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cmdrk posted:I'm no John Videogames, but I'd love to do some packet/network analysis of SC to see just how bad it is. I think what you _could_ learn is things like: Asp Explorer on the Frontier forum in the SC thread has done much of this already. It's just as hilarious as you imagine. taxxe- Experimental Skin fucked around with this message at 00:54 on Jul 8, 2020 |
# ? Jul 8, 2020 00:51 |
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# ? Jun 6, 2024 08:33 |
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Experimental Skin posted:Asp Explorer on the Frontier forum in the SC thread has done much of this already. It's just as hilarious as you imagine. this pleases me and my wallet.
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# ? Jul 8, 2020 00:52 |
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shrach posted:The real answer is funnier than any joke answers. They believe the Bartender AI is going to be so sentient it will become self-aware and want to better itself and leave its job as a bartender and fulfil all the other AI roles in the game. They will become the traders and the pirates once they have earned enough bartending to venture out into the 'Verse. Then they will just spawn more bartenders until the game is rich with a diverse population of sentient AI that populates the 'Verse in a 10:1 AI:Human ratio. so...you are telling us here that they will somehow... proliferate? hope it won't be as nasty, as in the infamous “seaman“ on the dreamcast. https://www.youtube.com/watch?v=-IV8hCvsXy0
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# ? Jul 8, 2020 01:22 |
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Thoatse posted:Here's some more doing their best Chris Roberts impersonations, hopes the bilge pump goes brrrrrr and you're back to shipshape soon I vote for Thoatse to be made "Morale Officer, First Class"
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# ? Jul 8, 2020 02:31 |
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Rugganovich posted:I vote for Thoatse to be made "Morale Officer, First Class" I second this motion.
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# ? Jul 8, 2020 02:35 |
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Rugganovich posted:I vote for Thoatse to be made "Morale Officer, First Class" Kosumo posted:I second this motion.
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# ? Jul 8, 2020 02:38 |
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HorseBodyInspector posted:I am lost, WTF is "subsumption architecture" in networking solutions ? https://en.wikipedia.org/wiki/Subsumption_architecture It is an architecture that has seen popularity in real-time AI and stuff in recent years, but I also can't figure out how they are using it as part of networking solutions. Maybe as a way to make automated decisions on how to dynamically route data or something? Or reconfigure the network to handle various failure situations? Those are my best guesses. Making use of subsumption architecture for the AI is also why it has taken CIG a billion years just to make a bartender. One of the disadvantages of the architecture is how difficult it is to develop as you aren't just making the bartender NPC play a drink pouring animation; you have to develop all the lower level sensory functions first that the AI needs to know before it can plan out its higher level task. I think CIG should have just done NPCs the traditional way and maybe left subsumption AI for like, future expansions or sequels. The game would have been in a much better place if it had working, acceptable AI for years now.
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# ? Jul 8, 2020 03:37 |
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Experimental Skin posted:Asp Explorer on the Frontier forum in the SC thread has done much of this already. It's just as hilarious as you imagine. Can we please get a link?
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# ? Jul 8, 2020 03:49 |
Popete posted:9 years in and they can't even get their NPCs to not t-pose and we are being told they are working on ground breaking life like AI, lol. Remember before Oblivion came out and they were like "our AI is going to be so good... actually it's TOO GOOD because we had NPCs murdering each other if they wanted to sweep while someone else had a broom"
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# ? Jul 8, 2020 03:53 |
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Anticheese posted:Can we please get a link? Sorry, this has been over the last few years. He/She is some sort of network person, and they do network capture now and then from way back in the pre-incremental update client days till more recently. It largely consisted of examples of very hilariously bad protocol abuses and gigabytes of badly formatted XML updates for everything, unrestrained sockets running rampant and never closing, etc. I don't use my account there anymore, just lurk, after being banned for posting a PGabz video. The admin who banned me is no longer a admin nor a citizer now, so maybe it's safe to log in again...
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# ? Jul 8, 2020 04:05 |
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Anticheese posted:Can we please get a link? As it turns out, its rather hard to search for "ASP Explorer" on the Frontier forums and get Star Citizen information. Really Google, I mean it! I did find this gem, however: ASP Explorer posted:Unfortunately, the networking is the single most important thing they can be working on. Far cleverer people than I can explain it in far greater detail, but until you have a working communications platform that can tell Instance Alpha Clients 2-99 that Client 1 is performing action such-and-such in container 0x11, which has a movement vector D along axis X,Y,Z, in object (a(a-1-99)) which translates as a Aurora with loadout (a(a(b(1-99))) and constructs (a(b(c(1-99))) with the pilot wearing a Space Rabbit Costume and is emoting ((lulzbucket)) in real-time, to all other entities in Instance Alpha - and receiving the reciprocating data from them in real-time, in a scalable dataset that doesn't have to be re-written every time they change a coordinate system or purchasable items in their shop, or they decide Hats are no longer visible over 1Km. from here https://forums-new.frontier.co.uk/threads/the-star-citizen-thread-v5.259596/page-2111
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# ? Jul 8, 2020 04:09 |
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Khanstant posted:Remember before Oblivion came out and they were like "our AI is going to be so good... actually it's TOO GOOD because we had NPCs murdering each other if they wanted to sweep while someone else had a broom" This, totally this.
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# ? Jul 8, 2020 04:26 |
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Zazz Razzamatazz posted:The "Foundation Festival"? poo poo they're making a Foundation movie? How did I miss that?
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# ? Jul 8, 2020 04:35 |
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Lammasu posted:poo poo they're making a Foundation movie? How did I miss that? It’s a series on Apple TV+
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# ? Jul 8, 2020 04:40 |
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MarcusSA posted:It’s a series on Apple TV+ I believe you mean thepiratebay
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# ? Jul 8, 2020 04:47 |
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with lust on their mind
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# ? Jul 8, 2020 05:02 |
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Khanstant posted:Remember before Oblivion came out and they were like "our AI is going to be so good... actually it's TOO GOOD because we had NPCs murdering each other if they wanted to sweep while someone else had a broom" The radiant AI in Oblivion was sort of cool for its time. NPCs would go about daily routines around the cities, so when you played the Dark Brotherhood and Thieves Guild quests, you could follow them around and figure out the best time and place to kill/rob them. It all had the classic Bethesda bugs and clunkiness, but it worked from a gameplay perspective. I would like to see modern RPGs take that concept further.
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# ? Jul 8, 2020 05:09 |
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For people who still don't understand why Bartender AI is so important posted:Monthly report:
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# ? Jul 8, 2020 05:32 |
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colonelwest posted:The radiant AI in Oblivion was sort of cool for its time. NPCs would go about daily routines around the cities, so when you played the Dark Brotherhood and Thieves Guild quests, you could follow them around and figure out the best time and place to kill/rob them. It all had the classic Bethesda bugs and clunkiness, but it worked from a gameplay perspective. I would like to see modern RPGs take that concept further. I think Cyberpunk 2077 is doing just that. One of the previewers said they followed a dude randomly, and even the dev didn't know what they were going to do. So, intuitively following random leads might just give you some random encounters these Shitizens have been gushing about. Game isn't out yet, so take it with some salt.
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# ? Jul 8, 2020 06:19 |
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Alright, maybe i'm just now noticing it, but the Wing Commander games had a bartender, or at least a bar. I don't think Starlancer had one, but Freelancer certainly did. Why this fixation?
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# ? Jul 8, 2020 06:20 |
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Fargin Icehole posted:Alright, maybe i'm just now noticing it, but the Wing Commander games had a bartender, or at least a bar. I don't think Starlancer had one, but Freelancer certainly did.
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# ? Jul 8, 2020 06:28 |
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Fargin Icehole posted:Alright, maybe i'm just now noticing it, but the Wing Commander games had a bartender, or at least a bar. I don't think Starlancer had one, but Freelancer certainly did. Most point and click games back in the day had bars. Probably Archered from there.
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# ? Jul 8, 2020 06:38 |
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That "network engineer for a software development team in an ISP" quote was funny, but I lost it when he started on the "Agile! JIRA! Enterprise! Buzzwords!" schtick. I like that his most notable credit was for explaining how a game works on reddit. This guy is the That Kazan of networking.
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# ? Jul 8, 2020 06:59 |
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Mirificus posted:My Eyes Are Open posted: Odd, that is the opposite reaction I have when I watch a video or stream of SC. I'm like, holy poo poo, this is the most boring thing ever, why am I'm watching this.
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# ? Jul 8, 2020 07:00 |
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colonelwest posted:The radiant AI in Oblivion was sort of cool for its time. NPCs would go about daily routines around the cities, so when you played the Dark Brotherhood and Thieves Guild quests, you could follow them around and figure out the best time and place to kill/rob them. It all had the classic Bethesda bugs and clunkiness, but it worked from a gameplay perspective. I would like to see modern RPGs take that concept further. Radiant AI is a term for stock standard NPC scripting and paths. It is basically the same thing CIG does when they invent new words for stuff that is already around like server meshing.
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# ? Jul 8, 2020 07:20 |
Spiderdrake posted:Same reason a lot of fantasy roleplaying starts in an Inn: nerds not really knowing a whole lot about things. It's like a main menu for doing stuff. Nah, it's 100% because CR wanted to be a pilot more than anything. And not just any pilot, but a cool WW2 fighter pilot, who could almost always be found looking photogenic in pilots-only bars after their missions. The bar is a status thing. It's where Maverick and his buddies hang out. Its where commercial airline pilots look impossibly cool to guys like Chris. It's the kind of thing that's integral to an absolute dullard's idea of a pilot, just like sitting through moto briefings from your no-nonsense CO in the (pilots only!) ready-room and having a guy wave light-up cones at you to tell you to take off.
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# ? Jul 8, 2020 07:23 |
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Beet Wagon posted:Nah, it's 100% because CR wanted to be a pilot more than anything. And not just any pilot, but a cool WW2 fighter pilot, who could almost always be found looking photogenic in pilots-only bars after their missions. The bar is a status thing. It's where Maverick and his buddies hang out. Its where commercial airline pilots look impossibly cool to guys like Chris. It's the kind of thing that's integral to an absolute dullard's idea of a pilot, just like sitting through moto briefings from your no-nonsense CO in the (pilots only!) ready-room and having a guy wave light-up cones at you to tell you to take off. https://i.imgur.com/UpZa4vS.mp4
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# ? Jul 8, 2020 07:35 |
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Nalin posted:https://en.wikipedia.org/wiki/Subsumption_architecture Remember that just because CIG uses a term doesn't mean that that they are actually doing what the term implies. "Subsumption AI" is pretty much just Radiant AI. It has nothing to do with subsumption architecture outside the name and it supposed to be modular.
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# ? Jul 8, 2020 07:54 |
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Khanstant posted:Remember before Oblivion came out and they were like "our AI is going to be so good... actually it's TOO GOOD because we had NPCs murdering each other if they wanted to sweep while someone else had a broom" I remember reading this in a games magazine a year or two before Oblivion released and getting completely hyped for the game, because I was young and stupid. At least Oblivion's 'Radiant AI' sounds cooler than 'Bartender AI', even if it was just canned animations and a schedule.
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# ? Jul 8, 2020 08:06 |
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Apparently the Calder's money is being well spent on this guerilla marketing campaign. Making space peasantry cool. Subliminal messaging begins... https://www.goodreads.com/book/show/49098211-triana-moore-space-janitor
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# ? Jul 8, 2020 09:47 |
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Beet Wagon posted:Nah, it's 100% because CR wanted to be a pilot more than anything. And not just any pilot, but a cool WW2 fighter pilot, who could almost always be found looking photogenic in pilots-only bars after their missions. The bar is a status thing. It's where Maverick and his buddies hang out. Its where commercial airline pilots look impossibly cool to guys like Chris. It's the kind of thing that's integral to an absolute dullard's idea of a pilot, just like sitting through moto briefings from your no-nonsense CO in the (pilots only!) ready-room and having a guy wave light-up cones at you to tell you to take off.
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# ? Jul 8, 2020 10:13 |
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SpitefulHammer posted:I remember reading this in a games magazine a year or two before Oblivion released and getting completely hyped for the game, because I was young and stupid. It's okay, I assumed it would be a cool unique game like Morrowind and not a game so generic that you'd swear Crobbler made it.
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# ? Jul 8, 2020 10:29 |
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cmdrk posted:As it turns out, its rather hard to search for "ASP Explorer" on the Frontier forums and get Star Citizen information. Really Google, I mean it! Pretty sure he sits in a Freelancer sometimes and does network trip reports. Couldn't find any of that though. Here's a random dip. April 2017 quote:The SC client is notorious for opening so many connections - your router throws a panic and shuts off as many connections as it can to avoid swamping. Even setting it's options to lower limits will not always result in the behavior you expect. June 2017 quote:Mega-map tries to load absolutely everything your PC can handle, then dumps 99% of it when CIG's server sends a "run now" message. June 2017 quote:Have you seen the loading times? April 2019 quote:Yup you are right - we exaggerate. Next time the PU goes wonky and devours itself in a RAM sink I won't be gentle and say it's a 70Gb hog, I'll be brutally honest and say it's the 90Gb RAM sink that it is. May 2019 quote:Amusingly - there are a lot of calls to an ad server that never get answered. September 2019 quote:Much hilarity ensues when you try to run the client on low RAM systems - say 16-32 Gigs or so - and not only watch the client attempt to load and unload assets, but trash it's own cache, reload everything again, and force the OS to dump it's own caches. Ever watched a TCP/IP stack rebuild? Star Citizen makes it fun! October 2019 quote:On a positive note - it appears they have started using ephemeral negotiation ports - although that might have been included from 3.6 (I didn't bother paying attention). May 2020 (see post for code) quote:Interestingly - I was able to log in earlier and was able to select New Babbage as the spawn point and got to admire some elevator buttons and NPC's standing on chairs. Now I can only select Stanton and the pre-alpha in the very earliest stages of development hangs as soon as it hits 4836.8Mb RAM and a call to a session manager that keeps freezing. July 2020 quote:SC is notorious for leaving sessions open but unused, and that can leave to some routers simply running out of RAM. One test to try is close everything else that uses internet connectivity, reboot your router, then launch SC (and only SC) once you get connectivity back.
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# ? Jul 8, 2020 10:53 |
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Pixelate posted:Pretty sure he sits in a Freelancer sometimes and does network trip reports. Couldn't find any of that though. Here's a random dip. Edit: and you forgot this one, although it's not about SC network Dwesa fucked around with this message at 11:50 on Jul 8, 2020 |
# ? Jul 8, 2020 11:43 |
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colonelwest posted:The radiant AI in Oblivion was sort of cool for its time. NPCs would go about daily routines around the cities, so when you played the Dark Brotherhood and Thieves Guild quests, you could follow them around and figure out the best time and place to kill/rob them. It all had the classic Bethesda bugs and clunkiness, but it worked from a gameplay perspective. I would like to see modern RPGs take that concept further. It had also been done several times before in Gothic
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# ? Jul 8, 2020 12:02 |
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ggangensis posted:
Going back a page - this was from a much longer Rexzilla stream - by this point he's been mainlining Red Bull and screaming into a microphone for over half an hour.They are running towards a Big Ship (Hammerhead, I think) to board and capture it. The clip ends there as Rex is killed by the rock he's got his foot on at the end.
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# ? Jul 8, 2020 12:42 |
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I think the biggest reason they haven't implemented a jump to another system yet is because the client just wont be able to handle it. Like they cant code it to efficiently dump it and load the new system into memory
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# ? Jul 8, 2020 12:48 |
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Pixelate posted:Pretty sure he sits in a Freelancer sometimes and does network trip reports. Couldn't find any of that though. Here's a random dip.
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# ? Jul 8, 2020 12:51 |
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Is this from the roadmap update? e. nevermind, I missed the text in the image...
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# ? Jul 8, 2020 12:53 |
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# ? Jun 6, 2024 08:33 |
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commando in tophat posted:Is this from the roadmap update? No, this is the roadmap update and the list of things it is useful for:
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# ? Jul 8, 2020 13:01 |