|
Some nice looking cards so far. Headmaster KT is nasty, especially in control decks. Steeldancer seems a fairly solid Tempo play - it's only 1 health off the ideal 4/4, and it's likely to get you something good. Cycle of hatred... hmmm, depends on what other tools Demon Hunter gets, but definitely seems like something for the currently-unrealised Control DH archetype. Lilian is... I dunno? Not bad, not great. Brittlebone looks solid, it's basically Vilespine 2.0. Egg makes wild disco even scarier.
|
# ? Jul 22, 2020 17:38 |
|
|
# ? Jun 10, 2024 01:59 |
Blooming Brilliant posted:Imagine they will add some new stuff, although it's a bit weird it conflicts with the latest Discard support which specifically discards high cost cards. Nah, Disco Lock is all about using a lot of the discard synergy cards that have come out over the years; Hand of Gul’dan is what made it a fairly seriously competitive deck, especially with the stuff that specifically discards your highest-cost card. At the moment, the biggest drawback is that you basically need to come out guns blazing and hope your opponent can’t keep up with removing your minions. The deck chokes out hard if you have a bad opener or run out of consistent ways to refill your hand. I could potentially see this being swapped out with one of their few non-disco cards, but it’s wait and see at the moment.
|
|
# ? Jul 22, 2020 18:04 |
|
Hey look, Priest finally got Lackey support Actually completely missed this has somewhat decent Deathrattle synergy. Neat card. Blooming Brilliant fucked around with this message at 18:17 on Jul 22, 2020 |
# ? Jul 22, 2020 18:15 |
|
Hella stat line too.
|
# ? Jul 22, 2020 18:31 |
Some sort of deathrattle/battlecry (zoo?) shenanigans with Teron seems very very likely
|
|
# ? Jul 22, 2020 18:38 |
|
Blooming Brilliant posted:Hey look, Priest finally got Lackey support wisp in zoo wisp in zoo :climb up on my office desk: WISP IN ZOO
|
# ? Jul 22, 2020 18:45 |
|
Honestly, deathrattle Zoo Priest is already almost a deck. The issue is not that the power doesn't exist, it's that you can't draw for poo poo.
|
# ? Jul 22, 2020 18:55 |
|
Looks like Zoo's back on the menu boys.
|
# ? Jul 22, 2020 18:56 |
|
token art
|
# ? Jul 22, 2020 19:24 |
|
orangelex44 posted:Honestly, deathrattle Zoo Priest is already almost a deck. The issue is not that the power doesn't exist, it's that you can't draw for poo poo. cult master's time to shine
|
# ? Jul 22, 2020 21:38 |
|
Quetzadilla posted:What's the optimal quest rerolling strat now? Seems like rerolling a 60 always gives a 50 which can then theoretically be rerolled again for something better but is unlikely, meanwhile it's taken 2 days to reroll it. Just do the loving quest. All the dicking around you do to try to only do 60 quests is not worth it. Play some games, make up the 10g in wins.
|
# ? Jul 22, 2020 22:17 |
|
Quetzadilla posted:What's the optimal quest rerolling strat now? Seems like rerolling a 60 always gives a 50 which can then theoretically be rerolled again for something better but is unlikely, meanwhile it's taken 2 days to reroll it. Just reroll 50s, it almost always gets you a 60. Rerolling 60s for the rare 100 is not worth it.
|
# ? Jul 22, 2020 22:42 |
|
This looks a pretty good Giant, for both Priest and Warlock (but mostly Warlock).
|
# ? Jul 22, 2020 23:45 |
|
0 mana warlock giants is back baby
|
# ? Jul 22, 2020 23:53 |
|
I really hate the wording of that mechanic lol
|
# ? Jul 23, 2020 00:12 |
|
Blooming Brilliant posted:
Great card art.
|
# ? Jul 23, 2020 00:28 |
|
[laughs in Galakrond Priest]
|
# ? Jul 23, 2020 00:33 |
|
Blooming Brilliant posted:
i am going to kick the rear end of the person who positioned the card text
|
# ? Jul 23, 2020 00:38 |
|
Firebert posted:I really hate the wording of that mechanic lol Yeah I think this would be better: Costs (1) less for each time you have gained or lost life during your turn.
|
# ? Jul 23, 2020 00:41 |
|
This wording works with effects like Alexstraza. Wonder if they just wanted to cover that corner case (or if it even works at all with Alex)?
|
# ? Jul 23, 2020 00:46 |
|
ptroll posted:This wording works with effects like Alexstraza. Wonder if they just wanted to cover that corner case (or if it even works at all with Alex)? Alex is covered by gained or lost health though unless you are already at 15 in which case it wouldnt cover it in either case either.
|
# ? Jul 23, 2020 00:54 |
|
Blooming Brilliant posted:
Firebert posted:I really hate the wording of that mechanic lol
|
# ? Jul 23, 2020 01:15 |
|
Tin Tim posted:Uhh isn't this a big loving lol at molten giant? each time your health changed, not how much your health has changed. so one less for each tap, one less for each flame imp, one less for each nether breath that had lifesteal, one less for each time your soulbound ashtongue attacked an 8-attack minion. I think it's powerful but it's not power creep on molten giant, it's meaningfully different.
|
# ? Jul 23, 2020 02:16 |
|
I bet molten giant is a lot better, in practice.
|
# ? Jul 23, 2020 02:35 |
|
It's realistically going to be played for like 5 mana on turn 7 or something imo.
|
# ? Jul 23, 2020 02:45 |
|
World War Mammories posted:each time your health changed, not how much your health has changed. I guess it's due to me looking at it from the wild perspective where warlocks can play it on four by going kobold, tap, mistress+tap. Also molten loses its reduction when you heal and this does not. I mean there's currently no warlock deck in wild that really wants this I think but it still looks like a better molten giant to me
|
# ? Jul 23, 2020 03:05 |
|
Tin Tim posted:Yes, I'm aware. idk, I most enjoyed warlock during the evenlock era when mountain giant on 3 was reasonably common, so it didn't strike me. but you're right, I didn't think about wild.
|
# ? Jul 23, 2020 03:17 |
|
finally a use for: turn 3, play this and shoot yourself in the face as the card do. then 0 cost 8/8.
|
# ? Jul 23, 2020 03:27 |
|
All right, three new cards. I'm phone posting, so you only get the stats from me: Cabal Acolyte Priest epic 4 mana 2/6 Taunt Spellburst: Gain control of a random enemy minion with 2 or less attack. Mozaki, Master Duelist Mage legendary 5 mana 3/8 After you cast a spell, gain Spell Damage +1. Ace Hunter Kreen Hunter/Demon Hunter legendary 3 mana 2/4 Your other characters are immune while attacking. That hunter/dh legendary seems pretty strong if you're zoo and can just ram all your small dudes into the enemy without them dying. That priest epic probably procs with the wild spell that lowers a minion's attack for a turn. Pretty interesting in any case.
|
# ? Jul 23, 2020 13:00 |
|
Zoo wants to go face though, not trade honestly seems like it fits better in a control-y DH so you can trade Priestess into a big thing and still keep her alive for the end of turn damage
|
# ? Jul 23, 2020 13:39 |
|
Julio Cruz posted:Zoo wants to go face though, not trade There was a tiiiime...
|
# ? Jul 23, 2020 13:43 |
|
That mage legendary could be very, very scary in a cyclone based deck.
|
# ? Jul 23, 2020 13:46 |
|
battlegrounds questions (I haven't played it since its beta first opened) is there a way to see more stats on your play, for free? right now I only see first places, top-4's, and rating. in the for-pay stats via tavern pass, what additional stats do you see? and are stats reset periodically or do the aggregate forever? thanks
|
# ? Jul 23, 2020 13:46 |
|
Isn't this better than molten because it also counts healing?
|
# ? Jul 23, 2020 13:50 |
|
The health on these creatures so far is so high.
|
# ? Jul 23, 2020 14:07 |
|
Aaod posted:Isn't this better than molten because it also counts healing? Being at low health is something that you can pretty consistently have happen in most games without trying. Your opponent does that job for you. Changing your health on your turn is often more difficult. I think molten giants probably are cheaper, faster than this guy. I don't see a way to cheat this guy out much quicker than turn...5? For a Warlock going second that hero powers every turn (including coin -> HP turn 1).
|
# ? Jul 23, 2020 14:44 |
|
orangelex44 posted:Being at low health is something that you can pretty consistently have happen in most games without trying. Your opponent does that job for you. Changing your health on your turn is often more difficult. I think molten giants probably are cheaper, faster than this guy. I don't see a way to cheat this guy out much quicker than turn...5? For a Warlock going second that hero powers every turn (including coin -> HP turn 1). You can discount it super effectively if you’re using cards like darkglare and flame imp
|
# ? Jul 23, 2020 14:47 |
|
orangelex44 posted:Being at low health is something that you can pretty consistently have happen in most games without trying. Your opponent does that job for you. Changing your health on your turn is often more difficult. I think molten giants probably are cheaper, faster than this guy. I don't see a way to cheat this guy out much quicker than turn...5? For a Warlock going second that hero powers every turn (including coin -> HP turn 1). I see it more as a cheat it out for super cheap late game minion like we saw with arcane giants in mage as opposed to trying to get it out early minion.
|
# ? Jul 23, 2020 14:51 |
|
Mr Beens posted:Just do the loving quest. All the dicking around you do to try to only do 60 quests is not worth it. Play some games, make up the 10g in wins. lol it's just one whole button click you weirdo
|
# ? Jul 23, 2020 15:47 |
|
|
# ? Jun 10, 2024 01:59 |
|
yikes! posted:lol it's just one whole button click you weirdo Rerolling all my 60s while Mr Beens rends his clothes and shrieks into his pillow.
|
# ? Jul 23, 2020 17:35 |