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Ugly In The Morning
Jul 1, 2010
Pillbug
The problem is that the actual shooting of Destiny 2 is a lot of fun and if you get a cool exotic it’s a blast. But so much stuff is locked by your gear number so even the cool loot doesn’t feel like it’s getting you closer to where you need to be to play new stuff.

The division 2 got rid of gear score entirely in the expansion and is better for it, you’re still tweaking your build and finding loot, but it’s more about what your items can do than making some arbitrary number go up. I booted that up last night after uninstalling Destiny 2 and it has problems but it’s so much better.

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orcane
Jun 13, 2012

Fun Shoe
Yeah I have no problem with a regular numbers go up loop, to some extent anyway (I did enough heroic raiding in WoW a decade ago, endless gear treadmills just bore me now).

But if you have RNG gear score with RNG stats and other RNG-based customization, that just has the potential to be a lovely experience if you're not playing non stop at the highest level content with an organized group.

The Mighty Moltres
Dec 21, 2012

Come! We must fly!


Oak trees drop apples.

StealthArcher
Jan 10, 2010




The Mighty Moltres posted:

Oak trees drop apples.

Two cows can gently caress and give birth and gravity has no effect on dirt either.

ilmucche
Mar 16, 2016

What did you say the strategy was?

StealthArcher posted:

Two cows can gently caress and give birth and gravity has no effect on dirt either.

Is this too long for a thread title? The abortion title has been around for a while.

Morpheus
Apr 18, 2008

My favourite little monsters

StealthArcher posted:

Two cows can gently caress and give birth and gravity has no effect on dirt either.

Honestly I loaded this thread up at my 'last read' position and this is what it gave me and for a moment I just sort of disassociated.

Anyway I've been playing a bunch of Xenoblade, and the game is filled with absolutely gorgeous vistas and wide areas to explore and marvel at...but no way to explore them without moving at a pace that, in any other game, would be fine, but in this one, just takes absolutely forever to get anywhere.

moosecow333
Mar 15, 2007

Super-Duper Supermen!

My Lovely Horse posted:

You're extracting him?

I love it when Miller says that when you’re kidnapping a soldier with an S skill rank. Like gently caress yes I want this guy on my base.

rydiafan
Mar 17, 2009


moosecow333 posted:

I love it when Miller says that when you’re kidnapping a soldier with an S skill rank. Like gently caress yes I want this guy on my base.

Post/av text combo

Riatsala
Nov 20, 2013

All Princesses are Tyrants

There are a million things dragging down Fallout 4, and I've successfully modded out most of them, but something that persists is how often companions get in the drat way in the middle of a fight. Whether I can't make a VATS shot because Ada's arm is right in front of my face or I get gunned down because my fluffy puppers is standing directly underfoot while I try to take cover, companions can be a loving drag.

Also I'm running so many mods that basically every piece of junk has value, and the repetitive "WHY EVEN WASTE YOUR TIME WITH THIS CRAP" lines are really starting to grate. I rebuilt the entire commonwealth with coffee cups and hairbrushes, Deacon, just trust me, here.

Ugly In The Morning
Jul 1, 2010
Pillbug

Riatsala posted:

There are a million things dragging down Fallout 4, and I've successfully modded out most of them, but something that persists is how often companions get in the drat way in the middle of a fight. Whether I can't make a VATS shot because Ada's arm is right in front of my face or I get gunned down because my fluffy puppers is standing directly underfoot while I try to take cover, companions can be a loving drag.

Sounds like the only part of the game that’s true to Fallout 1.

loving Ian and his loving sub machine gun.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


What are games that are good but you'll never be good at mastering?

I technically beat Devil May Cry 5 on Devil Hunter mode (Normal mode) and I'll be damned if I know how it plays. I never got Dead Weight's exceed mechanic to work, unlocked all the bonus missions and beat only one of them, never realized that V's summons are automatic and don't need to be locked-on, and have no idea what synergies there are with Dante's vast arsenal.

Smirking_Serpent
Aug 27, 2009

Inspector Gesicht posted:

What are games that are good but you'll never be good at mastering?

I love Fire Emblem Three Houses but I'm not going to try Maddening, I cheese my way with heal chips through every fight in Nier Automata, used heals and items through almost every boss in Yakuza, and I could barely clear normal in Tetris Effect.

On a general note, I love light gun games, but I don't have the patience to try to get remotely good.

Zoig
Oct 31, 2010

Any souls style game, but that might be just because zerolenny has severely skewed my idea of mastering the game that i would consider it "just goes straight into the boss fight without any prep and wins almost every time" but honestly that still sounds pretty reasonable to be called mastering the game.

Terraria is also a great example of this because I have a simple good time and then oh look, someone beat this modded superboss from scratch in 3 hours, Or beat moon lord in a hour and a half, or beat the wall of flesh on the first day. Doesn't help that master mode is something that people actually wanted despite it not actually doing much more than punching you harder when compared to expert mode, which at least makes the bosses more interesting to fight, if a bit much sometimes.

Philippe
Aug 9, 2013

(she/her)

Inspector Gesicht posted:

What are games that are good but you'll never be good at mastering?

Space Engineers. I've played for over a hundred hours, but I feel like I'm just scrabbling around in the dirt compared to other players (like Splitsie for example).

Post poste
Mar 29, 2010

Riatsala posted:

Also I'm running so many mods that basically every piece of junk has value, and the repetitive "WHY EVEN WASTE YOUR TIME WITH THIS CRAP" lines are really starting to grate.

You can mod that out too. It was the very first mod I installed.

Robert J. Omb
Dec 1, 2005
The 'J' stands for 'AAARRGH!'

Inspector Gesicht posted:

What are games that are good but you'll never be good at mastering?

I’ve beaten Streets of Rage 4 nine times by stumbling through on ‘Easy’ difficulty.

I’ve been playing Streets of Rage games since 1991.

Smirking_Serpent posted:

I cheese my way with heal chips through every fight in Nier Automata

I liked NieR: Automata but found the difficulty to be uneven - too easy with Auto Chips on; too tricky without. I ended up going for a mixture depending on whether I was in a regular fight or a boss battle.

Also, I thought the combat wasn’t as sharp as other Platinum games: the weapon contact didn’t seem to have the right ‘weight’ compared to the likes of MGS: Revengeance or Bayonetta.

Robert J. Omb has a new favorite as of 08:10 on Jun 19, 2020

JackSplater
Nov 20, 2014

Metal Coat? It's already active?!

Zoig posted:

Terraria is also a great example of this because I have a simple good time and then oh look, someone beat this modded superboss from scratch in 3 hours, Or beat moon lord in a hour and a half, or beat the wall of flesh on the first day. Doesn't help that master mode is something that people actually wanted despite it not actually doing much more than punching you harder when compared to expert mode, which at least makes the bosses more interesting to fight, if a bit much sometimes.

It actually makes defense better in harder modes, strangely. Enemies just hit hard enough that doesn't matter. Endgame armour in Master mode still takes significant damage from regular zombies. It makes the game utterly unforgiving of any mistakes, which okay yeah I can see, but then you add in that it's a multiplayer game as well and there is lag for everyone who isn't the host and suddenly you're dying a lot because where your screen said the enemy was isn't where it actually was.

RareAcumen
Dec 28, 2012




Inspector Gesicht posted:

What are games that are good but you'll never be good at mastering?

Pretty much every game I've bought.

Crash Team Racing, Smash Bros, Xenoblade, FF7 Remake, Wonderful 101, Horizon, Iconoclasts, Metal Gear Rising, Megaman Battle Network, XCOM 2...

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Riatsala posted:

There are a million things dragging down Fallout 4, and I've successfully modded out most of them, but something that persists is how often companions get in the drat way in the middle of a fight. Whether I can't make a VATS shot because Ada's arm is right in front of my face or I get gunned down because my fluffy puppers is standing directly underfoot while I try to take cover, companions can be a loving drag.

Also I'm running so many mods that basically every piece of junk has value, and the repetitive "WHY EVEN WASTE YOUR TIME WITH THIS CRAP" lines are really starting to grate. I rebuilt the entire commonwealth with coffee cups and hairbrushes, Deacon, just trust me, here.

That's 100% on you though? The game wasn't made for you to bother with worthless things and you didn't take the extra steps to make those lines go away so it's still doing what it was made to do

That's like the time a friend blamed Windows for the bluescreens caused by him overclocking wrong.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I mean that isn't too different from the base game if you want to engage with settlement building and crafting. Coffee cups have ceramics, fans have wires and springs, etc, etc.

I am reminded that in Fallout 3, the radiant AI will tell you to "be more careful" when you step on random debris... in a wasteland cityscape choked with random debris.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


It's pretty much mandatory to play Fallout 4 with the weightless junk/material mod.

SubNat
Nov 27, 2008

Len posted:

That's 100% on you though? ---

The annoyance there seems to be more that the followers constantly play the same voice clips to perpetually comment on the same interaction. Which 100% was a thing in the base game pre-modding as well.
All junk has value if you want to interact with the settlement building system, or crafting system, to almost any degree, mods or no mods.

It's one of those giant game frustrations, where they don't realize that lines should have long timers, or only be allowed to play X times per play session, etc. (Or just don't care to implement them.)
Relatedly, Hardspace: Shipbreaker has 15 minute shifts, that function as the day/cycle system. Every single loving time you get the exact same voice message when you hit the 5, and 1 minute markers, and it is insanely grating.

Ruffian Price
Sep 17, 2016

Len posted:

That's like the time a friend blamed Windows for the bluescreens caused by him overclocking wrong.

Prebuilt PCs with factory overclocks might be the primary reason why people think Windows is bluescreen-prone in general. It's a plague

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer

Inspector Gesicht posted:

What are games that are good but you'll never be good at mastering?

Strategy games, turn-based or real-time. For a long while I used to go back and play some MoO2 once or twice a year, but it'd always be on easy cause I'm just real bad at it.

Alexander Hamilton
Dec 29, 2008
I had to look up cheats to get through Mario + Rabbids. I am bad at video games.

Lobok
Jul 13, 2006

Say Watt?

I'm curious about what percentage of their games goons *do* master. I enjoy most games that I play but I'll usually be good enough to beat the game, maybe get the plat or 100%, then move on. It's rare I stick with a game long enough to be a master.

Gort
Aug 18, 2003

Good day what ho cup of tea
Mastering a game is an indication that you're short on games to play. I could stick around to complete the fighting arena in Yakuza 3... or I could play Yakuza 4 instead.

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻

Lobok posted:

I'm curious about what percentage of their games goons *do* master. I enjoy most games that I play but I'll usually be good enough to beat the game, maybe get the plat or 100%, then move on. It's rare I stick with a game long enough to be a master.



I’m approaching 1000 hours on Total Warhammer 2 and I’ve completed at least one campaign with every race in the second game and half from the first. Some of that is from me just leaving the game on, but it’ve still played a lot.

I have never played a multiplayer battle. I don’t really know how to compare similar units from different races. I’m bad at knowing when to use spells other than spamming them on cool down. I know cavalry and especially chariots require heavy micromanagement to fully utilize. You have to pull them out and charge them back in to take advantage of their charge bonus, and I’m bad at doing so.

The new DLC adds a Greenskin lord with a campaign mechanic that lets you cook meals in cauldron from special ingredients that give your faction buffs too powerful for multiplayer, for a pretty negligible price and no cool down. These buffs tend to focus on goblins, and combined with the buffs the lord himself gives to goblin units, turn them from cheap fodder to a tough front line and a force to be reckoned with all throughout the campaign. One of the food buffs gives archers “anti-large” bonus damage against cavalry and monsters.

So now I have even less of an idea how to play Greenskins outside of that character’s campaign, because basic orcs were getting their asses kicked by elite elves that I was facing, and the greenskin roster actually lacks easy anti-large units without that campaign-specific buff.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



I will never master a game, and you can't make me :colbert:

Nostradingus
Jul 13, 2009

I love everything about Enter the Gungeon but I just cannot get the hang of it. I can only reliably get to the third floor. I guess I'm too dang old, my reflexes are slow now

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


8 years on I'm still amazed that not only was Assassin's Creed III was shipped in the state it was in and subsequently abandoned, but that they charged people money for a remaster to experience a level of polish that should have been in the original product.

I had no idea that when you shoot someone with a old-timey pistol their limbs extend and they rag-doll into the stratosphere, but I guess that historically accurate.

It's hard to tell which flaws could have been fixed after the fact, and which are fundamental. Really this game should be studied to try and figure out it's every bizarre design decision like the endless section where you play Roxas in Twilight Town, the superfluous economy system, the horrendous UI and quick-select menu, or the fact that no mission in the main campaign is in any way fun.

I don't hold anything against Connor, I just wish his sole appearance wasn't in such a rubbish game.

It's incredibly hilarious that they introduce an evil Desmond from the expanded universe as a rival, but his only purpose is to get his rear end kicked and have no effect on the plot.

Probably the only right idea was that this game only has 100 collectibles, instead of 600 like the other games.

Like Unity and Syndicate I tried giving this game the benefit of doubt, but then I hit an escort mission where you have to protect a rowdy Frenchman and I remembered Outer Wilds had hit Steam. Back to the dumpster with this one.

Inspector Gesicht has a new favorite as of 19:40 on Jun 19, 2020

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Battlefleet Gothic Armada 2: wrecked ship pieces blocking weapons fire. This gets really infuriating when trying to use standoff tactics against a horde faction like Orks or Tyranids, blowing up the lead ship in the enemy fleet can become downright counterproductive as the ship's broken pieces can effortlessly soak up more damage than the ship ever did intact.

At the very least, wreckage should get knocked out of the way when hit, like wreckage does when a ship physically bumps into them. Or just disintegrate after getting hit a few times.

Riatsala
Nov 20, 2013

All Princesses are Tyrants

SubNat posted:

The annoyance there seems to be more that the followers constantly play the same voice clips to perpetually comment on the same interaction. Which 100% was a thing in the base game pre-modding as well.
All junk has value if you want to interact with the settlement building system, or crafting system, to almost any degree, mods or no mods.

You got it. In the vanilla game there's a point at which I stop picking up desk fans because they're no longer useful. In Horizon Overhaul you keep picking them up because they have parts that can be destroyed and sorted into alloys that can make your weapons, armor, and power armor significantly stronger, so the problem never goes away.

I really should just mod it out, though.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

Nostradingus posted:

I love everything about Enter the Gungeon but I just cannot get the hang of it. I can only reliably get to the third floor. I guess I'm too dang old, my reflexes are slow now

How much time have you put in? I didn't manage to beat it until I had already invested about 60 or 70 hours and now I could reliably do so on a new save. The game just has a lot to consider, from obscure mechanics to enemy attack patterns and you can consistently get further in a run the more you understand. Besides a few of the bosses with crazy bullet hell patterns it's usually more about game knowledge and playing safe than reflexes.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
I'm at the postgame of Hack GU's 3rd volume now. You can get a number of optional party members, and for some reason one of them is ridiculously low level, like volume 2 level, and it doesn't really make much sense. Sure, the character had to stop playing for a while, but another character that took a break around the same time came back at close to my level, so why the disparity? The character isn't even very interesting, and I'd rather have had instead one of the people that'd hang around with this character since at least they had actual character growth (if only in optional content).

bewilderment
Nov 22, 2007
man what



Lobok posted:

I'm curious about what percentage of their games goons *do* master. I enjoy most games that I play but I'll usually be good enough to beat the game, maybe get the plat or 100%, then move on. It's rare I stick with a game long enough to be a master.

I got the Plat trophy on FF7Remake because it's not actually hard and you can beat any hard mode fight by following a deterministic guide. I didn't resort to that because it's not actually that hard but it's very doable.

Horizon Zero Dawn is another easy platinum because the only slightly annoying thing to do is hitting all the target dummies.

I have far too many hours in League of Legends (having stopped seriously playing over five years ago) and I never even really got good at it.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Zanzibar Ham posted:

I'm at the postgame of Hack GU's 3rd volume now. You can get a number of optional party members, and for some reason one of them is ridiculously low level, like volume 2 level, and it doesn't really make much sense. Sure, the character had to stop playing for a while, but another character that took a break around the same time came back at close to my level, so why the disparity? The character isn't even very interesting, and I'd rather have had instead one of the people that'd hang around with this character since at least they had actual character growth (if only in optional content).

That reminded me of Star Ocean 3 - you meet Peppita rosetti in an early cutscene and have one fight with her during the intro, so because she's had a fight her level is set at 1. By the time you get her properly if you opt to recruit her over the other character she can replace, she is still level 1 but everyone else is 70 or so.

Lobok
Jul 13, 2006

Say Watt?

bewilderment posted:

I have far too many hours in League of Legends (having stopped seriously playing over five years ago) and I never even really got good at it.

Yeah but "mastering" a multiplayer game like that is a whole different thing. Not only is the game is changing often but your mastery is relative to millions of other people so the time and effort needed to become a master is massive.

Opopanax
Aug 8, 2007

I HEX YE!!!


BioEnchanted posted:

That reminded me of Star Ocean 3 - you meet Peppita rosetti in an early cutscene and have one fight with her during the intro, so because she's had a fight her level is set at 1. By the time you get her properly if you opt to recruit her over the other character she can replace, she is still level 1 but everyone else is 70 or so.

One of the best evolutions in gaming was shared XP. If I want to switch up my party I shouldn't have to spend an hour grinding someone up

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BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Retro Futurist posted:

One of the best evolutions in gaming was shared XP. If I want to switch up my party I shouldn't have to spend an hour grinding someone up

To be fair there is something to be said for that character surviving a fight and rocketing up 40 levels at once.

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