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Sassy Sasquatch
Feb 28, 2013

Madurai posted:

It's been a while but I... don't remember a lot of affection between the two? It felt a lot like a package being handed off.

They only have a brief onscreen interaction but the text explicitly mentions Marlene has been Ellie’s surrogate mom since birth in TLOU. Ellie is understandably pretty pissed and worried at her handing her off to two complete strangers. I’ll just repost the scene because funnily enough it also shows Joel is not ambush proof. :v:

https://youtu.be/PCXPE-mdQGg

Timestamp doesn’t seem to work on phone, should be 1:15

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Flesnolk
Apr 11, 2012
Cinemasins-level nitpick, but how does anyone still have any bullets left? The last arms factory closed its doors and the last gun shop was looted 24 years ago, and you can't exactly make modern ammunition (modern anything really but that's another subject) in your garage.

Hobo
Dec 12, 2007

Forum bum

Flesnolk posted:

Cinemasins-level nitpick, but how does anyone still have any bullets left? The last arms factory closed its doors and the last gun shop was looted 24 years ago, and you can't exactly make modern ammunition (modern anything really but that's another subject) in your garage.

You can actually make modern ammunition in your garage, getting the propellant would probably be the hardest part: https://en.wikipedia.org/wiki/Handloading

I knew a few people that would make their own ammo for competitions.

That said, it would be interesting if guns were much more rare in TLoU2 vs TLoU, or if there was a Revolution-style "everyone uses 19th century non-repeating rifles now", but really when it comes down to it, people expect guns in the game so guns there shall be.

The Neal!
Sep 3, 2004

HAY GUYZ! I want to be a director

Sassy Sasquatch posted:

They only have a brief onscreen interaction but the text explicitly mentions Marlene has been Ellie’s surrogate mom since birth in TLOU. Ellie is understandably pretty pissed and worried at her handing her off to two complete strangers. I’ll just repost the scene because funnily enough it also shows Joel is not ambush proof. :v:

https://youtu.be/PCXPE-mdQGg

Timestamp doesn’t seem to work on phone, should be 1:15

I dunno if that's completely accurate. I think the whole Marlene/Ellie relationship is pretty one sided. As in, Marlene has been keeping tabs on Ellie but hasn't been raising her or anything and Ellie barely even knew about her. I think, according to the American Dreams prequel comic, Ellie's first actual interaction with Marlene is not THAT long before TLOU where Marlene fake threatens to kill her friend and then reveals that she was friends with Ellie's dead mum and hands her a knife. Then nothing till Ellie gets bit, then a not designated yet probably short time between that and handing Ellie off to Joel.

So Joel murdering her is not winning him any points but it's more like he killed a long estranged aunt than her adoptive mum. I mean, I wouldn't forgive him but it's the apocalypse, so I guess people are more or less desensitised to people they know murdering other people they know.

Bust Rodd
Oct 21, 2008

by VideoGames
Ok it’s been over 24 hours and the dude who said he skipped a third of the cutscenes is still giving me hives

acems
May 8, 2019

Bust Rodd posted:

Ok it’s been over 24 hours and the dude who said he skipped a third of the cutscenes is still giving me hives

I'm just wondering how you pick which ones to skip

Stormgale
Feb 27, 2010

https://www.vice.com/en_us/article/bv8da4/the-not-so-hidden-israeli-politics-of-the-last-of-us-part-ii

Interesting article and this quote in particular stood out to me

quote:

The Last of Us Part II is an incredible journey that provides not only one of the most mesmerizing spectacles that we've seen from big budget video games, but one that manages to ask difficult questions along the way. It's clearly coming from an emotionally authentic and self-examining place. The trouble with it, and the reason that Ellie's journey ultimately feels nonsensical, is that it begins from a place that accepts "intense hate that is universal" as a fact of life, rather than examining where and why this behavior is learned.

Arist
Feb 13, 2012

who, me?


I don't think it's saying that at all.

e: also this is tangential but I clicked through some of the other articles linked there and did Rob Zacny of the same site really miss, like, the entire point of the ending, which is that Ellie didn't actually get the chance to reconcile with Joel and it's that anguish and loss that motivates her revenge, the loss of a bond unhealed? He doesn't even mention it and acts like they already had closure! I thought he was a better critic than that.

Arist fucked around with this message at 17:55 on Jul 16, 2020

Stormgale
Feb 27, 2010

Arist posted:

I don't think it's saying that at all.

It's based on a druckmann quote from earlier in the piece

“I landed on this emotional idea of, can we, over the course of the game, make you feel this intense hate that is universal in the same way that unconditional love is universal?” Druckmann told the Post. “This hate that people feel has the same kind of universality. You hate someone so much that you want them to suffer in the way they’ve made someone you love suffer.”

Fellatio del Toro
Mar 21, 2009

Arist posted:

I don't think it's saying that at all.

e: also this is tangential but I clicked through some of the other articles linked there and did Rob Zacny of the same site really miss, like, the entire point of the ending, which is that Ellie didn't actually get the chance to reconcile with Joel and it's that anguish and loss that motivates her revenge, the loss of a bond unhealed? He doesn't even mention it and acts like they already had closure! I thought he was a better critic than that.

the main point of his second article is that the final conversation does the exact opposite of what you're saying here. most of the game is spent letting you think that there is this big unresolved tension between them, unanswered questions, and that their relationship effectively ended after the return to salt lake. joel dying while the relationship is in this state does make for a really tragic and compelling motivation for ellie. then the last flashback happens, the "things we wished we had said before you died" conversation that people always regret not having did in fact happen, joel and ellie got to say what they needed to say, and they both made it clear that they still cared about each other before he died

Arist
Feb 13, 2012

who, me?


Fellatio del Toro posted:

the main point of his second article is that the final conversation does the exact opposite of what you're saying here. most of the game is spent letting you think that there is this big unresolved tension between them, unanswered questions, and that their relationship effectively ended after the return to salt lake. joel dying while the relationship is in this state does make for a really tragic and compelling motivation for ellie. then the last flashback happens, the "things we wished we had said before you died" conversation that people always regret not having did in fact happen, joel and ellie got to say what they needed to say, and they both made it clear that they still cared about each other before he died

He doesn't actually engage with that at all though? It comes across like he just missed the point entirely.

And, I disagree heavily that the conversation we're talking about was in any way closure. It was potential for restoration, but not restoration itself.

Fellatio del Toro
Mar 21, 2009

for sure the relationship wasn't healed, but I think the grief would have been much worse if they didn't get to have that conversation. and the game lets you think they didn't right up until the final flashback, which lands in an awkward way for people who already felt that the motivation for ellie's actions were wearing thin by the end

Arist
Feb 13, 2012

who, me?


If they didn't, if they were still distant, than that makes the revenge even less sensible.

That there was an attempt made and cut off before it even really got a chance is what makes the grief so profound.

Hobo
Dec 12, 2007

Forum bum

Arist posted:

He doesn't actually engage with that at all though? It comes across like he just missed the point entirely.

And, I disagree heavily that the conversation we're talking about was in any way closure. It was potential for restoration, but not restoration itself.

That's a type of closure, but you could also argue that the closure for Ellie was telling Joel that she knows what he did and how she felt about it. There are more types of closure than "the previous relationship was restored." And given the major tension at the end of TLoU was "does Ellie really know, and how would she feel about it?", that conversation is a definitely a form of closure for the player.

You're welcome to disagree of course, but I think dismissing other interpretations, such as the one in the article, as "missed the point" is a bit limiting when it comes for discussing the critique itself.

Fellatio del Toro
Mar 21, 2009

Arist posted:

If they didn't, if they were still distant, than that makes the revenge even less sensible.

That there was an attempt made and cut off before it even really got a chance is what makes the grief so profound.

i guess we'll just have to disagree here. they still cared for each other and i think both wanted to reconcile, but i feel her anger would have seemed more justified if she felt that abby had denied her that final conversation

Endorph
Jul 22, 2009

someone disagrees with me? i thought they were a better critic than that

Arist
Feb 13, 2012

who, me?


I'm talking about specifically the part where they don't even like, bring up the blatant intention of the scene, my dude

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Bust Rodd posted:

Ok but compared to literally every other AAA game I have ever played it actually DOES go above and beyond in terms of LGBT representation
Sorry about getting to this late, but I agree that while it does "go above and beyond" in comparison to every other AAA title around, that really says more about the state of LGBT representation in video games than it says about TLOU 2. In the other thread, I made a point that it's really doing just about the least daring thing that you possibly can when it comes to representing LGBT relationships in games: it's about two attractive young white women of exactly the sort that the average male gamer type probably already has fantasies about having sex with each other, if they're not just outright watching porn videos that feature it. Considering what they also do to Lev, a lot of people ended up agreeing with opinion that it does a good impression of trying to be progressive, but doesn't really do anything all that actually progressive. It pushes no boundaries at all, it's all very safe and PR friendly.

Hobo
Dec 12, 2007

Forum bum
Authorial intent doesn't result in the definitive way to understand a text, if someone have a different takeaway from a scene, especially an emotional takeaway that the impact of the rest of the story relies on, that's not a fault of the player.

Especially in a game series that makes heavy use of subtext.

Maybe you can point me to a copy of the script placed in the game, with director's notes, my dude.

Cardiovorax posted:

Sorry about getting to this late, but I agree that while it does "go above and beyond" in comparison to every other AAA title around, that really says more about the state of LGBT representation in video games than it says about TLOU 2. In the other thread, I made a point that it's really doing just about the least daring thing that you possibly can when it comes to representing LGBT relationships in games: it's about two attractive young white women of exactly the sort that the average male gamer type probably already has fantasies about having sex with each other, if they're not just outright watching porn videos that feature it. Considering what they also do to Lev, a lot of people ended up agreeing with opinion that it does a good impression of trying to be progressive, but doesn't really do anything all that actually progressive. It pushes no boundaries at all, it's all very safe and PR friendly.

To add to this, is it even sufficient to just hold the quality of representation in a game against the standards of other games, as opposed to against other media in general. And I don't think just saying "well it's gamers, you can't push too much" is fair either, as that's the same sort of self-fulfilling prophecy that led Marvel to avoid having a female-led movie for a decade. Or a movie with a large black cast.

Hobo fucked around with this message at 21:40 on Jul 16, 2020

Endorph
Jul 22, 2009

Cardiovorax posted:

Sorry about getting to this late, but I agree that while it does "go above and beyond" in comparison to every other AAA title around, that really says more about the state of LGBT representation in video games than it says about TLOU 2. In the other thread, I made a point that it's really doing just about the least daring thing that you possibly can when it comes to representing LGBT relationships in games: it's about two attractive young white women of exactly the sort that the average male gamer type probably already has fantasies about having sex with each other, if they're not just outright watching porn videos that feature it.
funfact, did you know: people vastly overstate the amount of lesbian porn straight men consume, based on actual statistics. wonder why people bring this talking point up so much!

seriously though bringing this point up whenever there's lesbian rep in games is loving disgusting. you can criticize it without resorting to this hoary stereotype. lesbian representation in fiction can exist and be criticized and praised on its own terms without constantly going 'but what if a hypothetical man is getting off to it?' framing things like this contributes to the hypersexualization of lesbianism you (apparently) think is bad and also makes it impossible for lesbians to discuss things that involve them without having to argue around imaginary men.

the way people constantly argue lesbianism is the 'least' of representation based on their own hosed up fantasies that they project onto hypothetical dudes, loving hurts.

Endorph fucked around with this message at 21:43 on Jul 16, 2020

Bust Rodd
Oct 21, 2008

by VideoGames
Yeah I mean that scene in particular is vague enough that everyone playing is going to project their own ideas about what closure is, whether or not that counts as closure, whether it hurts more that they managed to patch things up or not, etc.

I feel like many scenes are directed with very serious intentions but all the Joel flashbacks seem pretty open ended.

Endorph
Jul 22, 2009

and speaking anecdotally but even stuff that is literally leaning into trashy 'sexy lesbians for men to enjoy' tend to result in men wringing their hands and going 'duhh, it feels weird......,' in my experience

RareAcumen
Dec 28, 2012




Endorph posted:

funfact, did you know: people vastly overstate the amount of lesbian porn straight men consume, based on actual statistics. wonder why people bring this talking point up so much!

seriously though bringing this point up whenever there's lesbian rep in games is loving disgusting. you can criticize it without resorting to this hoary stereotype. lesbian representation in fiction can exist and be criticized and praised on its own terms without constantly going 'but what if a hypothetical man is getting off to it?' framing things like this contributes to the hypersexualization of lesbianism you (apparently) think is bad and also makes it impossible for lesbians to discuss things that involve them without having to argue around imaginary men.

the way people constantly argue lesbianism is the 'least' of representation loving hurts.

I didn't quite understand what you were saying at first before you expanded on it past that part I formatted because I've only got 5 brain cells to work with on a good day, but yeah you've got a good point. LGBT representation all being framed in making chuds or whoever angry is mad garbage.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
I'm personally fairly convinced that with corporations working the way they do, they wouldn't have included Ellie and Dina as a couple if they had feared that it would turn enough people off of the game for it to actually affect sales to a meaningful degree. It's great to have Lesbian representation in video games, but do not believe for a moment that the reception wouldn't have been even worse if they had been a couple of young men instead. I think that contributes a lot to why that is something we never seem to see in video games: the mindset of the industry and the people who consume video games hasn't actually changed that much.

Endorph
Jul 22, 2009

Cardiovorax posted:

I'm personally fairly convinced that with corporations working the way they do, they wouldn't have included Ellie and Dina as a couple if they had feared that it would turn enough people off of the game for it to actually affect sales to a meaningful degree. It's great to have Lesbian representation in video games, but do not believe for a moment that the reception wouldn't have been even worse if they had been a couple of young men instead.
Oh no! not much worse reception! There'd be even more angry posts on 4chan that dont meaningfully affect sales at all!!!

lmao get real. this is literally just you saying real gay rep requires two men and two women doesnt count. for instance, i extremely doubt you've made similar posts about JRPGs or Visual Novels (genres popular with straight women) that have gay male rep.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Endorph posted:

Oh no! not much worse reception! There'd be even more angry posts on 4chan that dont meaningfully affect sales at all!!!

lmao get real. this is literally just you saying real gay rep requires two men and two women doesnt count.
Gay men do in fact have a legitimate right to be angry that they and their specific concerns never seem to get anything approaching a positive representation in games, because yeah, gently caress for you trying to minimize and erase that. Also, white men are exactly the same thing as white women and representing one should be plenty enough for it to count as having representation of both, so women should shut up and be happy with what they get.

Christ.

Sassy Sasquatch
Feb 28, 2013

Endorph posted:

Oh no! not much worse reception! There'd be even more angry posts on 4chan that dont meaningfully affect sales at all!!!

lmao get real. this is literally just you saying real gay rep requires two men and two women doesnt count. for instance, i extremely doubt you've made similar posts about JRPGs or Visual Novels (genres popular with straight women) that have gay male rep.

Can you name a AAA game that has non-optional gay male rep?

Endorph
Jul 22, 2009

Cardiovorax posted:

Gay men do in fact have a legitimate right to be angry that they and their specific concerns never seem to get anything approaching a positive representation in games, because yeah, gently caress for you trying to minimize and erase that.
Please point out the wide array of huge mainstream lesbian games that apparently exist then, lol. Like in the AAA space I can name like... life is strange and this?

Sassy Sasquatch posted:

Can you name a AAA game that has non-optional gay male rep?
see above. also, Dorian in DA: Inquisition is gay and his sidequest deals with that even if the player doesn't romance him or is playing as a girl, and he's a mandatory party member and you learn he's gay pretty early in his conversation chain. I guess you could argue you never have to learn he's gay but it's not like some big third act twist. There's a couple of gay couples in Life is Strange 2.

Seriously people act like lesbians are the default gay rep but they just aren't. At worst they and gay men are similarly represented. There is an argument to be made that gay men are more common.

Endorph fucked around with this message at 22:05 on Jul 16, 2020

Sassy Sasquatch
Feb 28, 2013

Endorph posted:

Please point out the wide array of huge mainstream lesbian games that apparently exist then, lol. Like in the AAA space I can name like... life is strange and this?

see above. also, Dorian in DA: Inquisition is gay and his sidequest deals with that even if the player doesn't romance him or is playing as a girl, and he's a mandatory party member and you learn he's gay pretty early in his conversation chain. I guess you could argue you never have to learn he's gay but it's not like some big third act twist. There's a couple of gay couples in Life is Strange 2.

Seriously people act like lesbians are the default gay rep but they just aren't. At worst they and gay men are similarly represented. There is an argument to be made that gay men are more common.

Mmh that’s definitely not the vibe I’m getting. I think the last story driven games I played that had meaningful gay rep were life is strange, gone home, left behind... and yeah all of these were lesbian relationships. Haven’t played DA:I though. Overall I get the feeling that when gay men are represented it’s often in a vacuum rather than in actual relationships. More importantly these games are old af and it makes me sad I can’t think of anything more recent.

Endorph
Jul 22, 2009

I mean again, can you name that much AAA stuff with lesbian rep? Its like 3 or 4 games with explicit non optional stuff in the past decade. Maybe more if you count bioware games, but most of those games have gay male stuff too. And if were talking side characters who are passing mentions it def. feels like gay men are more common, not that that type matters much.

Like maybe lesbians are very slightly more represented in terms of playable protagonists but its still ultinmately arguing over table scraps. Trying to guilt lesbians into feeling bad about those scraps or saying they only exist for mens sake is some existential terror level stuff. We should be asking for more rep on both axis and more nuanced representation of sexuality and gender in general, not circular firing squadding it up.

And i dont even think this game is good lesbian rep

Bust Rodd
Oct 21, 2008

by VideoGames
This game has better lesbian representation than a lot of movies and TV shows with gay characters IMO, and that’s something we’ve had for a decade. Ellie and Dina aren’t stereotypes are all, and They both get moments of intense physical action as well as soft emotional levity. I think Jesse gets really under spoken in this regard because the way that he approaches Eli and Dina’s hook up from a very real and personal place but doesn’t make it about their sexuality at all and just approaches them both as people the whole thing feels very fluid and organic and I think he is very tightly written to be honest

Sassy Sasquatch
Feb 28, 2013

Yeah I agree with you there, it’s not a competition and there should just be more gay rep across the board. I’m glad they wrote Lev in though, he’s one of the few good things to come out of this game for me. (Although I understand that character comes with it’s own issues in terms of writing)

biceps crimes
Apr 12, 2008


Dina is not lesbian, she’s bisexual (or pan), which has its own representation problems with men and women. Not to mention the erasure that happens in these conversations as everyone is reduced to straight or gay

RareAcumen
Dec 28, 2012




Endorph posted:

Oh no! not much worse reception! There'd be even more angry posts on 4chan that dont meaningfully affect sales at all!!!

lmao get real. this is literally just you saying real gay rep requires two men and two women doesnt count. for instance, i extremely doubt you've made similar posts about JRPGs or Visual Novels (genres popular with straight women) that have gay male rep.

Ooh ooh, my turn to be called a loving moron!

I still think that a gay make romance is a harder sell to the executives greenlighting games to be made in the first place though. I don't think that the world can't handle a genuine male relationship now, but I can't shake the assumption that it'd be less likely to happen.

How dumb am I?

RareAcumen fucked around with this message at 04:42 on Jul 17, 2020

Caesar Saladin
Aug 15, 2004

I don't understand this supposed rule that if gayness or transness is part of the character's storyline or conflict its automatically a bad representation. Like, it is a cause of conflict in a lot of people's lives. Sure there are characters who are just gay and its not the central aspect of their conflict but I don't understand why its a steadfast rule that can't be broken.

Bust Rodd
Oct 21, 2008

by VideoGames

RareAcumen posted:

Ooh ooh, my turn to be called a loving moron!

I still think that a gay make romance is a harder sell to the executives greenlighting games to be made in the firat place though. I don't think that the world can't handle a genuine make relationship now, but I can't shake the assumption that it'd be less likely to happen.

How dumb am I?

I live in a tiny bubble but Hulu and Netflix have quite a few popular programs about young queer people. I think your point about gay men being more “threatening” to suits than women is fair but Dina and Ellie aren’t really explicitly sexual at any point except for the smooch at the end in the flashback. If they were gender swapped I don’t think it would be seen as any more aggressive because they aren’t really “in your face” at any point. It’s especially obvious when you contrast it to Abby & Owen.

gyrobot
Nov 16, 2011

Onmi posted:

Maybe because in real life, times are exceptionally cynical, people don't want gratuitous murderporn anymore? They'd rather positive experiences that make them feel better and cut through the edge and grime of reality? It doesn't have anything to do with your favorite TV show being fart gas, it has to do with a general shift of public desires.

I feel like I am one of the few who wants negative experiences during bad times and happy experiences during happy times. I simply can't turn my brain off during bad time and desire to remain aware of the bad spot humanity is in right now instead of hiding and thinking of a happy place.

Guess it's why I love TLOU2 so much it because it hurts me plenty

Veks
May 12, 2012

OOOOOOH MYYY GOOOOOOOOOOOOD

Bust Rodd posted:

Dina and Ellie aren’t really explicitly sexual at any point except for the smooch at the end in the flashback.

They literally gently caress at the beginning of the game...

RareAcumen
Dec 28, 2012




Veks posted:

They literally gently caress at the beginning of the game...

I remember them making out when they find Eugene's weed and porn stash but I thought it'd cut away before showing anything really explicit compared to the just-below the edge of the screen stuff with Owen and Abby.

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BOAT SHOWBOAT
Oct 11, 2007

who do you carry the torch for, my young man?
I think the two things aren't mutually exclusive. Druckmann can be engaging some themes of "universal hate" as well as some of the specificities to the individual.

Ellie learned to be comfortable leaning into violence from Joel and also grew up in a violent world.

The "problem" is that the narratives of the game exist in a way to make the violence diegetic and "justified". Action Button's Last of Us video is really great on this point (it is lengthy and verbose and the start is obnoxious, but he makes good points). Even if you think TLOU's story is good "in it's own right" and it must be if it's becoming a HBO show, every aspect of the story is also there to provide a rationale for the violence you enact.

That's why a non violent Naughty Dog game would be interesting because their writing and environmental design is good enough to justify it. I want adventure, companion dialogue, puzzles and traversal with AAA graphics

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