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RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Serdain posted:

This appears to be the 'battle-brothers' rule from 8th ed.. have we confirmed that this is coming across to 9th?

I hope that it does because a few IG standing around crying at the awesome sight of Custodes on Hogs @ 500 pts is funny but seems a bit broken.

It wouldn't be because to access most of the codexes (Where the good stuff is) like the strategems, army abilities etc. a detachment must fit that faction. i.e. to use Astra Militarum strategems you need an Astra Militarum detachment.

Your lists would honestly be pretty crap if they were just the units with no synergy to back them up.

RagnarokAngel fucked around with this message at 03:41 on Jul 17, 2020

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The Bee
Nov 25, 2012

Making his way to the ring . . .
from Deep in the Jungle . . .

The Big Monkey!
Yeah. Even if you can soup, you really, really shouldn't in a world where codexes exist. But in Matched Play, you can't.

Serdain
Aug 13, 2007
dicksdicksdicks

I think at 500 points being able to take the Shield Captain on Dawneagle jetbike and three regular bikes appears overwhelming in terms of the movement, number of wounds, quality of saves, etc to a new player, stratagems aside.

The alternative list to fit under the cap at 9th costs appears to be

HQ: Lord Inquisitor Kyria Draxus

Troop: 3x Custodian Guard Squad w/ Sentinel Blades

Fast Attack: 3x Vertus Praetor with Hurricane Bolters

Kitchner
Nov 9, 2012

IT CAN'T BE BARGAINED WITH.
IT CAN'T BE REASONED WITH.
IT DOESN'T FEEL PITY, OR REMORSE, OR FEAR.
AND IT ABSOLUTELY WILL NOT STOP, EVER, UNTIL YOU ADMIT YOU'RE WRONG ABOUT WARHAMMER
Clapping Larry

Serdain posted:

I think at 500 points being able to take the Shield Captain on Dawneagle jetbike and three regular bikes appears overwhelming in terms of the movement, number of wounds, quality of saves, etc to a new player, stratagems aside.

The alternative list to fit under the cap at 9th costs appears to be

HQ: Lord Inquisitor Kyria Draxus

Troop: 3x Custodian Guard Squad w/ Sentinel Blades

Fast Attack: 3x Vertus Praetor with Hurricane Bolters

The inquisitor doesn't take up a HQ slot so you'd need another HQ.

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib
All right, List Updated!

I made some further changes because somehow I screwed up the initial points, and ended up at almost fifty points under. Used those points to upgrade the intercessor sergeants' weapons and switch from the stalker bolt lieutenant to the new shield lieutenant. I think that will be more valuable in making it tough to get rid of either his aura or the use of the Iron Stone.

Stephenls
Feb 21, 2013
[REDACTED]

IncredibleIgloo posted:

Is there a 2020/2021 roadmap for 40k? Someone posted one for underworlds earlier, and that was really neat. I am interested to see if there are any updates to the IG planned. I don't really play, I just like painting and hobbying, but I had an IG army. I put it together when plastic cadians and catachans were new. So, quite a while ago now.

I have read vague rumors of a roadmap to be published shortly after 9th edition launches, but I don't remember where. I don't expect anything before that.

a pale ghost
Dec 31, 2008

are the new point changes in the book out yet? I want to start building a chaos army but I don't have any idea what poo poo costs so I don't know what to really build yet

Tommu
Aug 4, 2019

O vanity of Sleep, Hope, Dream, endless Desire,
The Horses of Disaster plunge in the heavy clay

Omar al-Bishie posted:

are the new point changes in the book out yet? I want to start building a chaos army but I don't have any idea what poo poo costs so I don't know what to really build yet

The point changes are in a bunch of videos online but the new book w/ points are not out.

Serdain
Aug 13, 2007
dicksdicksdicks

Kitchner posted:

The inquisitor doesn't take up a HQ slot so you'd need another HQ.

BattleScribe gives it Category: HQ.. I don't have the actual rulebook to read, is there any reason why they can't act as a HQ unit that battlescribe is getting wrong?

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib

Serdain posted:

BattleScribe gives it Category: HQ.. I don't have the actual rulebook to read, is there any reason why they can't act as a HQ unit that battlescribe is getting wrong?

Inquisitors are HQ units, but they only take up a force org slot when they're in an Inquisition detachment. When you add them to a different Imperium faction, they don't take up a slot. This can be good! If you're running a battalion at 2000 points, you may run short of HQ slots. But in this case it hurts you because you're short on points at this level, not force org slots.

Pakxos
Mar 21, 2020
Cross-post from mini painting:

Pakxos posted:

Some of the CSM for Kill Team I completed:





Many thanks to this thread and the WH40K for the painting advice.

Serdain
Aug 13, 2007
dicksdicksdicks

JackMann posted:

Inquisitors are HQ units, but they only take up a force org slot when they're in an Inquisition detachment. When you add them to a different Imperium faction, they don't take up a slot. This can be good! If you're running a battalion at 2000 points, you may run short of HQ slots. But in this case it hurts you because you're short on points at this level, not force org slots.

That makes sense and seems to tally with the rules/ The only confusion I have is that BattleScribe seems to specifically call this out as an exception (with the rest of the Inquisitor gang being 'no force org slot', as you say).

I can't think of any reason this wouldn't be true for Draxus so will play as you suggest - thanks.


Booley
Apr 25, 2010
I CAN BARELY MAKE IT A WEEK WITHOUT ACTING LIKE AN ASSHOLE
Grimey Drawer

Serdain posted:

That makes sense and seems to tally with the rules/ The only confusion I have is that BattleScribe seems to specifically call this out as an exception (with the rest of the Inquisitor gang being 'no force org slot', as you say).

I can't think of any reason this wouldn't be true for Draxus so will play as you suggest - thanks.




Battlescribe is not a reliable source.

JackMann
Aug 11, 2010

Secure. Contain. Protect.
Fallen Rib

Serdain posted:

That makes sense and seems to tally with the rules/ The only confusion I have is that BattleScribe seems to specifically call this out as an exception (with the rest of the Inquisitor gang being 'no force org slot', as you say).

I can't think of any reason this wouldn't be true for Draxus so will play as you suggest - thanks.



That'll be a bug in Battlescribe, likely because Draxus was just added. I'd expect next time they update that data file, She'll be fixed to resemble the other inquistiors. It's a general rule that lets you add inquisitors to non-inquisitorial detachments, Agent of the Imperium. That rule also spells out that they don't take up a force org slot.

a pale ghost
Dec 31, 2008

Pakxos posted:

chaos marines

these are fantastic

Eediot Jedi
Dec 25, 2007

This is where I begin to speculate what being a
man of my word costs me

Has there been any fluff from the pov of csm fighting primaris marines?

Just kinda wanting to read about csm going :stare:

Serdain
Aug 13, 2007
dicksdicksdicks

JackMann posted:

That'll be a bug in Battlescribe, likely because Draxus was just added. I'd expect next time they update that data file, She'll be fixed to resemble the other inquistiors. It's a general rule that lets you add inquisitors to non-inquisitorial detachments, Agent of the Imperium. That rule also spells out that they don't take up a force org slot.

That makes total sense.

Thank you for your helpful advice. I do quite like the flavour that Inquisitors exist outside the command structure of the regular army.. it's just like the novels but in rules form!

CODChimera
Jan 29, 2009

So who is getting Indomitus? I can't decide

Someone mentioned a roadmap and yeah gee that sure would be helpful knowing what other factions might get similar treatment...

Mr Owl
Dec 28, 2008

a pale ghost posted:

are the new point changes in the book out yet? I want to start building a chaos army but I don't have any idea what poo poo costs so I don't know what to really build yet

Got ya back
https://www.google.com/url?q=https:...0Wn1-Q_w8GmE7iA

Could this count as files?

bij
Feb 24, 2007

Pakxos posted:

Cross-post from mini painting:

Metallic marines are the best marines, spikes or no spikes.

Genghis Cohen
Jun 29, 2013
This is a bit of a long shot, but I am looking for the bit pictured below, I think it comes from the 40k bastion kit:



If anyone (easier if you're based in the UK) has one of these, I'd be happy to cover your postage and/or swap you some other bits for one. It's for an objective marker project.

Spudd
Nov 27, 2007

Protect children from "Safe Schools" social engineering. Shame!

Knobb Manwich posted:

Has there been any fluff from the pov of csm fighting primaris marines?

Just kinda wanting to read about csm going :stare:

I'm surprised there aren't even chaos primaris yet or that I've heard any word from anything on them being a thing.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Contingency posted:

Yeah, classic Space Wolves are a kitbash army. I put together a wolf priest for my BIL and ran into the issue you described. What I ended up doing was lopping off one of the thunderhammer heads and replacing it with a backpack icon. It turned out ok:

That's a model from the space wolves pack, one of the jump packs, and the icon from the non-Primaris upgrade kit.

The way I see the SC Space Wolves box set is that you're paying full price for a troops unit and a HQ, and getting an elite at a good discount. If the elites aren't great, it's a tough sell. That said, you can still get a lot of use out of the wolf pack sprues that comes with it.

A) Wolf Guard Smash Captain: SC box captain and a hammer, stormshield, and some bedazzling bits from the wolf pack sprue. Add jump pack whenever they come back in stock.
B) Wolf Priest: you can make one with a power fist with everything from the wolf pack sprue but the jump pack. I made mine using parts from the non-Primaris upgrade kit; whatever floats your boat.
C) Plasma spam Wolf Guard: Pick up some combi-plasmas off of eBay, add jet packs, and you can pump out 10 plasma shots + 10 bolter shots without the combi penalty by using the keen senses stratagem. Add storm shield equipped or chainsword wolf guard for ablative wounds as desired.
D) Discount plasma Grey Hunters: 6 man squad, GH with plasma gun, GH with plasma pistol, WGPL with combi-plasma.
E) Long Fangs: The weapons are bulky and obscure most of the model. I'd get a dev squad and just bedazzle them with the extra heads and shoulder pads from the wolf pack sprue. If you need 4 identical heavy weapons, I'd pick the remaining two off of eBay. I think you'd come out slightly ahead by buying one box vs just buying heavy weapons off eBay since you'd also get 5 torsos/legs, a thunder hammer, combi-weapon, and storm bolter, items you'd otherwise be buying piecemeal elsewhere.
Thanks for this, I got a box of Space Wolves on a whim and this is quite helpful.

Eediot Jedi
Dec 25, 2007

This is where I begin to speculate what being a
man of my word costs me

Spudd posted:

I'm surprised there aren't even chaos primaris yet or that I've heard any word from anything on them being a thing.

Apparently csm models grow each time they get a model refresh so they should be on par in about 200 of our years, just in time for the eldar guardians refresh.

Kitchner
Nov 9, 2012

IT CAN'T BE BARGAINED WITH.
IT CAN'T BE REASONED WITH.
IT DOESN'T FEEL PITY, OR REMORSE, OR FEAR.
AND IT ABSOLUTELY WILL NOT STOP, EVER, UNTIL YOU ADMIT YOU'RE WRONG ABOUT WARHAMMER
Clapping Larry

Serdain posted:

That makes total sense.

Thank you for your helpful advice. I do quite like the flavour that Inquisitors exist outside the command structure of the regular army.. it's just like the novels but in rules form!

I love Inquisitors but I never really use one in competitive lists as it's never really worth it as what they bring to the table (psychic powers and deny) are done better and/or cheaper in my two armies (AM and GK).

I am having a generic Ordo Malleus Inquisitor in Terminator Armour leading my crusade force (not taking up the HQ, but according to crusade rules he is the warlord as he has highest leadership). I kitbashed him using GK terminator bit, the shoulder pads from the limited edition chaplain (who has GK shoulder pads), and a Reiver head that has a scowl and a sufficiently puritan haircut.

Snail Information
May 29, 2010

Snailmancy
I used to run an inquisition army at the tail end of 7th, and since then I've just kinda gathered more and more inquisition poo poo, so I think I'm required to field one in every list even if doesn't make sense. Eisenhorn and Greyfax ain't bad, just situational.

Snidhog
Dec 31, 2007

Knobb Manwich posted:

Has there been any fluff from the pov of csm fighting primaris marines?

Just kinda wanting to read about csm going :stare:

There's a couple of scenes in Apocalypse by Josh Reynolds. It's a pretty good read overall, punching way above its weight despite ostensibly being bolter porn, and there's a lot of material on original and primaris marines working alongside each other. You've got a pure Primaris force of Imperial Fists, a mixed force of Raven Guard and a purely oldschool one of White Scars all working together to defend a shrine world from the Word Bearers (who get a fair amount of pages dedicated to their own internal issues).

The audio book version is well done too, though that does include some dubious Space Mongolian accents.

Deptfordx
Dec 23, 2013

Knobb Manwich posted:

Has there been any fluff from the pov of csm fighting primaris marines?

Just kinda wanting to read about csm going :stare:

There definitely is, because I've read at least one book with that sort of thing in, but I'm damned if I can remember which one it was.

Maybe ask in the Black Library thread.

Edit: *Looks at previous post*. Oh yeah, that was it.

Legendary Ptarmigan
Sep 21, 2007

Need a light?
That reminds me, is there any fluff about how a new primaris marine would progress through the various types of squads? We know Ultras bring their scouts into devastator squads first, then assault, and finally tactical, whereas space wolves do an assault, tactical, then devastator based on keeping the same squads together as they gain experience and take casualties.

Presumably gravis armored squads (inceptors, aggressors, ect.) would come after intercessors because of the added armor complexity, but with phobos seeming more of a side-grade on the tacticus armor of Hellblasters and intercessors it isn't clear to me where the various "scouty" squads fit.

Do primaris just start as intercessors and then specialize immediately after, without some sort of broad progression? This would hang with the idea of simplifying armament to one weapon type per squad and reducing flexibility, ie. Hellblasters versus devastator squads. All I've read of new fluff was the DI catalogue story, and I don't recall it touching on this specifically.

Dawgstar
Jul 15, 2017

Kitchner posted:

I love Inquisitors but I never really use one in competitive lists as it's never really worth it as what they bring to the table (psychic powers and deny) are done better and/or cheaper in my two armies (AM and GK).

I'm considering one for my Sisters. Their baked in psyker defense is nice and all, but I feel like I really want something a bit more. Coteaz, maybe.

moths
Aug 25, 2004

I would also still appreciate some danger.



I really like the idea of the Fallen signing for a shipment of primaris DA reinforcements like it's an Amazon scam.

SpaceViking
Sep 2, 2011

Who put the stars in the sky? Coyote will say he did it himself, and it is not a lie.

Legendary Ptarmigan posted:

That reminds me, is there any fluff about how a new primaris marine would progress through the various types of squads? We know Ultras bring their scouts into devastator squads first, then assault, and finally tactical, whereas space wolves do an assault, tactical, then devastator based on keeping the same squads together as they gain experience and take casualties.

Presumably gravis armored squads (inceptors, aggressors, ect.) would come after intercessors because of the added armor complexity, but with phobos seeming more of a side-grade on the tacticus armor of Hellblasters and intercessors it isn't clear to me where the various "scouty" squads fit.

Do primaris just start as intercessors and then specialize immediately after, without some sort of broad progression? This would hang with the idea of simplifying armament to one weapon type per squad and reducing flexibility, ie. Hellblasters versus devastator squads. All I've read of new fluff was the DI catalogue story, and I don't recall it touching on this specifically.

The 2019 Space Marine codex has a section detailing the life of a Primaris marine and his progress through various squads.

Contingency
Jun 2, 2007

MURDERER

Legendary Ptarmigan posted:

That reminds me, is there any fluff about how a new primaris marine would progress through the various types of squads? We know Ultras bring their scouts into devastator squads first, then assault, and finally tactical, whereas space wolves do an assault, tactical, then devastator based on keeping the same squads together as they gain experience and take casualties.

Presumably gravis armored squads (inceptors, aggressors, ect.) would come after intercessors because of the added armor complexity, but with phobos seeming more of a side-grade on the tacticus armor of Hellblasters and intercessors it isn't clear to me where the various "scouty" squads fit.

Do primaris just start as intercessors and then specialize immediately after, without some sort of broad progression? This would hang with the idea of simplifying armament to one weapon type per squad and reducing flexibility, ie. Hellblasters versus devastator squads. All I've read of new fluff was the DI catalogue story, and I don't recall it touching on this specifically.

2019 SM codex, pg 14. Starts off in 10th company (they didn't say Scout specifically), becomes a reiver and eventually works his way up to a veteran intercessor in 1st company.

e: beaten

Yvonmukluk posted:

Thanks for this, I got a box of Space Wolves on a whim and this is quite helpful.

I would add that with Assault Intercessors on the horizon, you might want to take a wait and see on troop choices to see how things shake out. If you do end up picking up more smol marines, GW jacked up the price on the wolf pack and didn't do the same for the blood claws pack. It's one and half wolf packs for $2 more.

Contingency fucked around with this message at 15:18 on Jul 17, 2020

peer
Jan 17, 2004

this is not what I wanted
I've been irrationally angry at the spelling of "reiver" until discovering today that it's a valid alternate of reaver. FINE but I still hate it

Slashrat
Jun 6, 2011

YOSPOS

moths posted:

I really like the idea of the Fallen signing for a shipment of primaris DA reinforcements like it's an Amazon scam.

Administratum paperwork fucks-up during distribution could be a delightful source of all sorts of unique primaris concepts

Mistakenly listed as a guard regiment? "Here's your complimentary lasgun and flak armor, battle brother"

Typo in chapter name? "Sorry brother, you are Ultranarines. But you can stay here for a bit while you look around for a fortress world of your own"

Records out of date? "I'm not sure where your chapter is based these days, but they left this world two millenia ago. Maybe ask around over in the next system if anyone know where they went?"

Two Beans
Nov 27, 2003

dabbin' on em
Pillbug

a pale ghost posted:

I don't know what to really build yet

It's Chaos. Buy what looks fuckin cool to you.

Sab669
Sep 24, 2009

Two Beans posted:

It's Chaos. Buy what looks fuckin cool to you.

You make it sound so easy.

I've been humming and hawing over Orks or Death Guard [again] for like 2 weeks now :negative:

It's a combination of price, and play style that I just can't settle on.

The cost of Orks and most of what I've seen online of their point changes have me turned off a little. I love DG because they're thicc and never die, but I got pretty burnt out needing so many different colors for painting them in the past.

Snail Information
May 29, 2010

Snailmancy

Dawgstar posted:

I'm considering one for my Sisters. Their baked in psyker defense is nice and all, but I feel like I really want something a bit more. Coteaz, maybe.

Greyfax is an excellent anti-psyker, but I know you probably want more variety in your models. Coteaz's main thing is he can get his acolytes to shoot at stuff that is hotdropping near him. It's so situational, I've never seen it used, and even if it was used, its just a free overwatch. You can always make your own inquisitor.

jng2058
Jul 17, 2010

We have the tools, we have the talent!





Kitchner posted:

I love Inquisitors but I never really use one in competitive lists as it's never really worth it as what they bring to the table (psychic powers and deny) are done better and/or cheaper in my two armies (AM and GK).

I'm looking at one for my Marines. I'm rolling Iron Hands, so my three HQ choices in my Battalion are the Iron Father, a Chapter Master, and a Lieutenant. Having a free HQ who's a Psyker and doesn't break Doctrines is pretty nice.


JackMann posted:

All right, List Updated!

I made some further changes because somehow I screwed up the initial points, and ended up at almost fifty points under. Used those points to upgrade the intercessor sergeants' weapons and switch from the stalker bolt lieutenant to the new shield lieutenant. I think that will be more valuable in making it tough to get rid of either his aura or the use of the Iron Stone.

Looks reasonably solid. If I may nitpick slightly, I'd probably break that ten man Bolt Rifle Intercessors into two five man squads, then transfer the Power Fist over from the Stalker squad to the Sergeant of the new Bolt Rifle squad, and give the Stalker Sergeant a Chainsword. You're short three points anyway, so you can even give the new BR squad an Aux Grenade Launcher. The Stalker guys will, in all likelihood, end up sitting on a rear area objective and providing cover fire all game long so the Power Fist there won't see much play, where as splitting your big mob of Bolt Rifle dudes will let you get that Fist closer to the enemy and also shield you from extra Blast damage and Coherency complications.

e: That said, you're a little light on anti-tank. It shouldn't be too much of a problem for general use, but if you run into a high toughness army....Knights, Chaos Knights, all vehicle Guard, Talos heavy Dark Eldar, Iyanden, Demon Engine Chaos, armies like that....you're probably going to struggle at killing them before they kill your better anti-tank units. In that case you're going to have to grab objectives and pick good secondaries and try to score as many points as you can before they grind you down. Luckily, you're running Double Daddies (Iron Father + Father of the Future) which combined with well timed usage of the Transhuman Physiology strat can make you damned hard to move off objectives.

Just something to be aware of.

jng2058 fucked around with this message at 16:18 on Jul 17, 2020

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Pakxos
Mar 21, 2020

Sab669 posted:

I love DG because they're thicc and never die, but I got pretty burnt out needing so many different colors for painting them in the past.
Maybe buy the easy to build three pack and try to find a more straight forward color scheme? You can get good mileage out of those models without going full tilt, and they are easy enough to put back on painting rotation later.

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