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2020 has been one long summer rpg season
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# ? Jul 21, 2020 05:30 |
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# ? Jun 5, 2024 23:56 |
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THE AWESOME GHOST posted:2020 has been one long summer rpg season Tell me about it. I've been grinding in my home or months now!
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# ? Jul 21, 2020 05:37 |
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THE AWESOME GHOST posted:2020 has been one long summer rpg season COVID makes it ideal too.
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# ? Jul 21, 2020 05:42 |
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katkillad2 posted:I don't understand why it's so hard to make a good arcade style wrestling game rather than the simulation stuff they seem to be focused on. WWF Wrestlefest is probably my all time favorite wrestling game. My high school had that game in the lunch room. One of my favorites. Port the X-Men arcade brawler, you cowards! If the 360 could get it...
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# ? Jul 21, 2020 05:48 |
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AlphaKeny1 posted:You probably stopped around the Nopon Village because the quests get pretty annoying and finding the Nopons is also annoying, compared to Guar plains. But the definitive edition makes questing a whole lot better. That... sounds like it might be accurate, yeah. And what did they change about the sidequest system? I don't remember it being awful or anything, but I'm unusual in that I like playing games that don't have waypoint cursors on the in-game interface telling you directly where to go. I loved BotW because it let you turn that stuff off and explore more organically, and I remember someone saying that the people who worked on the map for Zelda also worked on XBC, which I don't find surprising. Harlock posted:I played through TMS earlier this year and it was just alright. I enjoyed my time with it, but I also wouldn't run out telling other people to play it. Mixing SMT and Fire Emblem with idol culture results in a kind of tonal whiplash that comes off as more cute and wholesome than anything. I.e. the power of love and friendship will save the day. I enjoyed the characters and their friendships together. Good to know, I guess I'll wait until it goes on sale or pick it up if I can find a used copy then. The Silver Snail posted:No I meant like games where you can augment your Bermuda shorts with stat gems, and go on a beach quest. https://i.imgur.com/btMdX2m.gifv
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# ? Jul 21, 2020 05:51 |
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Mister Facetious posted:Port the X-Men arcade brawler, you cowards! PS3 had it too but they got yanked for licensing.
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# ? Jul 21, 2020 05:59 |
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Up until persona 5, every persona/smt games holy/dark magic spells were inaccurate insta-kills, like horn drill in Pokémon. Trash mobs can and will target your main character in nocturne with these spells and it’s game over if he gets knocked out. It’s the best jrpg ever but save often. Digital Devil Saga next please
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# ? Jul 21, 2020 06:13 |
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Give me The Simpsons arcade or go to hell
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# ? Jul 21, 2020 06:40 |
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RandomFerret posted:Give me The Simpsons arcade or go to hell Edit: regarding SMT3, it's intriguing to me that easy mode will be a free DLC rather than just included in the game like normal. Is it because of a subset of SMT players that think that having it in their game at all dirties them? (I've never finished SMT3 and I would totally use that and just get through it finally)
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# ? Jul 21, 2020 07:23 |
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Samurai Sanders posted:There's like 50 licensed beat them up arcade games from the '90s it will probably only be accessible by emulation ever again. As I described above, SMT is sort of "The Dark Souls of JRPGs". Struggling against bosses and dungeons and overcoming them is a big part of the experience since the series began. It's not Dark Souls tier where many (if not most) players will say it outright ruins the experience), but it's still there.
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# ? Jul 21, 2020 07:32 |
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Samurai Sanders posted:There's like 50 licensed beat them up arcade games from the '90s it will probably only be accessible by emulation ever again. I enjoyed playing through the game well enough back in 2012, but I personally think the game would benefit from a lot of the QoL features introduced to the series since, so I hope they're doing a bit more than just a graphical update to the game. If that requires switching on easy mode, then I will not look back.
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# ? Jul 21, 2020 07:45 |
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Same as all old RPGs, there's just a million little transition things between the various parts of the game that are only like a second or two long each, but when you put them all together it probably accounts for like 20% of your total playtime, which in a long RPG means hours and hours of down time. Rooting them out and getting rid of them would be a huge undertaking, and I've never seen it done for a remaster of a game, only for complete remakes like FF7R.
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# ? Jul 21, 2020 07:52 |
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punk rebel ecks posted:As I described above, SMT is sort of "The Dark Souls of JRPGs". Struggling against bosses and dungeons and overcoming them is a big part of the experience since the series began. It's not Dark Souls tier where many (if not most) players will say it outright ruins the experience), but it's still there. I think you mean "The Dark Souls of Persona". Though it's worth mentioning that SMT games mostly have a strong inverse difficulty curve where the beginning is a bit rough with some big difficulty spikes early on, but outside of a tough boss here or there get a lot easier toward the middle and late game. Funny enough SMT4 is arguably the most extreme example of this.
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# ? Jul 21, 2020 07:54 |
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Putting in an easy mode is only objectionable to me if the game's difficulty is central to its experience. Which is very few games, but they exist. Most notable Dark Souls. EDIT - It could also be argued that having a game too easy could change how the game itself plays and thus changes the experience. I personally felt playing Odin Sphere PS4 on anything other than Hard was a travesty. Playing on Normal takes away any strategy to the game and makes it a standard beat-em-upy side scroller. Item Getter posted:I think you mean "The Dark Souls of Persona". WTF is with that image? SMTIV owns hard. punk rebel ecks fucked around with this message at 08:02 on Jul 21, 2020 |
# ? Jul 21, 2020 07:59 |
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I couldn't get into 4 and 4 Final mostly because the viewing angle was so incredibly narrow combined with deadly penalties for not seeing an enemy coming fast enough. Strange Journey was my favorite RPG on the DS or 3DS though.
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# ? Jul 21, 2020 08:28 |
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punk rebel ecks posted:Putting in an easy mode is only objectionable to me if the game's difficulty is central to its experience. Which is very few games, but they exist. Most notable Dark Souls.
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# ? Jul 21, 2020 08:30 |
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Commander Keene posted:If you don't like it, don't look at it? It's not a problem unless they lock Normal/Hard difficulties behind beating the game in easy or something. Play on the difficulty setting you like, it's not a problem if there's more than one. Personally, I've avoided Dark Souls specifically because of that difficulty; I play video games to relax, not to put fist-sized holes in my wall. The games don't sound fun to me, and I might've been interested if they had a slightly more accessible difficulty setting than "dick in a vise". I personally see games "as an art form" so to speak and like having the game being violent (God of War) or have the player traverse over some long distances without teleporting (Death Stranding), I see something being very challenging the same way. Not everything needs to be for everyone.
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# ? Jul 21, 2020 08:34 |
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Item Getter posted:I think you mean "The Dark Souls of Persona". This checks out, when I played SMT4 I managed to give the MC both the skill that reflects all physical attacks and the skill that reflects all magical attacks, along with the MP draining skill, which meant that as long as I got one weakness hit off I could suck up all the magic I spent on the incredibly thirsty reflection skills and never let any enemy get to do anything ever again. This happened about two hours after reaching Tokyo and I kinda just got bored and lost interest after that.
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# ? Jul 21, 2020 08:44 |
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I'd definitely give 4 and 4F another try if they were ported to the Switch and had enough graphic power to run at a wider viewing angle and higher frame rate.
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# ? Jul 21, 2020 08:50 |
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I have no idea why I waited so long to actually play through Super Mario Odyssey but god drat it's good! Just dipped my toes in Balloon World for the first time and it's like, the best implementation of an online thing Nintendo has ever done.
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# ? Jul 21, 2020 09:37 |
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Samurai Sanders posted:There's like 50 licensed beat them up arcade games from the '90s it will probably only be accessible by emulation ever again. I can dream... Come on, Monkey's Paw! Give me Capcom's Aliens vs. Predator, Shadows over Mystara 1&2, and Activision's Fall of Cybertron! I don't care what it takes!
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# ? Jul 21, 2020 09:48 |
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I can't think of any arcade beat em ups that were actually good games outside of the context of spending loads of money to kill time while on holiday.
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# ? Jul 21, 2020 09:52 |
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Mister Facetious posted:I can dream... The D&D games came back, just long enough ago that they aren't on the Switch (though they are on the Wii U)
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# ? Jul 21, 2020 09:53 |
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Man this Shantae and the Pirate's Curse game sure is a chill time. Great music, simple platforming and every chick has shiny titties. A nice game to alternate with the super serious and underwhelming RE: Revelations 1.
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# ? Jul 21, 2020 09:58 |
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stev posted:I can't think of any arcade beat em ups that were actually good games outside of the context of spending loads of money to kill time while on holiday.
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# ? Jul 21, 2020 10:03 |
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kirbysuperstar posted:The D&D games came back, just long enough ago that they aren't on the Switch (though they are on the Wii U) I know, I bought it for a friend on Steam, BUT- if it's not on the Nintendo Switch®, The World's Perfect Gaming Platform™, I don't want it.
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# ? Jul 21, 2020 10:10 |
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Martman posted:I have no idea why I waited so long to actually play through Super Mario Odyssey but god drat it's good! Just dipped my toes in Balloon World for the first time and it's like, the best implementation of an online thing Nintendo has ever done. The balloon thing is basically how I was able to afford all of those costumes. Love it! And it's one of the clearest examples of "practice makes perfect", since so many people hide balloons in the same general places in a given level, that once you try to find one and fail a few times, you'll soon be able to find them much, much easier going forward. At this point, I can see the general direction and distance of a balloon in the MK world and know exactly where it is.
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# ? Jul 21, 2020 11:06 |
https://twitter.com/TomioKanazawa/status/1285508758576062465
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# ? Jul 21, 2020 11:08 |
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Commander Keene posted:I enjoyed playing through the game well enough back in 2012, but I personally think the game would benefit from a lot of the QoL features introduced to the series since, so I hope they're doing a bit more than just a graphical update to the game. If that requires switching on easy mode, then I will not look back. Here's hoping they let us choose fusion skills punk rebel ecks posted:EDIT - It could also be argued that having a game too easy could change how the game itself plays and thus changes the experience. I personally felt playing Odin Sphere PS4 on anything other than Hard was a travesty. Playing on Normal takes away any strategy to the game and makes it a standard beat-em-upy side scroller. Dark Souls' curve is different as a more actiony game, once you've learned what to do you aren't really in danger anymore. SMT's bullshit can still wreck you even if you know what you're doing going in. It's kind of like fighting Final Fantasy's challenge bosses all the time. It's a hell of a lot more fun than I make it sound, though. I wouldn't recommend it to someone who's the type to get angry at video games and throw controllers. Samurai Sanders posted:I'd definitely give 4 and 4F another try if they were ported to the Switch and had enough graphic power to run at a wider viewing angle and higher frame rate. It would've been perfect on the Wii U. Hairy Right Hook fucked around with this message at 11:37 on Jul 21, 2020 |
# ? Jul 21, 2020 11:32 |
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Yeah Dark Souls ramps things up rather nicely so you're constantly getting better. I think the only thing that always makes it "hard" is that you always have to be on your toes. You can't really walk into fights and expect to just punish the opposition in a couple of hits without dodging/shielding. Not like BotW where you will be able to eventually just tank your way through (unless maybe you build a tank? I haven't tried that out yet. Next time.)
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# ? Jul 21, 2020 11:52 |
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Is the Genki Covert Dock good, or is it overpriced? Is there another cheaper good dock that has tv out and is verified to not fry my Switch
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# ? Jul 21, 2020 12:00 |
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100YrsofAttitude posted:(unless maybe you build a tank? I haven't tried that out yet. Next time.) Havel builds are definitely a thing
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# ? Jul 21, 2020 12:00 |
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This looks amazing https://www.youtube.com/watch?v=MJ2FD-UBIns And it is coming to North America
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# ? Jul 21, 2020 12:01 |
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gently caress yes, if they bring the game up to a reasonable performance I will definitely pick it up! Does anyone know what this first patch is and how deep it goes? Looking forward to the remaining patches!
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# ? Jul 21, 2020 12:36 |
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punk rebel ecks posted:WTF is with that image? SMTIV owns hard. It's making fun of a bunch of dumb quotes from reviews of SMT4.
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# ? Jul 21, 2020 13:01 |
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kirbysuperstar posted:Havel builds are definitely a thing Oh I have no doubt they are, but can you just stand there and take hits without a care in the world? Or do you still have to actively shield/dodge?
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# ? Jul 21, 2020 13:02 |
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re: Deadly Premonition patches Planned improvements so far appear to be fixing up the treatment of trans characters and adding inverted controls, no mention of performance improvements afaik Kikkoman fucked around with this message at 13:10 on Jul 21, 2020 |
# ? Jul 21, 2020 13:06 |
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Kikkoman posted:Planned improvements so far appear to be fixing up the treatment of trans characters and adding inverted controls, no mention of performance improvements afaik The performance is so bad quite a few people don’t think it can be fixed unless they do a major overhaul.
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# ? Jul 21, 2020 13:08 |
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100YrsofAttitude posted:Oh I have no doubt they are, but can you just stand there and take hits without a care in the world? Or do you still have to actively shield/dodge? Depending on exactly how you go you can end up taking a lot of damage without giving a poo poo. You usually end up mid-rolling depending on your ring choices I think.
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# ? Jul 21, 2020 13:12 |
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# ? Jun 5, 2024 23:56 |
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Mr Ice Cream Glove posted:This looks amazing Getting a lot of Muramasa vibes from this.
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# ? Jul 21, 2020 13:18 |