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Anyone know off hand whether Horizon Zero Dawn has a system like AssCreed: O's "auto navigate to quest destination" feature while mounted? I played it on PS4 a long time ago but I can't remember.
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# ? Aug 3, 2020 15:47 |
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# ? Jun 4, 2024 06:12 |
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D:E is a bit weird in that I can 100% understand everyone's gripes with it, but like Luisfe said (oh god I'm agreeing with Luis), I don't mind because once it clicks, the gameplay is absolutely stellar. I still hate the loving Marauders though. Some of the lore stuff rubbed me the wrong way and much preferred 2016's approach of doomguy just... being doomguy while people around him are trying to do exposition and I do believe there's a balance that could be achieved between 2016's and Eternal's tone and would absolutely love to see them hit that in the next game, but gameplay-wise? Yeah, Eternal's is amazing. Sab669 posted:Anyone know off hand whether Horizon Zero Dawn has a system like AssCreed: O's "auto navigate to quest destination" feature while mounted? I played it on PS4 a long time ago but I can't remember. Edmond Dantes fucked around with this message at 15:53 on Aug 3, 2020 |
# ? Aug 3, 2020 15:50 |
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Playing on Heroic was a mistake I just wanna be a badass space marine
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# ? Aug 3, 2020 15:53 |
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Baller Time posted:EA tried that too, a while ago. There is a Dead Space and a Dantes Inferno animation. I think they stopped after those, though. They did a Mass Effect one that came out a few years after ME3 I think. It was all about James Vegas (your new beef-cake squad member in ME3) fighting the Collectors and Cerberus during the events of ME2. It was pretty bad and pointless. Also they kept using the wrong weapons. My spergy brain couldn't get over stuff like a ME2 shotgun firing like an assault rifle and stuff like that. There was also a Dragon Age one that I've never seen.
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# ? Aug 3, 2020 15:53 |
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JLaw posted:That's Bungie. Their tone playbook was always: broadly dramatic storyline, slapstick in the details. I usually like it. See also: “That wizard came from the moon.”
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# ? Aug 3, 2020 15:58 |
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The scene in Doom Eternal where it shows Doom Guy arriving to the space knights' base after 64 basically in the middle of a PTSD attack, except he's showing that by quoting the goofy lines from the comic, felt to me like Doom Guy being silent but with a ton of personality was an accident in the original, or maybe the person behind that left Id in-between games.
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# ? Aug 3, 2020 15:59 |
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Cartoon Man posted:I wanna see a... anime go to jail
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# ? Aug 3, 2020 16:01 |
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Justin_Brett posted:The scene in Doom Eternal where it shows Doom Guy arriving to the space knights' base after 64 basically in the middle of a PTSD attack, except he's showing that by quoting the goofy lines from the comic, felt to me like Doom Guy being silent but with a ton of personality was an accident in the original, or maybe the person behind that left Id in-between games. It’s because id got way too far up their own rear end after they saw the reaction to “rip and tear” and decided that people must love that line because they knew of the stupid comic and not because it was aesthetically appropriate to the overall tone of the game. Combine that with everything “big budget” that started with a few over-the-too elements mixed in with more level-headed stuff (relative to video games) needing to turn everything up to 11 in the sequel because someone with too much money feels like people won’t like it because it’s too similar to the first. Perfect recipe for going a bit too far into your own head. Still good game.
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# ? Aug 3, 2020 16:09 |
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"You know what our fun and charming Infiniminer clone needs? A long prison sequence where you can't build or collect any stuff and you have to do forced stealth" - Square-Enix, apparently
Hwurmp fucked around with this message at 16:16 on Aug 3, 2020 |
# ? Aug 3, 2020 16:12 |
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The story in Doom Eternal was lame compared to 2016 but I enjoyed the experience of playing an FPS character action game. All it needed was a style meter.
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# ? Aug 3, 2020 16:14 |
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What little we've seen of Shadow Warrior 3 looks like Dooms but even better so I'm hype...just so long as Wang doesn't get too obnoxious.
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# ? Aug 3, 2020 16:18 |
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exquisite tea posted:The story in Doom Eternal was lame compared to 2016 but I enjoyed the experience of playing an FPS character action game. All it needed was a style meter. BRB, reinstalling Bulletstorm
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# ? Aug 3, 2020 16:20 |
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Hwurmp posted:What little we've seen of Shadow Warrior 3 looks like Dooms but even better so I'm hype...just so long as Wang doesn't get too obnoxious. Given shadow warrior 2 too late for that.
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# ? Aug 3, 2020 16:34 |
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Inspector Gesicht posted:I could never understand why Halo thought it would be a good idea to make squeaky voiced muppets a regular foe. Comedic relief. The grunts are an awesome enemy. Also, there's that one level in the original Halo where you can sneak attack a whole bunch of them and the panicked voice lines of the survivors are great.
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# ? Aug 3, 2020 17:21 |
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Warning: isthereanydeal will flag Control being on sale at 50% off at indiegala and it's technically true but it's for the epic store, not steam. I got excited there! https://www.indiegala.com/store/game/control/00009_epic (if you want to use epic, go for it, here's control for 50% off.)
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# ? Aug 3, 2020 17:21 |
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It hasn't even launched on Steam yet, what did you expect?
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# ? Aug 3, 2020 17:28 |
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repiv posted:It hasn't even launched on Steam yet, what did you expect? "maybe it's a preorder discount that indiegala got a ridiculous deal on to make people use their store" I thought, excited
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# ? Aug 3, 2020 17:42 |
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Someone loved The Order: 1886 so much that they made a ripoff on PC: https://store.steampowered.com/app/1361480/Robots_Death__Venice/
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# ? Aug 3, 2020 17:46 |
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SolidSnakesBandana posted:Is there a way to not have that mustache? https://www.youtube.com/watch?v=6lgpOdRXXu0
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# ? Aug 3, 2020 18:30 |
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Dragon Quest Builders 2 Ultimate Tip: if you're checking off lists on an Explorer's Shore, the Echo Flute will point towards stuff you haven't checked yet
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# ? Aug 3, 2020 18:42 |
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StrixNebulosa posted:Warning: isthereanydeal will flag Control being on sale at 50% off at indiegala and it's technically true but it's for the epic store, not steam. I got excited there! You can edit your price watches to show if something is available on X platform (Steam, Epic, GoG, etc.) to stop that from happening.
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# ? Aug 3, 2020 19:29 |
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robziel posted:You can edit your price watches to show if something is available on X platform (Steam, Epic, GoG, etc.) to stop that from happening. Yeah I did that. Feels weird to be all "I prefer DRM thank you" but this is the future and I genuinely love steam being all "you wanna do co-op? okay here you're in". So many frustrating memories of trying to figure out how to make LAN work with my little brother.
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# ? Aug 3, 2020 19:33 |
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I'm hearing a lot about Fall Guys but almost exclusively from streamers who are likely being paid to talk about it or see a nice opportunity for viewer engagement. Curious to see how this one shakes out as I imagine like any battle royale this will live and die based on how many people they can get to stick with it.
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# ? Aug 3, 2020 19:37 |
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Hwurmp posted:Dragon Quest Builders 2 Ultimate Tip: if you're checking off lists on an Explorer's Shore, the Echo Flute will point towards stuff you haven't checked yet At what point am I gonna get an Echo Flute, I ask, as someone who punches themselves in the bits hunting for that last item every time
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# ? Aug 3, 2020 19:45 |
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explosivo posted:I'm hearing a lot about Fall Guys but almost exclusively from streamers who are likely being paid to talk about it or see a nice opportunity for viewer engagement. Curious to see how this one shakes out as I imagine like any battle royale this will live and die based on how many people they can get to stick with it. Yeah, it's the perfect streaming game for a certain type of streamer. But that also means free advertising and hence, more people. I'll keep an eye on it, if it's fun and it does well, could be interesting.
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# ? Aug 3, 2020 19:51 |
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END ME SCOOB posted:At what point am I gonna get an Echo Flute, I ask, as someone who punches themselves in the bits hunting for that last item every time The second Major island I think, it's pretty early on.
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# ? Aug 3, 2020 19:54 |
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Frog Fractions: Game of the Decade Edition has launched with a DLC hat that will be of interest to fans of the hit franchise.
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# ? Aug 3, 2020 20:05 |
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Hub Cat posted:The second Major island I think, it's pretty early on. Gotcha. So push the story forward a little rather than try grinding out more. Cool! Thanks.
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# ? Aug 3, 2020 20:09 |
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Fall Guys is one of the free PS+ games this month if you happen to have an account. Also on the fence about it, though it does feel like a game where you'll dick around for an hour or two and then never touch it again.
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# ? Aug 3, 2020 20:23 |
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Shrecknet posted:100% . IMO people really sleep on just how funny, in a gallows humor fashion, DOOM 2016 was. it really is a masterpiece that stands with DOOM 1993 as a perfect game. I have tons of issues with 2016, but that elevator ride right at the start where Hayden is prattling on about how mining hell energy was for the ~greater good~ and the Slayer just looks down at the dead scientist before cocking his shotgun (to the music, natch)... Inspector Gesicht posted:I could never understand why Halo thought it would be a good idea to make squeaky voiced muppets a regular foe. In comparison Dark Souls has giant walking mushrooms and basilisks with large googly-eye sacs yet they never break the tone, but reinforce the weirdness and uncertainty of Lordran. Oh dear lord I thought I was the only one. I think I hate Grunts like other people hate Claptrap. Justin_Brett posted:The scene in Doom Eternal where it shows Doom Guy arriving to the space knights' base after 64 basically in the middle of a PTSD attack, except he's showing that by quoting the goofy lines from the comic, felt to me like Doom Guy being silent but with a ton of personality was an accident in the original, or maybe the person behind that left Id in-between games. Part of the problem with that scene is that the voice actor doesn't sell it at all. Not that the writing is ironclad to begin with, but you could make that scene land better with some proper voice direction.
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# ? Aug 3, 2020 20:23 |
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Wait, Doomguy speaks in Eternal? That's an..... interesting decision.
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# ? Aug 3, 2020 21:43 |
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Doom Eternal's shooting and movement felt very good but the flamethrower/chainsaw/grenades bugged the heck out of me, in the same way that cooldown abilities in most games bug me. They always boil down to "Remember to press the button every 15 seconds! If you forget to press the button then you'll do much worse!" and Eternal was the same - you'd make the game much easier or harder for yourself depending on how well you remembered to press each button every time it lit up. I just don't find that to be a fun skill to develop or use, and it clutters up the gameplay instead of creating interesting decisions or challenges.
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# ? Aug 3, 2020 21:51 |
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Triarii posted:Doom Eternal's shooting and movement felt very good but the flamethrower/chainsaw/grenades bugged the heck out of me, in the same way that cooldown abilities in most games bug me. They always boil down to "Remember to press the button every 15 seconds! If you forget to press the button then you'll do much worse!" and Eternal was the same - you'd make the game much easier or harder for yourself depending on how well you remembered to press each button every time it lit up. I just don't find that to be a fun skill to develop or use, and it clutters up the gameplay instead of creating interesting decisions or challenges. I think I know the frustration you feel, but I didn't get that with Doom. I did often forget I had grenades, but since I never really needed them they always felt like a bonus. I'm playing through Black Mesa right now, and man these guys did an amazing job. They even overhauled the Xen portion of the game, really improved it, while also staying consistent by making it the worst loving part of this game.
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# ? Aug 3, 2020 22:09 |
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Trickyblackjack posted:Wait, Doomguy speaks in Eternal? That's an..... interesting decision. Exclusively in one flashback. Doom 2016's story was better than Eternal's by a considerable margin, but Eternal's gameplay is better by an even greater margin. Also, a note for people who hate Marauders: They die to a single BFG round if you feed it to them while they're staggered.
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# ? Aug 3, 2020 22:15 |
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Triarii posted:Doom Eternal's shooting and movement felt very good but the flamethrower/chainsaw/grenades bugged the heck out of me, in the same way that cooldown abilities in most games bug me. They always boil down to "Remember to press the button every 15 seconds! If you forget to press the button then you'll do much worse!" and Eternal was the same - you'd make the game much easier or harder for yourself depending on how well you remembered to press each button every time it lit up. I just don't find that to be a fun skill to develop or use, and it clutters up the gameplay instead of creating interesting decisions or challenges. This is my opinion of Doom Eternal as well. I was also pretty miffed when I saw how small the max ammo was for the shotgun when I first got it.
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# ? Aug 3, 2020 22:16 |
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SolidSnakesBandana posted:This is my opinion of Doom Eternal as well. I was also pretty miffed when I saw how small the max ammo was for the shotgun when I first got it. And they kind of had to make the ammo limits so low, because they gave you a "make ammo" button on a cooldown. If you could've carried like 30 shells at the start, then limited ammo practically wouldn't exist as a gameplay mechanic.
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# ? Aug 3, 2020 22:22 |
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Yeah, I ended up falling off of Eternal. The combat just got too complicated for my taste. Too many tools with cooldowns, buttons to hit and a reliance on hitting weakponts. I'm awful at hitting a ton of keys on keyboard and remembering what they do (the main reason I play FFXIV on controller), I'd give it a try on controller but with the reliance on precisely hitting weakpoints I doubt I'd enjoy it much. Doom 2016 was almost perfect for me, Eternal was just too much. Veotax fucked around with this message at 22:37 on Aug 3, 2020 |
# ? Aug 3, 2020 22:27 |
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I've got Void Bastards + 6 games from the July bundle to give out to ye goons, choose the game you want from the list and PM me. Void Bastards Age of Wonders: Planetfall Deluxe Edition Railway Empire Battlestar Galactica Deadlock Season One Beat Hazard 2 Sigma Theory Metal Unit Don’t Escape: 4 Days to Survive Verlet Swing Basingstoke
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# ? Aug 3, 2020 22:32 |
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I would love a mod for eternal that gives you more ammo and scales back the cooldown poo poo. Obviously a lot of people are fans and enjoyed the game but it was a significant step down in plot and gameplay from 2016 for me
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# ? Aug 3, 2020 22:35 |
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# ? Jun 4, 2024 06:12 |
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tripwood posted:I've got Void Bastards + 6 games from the July bundle to give out to ye goons, choose the game you want from the list and PM me. Hmmm... I have no PM's, but I'd take you on that offer for Planetfall if it's on the table.
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# ? Aug 3, 2020 22:47 |