ggangensis posted:What? Apart from the fact that even mentioning low-level things when nothing else works is just blatant smoke&mirrors, wtf do they want to even tell us? Yeah this is all well and good but when they guy who has to write the monthly news letter comes around to your desk asking what you've been doing all year you come up with some BS that makes no sense but sounds like it could be legit just to get him to go away. This is a good explanation
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# ? Jul 2, 2020 15:50 |
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# ? Jun 6, 2024 18:31 |
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The crime is TRAIN. The sentence is DEATH.
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# ? Jul 2, 2020 15:52 |
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Zazz Razzamatazz posted:A visual representation of CIG:
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# ? Jul 2, 2020 16:25 |
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trucutru posted:Now you can also wait in line in bars. The fidelity! Never change, cig. You could have dedicated this time to making stuff in space be better in your space game. Maybe working on good docking systems or "science" or something. But I guess making an AI that tends to players in a bar in the non-space ship part of the game is the best thing to do somehow.
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# ? Jul 2, 2020 16:41 |
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Inacio posted:well, you don't know anything about game development. That's what checkmate feels like Time to buy an Idris to deepen my understanding of game development!
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# ? Jul 2, 2020 16:41 |
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IAbsolveMyself posted:Meanwhile, the Squadron 42 AI was the most impressive I've seen in a game so far. At least that I can remember. Even from the broken vertical slice from years ago, the AI on the ship were all going about their business, following their schedules, recognizing the player and interacting rather naturally (the only weirdness then being the animations which required polish, not the AI behavior itself from what they showed), and the transition between entering a room, approaching the chief engineer while he was working on something, and beginning a conversation -- it all felt super natural rather than just a hardwired event that you start by clicking a button. Please tell me this is posted by some parody account
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# ? Jul 2, 2020 16:42 |
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sebmojo posted:I tried so hard to have fun in that game I thought you did good.
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# ? Jul 2, 2020 16:44 |
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commando in tophat posted:Please tell me this is posted by some parody account I'm afraid not. The diehard cultists are really starting to go over the edge, and the ones who have already completely lost it (like TomNW) are doubling down on their insanity.
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# ? Jul 2, 2020 16:46 |
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The Titanic posted:Never change, cig. But you see, that AI contains the basic functionality of "look for stuff, pick the stuff up, and do stuff with the stuff" which will be used by the combat AI to look around for discarded magazines, fill them with bullets, and then reload their gun, all during combat! Why would they do that instead of having extra clips with them? Because fidelity!
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# ? Jul 2, 2020 16:52 |
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CIG Please stop putting the 2019 Visual Teaser into every single SQ42 Monthly Update it is the 6th in a row now posted:
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# ? Jul 2, 2020 16:54 |
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remember, this is SQ98's competition https://www.youtube.com/watch?v=w9-n3_xZnfY I can only imagine how CI¬G are going to do stuff never before seen to such a high degree of fidelity we'll collectively poo poo our pants in astonishment and destroy this lovely game
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# ? Jul 2, 2020 16:57 |
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Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything?
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# ? Jul 2, 2020 17:00 |
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commando in tophat posted:Now I am not an astronomer, but how is there a gas giant inside an asteroid belt??? And how is there also another planet called Delamar that according to google is in completely different system? How do you gently caress up your single solar system. How do they have a whole team making up languages for aliens but no one was like "guys, maybe, just maybe - gas giant shouldn't be inside of asteroid belt. And if you really need another planet, just don't put it inside the same asteroid belt The gas giant is not inside the asteroid belt in-game. That picture is all kinds of wrong. I'm not sure where it even comes from. Delamar is not adjacent to Crusader at all. The asteroid belt is called the Aaron Halo and is one of the final things planned for the star system. They are going to make it so you can't quantum travel through the belt like you currently can. I think there will be some POI locations in the belt that you have to travel through. The belt is located between the orbits of Hurston and ArcCorp. https://starcitizen.tools/Aaron_Halo NumptyScrub posted:Someone posted above that light itself takes 8.3 minutes to travel 1 AU, so even a 5AU system like Stanton is a potential 20 minutes to go from the star to the periphery at sub-light speeds, and that is assuming we are talking 5AU diameter (not radius). Big ships taking 2-3 minutes to go somewhere with a sub-light drive are moving less than 0.5AU in total, and if the stated travel distance is actually more than that, then the distance, the speed, or both, are inaccurate. Distances are not to real life scales. Earth is 12742 km in diameter. ArcCorp has a diameter of 2000 km in-game. Maybe even 1000 km, I don't exactly remember. Going from Crusader to Hurston is 32 million km, which is about 0.21 AU.
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# ? Jul 2, 2020 17:10 |
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Geburan posted:Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything? It's straight up poo poo. It used to be at least funny, but as more and more chris's vision gets put it it gets duller and duller. I can forgive poo poo games, but this is just depressingly boring.
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# ? Jul 2, 2020 17:11 |
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peter gabriel posted:remember, this is SQ98's competition i said it before but holy poo poo does this embarrass CIG in the first person animations department, which is a huge selling point for them it's on a completely different level.
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# ? Jul 2, 2020 17:12 |
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IAbsolveMyself posted:I'm afraid not. The diehard cultists are really starting to go over the edge, and the ones who have already completely lost it (like TomNW) are doubling down on their insanity. Isn't that the guy that had a 2 year long meltdown because of short hair on video game ladies?
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# ? Jul 2, 2020 17:15 |
Geburan posted:Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything? It's very boring. You'll spend most of your time traveling on trains or in quantum drive and there are only 50 players to a server so you'll pretty much never see anyone else to even grief. The game will grief the hell out of you though.
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# ? Jul 2, 2020 17:32 |
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Just saying that if amazon game studios was being ran by google they would have already shuttered it. And you know what, thats the proper response
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# ? Jul 2, 2020 17:36 |
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Popete posted:Yeah this is all well and good but when they guy who has to write the monthly news letter comes around to your desk asking what you've been doing all year you come up with some BS that makes no sense but sounds like it could be legit just to get him to go away. And that's the sad thing, really. They could make interesting articles, like: "See, we have this situation, with our SSE-enhanced libmath we get a 20% performance improvement in that case. In other cases the performance is as good as the non-SSE-libmath", with nice graphs, benchmarks, maybe some code-excerpts. That could be a fun read for people interested in those things and at least a sign that they actually do things that matter and not just bullshit to keep the illusion of development alive. But it's not about results at this point, it's just about showing the backers something is happening. Sure, it's probably premature optimization on the wrong end of this whole mess, but the backers don't know that. I get the impression that Chris' simply doesn't know what to do with "his" 500 people, so they work on mostly unimportant fluff a college-graduate might think of as a good idea ("We have a hundred bottle-necks and a hosed-up architecture, but I've read that SIMD is 1000% faster, so let's add this!") or churn out asset after asset after asset. It's a death march, plain and simple. Good thing is that most remaining backers are technically illiterate and can't recognize these "updates" for what they are and keep the money flowing. No critical thought whatsoever.
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# ? Jul 2, 2020 18:03 |
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Geburan posted:Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything?
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# ? Jul 2, 2020 18:05 |
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My god, this whole loving Bartender thing is ridiculous. Took me 3 days to animate and designer to script NPC that player can interact with in various ways, yet these guys wasted 3 years on this? This is so depressing.
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# ? Jul 2, 2020 18:10 |
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Geburan posted:Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything? Yeah, you can earn about 200,000 aUEC per hour doing combat missions around Hurston, even with a poo poo-tier ship. Once you have some capital you can do trading to accelerate your earnings, but it is pretty risky as all it takes is one 30k error to wipe out a lot of money.
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# ? Jul 2, 2020 18:13 |
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Geburan posted:Sometimes I make poor choices and play janky games. If you go in to SC with realistic expectations and only spend a normal amount of money for a game, is there enjoyment to be had right now? Like, if I got one of the basic starter ships, can it actually do anything? Wait for a free fly and then you can flog yourself on that. DO NOT give Chris Roberts any money, or, through inaction, allow anyone else to give Chris Roberts any money.
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# ? Jul 2, 2020 18:16 |
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Cao Ni Ma posted:Just saying that if amazon game studios was being ran by google they would have already shuttered it. Honestly I'm betting they're pretty close now after the Crucible thing. It's pretty funny how everyone saw this coming but them - me-too MOBAs, BRs, and hero shooters have a history of crashing and burning, and they made a game that is all three.
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# ? Jul 2, 2020 18:23 |
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# ? Jul 2, 2020 19:01 |
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Zazz Razzamatazz posted:A visual representation of CIG: thats the coolest thing i saw today. to be honest it was not a cool day, but this is funny
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# ? Jul 2, 2020 19:08 |
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Deadreak posted:My god, this whole loving Bartender thing is ridiculous. Took me 3 days to animate and designer to script NPC that player can interact with in various ways, yet these guys wasted 3 years on this? This is so depressing. You didn't have AAAA level fidelity. And you probably had a green pixel.
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# ? Jul 2, 2020 19:23 |
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DOMDOM posted:They also began leveraging the usable system functionalities of the bartender in a combat scenario. In the social environment, they created the concept of usables that can produce and accept items: now i might not be a fancy developer, but what they are describing here sounds to me a lot like an item box why is being put items into or retrieving items from a box being touted as progress?
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# ? Jul 2, 2020 19:24 |
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Deadreak posted:My god, this whole loving Bartender thing is ridiculous. Took me 3 days to animate and designer to script NPC that player can interact with in various ways, yet these guys wasted 3 years on this? This is so depressing. An ammo box is nothing else than an item provider. The item itself could produce magazines or it might have magazines attached, similar to how a beer fridge can contain beer bottles, but a mixing station can create the drinks from specific source items. This allows NPCs to search for places in the world that can provide them with magazines of a specific type, relocate to those objects, and refill their loadout. This gives opportunity for the player and forces NPCs to evaluate the environment to decide if and when it’s appropriate to use those refill spots. There are a lot of other implications as well, if you think about it. Grabbing a drink from a fridge or an ammo box from a crate extends to things like grabbing a component from an engineering compartment and replacing a fuse in your ship's shield generator. If we want AI crew, they have to be able to do these "pathfind, fetch a thing, pathfind, and perform an action" tasks reliably and systemically.
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# ? Jul 2, 2020 19:27 |
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CIG: "Gen12" renderer. What commandos think its means: They've updated to DX12 or Vulcan! What it really means: We are calling our graphics pipeline Gen12 to mislead you. Shitizens when its discovered the game is still running DX11: they never said they were using DirectX 12! That was your misunderstanding!
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# ? Jul 2, 2020 19:31 |
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BTW, Everybody should read their monthly report, it's fun! And they have SPACE BEARS now! https://robertsspaceindustries.com/comm-link/transmission/17670-Star-Citizen-Monthly-Report-June-2020
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# ? Jul 2, 2020 19:32 |
trucutru posted:BTW, Everybody should read their monthly report, it's fun! CIG Monthly News Letter posted:“We have begun modeling work on what we are calling the ‘Pyro Crab’. We don’t know what the future holds yet for this asset, but we’re excited to work on it.” Pure CIG
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# ? Jul 2, 2020 19:36 |
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hey I was playing a game and I saw a pixel that looks like it should have been blue, do I understand game development now?
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# ? Jul 2, 2020 19:37 |
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El Spamo posted:hey I was playing a game and I saw a pixel that looks like it should have been blue, do I understand game development now? Did you berate the person in charge of that pixel in front of all their coworkers? Were you wearing black?
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# ? Jul 2, 2020 19:41 |
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Popete posted:“We have begun modeling work on what we are calling the ‘Pyro Crab’. We don’t know what the future holds yet for this asset, but we’re excited to work on it.” Just start cranking out art, we'll show it off and put it somewhere while the programming team slowly drowns in tech debt.
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# ? Jul 2, 2020 19:43 |
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Popete posted:Pure CIG Wasn’t the giant enemy crab meme like ten years ago?
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# ? Jul 2, 2020 19:46 |
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Rotten Red Rod posted:Honestly I'm betting they're pretty close now after the Crucible thing. It's pretty funny how everyone saw this coming but them - me-too MOBAs, BRs, and hero shooters have a history of crashing and burning, and they made a game that is all three. Meanwhile, the new Battle Royale from Ubisoft is top of Twitch right now
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# ? Jul 2, 2020 19:47 |
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Scruffpuff posted:They also haven't designed a game yet, so that's something too. But my god they nailed the bartender.
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# ? Jul 2, 2020 19:58 |
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no_recall posted:
I thought I was the only one. It's funny that they might be cribbing from something Ben lesnick hated out of jealousy. Freespace is still one of the premier linear space combat game and made it feel more personal because of the impending unknown apocalypse known as the shivans. gently caress me, their military strength is underestimated almost every time you encounter them.
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# ? Jul 2, 2020 19:58 |
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# ? Jun 6, 2024 18:31 |
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bartender AI (and SSE instruction sets) will fix this
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# ? Jul 2, 2020 19:59 |