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Is there really no way to save in the TV World? I don't remember that. I just fuckin' died to Shadow Chie because she Knocked me down an then killed me with the next attack even though I had just healed myself basically to full health and I had the only armor on that I could have right now. I did not miss the true challenge of P4 which is never having any loving money for the first couple dungeons because you only really gain money on the hardest difficulty from thE Golden Hands and you can't reliably kill them at first because they resist everything and poo poo. I had that Slime which I guess I should have had on Yu but I was using Pixie to heal so....bleh. I guess I should just go for broke and blow all my money on armor for both me and Yosuke. I only had armor for Yu which meant I kept Yosuke guarding all the time. Maybe with armor on him I can use him to heal and keep Slime and Izanagi on Yu to ensure he doesn't die even if that poo poo happens again. NikkolasKing fucked around with this message at 23:13 on Jul 15, 2020 |
# ? Jul 15, 2020 23:10 |
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# ? Jun 10, 2024 12:55 |
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NikkolasKing posted:Is there really no way to save in the TV World? I don't remember that. I just fuckin' died to Shadow Chie because she Knocked me down an then killed me with the next attack even though I had just healed myself basically to full health and I had the only armor on that I could have right now. there's a save point at the entrance, in the front-left corner.
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# ? Jul 15, 2020 23:25 |
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Inflammatory posted:there's a save point at the entrance, in the front-left corner. Yeah I see now. The y force you right to the entrance of the Castle at first instead of starting in the "entrance hub" area or whatever you normally start with after that and that hub is where the save point is. Oh well. Thanks. I still anticipate dying a lot. It's so weird, I remember P4 starting off like a nightmare then becoming trivially easy.
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# ? Jul 16, 2020 00:25 |
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Yeah that's pretty much the case. The first dungeon is rough because of the lack of SP recovery (just be ready to do it over two days unless you're really good at conservation). The second one is also rough, but a bit more manageable. From the third dungeon on it's pretty smooth since you have the Fox and you have four party members to rotate.
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# ? Jul 16, 2020 00:29 |
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I thought the reason it got easier post-first dungeon was that Yukiko is a bottomless bin of SP who can still be anywhere from half to a third full when Chie and Yosuke are running on fumes
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# ? Jul 16, 2020 00:48 |
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She kind of is, but it's also because she's so slow that she tends to perform one less action than everyone else every fight. Yusuke is extremely fast so he always empties first.
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# ? Jul 16, 2020 01:00 |
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No Wave posted:Yosuke is extremely fast so he always empties first. So that’s why he’s so mean to Kanji
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# ? Jul 16, 2020 01:59 |
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TheKingofSprings posted:So that’s why he’s so mean to Kanji
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# ? Jul 16, 2020 02:03 |
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Elvis_Maximus posted:Honestly the most bs part about social links in P3 is that you can't even rank 10 any of the lady social links without it being a romance. You literally have no choice in the matter as far as I remember. This was intentional, because the director (the guy in the thread title) did not believe that men and women could be friends. Like, he could not imagine men and women hanging out for any reason that was not romantic.
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# ? Jul 16, 2020 02:22 |
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Clarste posted:This was intentional, because the director (the guy in the thread title) did not believe that men and women could be friends. Like, he could not imagine men and women hanging out for any reason that was not romantic.
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# ? Jul 16, 2020 03:02 |
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do you think my secret anime harem would forgive my philandering if I explained that I only get maximum superpowers if we get busy? No? 'scuse me everyone, gotta go die a hero's death. hash it out at the funeral, ladies.
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# ? Jul 16, 2020 03:29 |
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And then one of them tries to bring you back anyway. Hell, maybe even two of them depending on if you count Elizabeth or not.
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# ? Jul 16, 2020 04:25 |
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The game clearly states that you form an unbreakable bond with your anime harem--at least in P4G. They're sisterwives to you now and will all cry together at your funeral without it turning into a wrestling cage match. Your bros are gonna be super-pissed when they all find out you did a clean sweep through the friend circle though. Except Yosuke if that mod ever fanfics him back in. Atlus, dudes c'mon, give me P3P and P5R on Steam, guys. I could play P3P on my Vita, but I'm not replaying the PS2 version again and would rather do it on PC without an emu.
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# ? Jul 16, 2020 04:36 |
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Andrigaar posted:Atlus, dudes c'mon, give me P3P and P5R on Steam, guys. I could play P3P on my Vita, but I'm not replaying the PS2 version again and would rather do it on PC without an emu.
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# ? Jul 16, 2020 05:14 |
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While I'd love to see p3p with hi-res assets, I can't imagine that's what they'd release. It's pretty barebones presentation-wise. Maybe they'll finally mush FES and Portable together somehow. I can only dream.
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# ? Jul 16, 2020 05:24 |
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And spend tons of time animating all of the girl side scenes? Yeah, no. Not even in your dreams.
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# ? Jul 16, 2020 06:57 |
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The next Steam release will be the DemiKids Collection and we're all gonna like it
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# ? Jul 16, 2020 07:03 |
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I enjoy P3P's story and the (female) SLs but man everything else about it is super outdated. Even fusion is kinda outdated.
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# ? Jul 16, 2020 07:34 |
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Obviously the next releases are going to be the Raidou Kuzunoha Pack and the Digital Devil Saga Pack
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# ? Jul 16, 2020 07:44 |
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Dx2 (the phone game) is having an anniversary event. you can get a bunch of free poo poo right now, and they've added an alternate second Alice to the game.
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# ? Jul 16, 2020 08:09 |
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Cleretic posted:The next Steam release will be the DemiKids Collection and we're all gonna like it I'd buy that. Especially if they set up a trading system between the pair of the GBA titles, since they had such solidly different stories.
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# ? Jul 16, 2020 08:28 |
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If the P3P Steam rumors do end up being true, then you can be drat sure I'm going to be cranking that game down to ultra-baby-easy VN mode just to watch it again like a movie, with occasional button inputs to attack something. Reason is I watched that four part P3 anime series around a month ago and it was clear I remember nothing but the true ending and some of FES. P4G is infinitely more positive and full of group hugs by comparison, even with the narrative changes that I had to skim over reviews to have pointed out to me. BTW, does P3P have the same NG+ as P3 where MC waltzes back into the world at level 90 and sneezes everything dead?
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# ? Jul 16, 2020 08:47 |
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Cleretic posted:The next Steam release will be the DemiKids Collection and we're all gonna like it I'd prefer that to a game I already bought twice before
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# ? Jul 16, 2020 08:48 |
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Andrigaar posted:If the P3P Steam rumors do end up being true, then you can be drat sure I'm going to be cranking that game down to ultra-baby-easy VN mode just to watch it again like a movie, with occasional button inputs to attack something. I think so yeah, NG+ on any Persona game is easy other than the superbosses.
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# ? Jul 16, 2020 08:56 |
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ApplesandOranges posted:I think so yeah, NG+ on any Persona game is easy other than the superbosses. NG+ is a huge cakewalk, yeah. Even if you get dumped back down to level 1, you usually have enough money leftover from the previous timeline to summon one of your Level 70+ endgame personas with huge stats/resistances and broken passive skills that lets you just faceroll your way through at least the first half of the game. As far as onboarding goes at the beginning of the game, I think P4 is the only one that's really outrageous. You play for like hours before the first real fight. You play for even more hours before the first real dungeon. P5 has you first entering the dungeon on like the first day of school, and doing actual Dungeon poo poo shortly thereafter. I have a feeling we'll never see another P3-style "here's your party members, now get in the loving Dungeon" intro.
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# ? Jul 16, 2020 12:19 |
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You say that as if it doesn't take like two hours for p3 to get there too. There's a lot of setting up intrigue and worldbuilding before that.
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# ? Jul 16, 2020 13:13 |
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I don't really have a problem with slow burn opening and in the case of P4 it's sort of necessary - protag is in the same shoes as three other characters, all of whom to some extent think Inaba is boring and that boredom to some degree motivates them. You're kind of supposed to feel that way too. P5 probably suffered from it's rush into the supernatural core, but it's also a pretty intense story (at the start) and needed something. Maybe an active gameplay loop that wasn't based in the Metaverse?
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# ? Jul 16, 2020 14:52 |
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Nah, P5's opening worked pretty well. It's really the midgame that drags.
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# ? Jul 16, 2020 15:11 |
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Agree, in my opinion P5 had one of the strongest openings, as it got you into the action relatively quickly and there's tension, with Kamoshida and the protagonist being an outcast at the new high school. Immediately after Kamoshida though the story takes a big nosedive.
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# ? Jul 16, 2020 15:22 |
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Sleeping Sigma posted:Is Rumi stuck living a false life? Cause that's kinda hosed up no matter how "happy" she is. Congratulations, you put more thought into some parts of that plot than the writers did. I like Royal, and I overall like the new stuff, but...some things just falter a bit. ETA: As much as I think P4 is the weakest of 3-5, I still want to get Golden on PC, but not until Denuvo's gone.
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# ? Jul 16, 2020 15:28 |
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ApplesandOranges posted:Nah, P5's opening worked pretty well. It's really the midgame that drags. They could easily cut 75% of the text message conversations in the game and it would do nothing but improve the pacing.
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# ? Jul 16, 2020 16:49 |
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Has Leader Death = Instant Game Over ever been good? I first encountered this in FFXIII and everyone absolutely despised it. I thought it was a weird and unique quirk because FFXIII's system is such that it really isn't that crippling. But then I played SMT and Persona years later and discovered it's a series tradition. And like many traditions, it sucks and nobody actually likes it because this battle system is such that you can very easily die and then lose everything. Most seem to agree SMTIV Apocalypse has the best gmeplay in the series and I definitely remember one thing it changed was Party Leader Death = Game Over was a special "App" you had to buy and not just the irremovable default. I'm really wanting to play Apoc even more now.
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# ? Jul 16, 2020 16:59 |
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There's at least story explanation for it in P3. They just kept it in P4 and P5 because, shrug.
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# ? Jul 16, 2020 17:03 |
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ApplesandOranges posted:There's at least story explanation for it in P3. They just kept it in P4 and P5 because, shrug. It's also in most of the main Megatens, where it makes total sense. Those demons aren't gonna stay obedient, they wanna slip that leash ASAP. I still like it, because it means they can deliberately design around your protagonist being strong as poo poo. In games like Final Fantasy the protagonist is usually the strongest anyway, but everyone else has to at least kinda keep pace because it's possible the leader will fall. SMT drops the pretense and sees where that design philosophy goes, and I find it pretty fun. It'd be awful in a game with party balance more like Chrono Trigger, though. Cleretic fucked around with this message at 17:15 on Jul 16, 2020 |
# ? Jul 16, 2020 17:11 |
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They actually made it somewhat more punishing in 3 and 4 compared to the first games that had it, since in SMTI and II you needed every human in your party to die for that to happen.
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# ? Jul 16, 2020 17:11 |
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SMTIV doesn't even do it, it's weird
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# ? Jul 16, 2020 17:15 |
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I shout out to P3 for making you fight all the phases of the final boss, and giving the final boss access to charm which can then have party members heal it and an actual instant death move in one of the later phases that can, if you don't know about it, instantly kill the main character and cause you to have to restart the fight
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# ? Jul 16, 2020 17:18 |
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So I got to Shadow Yukiko but way, way underleveled (Level 7) so I'm grinding a lot, dying a lot, and I decided to take a look at the difficulty setting. And so I noticed I can change the various specific difficulty settings like Money Won or Battle Retries. Wasn't that a NG+ feature in the original Golden? I feel like in Golden for the Vita you just picked a generic difficulty level that changed all these values but then when yu did NG+ you could specify things like more money, less EXP, etc.. But here I can change anything I want right from the start. Give me goddamn Normal Money Won. Thank God I noticed this. If it was in the original Golden too and I just didn't notice it until after my first playthrough, I really was missing out. I was always struggling for money in the early game.
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# ? Jul 16, 2020 18:06 |
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yeah that's a great modifier, i wanted to blaze through the game so i set money high and exp high, everything else normal no grinding and no fussing over cash!
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# ? Jul 16, 2020 18:18 |
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# ? Jun 10, 2024 12:55 |
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Artelier posted:yeah that's a great modifier, i wanted to blaze through the game so i set money high and exp high, everything else normal Yeah it's honestly a huge QOL change and let's you play the game exactly how you'd like with no fuss. I'm very down for these kind of flexible difficulties being adopted by more games
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# ? Jul 16, 2020 19:21 |