|
So that Theoretical Zoo Priest... ### DK Zoo # Class: Priest # Format: Standard # Year of the Phoenix # # 1x (1) Reliquary of Souls # 2x (1) Renew # 1x (1) Rocket Augmerchant # 2x (2) EVIL Conscripter # 2x (2) Loot Hoarder # 2x (2) Serpent Egg # 2x (3) Apotheosis # 1x (3) Dragonmaw Overseer # 1x (3) Mindflayer Kaahrj # 1x (3) Teron Gorefiend # 2x (3) Wretched Reclaimer # 1x (4) Grave Rune # 1x (4) High Priest Amet # 2x (4) Holy Nova # 2x (4) Psychopomp # 1x (5) Al'ar # 2x (5) Convincing Infiltrator # 1x (5) Psyche Split # 2x (6) Khartut Defender # 1x (10) Deathwing # AAECAa0GCsIGqaUD2awDha0DlroD1LoD6boDzr4D374D674DCvsByQaClAONlwOhoQOvpQO2pQO9pgOTugOvugMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone # Generated by HDT - https://hsreplay.net I've been running this quite a bit lately. As has been said before it is indeed card draw that murders this deck from being A Thing. If you can combo the Loot Hoarder or EVIL Conscripter early you're able to refill after the board wipe, but if you don't you're just dead in the water. That being said, from what we've seen so far in the expansion there are a ton of really nice tools being added for this... covering everything but card draw. Both legendaries, Gift of Luminance, and possibly Devout Pupil should all make the cut.
|
# ? Jul 28, 2020 18:59 |
|
|
# ? Jun 2, 2024 08:12 |
|
Paladin still needs a card draw option in this set otherwise all of this goodness is wasted.
|
# ? Jul 28, 2020 19:09 |
|
Fenarisk posted:Paladin still needs a card draw option in this set otherwise all of this goodness is wasted. Aurla has deck thinning, does that count? I mean we know Blizzard wants draw to be a weakness for certain classes, and we’ve seen that Draw isn’t the end all be all in HS. Hunter’s card draw isn’t honestly a whole lot better then Paladins at the moment, but hunter can just curve out like a mother fucker. Orange Crush Rush fucked around with this message at 19:24 on Jul 28, 2020 |
# ? Jul 28, 2020 19:21 |
|
Orange Crush Rush posted:Aurla has deck thinning, does that count? Hunter has a lot more draw with the +2/+2 draw beast card, cast secret from your deck beast,, draw a rush minion beast, tracking, etc.
|
# ? Jul 28, 2020 19:33 |
|
https://media.hearthpwn.com/avatars/442/41/637315573144513092.png Ugh.
|
# ? Jul 28, 2020 19:36 |
|
because Combo Druid needs even more tools e: between Kun, Twig and this you can spend 40 mana in a single turn, and that's without counting the discounts from Aviana and Ysiel
|
# ? Jul 28, 2020 19:38 |
|
Ohhhhh That seems super powerful. Better than Kun? You can easily have a 0 cost spell to trigger this.
|
# ? Jul 28, 2020 19:39 |
|
The power level this expansion seems off the charts, yet not broken (for the most part). And they're not shying away from combo pieces. Nothing's even felt like pack filler yet in the ~65 cards they've revealed.
|
# ? Jul 28, 2020 19:39 |
|
gandlethorpe posted:The power level this expansion seems off the charts, yet not broken (for the most part). And they're not shying away from combo pieces. Nothing's even felt like pack filler yet in the ~65 cards they've revealed. That's a good point. If they want to keep the game fresh, they'll have to do some changes over time. This is a good start - making tons of different effects, including hand and deck mixing, all at once. It doesn't seem like they're trying to even push a specific archetype or cards to build decks around for any class outside of soul shards, just a bunch of interesting mini combo pieces.
|
# ? Jul 28, 2020 20:08 |
|
Fenarisk posted:This is dumb. Elekks didn't even arrive until after scholo turned to the scourge pretty sure scholo was founded as a necromancy school to begin with.
|
# ? Jul 28, 2020 20:24 |
|
Fenarisk posted:Hunter has a lot more draw with the +2/+2 draw beast card, cast secret from your deck beast,, draw a rush minion beast, tracking, etc. Hunter also just has way better card quality. Your average Hunter card beats the poo poo out of your average Paladin card - which is to theoretically make up for the fact that Paladin's hero power is better. Remember, a third of Paladin's basic/classic set is their secrets, which are all basically useless - plus such winners as Righteousness, Humility, Guardian of Kings, and Blessed Champion. And those are just the literally unplayable cards, they have a bunch of mostly unplayable stuff too. They lack removal, they lack AOE, and they lack consistent draw. They weren't pushed for card generation. They do have a nice perk in weapons, but even there it's with awkward costs and statlines compared to the classic 3 mana 3/2. I've tried to run a lot of variations on Paladin Highlander, and it's literally impossible to come close to the per-card effectiveness that Hunter, Mage, or even Priest can.
|
# ? Jul 28, 2020 20:26 |
|
Acerbatus posted:pretty sure scholo was founded as a necromancy school to begin with. Ok fine then explain the legendary Botani now
|
# ? Jul 28, 2020 20:33 |
|
Where is the customary trash druid legendary though?
|
# ? Jul 28, 2020 20:44 |
|
Is silver hand really the best hero power? 4/10 of the other powers directly counter it. Warlock’s is way better
|
# ? Jul 28, 2020 20:48 |
|
Wild Quest Mage might be getting another nerf, but the wording suggests Sorcerer's Apprentice may be the target:quote:Q: What do you guys think about Sorcerer's Apprentice shenanigans' in wild? Do you think its acceptable the way it is now? (Talking about giants quest mage)
|
# ? Jul 28, 2020 20:50 |
|
a fatguy baldspot posted:Is silver hand really the best hero power? 4/10 of the other powers directly counter it. Warlock’s is way better Yeah the whole “the cards tend to be worse than average because the hero power is so good” thing applies to Warlock way more than Paladin.
|
# ? Jul 28, 2020 20:59 |
|
Warrior/Paladin legendary Lord Barov: 3 mana 3/2 Battlecry: Equality Deathrattle: Whirlwind
|
# ? Jul 28, 2020 21:06 |
|
trump revealed a card. 3 mana 3/2 warrior legendary. Battlecry eqaulity effect, deathrattle whirlwind effect.
|
# ? Jul 28, 2020 21:06 |
|
a fatguy baldspot posted:Is silver hand really the best hero power? 4/10 of the other powers directly counter it. Warlock’s is way better Warlock is the main competition, yeah. Otherwise, getting a "free" minion is worth a lot, even if Mage/DH/Rogue can theoretically ping it off every time.
|
# ? Jul 28, 2020 21:09 |
|
gandlethorpe posted:Warrior/Paladin legendary
|
# ? Jul 28, 2020 21:10 |
|
I think it's fine because you can't activate it the same turn that easily.
|
# ? Jul 28, 2020 21:13 |
|
Chernabog posted:I think it's fine because you can't activate it the same turn that easily. Is that warrior 1 mana give a minion rush and draw a card spell still in standard?
|
# ? Jul 28, 2020 21:14 |
|
In a world where rogue is getting a 1 mana draw 5 I'd say its fine
|
# ? Jul 28, 2020 21:14 |
|
Chernabog posted:I think it's fine because you can't activate it the same turn that easily. Risky Skipper is still a thing, no? e: in fact it's even better than it looks with Risky Skipper because it doesn't have to die to be a board clear
|
# ? Jul 28, 2020 21:15 |
|
Warrior or paladin aren't historically great at activating deathrattles efficiently, and it's a one-of so you can't depend on it too much. It pretty much has to be comboed with something to kill it off on demand, making it a two card combo that costs 4+ mana. That's pretty comparable to traditional war/pal board clears.
|
# ? Jul 28, 2020 21:16 |
|
gandlethorpe posted:Warrior or paladin aren't historically great at activating deathrattles efficiently, and it's a one-of so you can't depend on it too much. It pretty much has to be comboed with something to kill it off on demand, making it a two card combo that costs 4+ mana. That's pretty comparable to traditional war/pal board clears. Yeah, that's what I meant. It's really good but not game breaking. It is also harder for paladin to pop it.
|
# ? Jul 28, 2020 21:19 |
|
Acerbatus posted:trump revealed a card.
|
# ? Jul 28, 2020 21:28 |
|
gandlethorpe posted:Warrior/Paladin legendary I feel like that’s an auto include in every Warrior deck, and decent in most Paladin decks. Wonder if you are running Aurla, if it’s worth it to trade a Libram of Justice for Barov, limits her Missfire potential.
|
# ? Jul 28, 2020 21:34 |
|
Tin Tim posted:4 mana wipe with skipper with the threat of damage for the next minions your opponent plays seems pretty good for ctrl warriors. Yeah it's a one-off but it's all about the toolbox And your opponent can't go big and wide again next turn, the deathrattle + plague is another immediate
|
# ? Jul 28, 2020 21:38 |
|
gandlethorpe posted:The power level this expansion seems off the charts, yet not broken (for the most part). And they're not shying away from combo pieces. Nothing's even felt like pack filler yet in the ~65 cards they've revealed. I don't even know if the power level is even that much higher with this set. It's not like DoD where every card was just obscenely strong - there are some super strong effects, but nearly everything has a condition or a catch. I think there's been a lot of evaluating cards by what they'd do in an absolute dream scenario vs. how they would do in actual usage.
|
# ? Jul 28, 2020 21:50 |
|
enki42 posted:I don't even know if the power level is even that much higher with this set. It's not like DoD where every card was just obscenely strong - there are some super strong effects, but nearly everything has a condition or a catch. I think there's been a lot of evaluating cards by what they'd do in an absolute dream scenario vs. how they would do in actual usage. That's what I was trying to get at. Power level might not be the right term. Everything feels strong in a deckbuilding sense, rather than in a powercreepy way. Lots of cards like Master's Call, one of my favorite designs. They're extremely effective if your deck is built for it but also aren't complete garbage when you lack the synergy. It might be that they're not being too heavy handed with mana costs this time around. So many interesting effects in previous expansions were made unplayable due to the cost. We'll see how that pans out.
|
# ? Jul 28, 2020 22:01 |
|
The main take away I've got so far from this expansion is that everything is well statted. We're not dealing with a TGT situation where the set mechanic was grievously overestimated so everything had terrible stats to compensate. Maybe that's more power-creep, but bar a few exceptions everything is good for their respective mana cost. Mentally I keep comparing Keymaster Alabaster to Chromaggus to see how far we've come power level wise in five-ish years.
|
# ? Jul 28, 2020 22:02 |
|
There needs to be a restricted wild where they can just ban problem cards outright and an unrestricted wild where anything goes
|
# ? Jul 28, 2020 22:31 |
Snazzy Frocks posted:There needs to be a restricted wild where they can just ban problem cards outright and an unrestricted wild where anything goes Yeah, I’ve wanted a format that’s basically a halfway between Standard and Wild for a while now, too. Every set is legal, but historically problematic cards (like, everything in the HoF, for starters) are banned.
|
|
# ? Jul 28, 2020 22:54 |
|
Orange Crush Rush posted:I feel like that’s an auto include in every Warrior deck, and decent in most Paladin decks. It's an auto-include in Paladin too. They like Equality, and absolute worst case this is a one-mana-cheaper Equality. That said, what Paladin needs is some kind of cheap removal. Not more Equality effects, not more expensive minions that are pseudo-removal, not more "this doesn't actually kill things but it's probably fine to turn that taunt minion into a lower-statted taunt minion, I'm sure that's exactly what you need right now".
|
# ? Jul 28, 2020 23:29 |
Everything about this reveal video is goddamn brilliant https://www.youtube.com/watch?v=eDawd3eWQAE
|
|
# ? Jul 28, 2020 23:34 |
|
I liked Galakrond's teeny-tiny arms.
|
# ? Jul 29, 2020 00:00 |
|
that's brilliant but Anduin's "Wow..." from underneath Galakrond was the highlight for me
|
# ? Jul 29, 2020 00:01 |
|
Cobalt is amazing in DH right now not only does it let you pull wins out of your rear end due to silence or X2 twin slice it combos very well with Altruis The Outcast.
|
# ? Jul 29, 2020 00:08 |
|
|
# ? Jun 2, 2024 08:12 |
|
A reminder that the final card reveal stream is tomorrow, July 29th, at 1 PM ET with Kripp and Alec Dawson. The only unrevealed legendary is the Priest one but there’s still half the set to show off.
RatHat fucked around with this message at 01:28 on Jul 29, 2020 |
# ? Jul 29, 2020 01:25 |