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tripwood posted:I've got Void Bastards + 6 games from the July bundle to give out to ye goons, choose the game you want from the list and PM me. I call dibs on Metal Unit.
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# ? Aug 3, 2020 22:54 |
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# ? May 29, 2024 20:28 |
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I've sent a PM for Planetfall. e: oops, beaten, never mind.
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# ? Aug 3, 2020 22:54 |
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Fae Tactics: I have found the Gremlin King. Jahr Ehtt. threelemmings posted:I'm a touch behind you but if you look at their stats, there's a reaction% likelihood, and if you look at the character sheet between missions it will tell you what their reaction is. Dog is +attack stat, bird is aoe heal/shield, etc. Dackel posted:If you hover over the character screen's reaction stat, it will tell you what it does. And yes, it's convoluted way to convey that information. In the party member select screen the info is all written out. Mostly. As for the difficulty: I'm playing on Hard and sometimes somebody just gets one-shot. That's not too bad, honestly, because you can easily revive your leader characters in battle. But it does influence which summons I pick. I wouldn't necessarily recommend playing this on Hard. The AI is very passive/defensive on either difficulty so as far as I can tell playing on Hard just means fights are more of a grind. I've only seen the demo on Normal, though, and it's not like the game tells you what the difficulty setting does. Maybe Hard adds additional hazardous terrain etc. here and there which would also make the puzzle aspect of the game more difficult, but I doubt it.
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# ? Aug 4, 2020 00:04 |
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tripwood posted:I've got Void Bastards + 6 games from the July bundle to give out to ye goons, choose the game you want from the list and PM me. Sent a PM for Beat Hazard 2 a bit ago. Fingers crossed.
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# ? Aug 4, 2020 00:06 |
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Peggle Deluxe is a dollar on Steam if you are a bytes:value person.
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# ? Aug 4, 2020 00:08 |
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Floodkiller posted:Peggle Deluxe is a dollar on Steam if you are a bytes:value person. According to my calculations this is the deal of a lifetime so I just bought it 500 times
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# ? Aug 4, 2020 00:10 |
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Claimed Void Bastards. Thanks tripwood!
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# ? Aug 4, 2020 00:39 |
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tripwood posted:Railway Empire Still got these "GREAT" games to give out folkz
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# ? Aug 4, 2020 00:41 |
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Doom Eternal was one of the funnest shooters I've played, and probably the game I liked most since Sekiro. I liked Doom 2016 well enough, but I liked Eternal waaaaay more. I think I'm just the type of person who actually prefers engaging with a game in a certain, developer-designed way because I much prefer Sekiro with its hyper-focused swordplay over the only Dark Souls game I played, DS2, with its various builds and multitude of weapons.
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# ? Aug 4, 2020 00:49 |
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DS2 is trash and the weapon variety in it is almost meaningless compared to DS1. It's super samey and generic all around, nothing like DS1. Pretty much everything is engaging with games in developer-designed ways. Good game design is convincing you that you're not just doing what the developer wanted you to.
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# ? Aug 4, 2020 01:07 |
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Floodkiller posted:Peggle Deluxe is a dollar on Steam if you are a bytes:value person. Classic Peggle is still very good as is the sequel Peggle Nights.
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# ? Aug 4, 2020 01:10 |
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The cheapest currency option ($2.99) for SWTOR is in 10th place on Steam's top sellers for me. 15,353 players right now, the game got a decent influx of players.
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# ? Aug 4, 2020 01:14 |
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Tripwood Sent you a PM
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# ? Aug 4, 2020 01:21 |
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Shrecknet posted:I think with the advent of Walking Simulators, the need for P&C adventure games is over. There's a new way to tell a fascinating, lovely, charming or sad story. One that doesn't require "Adventure Game Logic" and pixel-hunting. i like encountering a problem, finding something elsewhere that makes me go "oooh I know what to do with this", it's fun. i like to click verbs on everything just to see what weird dialogue might happen, because adventure game designers often account for that the only thing i don't like about P&C is their overreliance on the douchebag protagonist, because they all fell in love with monkey island and didn't understand what made guybrush's character appealing. so they all just make rear end in a top hat guybrush ErrEff posted:The cheapest currency option ($2.99) for SWTOR is in 10th place on Steam's top sellers for me. 15,353 players right now, the game got a decent influx of players. i had 3,000 at the time i might need to start grinding XP once i get a speeder since i won't be getting into combat along the way to objectives in the main areas, but to this point i've levelled right alongside the main quests and haven't had to do any side stuff The 7th Guest fucked around with this message at 01:36 on Aug 4, 2020 |
# ? Aug 4, 2020 01:33 |
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The 7th Guest posted:i like encountering a problem, finding something elsewhere that makes me go "oooh I know what to do with this", it's fun. It's at its worst in HOGs, where you find a pair of scissors, but you can only use them to cut a painting out of its frame, then the scissors disappear from your inventory. Then you have to wander around until you find some wire-clippers to get a piece of wire off a fence, when scissors could have done the job too. I recently attempted a play-through of Gibbous that had me almost furious because of the convolusion of the steps required, with infinite backtracking and "try X on Y" a billion times only to find out there was a tiny pool of oil that was totally invisible on the ground that if I hadn't used a walkthrough I would never have found. Puzzling out how to accomplish your goal given the tools available is extremely fun. Puzzling out what the gently caress the developer wants you to do is not fun.
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# ? Aug 4, 2020 02:03 |
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How is Hunt: Showdown?
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# ? Aug 4, 2020 02:07 |
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Shrecknet posted:I too enjoy this, which is why I hate P&C adventure games that require you to stretch the definition of 'lateral thinking' more than saltwater taffy.
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# ? Aug 4, 2020 02:16 |
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The Joe Man posted:There's a highlight button. It's either on the mouse, Spacebar or Tab I think.
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# ? Aug 4, 2020 02:48 |
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Shrecknet posted:I too enjoy this, which is why I hate P&C adventure games that require you to stretch the definition of 'lateral thinking' more than saltwater taffy. With hotspot highlighting, though, I can live with a little bit of pixel hunting, so my gripe is more with event triggers (which is also something in walking sims or telltale games, or even Phoenix Wright). sometimes the story won't move forward until i've gone to a specific place and talked to a specific person. that's the sort of thing that bothers me more than actual puzzle logic, because I end up going back and forth to so many locations talking to everyone. I don't know if Gibbous has that problem. That thing about HOGs, it's interesting because I've played HOGs where scissors will get multiple uses then be discarded.. then you pick up ANOTHER pair of scissors in a later act. it seems like HOG developers are afraid of people having too large of inventories, so they try to streamline it by just removing useful items immediately.. my argument would be.. have a swiss army knife object that you can pick up, and then you don't need a bunch of different items to handle unscrewing, cutting, slicing, etc. and you can keep it on your person the whole game. i've just about caught up on the thread now. since people were talking about games by install size, here's my top list SW: TOR - 44GB Spyro Reignited Trilogy - 38GB Crash Bandicoot Trilogy - 29GB FFXIV - 27GB Dark Souls 3 - 22GB Stardrop - 22GB Lost Planet 3 - 18GB Bayonetta - 13GB Tower of Time - 10GB Warhammer 40K Space Marine - 9GB Obduction - 9GB Hollow Knight - 7GB Secret World Legends - 7GB Super Daryl Deluxe - 7GB Overload - 7GB it's honestly not too bad right now. I had FF15 installed but I uninstalled it because it's also on XB1 gamepass so I will probably just play it there. so I have 124GB free at the moment
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# ? Aug 4, 2020 03:14 |
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The 7th Guest posted:that's interesting because i haven't really felt like i've needed to spend any money whatsoever to this point. i'm at level 18 and i completed a "conquest objective" whatever that is, without even trying, and it gave me 100,000 credits lol It's been years since I played but I remember that I bought a subscription for one month just to get the preferred status at the end because that increased the credit cap, added more hotbars, removed the experience handicap (this matters less now, I think) and gave me access to expansions down the line. I think some of the restrictions have been lifted since then, so that not spending any money is less of a bother, but you'll still need to sub for a month to get access to the expansions that cover levels 61-75. There's a good breakdown of how it currently works here. Experience gains have been tweaked so that you should reach max level just by doing the story, if that's what you want, plus you receive boosts as rewards sometimes. My memory is that a bunch of the side content is usually right in the middle of all the story stuff anyway, at least early on; less true when you get to the more open planets. I should probably get back to this game some day and finish the classes I never did. I mostly played the Imperial ones - Agent is a very fun class with an interesting story all the way through.
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# ? Aug 4, 2020 03:18 |
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honestly I just plan on playing this character's story and then bowing out. I don't really care about the expansions or anything like that. I don't even play expansions for non-MMOs, the Horizon ZD expansion being the one exception in maybe this whole decade. i am not really an MMO player in the end, because i am not a big MMO combat fan. best thing I can say about TOR's combat is that it's inoffensive, and you miss a lot less than in KOTOR
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# ? Aug 4, 2020 03:20 |
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The 7th Guest posted:That thing about HOGs, it's interesting because I've played HOGs where scissors will get multiple uses then be discarded.. then you pick up ANOTHER pair of scissors in a later act. it seems like HOG developers are afraid of people having too large of inventories, so they try to streamline it by just removing useful items immediately.. my argument would be.. have a swiss army knife object that you can pick up, and then you don't need a bunch of different items to handle unscrewing, cutting, slicing, etc. and you can keep it on your person the whole game.
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# ? Aug 4, 2020 03:28 |
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The 7th Guest posted:i've just about caught up on the thread now. since people were talking about games by install size, here's my top list *Laughs in COD: MW* 190 GB + 35 GB patch for season 5
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# ? Aug 4, 2020 03:33 |
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that's why HOGs gotta get weird and out there with their puzzles just like their stories are i'm already a lady journalist investigating the disappearance of the mafia after they tried to abduct children and some of them got turned into ooze and now there are ghosts (a real game), have the puzzles be bizarre too. and stop doing those minigames where you have to get all the colored balls in the same colored pegs!!!
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# ? Aug 4, 2020 03:35 |
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The 7th Guest posted:i've just about caught up on the thread now. since people were talking about games by install size, here's my top list 29GB is enough to install at least 41 instances of the original trilogy.
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# ? Aug 4, 2020 03:51 |
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Shrecknet posted:How about instead of adding a whole-rear end button dedicated to pointing out the important bits, you actually depict them in your game?
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# ? Aug 4, 2020 04:18 |
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HerpicleOmnicron5 posted:Since there's no BR in either 1 or Reach, I assume you mean the assault rifle? It was pretty weak in both games. You're always better off going for a DMR or pistol or something for kills, and use any automatic weapons just to shred shields, unless you're confident in your ability to land five headshots on Elites with the DMR. On the topic of MCC I finally got around to playing it despite owning it since it dropped on Steam and I made the grave mistake of playing Reach first. I'd forgotten how much I had preferred Reach in terms of gun feel and tone. I started on Halo 3 next since it's the one I'm least familiar with (for whatever reason I played the hell out of 1, 2, ODST, and Reach but not 3) and the BR feels like a drat pea shooter compared to the DMR. I don't really know if it is weaker in terms of how much damage it actually does, but it feels so to shoot.
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# ? Aug 4, 2020 04:26 |
anilEhilated posted:Which is a real shame because the UAC propaganda in 2016 was utterly hilarious, especially if you've ever worked in a corporate environment. Eternal... Well, I'm like four levels in but the "lore" so far is boring AF. it doesn't even make sense I was killing them with guns fine SolidSnakesBandana posted:This is my opinion of Doom Eternal as well. I was also pretty miffed when I saw how small the max ammo was for the shotgun when I first got it.
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# ? Aug 4, 2020 04:35 |
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Bill Decker posted:Frog Fractions: Game of the Decade Edition has launched with a DLC hat that will be of interest to fans of the hit franchise. ...oh my god why did I assume the hat DLC was actually just a hat It's Frog Fractions 3
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# ? Aug 4, 2020 04:48 |
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K8.0 posted:DS2 is trash and the weapon variety in it is almost meaningless compared to DS1. It's super samey and generic all around, nothing like DS1. this is crazy, DS2 is my least favorite but it has way more weapons with unique move sets etc. than any other game in the series. Yeah, not all of them are that good, but you can say that for any of the other games too. dark souls is a better game, but it's definitely not because it's better balanced.
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# ? Aug 4, 2020 04:52 |
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Pigbuster posted:...oh my god why did I assume the hat DLC was actually just a hat feels more like frog factions one part two, but I mean that in a good way. The first sequel is really cool and ambitious, this new content is a little more straightforward like the first game.
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# ? Aug 4, 2020 04:53 |
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Oh that's cool. Frog Fractions 2 felt torturous to play but I'm down with Frog Fractions 1.5
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# ? Aug 4, 2020 05:15 |
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Heh, didn't see the bundle the other day.
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# ? Aug 4, 2020 05:18 |
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goferchan posted:feels more like frog factions one part two, but I mean that in a good way. The first sequel is really cool and ambitious, this new content is a little more straightforward like the first game. Yeah anyone who bounced off FF2, this should be way more up your alley. It doesn't have anything like FF2's adventure zone segments that didn't click with a lot of people, it's all just a sequence of good silly bits.
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# ? Aug 4, 2020 06:17 |
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Look Sir Droids posted:How is Hunt: Showdown? It’s in the genre of game I don’t enjoy but from the people I know that do enjoy that they say it is extremely good.
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# ? Aug 4, 2020 06:20 |
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just as an update, i got to the first major f2p penalty of TOR, which is that after level 20, XP is reduced for F2P players it seems like at least a 25% penalty, doesn't seem as drastic as 50% i'm still just doing main quests and i'm at level 21 having just finished the first half of chapter 1, which was a lvl16-20 planet. so for now i'm still ahead of the curve. next planet is 20-24... so i'll probably be 24 by the end of that, and then we'll see how the second chapter goes, and how much of a disadvantage being lower level is. for now though it's fine, and combat has been braindead easy which i guess is ok, since I don't like MMO/hotbar combat, it being over with quicker is fine with me (i don't really like dragon age origin's combat either, or pillars of eternity, so just in general i don't like that kinda combat. just give me active control and damage feedback folks, victor vran did it and i liked that)
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# ? Aug 4, 2020 08:20 |
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I think the next Doom game could definitely do with modular difficulty sliders than rigid ones like Eternal has. I really liked the gameplay of Eternal a lot, but it A) feels bad for the first two levels because you're limited in options, B) is so different from 2016 that you have to unlearn habits from that game and C) even when it does click, it gets exhausting to play for extended periods of time. Someone calling it a first person shooter Devil May Cry is right, but Devil May Cry and Bayonetta are broken up into much smaller chunks of levels whilst Doom Eternal levels are extremely large. I think being able to tweak things like cooldown timers and ammo limits to make it more like 2016 if players want to, or keep it at Doom Eternal settings wouldn't be a bad idea.
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# ? Aug 4, 2020 10:49 |
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I still haven’t beaten Eternal because it’s the kind of thing where you have to get adjusted to it and my playthrough at release got interrupted for two weeks or so. Trying to go back and pick up where I left off was near impossible and I didn’t feel like restarting. I really liked the part of it I played, so that was a bummer.
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# ? Aug 4, 2020 10:52 |
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Fall Guys is good and fun. I got it today and just lost two hours to it without realising. Still have yet to win, but strangely addicting. I can only imagine how crazy it would be with friends.
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# ? Aug 4, 2020 11:08 |
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# ? May 29, 2024 20:28 |
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Can't redeem Railway Empire from the latest Humble Choice. Of course the website doesn't mention it being restricted by country AND it's available on Steam store when I search for the game, despite the error saying it's not sold here. I think I'm done with Humble Choice.
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# ? Aug 4, 2020 11:26 |