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kirbysuperstar posted:Massive lol at "I thought this place was racist and I could fit in" This right here was the most loving outrageous thing, I can't believe this was his opening salvo, holy poo poo
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# ? Aug 24, 2020 22:48 |
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# ? Jun 7, 2024 08:53 |
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J.A.B.C. posted:https://twitter.com/dapurplesharpie/status/1297637542305697794?s=19 https://twitter.com/KPBRetroStation/status/1277767822505017351 I do not feel bad for sharpie Also please remember that sonicfox tried to say it was "just a mistake" when Mike Z used George Floyd's last words as a lovely punchline, claimed to have not been aware of any of the allegations surrounding him for years while being a close friend, and when called out on it tried to imply that person wouldn't care as much if it were their friend instead It was extremely hosed up in general just how many top players and personalities were willing to write off overt racism as a slip of the tongue and let him off with a "don't let it happen again" because he donated money to some charities.
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# ? Aug 24, 2020 22:51 |
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It is loving breathtaking to witness an entire company die because of one rear end in a top hat.
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# ? Aug 24, 2020 22:54 |
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I recall sharpie made a really bad tweet implying she had a sexual abuse story to tell at the height of that poo poo hitting the fgc and her twitlonger ended up being "hahaaa bitches made yall look lmao" I also remember SonicFox made a mad wishy washy comment about how we can't know the truth about something so internally personal or some poo poo when the first wave of accusations vs Nakkiel came up (they're roommates)
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# ? Aug 24, 2020 22:59 |
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i think this makes everything thats happened to skullgirls karma, now
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# ? Aug 24, 2020 23:01 |
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Wrist Watch posted:https://twitter.com/KPBRetroStation/status/1277767822505017351 It's hosed, but I can understand how it got to that point for SonicFox; Mike Z must have been involved with him for at least literally over a third of his entire life, if not 100% of his adolescent and adult life. Denial is going to set in real quick and real hard at first.
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# ? Aug 25, 2020 00:02 |
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theGrooseofLegend posted:It is loving breathtaking to witness an entire company die because of one rear end in a top hat. I mean, the entire company is a kickstarted game powered by autism. Also it looks like the only people hired to work at this company were young gamer girls? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Aug 25, 2020 01:01 |
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I'm so happy I no longer play Skullgirls. I got out at the perfect time. The community is also...really loving weird at times and kind of assholish. I have a couple of stories. Wrist Watch posted:https://twitter.com/KPBRetroStation/status/1277767822505017351 It still bothers me that she calls out Broken Loose for being salty for snubbing her handshake during their grudge set, but it was her who snubbed him first.
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# ? Aug 25, 2020 01:01 |
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Elephunk posted:I mean, the entire company is a kickstarted game powered by autism. Also it looks like the only people hired to work at this company were young gamer girls? That's a hell of an assessment.
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# ? Aug 25, 2020 01:01 |
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MechaX posted:It's hosed, but I can understand how it got to that point for SonicFox; Mike Z must have been involved with him for at least literally over a third of his entire life, if not 100% of his adolescent and adult life. Denial is going to set in real quick and real hard at first. for a lot of people, that was the first time they witnessed mike z being lovely.
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# ? Aug 25, 2020 01:07 |
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Elephunk posted:I mean, the entire company is a kickstarted game powered by autism. Also it looks like the only people hired to work at this company were young gamer girls? Please don't do this. Autism doesn't make you into a sexual harasser, we don't need that stigma and I've seen people try to use it for cover; both situations loving suck.
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# ? Aug 25, 2020 01:12 |
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euphemism posted:for a lot of people, that was the first time they witnessed mike z being lovely. yeah at the time it was easy to write that off as him just being an awkward dipshit that hosed up but then oops all the rest of the everything else happened
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# ? Aug 25, 2020 01:37 |
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Elephunk posted:I mean, the entire company is a kickstarted game powered by autism. Also it looks like the only people hired to work at this company were young gamer girls? you're a real piece of poo poo
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# ? Aug 25, 2020 01:55 |
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whole situation is a drat shame moment. I didn't care for SG, and have literally no interest in Indivisible aside curiosity on what was going on behind the doors, but all that for it to end like this is such a shame.
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# ? Aug 25, 2020 02:03 |
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Shoenin posted:have literally no interest in Indivisible nobody does b/c it's a terrible game on every front possible. I can't really feel too bad for anyone involved having to quit their job after several million dollars of backer money + whatever else led into that game darealkooky fucked around with this message at 02:58 on Aug 25, 2020 |
# ? Aug 25, 2020 02:54 |
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darealkooky posted:nobody does b/c it's a terrible game on every front possible. I can't really feel too bad for anyone involved having to quit their job because after several million dollars of backer money + whatever else led into that game idk the art and most of the characters are real cool lookin
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# ? Aug 25, 2020 02:57 |
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in the version of the game I played a lot of the art was blatantly not even finished. theres some cool stuff in there but a series of cool gifs doesn't make for a good or interesting video game. it's a shame too because valkyrie profile 1 is loving awesome but for some reason every attempt to make another one, official or not, ends up being a big mess
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# ? Aug 25, 2020 02:59 |
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Indivisible's gameplay was fun and you could actually do neat combos which is something VP fucks up again and again, It's other faults (A boring plot, an interesting setting that goes largely unused, incredibly lovely level design) are all things it shares with VP.
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# ? Aug 25, 2020 03:01 |
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Indivisible has some good art in it with some not so good animations and pieces that clash, but more pressingly is not a good game to like, play.
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# ? Aug 25, 2020 03:01 |
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Gee I wonder if the game being held to the whims of a brain-damaged jerkoff might have contributed to the final state of Indivisible
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# ? Aug 25, 2020 03:07 |
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PaletteSwappedNinja posted:Gee I wonder if the game being held to the whims of a brain-damaged jerkoff might have contributed to the final state of Indivisible impossible, it was clearly the fault of all the artists and animators that are quitting therefore i dont feel bad for them and am very smart
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# ? Aug 25, 2020 03:11 |
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https://twitter.com/ohitsjmz/status/1298011840299986944
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# ? Aug 25, 2020 03:22 |
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I wasn't sure Lab Zero was even still solvent. Indivisible was crowdfunded so you'd think it would already sell to it's main audience, and it didn't seem like it blew up beyond that. That and they seem to have no clue how to do business with whatever happened with Konami for Skullgirls and 505 games launching the switch version early.
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# ? Aug 25, 2020 03:24 |
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How did they forget a movelist again?
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# ? Aug 25, 2020 03:24 |
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darealkooky posted:nobody does b/c it's a terrible game on every front possible. I can't really feel too bad for anyone involved having to quit their job after several million dollars of backer money + whatever else led into that game I can feel bad for people who quit their job despite how a goddamn pandemic is happening currently and they probably never saw very much of that “several millions of backer money”
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# ? Aug 25, 2020 03:31 |
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I can't believe Indivisible was on so many people's GOTY lists. It is literally broken to the point of being unfinished.ZenMasterBullshit posted:Indivisible's gameplay was fun and you could actually do neat combos which is something VP fucks up again and again, Battles, especially random ones, could be cheesed without any strategy and took three times as long to complete as they should have. punk rebel ecks fucked around with this message at 04:03 on Aug 25, 2020 |
# ? Aug 25, 2020 03:55 |
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I cannot fathom calling Indivisibles combat good. The only thing that changed over the course of the game was losing one character and replacing them with another one on the basis of "does not gently caress up the core combo I've been doing since hour 2". Enemies had so so so much health that I can't fathom not using the cheesy as hell setup I used to make it take less time. That all said, I beat Indivisible and never beat VP so Im forced to declare it the better game.
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# ? Aug 25, 2020 04:14 |
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Captain Baal posted:How did they forget a movelist again? Because Mike Z thought it was unimportant and threw tantrums if people asked for one. His entire argument was "You could just look them up online. Having one in game is useless." Also reading the recent stuff on how it was working on Lab Zero it does make sense why Indivisible is basically a combat system, some platforming and then everything else as just a footnote. Just Mike Z holding everything hostage so often they had like no time to implement anything not just part of the core gameplay. This also lines up with the talk about Alex becoming increasingly hostile to work with and doing less and less work. Just he kept seeing something that was supposed to be about his cultural heritage being basically stolen by Mike, because of Mike refusing to do things he didn't personally find interesting. Black Mage Knight fucked around with this message at 04:23 on Aug 25, 2020 |
# ? Aug 25, 2020 04:20 |
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The fact that Ajna was the only character with any real progression and she never comes together to actually feeling good to play is probably the most damning thing about the game. That and most of the cast loving sucks rear end
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# ? Aug 25, 2020 04:22 |
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Black Mage Knight posted:Because Mike Z thought it was unimportant and threw tantrums if people asked for one. His entire argument was "You could just look them up online. Having one in game is useless." Everyone who talked about his behavior shows he is the exact type of rear end in a top hat who'd make your life really stressful if you kept pushing for anything he didn't think was necessary.
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# ? Aug 25, 2020 04:31 |
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I'm glad that we're airing our grievances about Indivisible now, because I honestly thought something was wrong with me that I didn't really enjoy the game as much as I thought I should. I just shrugged and figured I was doing something wrong, and I'm glad that no, the game actually sucks.
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# ? Aug 25, 2020 04:39 |
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Black Mage Knight posted:Also reading the recent stuff on how it was working on Lab Zero it does make sense why Indivisible is basically a combat system, some platforming and then everything else as just a footnote. Just Mike Z holding everything hostage so often they had like no time to implement anything not just part of the core gameplay. This also lines up with the talk about Alex becoming increasingly hostile to work with and doing less and less work. Just he kept seeing something that was supposed to be about his cultural heritage being basically stolen by Mike, because of Mike refusing to do things he didn't personally find interesting. That's exactly it, and one of the big concessions they were able to squeeze out of Mike, after years of development, was bringing on more people to do all the poo poo he insisted he (or other people who already had too much going on) could and should be doing themselves, and even then they were forced to work around whatever Mike didn't have his claws into.
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# ? Aug 25, 2020 04:58 |
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Captain Baal posted:The fact that Ajna was the only character with any real progression and she never comes together to actually feeling good to play is probably the most damning thing about the game. Razmi is one of the best characters in gaming stuck in a bad game with a bad cast.
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# ? Aug 25, 2020 05:04 |
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Barudak posted:Indivisible has some good art in it with some not so good animations and pieces that clash, but more pressingly is not a good game to like, play. doing a cool combo is fun vs a human but not the 30th scrub ai enemy in a row in a single player game and once i get bored it just becomes brute force through or quit in indivisible's case i quit because every other aspect of the game was no bueno
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# ? Aug 25, 2020 05:05 |
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https://twitter.com/sgmobile/status/1298105337593991168
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# ? Aug 25, 2020 05:11 |
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there's definitely a market for doing cool fighting game combos against AI enemies (see: every game george kamitami has had a hand in working on), the problem is that much like in skullgirls the combos in indivisible are simply way too long for them to be something fun to do over and over
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# ? Aug 25, 2020 05:13 |
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darealkooky posted:there's definitely a market for doing cool fighting game combos against AI enemies (see: every game george kamitami has had a hand in working on), the problem is that much like in skullgirls the combos in indivisible are simply way too long for them to be something fun to do over and over Actually they are fun. Sorry Kooky you're wrong again.
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# ? Aug 25, 2020 05:55 |
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Chev posted:If you want a 2D GG clone I recommend having a look at E's Laf++: Now this is my type of kusoge. I played a prototype of the first one a long time ago. Pretty awesome to see they are still working on it after all this time.
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# ? Aug 25, 2020 06:03 |
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It's nice, and with everything around Mike Z right now a good thing they're speaking up in support of the people leaving LabZero Games, but that doesn't change that Autumn did something real screwy with the Skullgirls IP right?
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# ? Aug 25, 2020 06:13 |
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# ? Jun 7, 2024 08:53 |
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I never understood how or why I was supposed to be doing combos in Indivisible when doing the one guys big sword attack and mashing on the buttons seemed to be effective enough. I quit shortly after getting the water lady as it was pretty clear the game wasn’t going to have anything new to offer. Also the main bad guy seemed to die a few hours in anyway.
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# ? Aug 25, 2020 06:45 |