dead and it's still giving off sparks like crazy.



:what: ...yeah, I'm clocking out.

TeeQueue fucked around with this message at 07:07 on Jul 2, 2021

mizure
Apr 14, 2020

Mizu "Just Mizu" Mizu, reporting for cutie!
Hm-hm hmm~ So many new cuties that we met today~ Give them all kisses and then run away~

Zeta21 IS the hero that LobCorp deserves and we will absolutely stan until their inevitable throwaway death.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.
I have to provide the unfortunate news that clerks are freshly rerolled every day. Zeta21 is unlikely to show up in our facility again in his current form.




Here is a bonus image, as means of apology.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


TeeQueue posted:

Medea's prudence is worth extra attention today, it's grown to 10. This is because the stat totals only show two digits. It's actually short for 100, the maximum possible amount. Scarecrow is very good at raising Prudence.

So, wait, Scarecrow breaches if high Prudence agents work on it, yet it raises Prudence when you work on it?

That's just evil.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.

BisbyWorl posted:

So, wait, Scarecrow breaches if high Prudence agents work on it, yet it raises Prudence when you work on it?

That's just evil.

It also gives a gift which raises Prudence, which can send your agent over its threshold mid-day and trigger its escape.

mizure
Apr 14, 2020

Mizu "Just Mizu" Mizu, reporting for cutie!

TeeQueue posted:

It also gives a gift which raises Prudence, which can send your agent over its threshold mid-day and trigger its escape.



[studio audience laughtrack plays for many seconds longer than is comfortable]

Scalding Coffee
Jun 26, 2006

You're already dead
Doorknob?

Do each of the rooms have a close up view of them?

Scalding Coffee fucked around with this message at 12:27 on Jun 12, 2020

Arcanuse
Mar 15, 2019

Hmm.... I can't help but wonder if being able to designate a room for a section's clerks as their panic room would be more useful than those dinky little peashooters of theirs.

Give them somewhere to run to instead of flailing around, leave those pistols as a really last resort.

TeeQueue
Oct 9, 2012

The time has come. Soon, the bell shall ring. A new world will come. Rise, my servants. Rise and serve me. I am death and life. Darkness and light.

Scalding Coffee posted:

Do each of the rooms have a close up view of them?

Yeah, each room has a background that it uses for the story sections with its Sephirah, and they're basically just a high-res version of the main room of that department.

Arcanuse posted:

Hmm.... I can't help but wonder if being able to designate a room for a section's clerks as their panic room would be more useful than those dinky little peashooters of theirs.

Give them somewhere to run to instead of flailing around, leave those pistols as a really last resort.

I cannot overstate how happy that would have made me, but Lobotomy Corporation just seems really hell-bent on killing their clerks.

silentsnack
Mar 19, 2009

Donald John Trump (born June 14, 1946) is the 45th and current President of the United States. Before entering politics, he was a businessman and television personality.

TeeQueue posted:

I cannot overstate how happy that would have made me, but Lobotomy Corporation just seems really hell-bent on killing their clerks.

Seems a common pattern in the 'horror' genre to have a bunch of irrelevant chumps whose only purpose is to die so the author/etc can show-not-tell that "poo poo's hosed, yo" without having to kill off important characters.

Hunt11
Jul 24, 2013

Grimey Drawer

BisbyWorl posted:

So, wait, Scarecrow breaches if high Prudence agents work on it, yet it raises Prudence when you work on it?

That's just evil.

There are much worse combos that you can find in this game.

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lets hang out
Jan 10, 2015

Green noons always make me nervous. Even when they have no chance to win the damage race, just looking over to see them weed whacking an entire stack of employees. They can put an uncomfortably large dent into even pretty tough ones

lets hang out fucked around with this message at 15:38 on Jun 12, 2020

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