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Nope. Still there https://www.zennioptical.com/p/metal-alloy-full-rim-frame-with-spring-hinges/5500?skuId=550021
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# ? Aug 13, 2020 16:11 |
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# ? Jun 5, 2024 08:42 |
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I would also like to say that if you have the right head shape for it, you can just straight up wear the Harry Potter glasses in the HMD, no 3D printed mount required. It’s what I do
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# ? Aug 13, 2020 16:13 |
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Seems like they are small enough, the right shape, and the right price point they should be everyone's first try
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# ? Aug 13, 2020 16:18 |
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Honestly they should. They’re so cheap as to be disposable and id bet unless you are way out at the edges of head shape/size, they will Just Work™️
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# ? Aug 13, 2020 16:20 |
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Jim Silly-Balls posted:Honestly they should. They’re so cheap as to be disposable and id bet unless you are way out at the edges of head shape/size, they will Just Work™️ And if they don't, you have an extra pair of cheap disposable glasses!
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# ? Aug 13, 2020 16:37 |
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Someone should make a VR LSAIK / lens operation sim so you all can condition yourself pre-op.
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# ? Aug 13, 2020 17:44 |
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https://www.youtube.com/watch?v=HrzgN8tbIEA VR support for Hitman looking pretty good so far
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# ? Aug 13, 2020 17:55 |
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I'm really curious to see how much a visual boost the PS5 can give the PSVR HMD.
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# ? Aug 13, 2020 18:16 |
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Crossposting from the Steam thread: Moose Life, the new game from Jeff Minter/Llamasoft (who did Space Giraffe, Polybius, Tempest 2000, etc), is out and it has VR. $6.99 price tag. It is what you expect from a Jeff Minter joint: quote:You play as a rainbow voxel deer battling to rescue tiny sheep from enemy spaceships, but that doesn't really matter. What you're here for is the feeling of zooming into the screen like some cervine Space Harrier, grooving to some tasty bleeps as you shred enemies into lovely colourful bits with a variety of enjoyably destructive powerups. Glowing stags will stream past your ears as you deploy the mighty "Stag Party" weapon that turns entire screensful of enemies into harmless, grateful deer. You'll smile. You might exclaim when a particularly lovely explosion blossoms nearby, or when the trip starts to kick in as you traverse the mushroom-strewn planes. You will feel *lovely*. quote:In recent years we have been bringing these experiences to the world of VR too. Head-mounted displays are in everyone's future, and we now make everything we create playable in or out of VR as a matter of course. Immersion via a VR headset makes the mood-enhancing, euphoric nature of our games even more effective.
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# ? Aug 13, 2020 18:51 |
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StarkRavingMad posted:Crossposting from the Steam thread: Those screenshots look like a headache waiting to happen.
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# ? Aug 13, 2020 21:29 |
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Wow that Hitman 3 vid got me pretty hyped, not gonna lie. Really hope they don't keep it on playstation.
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# ? Aug 13, 2020 21:32 |
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Parallelwoody posted:Wow that Hitman 3 vid got me pretty hyped, not gonna lie. They are definitely saying a lot of the right things, but I'm going to reserve judgement until its out. I'd need convincing that performance is good enough - not that Hitman's performance is terrible, but VR on PS4 is a big ask - and that the UI makes sense and feels good to use. Also if you have to manually aim thrown weapons then it's not Hitman any more.
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# ? Aug 13, 2020 22:09 |
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Tom Guycot posted:Those screenshots look like a headache waiting to happen. I assume like most minter stuff it starts making sense after about half an hour, once the acid starts working.
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# ? Aug 13, 2020 22:11 |
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NRVNQSR posted:They are definitely saying a lot of the right things, but I'm going to reserve judgement until its out. I'd need convincing that performance is good enough - not that Hitman's performance is terrible, but VR on PS4 is a big ask - and that the UI makes sense and feels good to use. Also if you have to manually aim thrown weapons then it's not Hitman any more. I directly imagined it would be for PS5 only.
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# ? Aug 13, 2020 22:17 |
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Yeah it might be on both, but the version they are advertising is PS5.
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# ? Aug 13, 2020 22:25 |
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Are you sure? The Hitman VR announcement trailer only says PlayStation 4 - albeit in very small print that they might have overlooked - and as far as I know Sony haven't yet confirmed that any PS5 titles will support VR. I might have missed an announcement, though. Obviously Hitman VR on PS5 would be far more sane, but I know better than to expect that to make any difference to console releases. NRVNQSR fucked around with this message at 22:42 on Aug 13, 2020 |
# ? Aug 13, 2020 22:40 |
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Zaphod42 posted:https://www.youtube.com/watch?v=HrzgN8tbIEA That said I'm concerned that if/when that happens it still could suffer from limited use of 360 degree/roomscale movement just because it's being designed with a 180 degree platform as a primary target.
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# ? Aug 13, 2020 23:41 |
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NRVNQSR posted:Are you sure? The Hitman VR announcement trailer only says PlayStation 4 - albeit in very small print that they might have overlooked - and as far as I know Sony haven't yet confirmed that any PS5 titles will support VR. I might have missed an announcement, though. Oh, weird. Wasn't Hitman 3 announced at the PS5 event? Yeah I think the PS4 would struggle with a title that big. Sony has already said PS5 will support the current headset iirc. Edit: Yes PS5 supports PSVR, although they haven't said anything on whether or not PS5 games will be designed around it, or what kind of theoretical boost they could get from the new hardware (probably up to the dev) veni veni veni fucked around with this message at 23:50 on Aug 13, 2020 |
# ? Aug 13, 2020 23:48 |
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Okay, two semi-dumb questions: I've assembled everything to waste time space trucking in Elite Dangerous. I choose the "Launch in SteamVR" option, and it works fine on my Valve Index, but it keeps starting up the Oculus software at the same time. I don't need Oculus anymore since I gave back the dev kit I was using at my old job, so I might as well uninstall it. But I recall some games using the Oculus SDK end up launching the application even when launched through SteamVR, and it seems like shutting down Oculus also causes Elite Dangerous to shut down, so should I just keep it around? In terms of fit, I'm having trouble getting the Index to stay vertically stable. This isn't a huge deal in games like Beat Saber or Half-Life: Alyx, where there isn't text so precise that I'll need perfectly centered lenses. But for space truck simulator, especially its tutorial prompts which it loves to place top and dead center, text becomes blurry if it's even slightly offset. I've got a big head and I can't tell if it's more stable to keep the support strap short so that the back of the headset is closer to the top of my skull, PS4VR style, or if I should let it get longer so it's more like a headband... Basically, how do I get this thing to be stable for hours long space truckin!?
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# ? Aug 14, 2020 00:02 |
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Jan posted:Okay, two semi-dumb questions: If you install the Oculus software it'll start up all the time, even when not needed, and yeah closing it could cause confusion for some games maybe. If you're only playing SteamVR then you can prettly likely just uninstall the thing. If you want to use ReVIVE to play Oculus store games though, then you'll need to keep it installed, and yeah its annoying that it runs all the time even when you don't ask it to but such is modern computing. YMMV but I usually try to keep the headset down low so its like a headband.
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# ? Aug 14, 2020 00:42 |
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i'm pretty sure you need to have the oculus software running *and* it has to be connected to the internet
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# ? Aug 14, 2020 02:00 |
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FB is still working on how to have realistic avatars with only limited information (audio, gaze) https://research.fb.com/videos/audio-and-gaze-driven-facial-animation-of-codec-avatars/ Vox Machinae talks of a coming update https://www.roadtovr.com/vox-machinae-vr-mech-co-op-friends-list-future-plans/
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# ? Aug 14, 2020 12:16 |
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Vox Machinae is still listed as early access on oculus store which is just by.a.teammate posted:I got some nasty scuffs from my glasses, what did you use to repair the lenses? https://www.amazon.com/Polywatch-Plastic-Lens-Scratch-Remover/dp/B0014R9V9O I think how it works is the compound has the same refractive index as the plastic lenses so when you buff it in it just fills in the gaps. Wipe the lenses down real good first. Bhodi fucked around with this message at 14:18 on Aug 14, 2020 |
# ? Aug 14, 2020 14:14 |
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Bhodi posted:Vox Machinae is still listed as early access on oculus store which is just /scratches head uhh it's also listed as Early Access in Steam. Because... it's still a game in EA.
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# ? Aug 14, 2020 14:54 |
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Can I stop the Oculus software from loading the home backdrop? It's a useless resource hog for me when playing via link, and a white void is nice enough for using the desktop in vr . I've seen that Oculus Tray Tools has an option called Oculus Homeless, but that prompts me to modify the oculus exe and I'm not sure if I want to do that...
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# ? Aug 14, 2020 19:58 |
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quote is not edit
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# ? Aug 14, 2020 19:58 |
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Kikas posted:Can I stop the Oculus software from loading the home backdrop? It's a useless resource hog for me when playing via link, and a white void is nice enough for using the desktop in vr . I've seen that Oculus Tray Tools has an option called Oculus Homeless, but that prompts me to modify the oculus exe and I'm not sure if I want to do that... That's the option you want in OTT. The only problem is that Oculus home comes back everytime the Oculus software gets updated (it overwrites the file(s) that OTT overwrites to remove home) and it only took two updates before I was too lazy to turn it off again.
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# ? Aug 14, 2020 20:11 |
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I don't think home is long for this world anyways. Having a home space with trophies and souvenirs from games and such is a cute little thing, but sooner or later they're going to want to consolidate the PC(link) side and quest into one. They also have that facebook horizons coming at some point and it would make more sense to just roll it all together so you have a home place in horizons if you want to visit it or have others visit it, whether you're on PC or stand alone.
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# ? Aug 14, 2020 20:24 |
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Bhodi posted:Vox Machinae is still listed as early access on oculus store which is just Im bit scared I’m gonna make it worse, this easy enough to use ?
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# ? Aug 14, 2020 20:33 |
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The upcoming VR support for IO Interactive’s Hitman 3 looks to be exclusive to PSVR for now, and won’t use the headset’s Move motion controllers. Lame.
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# ? Aug 14, 2020 20:34 |
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Zaphod42 posted:If you install the Oculus software it'll start up all the time, even when not needed, and yeah closing it could cause confusion for some games maybe. Yeah, I thought I wanted to keep it around for Oculus/ReVIVE games, but since I don't have any of those right now, I might as well uninstall it until that changes. Zaphod42 posted:YMMV but I usually try to keep the headset down low so its like a headband. I've been looking around and I think this guy had a similar experience that ended up with custom face plate printing--if I take just the face gasket, I can feel that gap around the top unless I shove it so hard into my face that it's digging on the sides. Guess I have a wide head.
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# ? Aug 14, 2020 20:53 |
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Tip posted:The upcoming VR support for IO Interactive’s Hitman 3 looks to be exclusive to PSVR for now, and won’t use the headset’s Move motion controllers.
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# ? Aug 14, 2020 21:10 |
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# ? Aug 14, 2020 23:29 |
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by.a.teammate posted:Im bit scared I’m gonna make it worse, this easy enough to use ? it's a liquid with the same consistency as the stuff you use to clean glass stovetops or the liquid barkeeper's friend, not quite a paste
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# ? Aug 14, 2020 23:40 |
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It confuses the poo poo out of me in Audica when I have to hit a sphere anywhere close in time to shooting, it's so hard for me to judge which one is happening first or the rhythm of it. I'm not asking for help I'll get used to it eventually but ugh.
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# ? Aug 14, 2020 23:51 |
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Nep-Nep posted:It confuses the poo poo out of me in Audica when I have to hit a sphere anywhere close in time to shooting, it's so hard for me to judge which one is happening first or the rhythm of it. I'm not asking for help I'll get used to it eventually but ugh. Tip that was given to me. Speed up the melee. Stop your brain from thinking and just make it react. I all but forget they are there a lot of times now unless its an interesting melee opposite shot combo thing.
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# ? Aug 15, 2020 00:02 |
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Here’s to hoping that they can score another huge artist like Timbaland and completely blow it by making him make tracks unique to Beat Saber rather than using tracks that people actually know and like
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# ? Aug 15, 2020 00:03 |
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Just about to finish Half Life and I'm having trouble deciding whether or not to do Asgard's Wrath or Lone Echo next. Both look drat good. leaning towards AW for the amount of content.
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# ? Aug 15, 2020 00:06 |
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It really sucks that what should be the coolest part of Half Life Alyx (throwing energy bolts) is utterly loving ruined by some of the worst motion controls I have ever experienced. I dunno if it's an issue with the touch controller compatibility or what, but this part is so bad I want to scream. These things just stick to my hands randomly and I can't throw them sometimes, or they just fly off at a 90 degree angle while I get shotgunned in the face. For a game that gets so many things right I can't believe how loving bad throwing things in this game is. The grenades too. Just loving awful. I'll lob one just to find it dropping at my feet. It feels so off.
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# ? Aug 15, 2020 01:03 |
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# ? Jun 5, 2024 08:42 |
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veni veni veni posted:It really sucks that what should be the coolest part of Half Life Alyx (throwing energy bolts) is utterly loving ruined by some of the worst motion controls I have ever experienced. I dunno if it's an issue with the touch controller compatibility or what, but this part is so bad I want to scream. These things just stick to my hands randomly and I can't throw them sometimes, or they just fly off at a 90 degree angle while I get shotgunned in the face. I had issues with this and looked it up before continuing, the game presents it poorly. Don't throw the energy like a ball, throw it like you would energy from your palm like Iron man, or a Hadouken. Edit: The grenades were just fiddly on the Quest but I attributed that to not having base stations covering all angles.
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# ? Aug 15, 2020 01:15 |