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Phantasium
Dec 27, 2012

Son of Sam-I-Am posted:

I would take a stealth remake of metroid 1 in the sense of BOTW being a stealth remake of zelda 1, that is, strip the premise down to the essence of what made it great, and then rebuild it from the foundation up without feeling like you're required to carry forward any specific prior conventions.

that game was called super metroid

and then they did it again and called it metroid prime

actually yeah gently caress it, do it again

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Cartoon Man
Jan 31, 2004


Phantasium posted:

that game was called super metroid

and then they did it again and called it metroid prime

actually yeah gently caress it, do it again

This was basically my train of thought too. I don’t trust them to make 3rd person Metroid of the Wild, they’d gently caress it up. In fact that’s probably what happened that required Retro to come back and rescue it.

Winifred Madgers
Feb 12, 2002

Phantasium posted:

that game was called super metroid

and then they did it again and called it metroid prime

actually yeah gently caress it, do it again

every game sequel should be made this way tbh

Bleck
Jan 7, 2014

No matter how one loves, there are always different aims. Love can take a great many forms, whatever the era.
Prime 2 is my favorite and it's a big pet peeve of mine when people say it's not good because of "the backtracking"

like bub have you played a Metroid before

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!
I think one thing that makes Prime 2 difficult to get a handle on is the way that Dark Aether has a very dim and very uniform aesthetic that makes it hard to get a sense of your location just from visual cues

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
Honestly, Metroid in a large open-world environment similar to Breath of the Wild would be boss.

Hell, just send Samus Aran to Hyrule.

DorianGravy
Sep 12, 2007

What did people not like about Metroid Prime 3? I never played it, but I heard that there were multiple planets to go between. That sounded really neat to me.

I only played Metroid Prime 1, and I recall getting to some sort of long scavenger hunt section. I started having trouble knowing where to go at that point. Honestly, I found the game slightly overwhelming. I think I enjoy the backtracking structure more in the 2D Metroid games since they seem a bit smaller and more manageble. Did anyone else have the problem of getting lost and forgetting where things are? I really enjoyed a lot of aspects of the game, though.

mastajake
Oct 3, 2005

My blade is unBENDING!

Overall, I'd say Prime 2 to Prime 1 is pretty similar to the relationship between MM and OoT. Expanded on the engine but did some cool, interesting things with it.

Augus
Mar 9, 2015


Rand Brittain posted:

Honestly, Metroid in a large open-world environment similar to Breath of the Wild would be boss.

Hell, just send Samus Aran to Hyrule.

it appears you have forgotten that they’re already making BOTW2

Winifred Madgers
Feb 12, 2002

Metroid Warriors

Bongo Bill
Jan 17, 2012

I'm incapable of calling any game in the Metroid Prime trilogy better than any other game in the Metroid Prime trilogy.

big deal
Sep 10, 2017

DorianGravy posted:

What did people not like about Metroid Prime 3? I never played it, but I heard that there were multiple planets to go between. That sounded really neat to me.

I didn't like that there were a bunch of corny rear end NPCs being cartoonishly evil and that there was an escort quest I failed once and quit forever on. That's all I remember

RickRogers
Jun 21, 2020

Woh, is that a thing I like??

DorianGravy posted:

What did people not like about Metroid Prime 3? I never played it, but I heard that there were multiple planets to go between. That sounded really neat to me.

I only played Metroid Prime 1, and I recall getting to some sort of long scavenger hunt section. I started having trouble knowing where to go at that point. Honestly, I found the game slightly overwhelming. I think I enjoy the backtracking structure more in the 2D Metroid games since they seem a bit smaller and more manageble. Did anyone else have the problem of getting lost and forgetting where things are? I really enjoyed a lot of aspects of the game, though.

I started to play a borrowed copy of it and honestly it wasn't bad, just a step too far away from 1 and 2. I think the solitary adventurer/scifi-
detective-archaeologist aspect was lacking and that was just something I missed too much, even if it was sprinkled throughout the bits I played.
Set pieces like the Ridley fight at the beginning were fun though!
Anyway, I had to give it back too soon, then thought they would undoubtedly release a remastered version of the whole trilogy I could play through from start to finish and I have been waiting ever since :v:

Vikar Jerome
Nov 26, 2013

I believe Emmanuelle is shit, though Emmanuelle 2, Emmanuelle '77 and Goodbye, Emmanuelle may be very good movies.
is other m really that bad or is it just different from fan expectation? its on my to-do list now i got my wii hdmi'd up and a big box of batteries. can get the disc for insanely cheap price, so i figured why not. also might finally play prime 3, owned it since release and lol.

RickRogers
Jun 21, 2020

Woh, is that a thing I like??

Vikar Jerome posted:

is other m really that bad or is it just different from fan expectation? its on my to-do list now i got my wii hdmi'd up and a big box of batteries. can get the disc for insanely cheap price, so i figured why not. also might finally play prime 3, owned it since release and lol.

I thought it was ok, but I do hit my head a lot

E.gameplay was ok, story was rear end and insulting though

Inferior Third Season
Jan 15, 2005

Final Blog Entry posted:

It's all fun and games until you miss a bokoblin and hookshot an exploding barrel into Link's face :supaburn:
Absent-mindedly pulling out a bomb arrow on Death Mountain is easily in the top ten moments of BotW, so I endorse this idea.

Amppelix
Aug 6, 2010

Vikar Jerome posted:

is other m really that bad or is it just different from fan expectation? its on my to-do list now i got my wii hdmi'd up and a big box of batteries. can get the disc for insanely cheap price, so i figured why not. also might finally play prime 3, owned it since release and lol.
The gameplay is fun enough in theory but it's hurt a lot by the story being extremely headassed and hard to ignore, and the awful sideways remote control scheme.

For example, the game has a perfect dodge move that looks and feels really cool to pull off. The problem? The sideways wiimote has no loving buttons on it so they had to map it to just pressing any directional button in a very large window before you get hit. No penalty for mashing either. So the dominant strategy in any fight is to just spin around like a maniac (which makes you completely invincible to any avoidable attack) until you happen to dodge something and then fire away.

RickRogers
Jun 21, 2020

Woh, is that a thing I like??

Inferior Third Season posted:

Absent-mindedly pulling out a bomb arrow on Death Mountain is easily in the top ten moments of BotW, so I endorse this idea.

Top BotW moment for me was flying down from, I'm guessing it was dueling peaks. And it was night time and then I was about to land on some smaller peak and Farosh rose up in front of me (completely unexpected) and then I just landed and watched and it was all clear how good a game this was. The second top moment was probably seeing my first maze, viewed far ahead in the distance and that feeling of trepidation.

Runcible Cat
May 28, 2007

Ignoring this post

Inferior Third Season posted:

Absent-mindedly pulling out a bomb arrow on Death Mountain is easily in the top ten moments of BotW, so I endorse this idea.

I did that twice before I realised what happened...

Winifred Madgers
Feb 12, 2002

Inferior Third Season posted:

Absent-mindedly pulling out a bomb arrow on Death Mountain is easily in the top ten moments of BotW, so I endorse this idea.

Runcible Cat posted:

I did that twice before I realised what happened...

I probably did it at least 3 times, lol. I was like "what the heck am I doing wr- ooohhhhh, duh."

Winifred Madgers
Feb 12, 2002

To be fair to myself, I was fighting a lava talus and at first thought I might have been getting hit by an attack I didn't see.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Same, also hookshitting (e: not correcting that) in battles sounds like a good setup for doing even more fun stuff with the fire mechanics and such.

Bust Rodd
Oct 21, 2008

by VideoGames
I’m envisioning more of a thing where we get a wind Waker grappling hook that link also used as like a Chinese rope dart

Torquemadras
Jun 3, 2013

Grappling hook seems way cooler than the hookshot. Give me those cool rope physics.

Kassad
Nov 12, 2005

It's about time.
I'm mostly picturing a Hinox countering the hookshot/grappling hook by slamming Link into the ground or throwing him into the stratosphere

RickRogers
Jun 21, 2020

Woh, is that a thing I like??
Grappling hooks will be able to tangle up their legs and trip them up. Link will be able to hog-tie enemies and drag them behind on his horse.
You all know this would be amazing.

Bust Rodd
Oct 21, 2008

by VideoGames

Kassad posted:

I'm mostly picturing a Hinox countering the hookshot/grappling hook by slamming Link into the ground or throwing him into the stratosphere

I’m picturing Link looping the rope around it’s ankle, the Hinox looking at its ankle, then to Link, then yanking Link across the battlefield or swinging him around like a Skip-It

Necrothatcher
Mar 26, 2005




Finally got out of that fucker Jabu Jabu in Oracle of Ages. I never want to see the inside of that fish ever again.

DorianGravy
Sep 12, 2007

Do you all try to get all of the heart pieces in Zelda games? I've played most of the games, and never managed to find all of the heart pieces in any of them. I can find all the hearts in Zelda 1, but there's only a handful outside of dungeons anyway.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Link's Awakening is the only one I've 100%ed on my own, I think LttP and MM are the others I've found all the heart pieces for, maybe Ocarina.

BaldDwarfOnPCP
Jun 26, 2019

by Pragmatica
I think I 100% finished Minish Cap because I always had it on me. Kind of an annoying one with all those figurines.

Possibly ALttP too.

After finishing a good one like BotW I’m usually more in to putting it down for a few months and starting over.

RickRogers
Jun 21, 2020

Woh, is that a thing I like??
Twilight Princess is super easy because of the fortune teller. MM hundred percent feels like it has to be done, because masks

Vikar Jerome
Nov 26, 2013

I believe Emmanuelle is shit, though Emmanuelle 2, Emmanuelle '77 and Goodbye, Emmanuelle may be very good movies.

DorianGravy posted:

Do you all try to get all of the heart pieces in Zelda games? I've played most of the games, and never managed to find all of the heart pieces in any of them. I can find all the hearts in Zelda 1, but there's only a handful outside of dungeons anyway.

so far in my current replaythroughs, i've gotten all heart pieces in zelda 1 and 2. i might do it for all games, cause why not at this point. before that, i've only ever got all pieces in OoT & BoTW

Augus
Mar 9, 2015


BaldDwarfOnPCP posted:

I think I 100% finished Minish Cap because I always had it on me. Kind of an annoying one with all those figurines..

Also had some weird obscure missables like the light arrows and mirror shield

Amppelix
Aug 6, 2010

MM is the only game in the series i distinctly remember enjoying 100%-ing, and in fact I've done it multiple times. In most other games i don't find the scavenger hunt for heart pieces or other collectables du jour to be very interesting or entertaining. Like i do enjoy looking for them while going through the game but i usually don't have the motivation for a final cleanup to get everything i missed or couldn't access before.

DorianGravy
Sep 12, 2007

Amppelix posted:

MM is the only game in the series i distinctly remember enjoying 100%-ing, and in fact I've done it multiple times. In most other games i don't find the scavenger hunt for heart pieces or other collectables du jour to be very interesting or entertaining. Like i do enjoy looking for them while going through the game but i usually don't have the motivation for a final cleanup to get everything i missed or couldn't access before.

Yeah, this is basically how I am. I enjoy exploring and looking for secrets, but rarely feel compelled to finish the task. I'm giving it a go with the Link's Awakening remake, but even in this somewhat small game, I'm losing motivation to track down the final few.

Are heart pieces ever permanently "missable"? Like, are there any where you have to retrieve them at a certain moment in the game's story, and if you don't, you're out of luck?

YggiDee
Sep 12, 2007

WASP CREW
Heart pieces aren't permanently missable, I'm pretty sure Zelda games generally don't do missable upgrades like that. That's why everyone was so mad that Minish Cap could lock you out of getting the Light Arrows. I think the only other exception is the OoT glitch where getting the Poacher's saw locks you out of a Deku Nut upgrade. There might also be something janky in the Oracle linked games, those got weird.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



How'd Minish Cap lock you out of Light Arrows? I didn't play it much since I don't really like it, so I don't remember when you can or can't find them.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund
Give me a third person Metroid but have Platinum make it and it be a spiritual sequel to Vanquish with its combat, but then have exploration and world design a la Prime 1 with a lot of weird traversal stuff that's new like wall-running Titanfall 2 style poo poo on top of the spider ball, and some cool new poo poo like an upgrade that lets you run and fight on water but if you stop moving you fall through, so certain parts require you to keep chaining slides and dives and dashes and shooting pirates in the face across a long water segment to get to some area or secret, otherwise you fall into the water and have to do aerial Revengeance style combat underwater with a melee cutting blade and ZoE2 style Zero-G controls.

Hell, have a few upper orbit/deep space zero-G segments where you need to navigate through weirdass poo poo with no gravity at relatively high speed while shooting Ridley in the dick as he both attacks you and also rips a fleet/space station or something apart and you're dodging the debris.

Throw in some collection poo poo for resources so you can, say, upgrade certain beams or specific suits (and the suits are such that you need to actively switch between them vs linear replacements that get integrated over time, just to keep the fights interesting) and you could end up with some cool poo poo.

But gently caress that ammo mechanic. Just have a recharging energy meter where rapid fire depletes it down and charged shots will eat up a chunk of it, but it will recharge over time or while you're doing sweet dashes and power slides and last minute perfect dodges.

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Motto
Aug 3, 2013

Captain Hygiene posted:

How'd Minish Cap lock you out of Light Arrows? I didn't play it much since I don't really like it, so I don't remember when you can or can't find them.

iirc you have to do a Kinstone fusion at a specific point that lets you access the sky early to help an old man there, resulting in you getting gifted the Light Arrows later on.

tbf neither the arrows or the mirror shield (which you can only get postgame) are particularly useful, they're basically easter eggs.

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