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Zesty
Jan 17, 2012

The Great Twist
and Mayday on the Kitfox Discord:















"Giant Barracuda"


"Sea Monster"

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tote up a bags
Jun 8, 2006

die stoats die

its my opinion, that the steam release is gonna own

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
The sea monster looks very appropriately monstery, but could do with some extra tentacles. They have six of them.

Zesty
Jan 17, 2012

The Great Twist
Mayday takes feedback both in the DF forum thread and in the Kitfox discord.

Capntastic
Jan 13, 2005

A dog begins eating a dusty old coil of rope but there's a nail in it.

I got a bit wacky with some surface channels and ended up flooding my mines and killing two legendary miners. Pressing on without ‘em.

Zesty
Jan 17, 2012

The Great Twist
Hell yeah.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Capntastic posted:

I got a bit wacky with some surface channels and ended up flooding my mines and killing two legendary miners. Pressing on without ‘em.

‘No Way To Prevent This,’ Says Only Species Where This Regularly Happens

Gnoman
Feb 12, 2014

Come, all you fair and tender maids
Who flourish in your pri-ime
Beware, take care, keep your garden fair
Let Gnoman steal your thy-y-me
Le-et Gnoman steal your thyme







The Dwarf Fortress 2020 Succession fort is now live!

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
In other news, I got a Dwarf Dehydration warning :O I have plenty of beer and no isolated dorfs, so what does the alert mean, and when was it implemented?

E: I found the link.

Tias fucked around with this message at 15:29 on Jul 9, 2020

my dad
Oct 17, 2012

this shall be humorous

Tias posted:

Succession fort, where and how? :o

link in the pic, try clicking

a starchy tuber
Sep 9, 2002

hi yes I'm very normal
Starred a new adventurer and I have a loving war grizzly to ride around. This game has it all.

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Quick questions for someone stumped by new updates:

How do I pick fruit again? I remember succeeding at some point, but I need to designate something besides having a ladder, right?

What's an altar good for?

Why do suddenly get dehydration warnings? And from a dwarf that has access to alcohol and water no less?

a starchy tuber
Sep 9, 2002

hi yes I'm very normal

Tias posted:

Quick questions for someone stumped by new updates:

How do I pick fruit again? I remember succeeding at some point, but I need to designate something besides having a ladder, right?

What's an altar good for?

Why do suddenly get dehydration warnings? And from a dwarf that has access to alcohol and water no less?

1. You need an activity zone designated as a "gathering zone". Dwarves with the Herbalist labor will collect fruit and plants from the ground and from trees if you have stepladders.

2. I don't think it's good for anything in Fortress mode at the moment.

3. You may have a dwarf stuck somewhere, someone who is super stressed, or a failed strange mood. What are your thirsty dwarves doing? Do they have a "Thirsty" tag on their wounds list?

RBA-Wintrow
Nov 4, 2009


Clapping Larry
Dwarves in a hospital bed need to be fed and watered. Do you have anyone with the patient care task active? Make sure they have nothing better to.

nielsm
Jun 1, 2009



You also need a bucket to carry water from a well or other clean water source to be able to water patients, I think.

Quiet Enable
Aug 29, 2017

"Everything in your head doesn't need to be said."

nielsm posted:

You also need a bucket to carry water from a well or other clean water source to be able to water patients, I think.

That's correct. You need a water source as people in hospitals and in jail aren't allowed alcohol.

Now if I can figure out how to get my dwarves to care about the drunks starving to death in my wine cellars, that'd be great.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
Having played a bunch of Rimworld recently, it's mostly a simplified / less feature-rich version of DF, but one thing that cuts in its favor is that you can set the default priority for every task on a per-worker basis, in addition to just whether that labor is enabled or not. This lets you create specialists without having to make them only do their specialized labor.

I think DFhack can set priorities on a per-job basis but I don't think it lets you tell a dwarf, e.g. "always feed prisoners as your first priority and then if that's done haul rocks."

LazyMaybe
Aug 18, 2013

oouagh
Being able to click on a guy and then draft them into your military with 1 click/keypress, and just click wherever you want them to go or whatever you want them to equip, is about 100x more streamlined and straightforward than the UI disaster that is the DF military

Zereth
Jul 9, 2003



Tuxedo Catfish posted:

Having played a bunch of Rimworld recently, it's mostly a simplified / less feature-rich version of DF, but one thing that cuts in its favor is that you can set the default priority for every task on a per-worker basis, in addition to just whether that labor is enabled or not. This lets you create specialists without having to make them only do their specialized labor.

I think DFhack can set priorities on a per-job basis but I don't think it lets you tell a dwarf, e.g. "always feed prisoners as your first priority and then if that's done haul rocks."
I don't think this is possible or at least easily done in dwarf fortress as it stands, since jobs look for dwarves.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

IronicDongz posted:

Being able to click on a guy and then draft them into your military with 1 click/keypress, and just click wherever you want them to go or whatever you want them to equip, is about 100x more streamlined and straightforward than the UI disaster that is the DF military

Everything about it is more streamlined and straightforward, but very few things about it are more powerful. It's an important distinction because when it does achieve the latter that basically means it's beating DF at its own game.

LazyMaybe
Aug 18, 2013

oouagh
Sure, but that specific aspect really stands out to me. There's a reason that that's one of the biggest newbie stumbling blocks in DF.

Casey Finnigan
Apr 30, 2009

Dumb ✔
So goddamn crazy ✔
So I've got a tavern with two rooms associated to it. At this point we've had four different bards ask for residency, and I've approved. But none of them use the rooms associated to the tavern. Does anyone have any idea why that is?

Note: I'm pretty sure I ended up assigning all of them the same housing as the dwarves. Maybe that overwrites the tavern? But even after removing those room assignments, the visitors still won't use the two tavern rooms and they're shown as empty.

e: Apparently dwarves will automatically claim bedrooms and maybe something similar would have happened if I had just left the visitors alone? Oh well, another of DF's infinite mysteries.

I do have another question - is there any consequence for theft in adventure mode? I found a peaceful human camp once and stole all their crap in front of them, and they didn't seem to mind.

Casey Finnigan fucked around with this message at 17:51 on Jul 13, 2020

Khanstant
Apr 5, 2007
How will the graphics handle all the arbitrary-monsters the game generates? Like, we were fine with them just being a random keyboard character, so I'm not expecting a 16x16 Spore character generator, but is there a system to tint or tweak the basic sprites you think?

neogeo0823
Jul 4, 2007

NO THAT'S NOT ME!!

Khanstant posted:

How will the graphics handle all the arbitrary-monsters the game generates? Like, we were fine with them just being a random keyboard character, so I'm not expecting a 16x16 Spore character generator, but is there a system to tint or tweak the basic sprites you think?

I recall someone mentioning specifically that the procedural monsters would basically be drawn from a pool of parts to make the described thing. Which makes sense, really. each descriptor gets a part that looks like what it describes, then color it appropriately, then just overlay the puzzle pieces together and bam, there's your monster.

Zesty
Jan 17, 2012

The Great Twist


Early test

a starchy tuber
Sep 9, 2002

hi yes I'm very normal

Casey Finnigan posted:

I do have another question - is there any consequence for theft in adventure mode? I found a peaceful human camp once and stole all their crap in front of them, and they didn't seem to mind.

I think theft in Adventurer mode only counts if the item is surrounded with $dollar signs$. Which I've only seen in shops and trade depots. Not sure what happens if you take those items and get caught, but if you take items not tagged that way I don't think anyone cares.

Polio Vax Scene
Apr 5, 2009



Quiet Enable posted:

That's correct. You need a water source as people in hospitals and in jail aren't allowed alcohol.

Whats the justification for this anyway? I would think that if a dwarf has been drinking the booze their whole life, being cut off during hospitalization would just make things worse.

OwlFancier
Aug 22, 2013

Dwarf medicine is like medieval medicine except as dwarfs routineley survive having all their fat boiled out of them, bloodletting is not considered deadly enough, so they go with sobriety instead, the worst injury that can be inflicted upon a dwarf.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Polio Vax Scene posted:

Whats the justification for this anyway? I would think that if a dwarf has been drinking the booze their whole life, being cut off during hospitalization would just make things worse.
Because it's a Rule. You Don't Drink In Hospitals. Everyone knows that.

Pharnakes
Aug 14, 2009
Like a dwarf is going to be able to a carry someone alcohol without just drinking it.

Zesty
Jan 17, 2012

The Great Twist
:frogsiren: Dwarf Fortress Devlog on Steam: :steam:

- - - - -

Hello again!

Giant creatures are a staple of generic fantasy worlds, and since Dwarf Fortress strives to generate worlds which are almost as generic as possible, we have giant versions of most real-world animals in the game. You can tack giant in front of almost anything. Sometimes, this can be trouble - the pandas in our game are just called 'pandas', but a more proper name for the real-world creature is 'giant panda', so that's why we have 'gigantic pandas' for the giant version instead. The same thing happened with the 'giant tortoise.'

The rule in Dwarf Fortress is that a giant creature should be at least as large as a black bear, even if it's a giant version of a small insect. As the real-world creatures approach black bear size, and then beyond, we apply a curve, so that the largest ones are only roughly twice as large in every dimension as their counterpart. Giant whales are very, very large, but they are just eight times as massive as a normal whale, rather than the kind of scaling you see when you go from a spider to a giant spider.

Here are some giant underground creatures:



The giant cave spider has been one of the more notorious DF creatures for many years. The paralyzing venom is quite serious, webs are nasty, it can spring from ambush, and it can also just bite dwarf-sized creatures into pieces. It is an enlarged version of the cave spider, which has a stunning venom (which is merely extremely annoying.) Giant rats are classic beings, of course. We also have large rats since it felt like there needed to be extra size gradations for ratdom.

I feel most bad about the poor giant moles that blunder into fortresses. The art doesn't make me feel better about it! Cave swallows are surprisingly colorful birds.

And here are some more modest creatures, a sample of small-but-not-too-small mammals:



As you can imagine, once we got up to a certain level of animal coverage in the game, it was important for us to get the two iconic monotremes in the game, and fortunately the community pulled through when they selected a few hundred animals to be added to the game back in 2009.

The platypus has poisonous spurs, as in real life, which can cause painful swelling. Perhaps your fortress would benefit by allowing a platypus person adventurer to become a resident monster slayer?

- Tarn

Maugrim
Feb 16, 2011

I eat your face

Pharnakes posted:

Like a dwarf is going to be able to a carry someone alcohol without just drinking it.

This is by far the most plausible answer.

Zesty
Jan 17, 2012

The Great Twist
I can't believe those hundred something creatures were added in 2009. Doesn't feel that long ago.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Is that a pangolin? I didn't realize DF had pangolins.

Zesty
Jan 17, 2012

The Great Twist
http://dwarffortresswiki.org/index.php/DF2014:Pangolin

There you go.

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Pangolins have been around for a long time IIRC

fe: f,b

Hihohe
Oct 4, 2008

Fuck you and the sun you live under


Zesty posted:

Giant rats are classic beings, of course. We also have large rats since it felt like there needed to be extra size gradations for ratdom

- Tarn

https://youtu.be/OXQwx1EolD8

Takes No Damage
Nov 20, 2004

The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.


Grimey Drawer

Zurai posted:

Is that a pangolin? I didn't realize DF had pangolins.

Sure looks like one, but I couldn't remember the name and wasn't looking forward to trying to find one by GISing 'scaley armadillo looking thing'.


https://www.youtube.com/watch?v=Nv9CkjkOyzo

Khanstant
Apr 5, 2007

Zesty posted:



Early test

This is actually better than I expected! Very cool. I used to play this game with my little cousins and siblings drawing out random body and monster parts, they'd circle their favourites and I'd make them characters, and monsters to fight that i would roleplay while we fought

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married but discreet
May 7, 2005


Taco Defender
Ughhh all the cave animals should be albinos I hope someone lost their job over this blunder

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