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HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?

Dackel posted:

I thought I had a reasonably thick skin with Spiritfarer because the subject matter hints at themes of death, but the coating is so pleasant and Stella is such a constant joy in everything she does but dear god did Alice's last few quests and ending wreck me. The sudden mood shift after remembering the adventure stories, and then having to escort her everywhere, shifting her room to the bottom floor so she wouldn't have to do stairs anymore, the forgetfulness/dementia. It absolutely wrecked me. And when the part at the end with the Everstone where you have to dress up as her daughter, because she think's you're her... But I think this really depends on how you have come into contact irl with this type of stuff

I really like this game

Ohhhh poo poo I'm going to duck out of the game then. I'm not ready for that at all. Thanks for this post.

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Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Yyyyeah, I think I might not continue playing, either. My grandmother recently died and she got serious dementia by the end. Bit too close to home.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

Kennel posted:

I have no idea who he is (might be really talented), but just want to say that those are not games where I thought that the creative team was doing a good job.

We'll agree to disagree then. Space Marine was great and CoD 2's biggest problem is the microtransaction model forced in by SEGA.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Well, I'm just happy to hear it's not any of the people who got kicked out of Ubisoft for being horrible.

Personally, I thought Space Marine had a good design that fit the 40K setting very well. It could've easily been a sister title to the Dawn of War series. The gameplay was fairly uninspired, though.

zedprime
Jun 9, 2007

yospos

Veotax posted:

So, maybe a dumb question about RAM: How bad is it to mix RAM frequency? I brought a new PC earlier this year with the money that was supposed to go towards a vacation before the world went to poo poo, I saved the RAM from my old PC, they both DDR4 and even looks to be the same type from Corsair, except the RAM in the new PC is higher frequency.

So, would it be a problem if I threw the RAM from my old PC in to give me 32GB if the old RAM is lower frequency than the new RAM?
Nobody's mentioned it and maybe it's because it's not a thing anymore with modern motherboards and Windows, but I've always been warned off mixing not just clock speeds but even different batches of the same RAM because of memory blue screens. In 2020 it might just be an excuse to sell RAM kits so maybe someone more techy can weigh in on if I'm just old and out of date.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
That's not directly caused by clock speeds so much as by manufacturing differences, from what I read about the subject. Different RAM types by different manufacturers aren't always quite identical in how they function, so the differences can cause your system to mishandle data in a way that causes bluescreens. It's fairly rare and even less likely to happen if you use multiple RAM sticks from the same manufacturer, even if they do have different clock speeds.

Ideally, you should use RAM of the same series, size and clock speed from the same manufacturer, though. It's just better from a compatibility perspective.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
Well iirc in most cases mixing clock speeds just causes everything to run at the slower speed so there's really no point to doing it.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Well, the usual situation is that someone just needs an extra 8 gigs because of ballooning game sizes and buying a single extra stick is cheaper than buying two new ones, so the question does come up a lot when someone's on a budget.

Sab669
Sep 24, 2009

Cardiovorax posted:

Well, I'm just happy to hear it's not any of the people who got kicked out of Ubisoft for being horrible.

Personally, I thought Space Marine had a good design that fit the 40K setting very well. It could've easily been a sister title to the Dawn of War series. The gameplay was fairly uninspired, though.

I thought SM was great, especially for the standards of the time. But if they made a second one, I'd love to see something like Doom Eternal but with a 40K veneer.


So anyone here playing HZD with a 970 or like a 1060 or anything? How's it working? Particularly at 1440p? I'm still seeing such varied reports on reddit. Some people zero problems, others virtually unplayable :shrug:

Infinity Gaia
Feb 27, 2011

a storm is coming...

Sab669 posted:

I thought SM was great, especially for the standards of the time. But if they made a second one, I'd love to see something like Doom Eternal but with a 40K veneer.


So anyone here playing HZD with a 970 or like a 1060 or anything? How's it working? Particularly at 1440p? I'm still seeing such varied reports on reddit. Some people zero problems, others virtually unplayable :shrug:

970 here. I can just about manage 30 fps on 1080, 60 is an impossible dream. I do only have 16 gigs of ram though, that may be a contributing factor.

srulz
Jun 23, 2013

RIP Duelyst

Sab669 posted:

I thought SM was great, especially for the standards of the time. But if they made a second one, I'd love to see something like Doom Eternal but with a 40K veneer.


So anyone here playing HZD with a 970 or like a 1060 or anything? How's it working? Particularly at 1440p? I'm still seeing such varied reports on reddit. Some people zero problems, others virtually unplayable :shrug:

970 here. Having absolutely 0 issues running 1080p at usually 60 fps, with Ultra settings pretty much. My PC does have 32 GB Ram however, unlike above poster.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Sab669 posted:

I thought SM was great, especially for the standards of the time. But if they made a second one, I'd love to see something like Doom Eternal but with a 40K veneer.
Oh, it was by no means a bad game, I just meant to say that it was a very by-the-numbers third person shooter that doesn't really do anything special. If not for the license, there wouldn't be much of anything about the game that stands out, which was (understandably, I think) a rather common review complaint at the time. The jetpack sections with the giant hammer were cool, though. Made you feel like a drat meteor when you slammed down on things.

Sab669
Sep 24, 2009

Infinity Gaia posted:

970 here. I can just about manage 30 fps on 1080, 60 is an impossible dream. I do only have 16 gigs of ram though, that may be a contributing factor.

srulz posted:

970 here. Having absolutely 0 issues running 1080p at usually 60 fps, with Ultra settings pretty much. My PC does have 32 GB Ram however, unlike above poster.

Sweet. I've got 32GB as well, although I suspect playing at 1440 I'll have to drop settings heavily.


Cardiovorax posted:

Oh, it was by no means a bad game, I just meant to say that it was a very by-the-numbers third person shooter that doesn't really do anything special. If not for the license, there wouldn't be much of anything about the game that stands out, which was (understandably, I think) a rather common review complaint at the time. The jetpack sections with the giant hammer were cool, though. Made you feel like a drat meteor when you slammed down on things.

Ah, yea that's fair - if it were some random original IP it would be pretty whatever.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


The Horizon PC port might be the first game where 32GB of RAM is actually useful because of the bizarre way it handles memory.

Ragequit
Jun 1, 2006


Lipstick Apathy

exquisite tea posted:

The Horizon PC port might be the first game where 32GB of RAM is actually useful because of the bizarre way it handles memory.

32 GB RAM haver here. When I first started playing the game I was crashing maybe once per hour. There was a patch the other day that was supposed to fix some crashing/memory issues, but I am now crashing multiple times per hour so YMMV.

The 7th Guest
Dec 17, 2003

Cardiovorax posted:

Oh, it was by no means a bad game, I just meant to say that it was a very by-the-numbers third person shooter that doesn't really do anything special. If not for the license, there wouldn't be much of anything about the game that stands out, which was (understandably, I think) a rather common review complaint at the time. The jetpack sections with the giant hammer were cool, though. Made you feel like a drat meteor when you slammed down on things.
agreed, and as someone who doesn't give a poo poo about warhammer it felt especially generic. 'creative' is not how i'd describe that game. competent, sure

Sab669
Sep 24, 2009

What are some third person / over the shoulder shooters that one would describe as "creative" though? I kinda feel like Shooters in general are somewhat limited as genre, excluding like Titanfall or Tribes I guess. But even then you could just describe those as "generic shooter but with more zoom"

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I

Sab669 posted:

What are some third person / over the shoulder shooters that one would describe as "creative" though? I kinda feel like Shooters in general are somewhat limited as genre, excluding like Titanfall or Tribes I guess. But even then you could just describe those as "generic shooter but with more zoom"

Everyone’s gonna say Vanquish so I’m here to say Resident Evil 6.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Resident Evil 4 and RE2make, I suppose? Both of these did something very different and special for their respective eras. Resident Evil 4 is just overall excellent and RE2make and its shooting-zombies-apart mechanic were a really cool twist on a conventional formula, not to mention the really tense stalker mechanic with Mr. X.

It wouldn't really have taken much for me to like the game more than I did, what dragged it down a bit for me is just the way that it didn't iterate on what was available on the market at the time at all. Much like 7th Guest, I would call it a competent and very professional game in every sense. It just didn't have a speck of originality to it.

explosivo
May 23, 2004

Fueled by Satan

https://twitter.com/engadgetgaming/status/1296462908013019138

Welp.. it's a year exclusive but I guess this means the "levels from 1+2 carry over" thing is moot if you bought the game on Steam?

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Epic exclusives are only exclusive for a year, so I imagine they'll carry over one the exclusivity time ends. Or they might make you link your account to Steam somehow.

MMF Freeway
Sep 15, 2010

Later!

Sab669 posted:

What are some third person / over the shoulder shooters that one would describe as "creative" though? I kinda feel like Shooters in general are somewhat limited as genre, excluding like Titanfall or Tribes I guess. But even then you could just describe those as "generic shooter but with more zoom"

My mind immediately goes to Warframe. Regardless of if you enjoy the grind, or monetization or whatever its a pretty wild game

explosivo posted:

https://twitter.com/engadgetgaming/status/1296462908013019138

Welp.. it's a year exclusive but I guess this means the "levels from 1+2 carry over" thing is moot if you bought the game on Steam?

uggghhhh

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

- god loving damnit
- god i hate epic
- but okay fine whatever a year delay so the game can be made with all the stuff in it I'll live but if they


if they make elusive targets epic-exclusive I will scream

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

explosivo posted:

https://twitter.com/engadgetgaming/status/1296462908013019138

Welp.. it's a year exclusive but I guess this means the "levels from 1+2 carry over" thing is moot if you bought the game on Steam?

Well gently caress

Kibayasu
Mar 28, 2010

I’m probably just not tuned into the Hitman thing because it never quite clicked with me but they seem to be making sequels at a pretty fast clip.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
It helps that they're basically more episodes of the same game than sequels. Hitman 2 was pretty much just a level pack for Hitman 2016. An excellent level pack and definitely worth the money, but it's still basically the same game but more so.

Morter
Jul 1, 2006

:ninja:
Gift for the grind, criminal mind shifty

Swift with the 9 through a 59FIFTY
I thought it was only penniless indie devs that could be swooned into Epic's cash bags.

explosivo
May 23, 2004

Fueled by Satan

IIRC they sorta stopped doing the Elusive Targets within a year of Hitman 2's launch so hopefully if they do end up doing Elusive Targets they do the same once it launches on Steam. Just sucks when a big part of their game is these weekly challenges.

Roluth
Apr 22, 2014

Correct me if I'm wrong, but didn't Hitman 2 do worse than the original reboot? If the money bag was big enough, I could totally see why this happened if the last one did poorly. Epic can certainly afford some big payouts, and will be necessary to become the new monopoly they oh so desire.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
The funny thing about the Hitman games is that I really loved Blood Money as a teen, and I can see that these new games are really excellent iterations on that formula, but I just can’t get into them because it’s also apparent to me that they are puzzle games at their core. I don’t really like puzzle games and I guess the “badass assassin” theme and stealth game coat of paint on Blood Money was enough to fool me and make the game resonate with me as an intense experience when I was younger- like an extremely dangerous action game that I could make run like a clockwork puzzle because I was a master hitman but now I just find them fairly unengaging.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Roluth posted:

Correct me if I'm wrong, but didn't Hitman 2 do worse than the original reboot? If the money bag was big enough, I could totally see why this happened if the last one did poorly. Epic can certainly afford some big payouts, and will be necessary to become the new monopoly they oh so desire.
This is entirely second-hand and based on what people say they saw on Steamspy before Valve stopped allowing that kind of thing, but Hitman 1 apparently stands at betwee 2-5 million owned copies and Hitman 2 at 5-10 million owned copies. If that is remotely accurate, then it definitely didn't do worse than the first game.

Ugly In The Morning
Jul 1, 2010
Pillbug

Anonymous Robot posted:

The funny thing about the Hitman games is that I really loved Blood Money as a teen, and I can see that these new games are really excellent iterations on that formula, but I just can’t get into them because it’s also apparent to me that they are puzzle games at their core. I don’t really like puzzle games and I guess the “badass assassin” theme and stealth game coat of paint on Blood Money was enough to fool me and make the game resonate with me as an intense experience when I was younger- like an extremely dangerous action game that I could make run like a clockwork puzzle because I was a master hitman but now I just find them fairly unengaging.

Extremely same. I think the more complex levels kind of hosed with that, too, it feels like there’s too many plates in the air and you have to find their solution or you’re pretty boned. Blood Money was fantastic chaos sometimes. And :lmao: if you never put the entire neighborhood into the back of the garbage truck in the barbecue level. You can’t do stuff like that in the bigger and more populated modern hitman levels.

Fargin Icehole
Feb 19, 2011

Pet me.

Cardiovorax posted:

Oh, it was by no means a bad game, I just meant to say that it was a very by-the-numbers third person shooter that doesn't really do anything special. If not for the license, there wouldn't be much of anything about the game that stands out, which was (understandably, I think) a rather common review complaint at the time. The jetpack sections with the giant hammer were cool, though. Made you feel like a drat meteor when you slammed down on things.

What made it different was that unlike most over the shoulder third person shooters,Space Marine had absolutely no cover mechanic and while there was a shield that regenerated over time, you could only get health back from executions, in contrast to the Gears games and everything else that had a wall to hide behind to wait until your health Regen kicked in

And that game was from 2011! I played that poo poo on the 360. It was a pretty good game that had a lackluster launch, the rubber banding in multiplayer was awful. To this day I never got to play the Horde Mode, it took a long time for them to update the game.

Next game that would capture that fast paced brutality would be Doom 2016

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Morter posted:

I thought it was only penniless indie devs that could be swooned into Epic's cash bags.

IO Interactive isn't some huge AAA conglomerate either, they had to buy out their own studio in 2017 after getting dicked around by Square-Enix for a decade.

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS

explosivo posted:

https://twitter.com/engadgetgaming/status/1296462908013019138

Welp.. it's a year exclusive but I guess this means the "levels from 1+2 carry over" thing is moot if you bought the game on Steam?

Hmm. That's something to consider.

A Sometimes Food
Dec 8, 2010

Mokinokaro posted:

A guy who hasn't worked for Ubisoft for over a decade and has been a creative director on a few very good games since (Space Marine and Company of Heroes 2 at Relic) and likely a third party consultant on a ton of stuff he wasn't credited for.

Wasn't CoH2 the one with all the Nazi apologia and basically just regurgitating ex wehrmacht depictions of the Eastern Front uncritically?

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Ugly In The Morning posted:

it feels like there’s too many plates in the air and you have to find their solution or you’re pretty boned.
That is something that bothers me a bit as well. There are so many special events in each level, but it's essentially impossible to do all of them in a single go because they're all on limited time windows and you just can't be everywhere at once.

On the plus side, just running in and slaughtering everyone within reach is an entirely feasible method to solve practically every level. It's not a puzzle game when every puzzle is completely optional and you can solve every one of them by taking a sledgehammer to it.

repiv
Aug 13, 2009

exquisite tea posted:

IO Interactive isn't some huge AAA conglomerate either, they had to buy out their own studio in 2017 after getting dicked around by Square-Enix for a decade.

Then WarnerBros published Hitman 2 and decided not to follow through with Hitman 3, presumably because sales weren't up to expectations

Publishers evidently aren't interested in what IOI is selling so this may genuinely be one of the cases where the Epic deal is bankrolling development

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Ugly In The Morning posted:

Extremely same. I think the more complex levels kind of hosed with that, too, it feels like there’s too many plates in the air and you have to find their solution or you’re pretty boned. Blood Money was fantastic chaos sometimes. And :lmao: if you never put the entire neighborhood into the back of the garbage truck in the barbecue level. You can’t do stuff like that in the bigger and more populated modern hitman levels.
I'm glad Hitman is more of a puzzle game rather than an unfun stealth game.

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Ugly In The Morning
Jul 1, 2010
Pillbug

IShallRiseAgain posted:

I'm glad Hitman is more of a puzzle game rather than an unfun stealth game.

I like the puzzle stuff, I just miss when it was more freeform than it is now. One of my favorite Blood Money levels is the opera house because there’s a super fun puzzle solution to it but it feels a lot more natural than the Modern Hitman ones. They’re not bad games, I do enjoy the modern ones, but they just feel a bit constricted for my tastes.

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