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Ha I forgot about those videos completely
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# ? Jul 5, 2020 14:39 |
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# ? May 29, 2024 00:23 |
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Two amateur simracers just got on the podium in an actual F1 GP. Pretty cool, imo.
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# ? Jul 5, 2020 19:23 |
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Taintrunner posted:So in GT Sport you’re not allowed to play online until you watch 2 racing eittiquette PSAs and agree to a special EULA. The first one is literally, “what is sportsmanship?” as if you are an alien traveler and have never heard of “sports” before in your entire life. As in, they literally define “sports.” I mean tbf there's probably a good chunk of gamers that have no idea what sportsmanship is
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# ? Jul 6, 2020 02:26 |
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Sim racing is one of the few competitive video games that has rules that specifically frown upon players not doing whatever they have access to in order to win. BS "gentlemen's rules" in video games are typically ridiculed by highly competitive players in pretty much every game there is... but in sim racing (because it's supposed to be as close to reality as possible) we all want it to be different. Probably because if was the same as other competitive video games in this regard, sim racing would be the worst thing ever (see most public servers for [insert sim racing game here]). So yeah... I can see how there might be a desire to try to steer gamers away from what they probably either directly or indirectly understand about other competitive video games. But that video's cringe level was too high for me to get past the 1 minute mark.
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# ? Jul 6, 2020 04:36 |
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tuo posted:Two amateur simracers just got on the podium in an actual F1 GP. Pretty cool, imo.
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# ? Jul 6, 2020 11:02 |
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Part of me feels like they intentionally showed a close-up of Ayrton Senna immediately after "sportsmanship also means that you don't do things that make you look bad"
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# ? Jul 6, 2020 15:16 |
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Without rules, iracing would be nothing but people who get their irating as close as possible in order to get into the same split so they can crash everyone out so their person can win.
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# ? Jul 6, 2020 15:18 |
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So, as a total noob, is there an order in which I should edit and test my car's setup in sims? I'm asking for AC/ACC but it probably applies to all sims. In what little I've played so far I've gone 1. Tyre pressure (I'm guessing that this is essential), 2. Gears, 3. Aero, and I haven't come to editing roll bars etc.
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# ? Jul 6, 2020 16:55 |
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I think this is one of those personal preference things but I’ll let someone shout me down. What I tend to notice first and adjust first is sway bar
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# ? Jul 6, 2020 19:28 |
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The F1 2020 Schumacher Edition makes me both sad and happy. Happy to see so many classic cars represented in the F1 series, including Schumacher's cars, but also sad in that I really miss watching him race and what happened to him was tragic.
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# ? Jul 6, 2020 19:32 |
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The My Team mode in F1 2020 is cool but it's pretty overwhelming with how many upgrade options and currencies there are to accumulate and spend. It's kinda funny how your mechanics are so needy. If you compliment the power dept they'll work harder but your aero guys will sulk and take longer to upgrade things. Notice me Driver Senpai!
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# ? Jul 12, 2020 18:34 |
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If my only exposure to F1 racing has been the career challenge mode in Motorsport Manager, how do I go about learning how to drive in F1 2020? With all the assists on, I can drive decently well when I'm alone on the track but lol if I can avoid crashing into everyone when it's a full field. I have a good handle on the team management aspect of the sim but are there any good beginner's video YouTubers out there that go over the actual racing part? Like the super basics of understanding how to control DRS, ERS, Shifting, etc all at the same time? I'm loving watching Tiametmarduk and aarva's F1 Let's Plays but obviously they're a bit more advanced. Edit: I'm using a controller for now. I don't think I'll get an actual wheel unless I find I'm really into this game.
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# ? Jul 12, 2020 18:44 |
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How new to sim racing in general are you? As a general concept, F1 isn't crazy different to any other racing as far as things like shifting goes for example, or avoiding ramming other cars. I can't help with DRS/ERS because I don't know, but the rest of what you're describing seems less F1 specific and more "new to sim racing/driving a race car" specific.
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# ? Jul 13, 2020 13:41 |
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Fhqwhgads posted:If my only exposure to F1 racing has been the career challenge mode in Motorsport Manager, how do I go about learning how to drive in F1 2020? With all the assists on, I can drive decently well when I'm alone on the track but lol if I can avoid crashing into everyone when it's a full field. I have a good handle on the team management aspect of the sim but are there any good beginner's video YouTubers out there that go over the actual racing part? Like the super basics of understanding how to control DRS, ERS, Shifting, etc all at the same time? I'm loving watching Tiametmarduk and aarva's F1 Let's Plays but obviously they're a bit more Not crashing into anybody will come with practice. You'll both get used to controlling your car and predicting what other drivers are likely to do. As for specifics: start with driving and shifting. Once you're used to that, start learning the DRS locations for the track. For ERS, leave that for when you are racing and want an instant speed boost. TL;DR: practice. The time trial mode seems the best for learning to drive without any other distractions.
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# ? Jul 13, 2020 14:43 |
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Yeah, I guess I'm just new to sim racing and F1 in general and F1 grabbed me as being more drivey than managey like Motorsport Manager (I'm more used to management sims than racing sims). I tried turning off all assists and couldn't even keep the car straight right out of the start, which was a shock, but with all assists on it was actually a lot of fun. I guess just practice, practice, practice, then.
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# ? Jul 13, 2020 15:32 |
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Drive with the assists on until you feel like you’re doing well, then start to turn them down/off as you go. Starting with no assists is possible, but will be extremely frustrating if you’re new to sim racing
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# ? Jul 13, 2020 15:38 |
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Fhqwhgads posted:Yeah, I guess I'm just new to sim racing and F1 in general and F1 grabbed me as being more drivey than managey like Motorsport Manager (I'm more used to management sims than racing sims). I tried turning off all assists and couldn't even keep the car straight right out of the start, which was a shock, but with all assists on it was actually a lot of fun. I guess just practice, practice, practice, then. I'm in the same boat. I played 30 hours of 2019 but still don't feel all that good at the game. As for assists, I'd leave on ABS, traction control, Fuel, and ERS. I think the first to turn down is braking assist. If you leave braking assist on high the game will basically do braking for turns for you. Turning it down lower just has the game slow a little bit to try to keep you from not braking at all for a turn and going off the track. Fuel management isn't all that tricky but I prefer just ignoring it most of the time. You have to use the dpad in menus to change your fuel use from lean/med/rich but if you run rich for too long you can end up without enough fuel to finish the race. ERS thankfully is much simpler this year. Last year you had to fiddle with a bunch of settings and I thought it was awful. This year it's just "punch this button to boost your engine." If you're getting a hang of just driving it's easier to leave this on auto also. Turning down traction control is where it gets trickier. Turning this down makes it where you have to gradually increase your throttle to prevent spinning the wheels. If you turn off traction control and downshift to first you'll almost always spin the car. One other thing I didn't know about until recently is that you can go into audio options and turn on a beep that'll notify you when you should upshift. It's really helpful! I've started using it all of the time in 2020.
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# ? Jul 13, 2020 15:48 |
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Can you turn off all the poo poo tracks in career mode in the new game? Huge if true.
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# ? Jul 13, 2020 15:55 |
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Jolo posted:Turning down traction control is where it gets trickier. Turning this down makes it where you have to gradually increase your throttle to prevent spinning the wheels. If you turn off traction control and downshift to first you'll almost always spin the car. This is what really threw me the first time I turned everything off out of curiosity. Lights went out and my car immediately turned sideways and into the wall. All I could do was laugh.
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# ? Jul 13, 2020 20:29 |
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I just did my first F1 race without the racing line. Once I got a bit familiar with the track it felt like I was much more aware of where I could pass and where not to. I've been doing 50% races but it's much harder to follow how things are playing out across the field regarding pits. Watching F1 on tv you get constant commentary about where people shake out but in game it's kind of a mystery. I pitted a little bit after many others and came out of the pits in last. Then as others pitted throughout the race I just gradually ended up in the front 8. A lot of cars did a two stop strategy and ended up behind me even though they were consistently faster on the track. One thing that I really struggle with is doing anything in the menus mid race. I'd love to be able to check those menus while paused.
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# ? Jul 14, 2020 03:16 |
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Watch this to learn how to drive properly https://youtu.be/6-sGV2XXUeU Edit: also use it for fashion tips.
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# ? Jul 14, 2020 05:53 |
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Jolo posted:I just did my first F1 race without the racing line. Once I got a bit familiar with the track it felt like I was much more aware of where I could pass and where not to. I used to use the visual racing line to learn a track (or a radically different car type on a track i know) but I found a similar problem, I ended up just always kind of following the line and never really "learning" the track all that well. I switched instead to a sort of 75% driving to suss out braking points and lines on my own, and then would watch a track guide (ideally for the specific class of car) on youtube to fine-tune it. But it always works better if I drive about 10 laps myself before I look at the track guide. I also recently put a 3 foot markerboard up on the wall right next to my sim rig and I'll draw out a track, number the turns, and mark braking points and other useful cues and notes on it sometimes, that's been somewhat helpful as well.
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# ? Jul 14, 2020 14:16 |
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Just in case you don’t visit the deals thread:Jolo posted:https://www.humblebundle.com is giving away copies of F1 2018. Codemasters Formula 1 racing game. It's not as pick up and play as many other racing games, but is a lot of fun if you're willing to take the time to get a handle of how Formula 1 works.
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# ? Aug 7, 2020 22:16 |
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Hmm I wonder which version I have
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# ? Aug 7, 2020 23:19 |
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anyone who has xbox game pass has access to F12019
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# ? Aug 7, 2020 23:33 |
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Anybody played Automobilista 2?
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# ? Aug 19, 2020 21:07 |
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Cross posting from the extreme sports game thread, but I think these motocross simulators may have a lot of crossover appeal with this thread:meowmeowmeowmeow posted:I've been playing a lot of MX Bikes recently, and its pretty fun. Like the older MX Sim, its applying a 'simulator' style of racing games to motocross and supercross racing but is a much newer game and is available on steam.
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# ? Aug 19, 2020 22:00 |
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Zaphod42 posted:Anybody played Automobilista 2? Yes, a lot, it's very good.
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# ? Aug 19, 2020 23:05 |
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Is anybody still playing Dirt Rally 2.0? I just started playing it again on PS4 and I'm hooked all over again. How do club/custom championships work? Do they require all participants to be playing at the same time, or can they last for a day or week like the community events? If it's convenient it might be fun to do some goon events if people are interested.
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# ? Aug 22, 2020 05:35 |
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How's Automobilista in regards to tire and general chassis physics? --edit: Wait, it's based on Project Cars 2's Madness engine. Well then. I guess still no chassis flex. Combat Pretzel fucked around with this message at 10:27 on Aug 22, 2020 |
# ? Aug 22, 2020 10:21 |
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I have no idea about whether chassis flex is modelled but given Reiza's history of making engines do stuff they were never meant to I wouldn't be surprised if it does. Bear in mind AMS2 runs on a heavily modified version of Madness with their own physics system inserted. Also today they're adding the Mclaren MP4/12 for free and have been able to implement its double brake system, so when driving it the normal brake pedal acts like normal, but the clutch pedal will activate the steering brake which is a second brake biased towards the right side of the car to make the car turn better through right hand turns. https://twitter.com/ReizaStudios/status/1296913277478408193 https://twitter.com/ReizaStudios/status/1297178851831840775
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# ? Aug 22, 2020 15:52 |
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giogadi posted:Is anybody still playing Dirt Rally 2.0? I just started playing it again on PS4 and I'm hooked all over again. How do club/custom championships work? Do they require all participants to be playing at the same time, or can they last for a day or week like the community events? If it's convenient it might be fun to do some goon events if people are interested. I've been playing more PCars 2 / iRacing of late just favoring open wheel, but I pop into Dirt Rally 2 from time to time because I do love rally too and its a drat good VR sim for sure. No idea about championships though I haven't bothered with multi in Rally.
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# ? Aug 23, 2020 07:21 |
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I have AMS2 and while you can tell it has P Cars DNA it does feel different enough to be a valid buy, imo. It's a good time
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# ? Aug 23, 2020 13:48 |
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I wonder how close they're following the Madness engine in regards to code drops, and whether SMS dropped the new things into "public". They boast about having added driveline flexing for PCARS3, which supposedly fixes/improves a lot of tire weirdness related to engine power ramping.
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# ? Aug 23, 2020 14:22 |
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Combat Pretzel posted:I wonder how close they're following the Madness engine in regards to code drops, and whether SMS dropped the new things into "public". They boast about having added driveline flexing for PCARS3, which supposedly fixes/improves a lot of tire weirdness related to engine power ramping. They're not, they got the post-PCars 2 engine code and worked with Slightly Mad for about a year to learn how it worked and modified it for their own purposes. It's best to think of the AMS2 version of the engine as a fork, being developed further by Reiza for whatever they need completely seperate from whatever SMS are doing with it for PCars 3. Basically the same way they worked on the ISIMotor engine for AMS1.
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# ? Aug 23, 2020 15:06 |
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AMS2 is 25% off right now at $29.99. https://store.steampowered.com/app/1066890/Automobilista_2/
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# ? Aug 25, 2020 00:11 |
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Shogunner posted:AMS2 is 25% off right now at $29.99. https://store.steampowered.com/app/1066890/Automobilista_2/ Bought! The season pass price is poop, but it sounds like it doesn't really matter, there is plenty of content and you can buy the tracks separately.
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# ? Aug 25, 2020 00:16 |
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Does AMS2 have any decent AI?
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# ? Aug 25, 2020 01:23 |
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Yeah, it was a bit rough early on but its massively improved since then.
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# ? Aug 25, 2020 01:36 |
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# ? May 29, 2024 00:23 |
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Cojawfee posted:Does AMS2 have any decent AI? Apparently it's pretty decent, even for multiclass racing. Once this stupid market hold clears and I sell this $25 CS:GO crate I will buy it and report back. BTW hi sim racing goons, I am a sim racing goon. I got full Fanatec Clubsport on a Playseat Challenge, race in VR exclusively, and am joining the iRacing Le Mans series next season. glad 2 be here happy 2 help
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# ? Aug 25, 2020 01:46 |