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I suspect as well the newer connectors can deliver more power, and although not needed for now, Nvidia is simply paving the way for future cards in a generation or two that absolutely require the newer connection standard.
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# ? Sep 1, 2020 20:21 |
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# ? Jun 4, 2024 02:20 |
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Det_no posted:Vlambeer, developers behind Nuclear Throne and Downwell, is dead. And to celebrate (?) they are doing a really good sale. Does anybody know the story behind this? I have to imagine that they are reasonably successful from Nuclear Throne alone, I see people talking about that game on this forum all the time.
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# ? Sep 1, 2020 20:22 |
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SolidSnakesBandana posted:Does anybody know the story behind this? I have to imagine that they are reasonably successful from Nuclear Throne alone, I see people talking about that game on this forum all the time. I kind of have to wonder if giving away millions of free copies bit them in the rear end there. Ugly In The Morning fucked around with this message at 20:26 on Sep 1, 2020 |
# ? Sep 1, 2020 20:23 |
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SolidSnakesBandana posted:Does anybody know the story behind this? I have to imagine that they are reasonably successful from Nuclear Throne alone, I see people talking about that game on this forum all the time. https://www.polygon.com/2020/9/1/21409388/vlambeer-10-year-anniversary-ultrabugs-super-crate-box-break-up
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# ? Sep 1, 2020 20:26 |
Anonymous Robot posted:So far it occupies a weird place where it’s like, showing me things I remember from the 90’s and I’m like, yeah that was goofy, ha ha. But it doesn’t add anything- there isn’t a punchline. To me Hypnospace Outlaw is brilliant just for so effectively capturing the inherent absurdity of Geocities, possibly even pre-Geocities era web design and online socialization shenanigans, using entirely original assets. Most of the actual punchlines are written between the lines (like the guy early on with the bad attitude, Zach or whoever, who keeps talking about his girlfriend, but if you find her webpage and use your admin powers it's heavily implied it's just Zach sockpuppeting). Some really weird and much more heavily fictionalized poo poo does start happening later into the game though.
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# ? Sep 1, 2020 20:32 |
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exquisite tea posted:Hardware manufacturers delight in watching people struggle for hours to put in tiny little screws and plug in all the little motherboard connectors. It gives them great pleasure. stock coolers are still the most sadistic thing to install. that said, the size of the new connector is reason enough to like it.
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# ? Sep 1, 2020 20:32 |
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haldolium posted:https://www.polygon.com/2020/9/1/21409388/vlambeer-10-year-anniversary-ultrabugs-super-crate-box-break-up
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# ? Sep 1, 2020 20:37 |
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No Wave posted:Why would you not be friends? You've spent all day with one another for the past ten years. is this sarcasm
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# ? Sep 1, 2020 20:42 |
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It's the highlighting of it. It's like the focus of the article is that they're not friends. I guess that's why they're breaking up.
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# ? Sep 1, 2020 20:43 |
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GrandpaPants posted:https://www.humblebundle.com/games/ic-publishing-bundle Deep Sky Derelict is pretty decent for an indie sci fi Darkest Dungeon ripoff. It also has a neat slavpunk flavour that I appreciated. I got bored about 25-ish hours in, but it's worth the price of admission. It's nice the DLC is included, I only played the base game (from a previous bundle) but I assume it's an improvement.
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# ? Sep 1, 2020 20:45 |
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Saoshyant posted:The writing's been on the wall for a long while now, but I guess the indie revolution is truly dead. Vlambeer's just the latest to pack up and leave. While this is a good look at this, I mean, the book market has been suffering from this forever and it's still doing okay.
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# ? Sep 1, 2020 20:55 |
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Wow, it's a 1C bundle and there are no King's Bounty games. End of an era.
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# ? Sep 1, 2020 20:55 |
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Anonymous Robot posted:So far it occupies a weird place where it’s like, showing me things I remember from the 90’s and I’m like, yeah that was goofy, ha ha. But it doesn’t add anything- there isn’t a punchline. Very little of the content was written to be "haha" funny or even reference much from the 1990s outside of maybe Squisherz as a Pokemon-esque thing, Prof Helper being a Bonzi buddy, and the Ishkur's Guide nod. There's intentional humor in the idiosyncrasies of some of the characters and I guess some satire re: Merchantsoft and their trajectory as a poorly managed web startup as the story progresses, but we went out of our way to avoid referential humor or using any particular page as a punchline. It's probably better to look at it all as a dot com era period piece full of very mundane lore and occasionally silly characters. vvv - That's cool! It's not for everyone. Glad you enjoyed elements of it. :0) Gaspy Conana fucked around with this message at 21:21 on Sep 1, 2020 |
# ? Sep 1, 2020 21:13 |
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Gaspy Conana posted:Very little of the content was written to be "haha" funny or even reference much from the 1990s outside of maybe Squisherz as a Pokemon-esque thing, Prof Helper being a Bonzi buddy, and the Ishkur's Guide nod. There's intentional humor in the idiosyncrasies of some of the characters and I guess some satire re: Merchantsoft and their trajectory as a poorly managed web startup as the story progresses, but we went out of our way to avoid referential humor or using any particular page as a punchline. It's probably better to look at it all as a dot com era period piece full of very mundane lore and occasionally silly characters. Thanks for the insight. I think that I saw some highlights from the game posted by other players and expected a different tone and experience than the game delivers. I don’t think the game is for me as someone that actually does clerical work on a computer all day to make a living. That being said, I do think that it’s a singular work and it is rather fascinating to have this fictional world that feels very much like looking into a living, parallel reality. And the music is excellent, also. I just don’t think it’s the title I need right now.
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# ? Sep 1, 2020 21:18 |
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SolidSnakesBandana posted:Does anybody know the story behind this? I have to imagine that they are reasonably successful from Nuclear Throne alone, I see people talking about that game on this forum all the time. Probably just tired of it and each other. I imagine at some point you just settle for calling it quits.
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# ? Sep 1, 2020 21:18 |
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Saoshyant posted:There's just not enough room in this hobby for the ridiculous amount of indie games out there. You needed only to get that itch.io BLM bundle with over 1000 games from a couple of months ago to realize there's so much out there that it's impossible for each game to get enough attention and followers. And those 1000+ games are nothing compared to what comes out year after year. Someone asked while that bundle was going on what it would mean going forward that millions of people would all have had access to the same thousand games through that. It's interesting how immediately the answer became "nothing".
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# ? Sep 1, 2020 21:20 |
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No Wave posted:that article is crazy to me. Why would you not be friends? You've spent all day with one another for the past ten years. I feel like this is a European/American culture gap, though maybe you’ll prove me an idiot by not being from the US. I feel like there’s a much stronger messaging that work is what do you do out of love, that the long hours and teamwork should extend into something beyond that normal collegiality. It’s the kind of attitude that keeps labor salaries in the games industry so low.
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# ? Sep 1, 2020 21:21 |
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I envy the people who have apparently never had to work for many years in the intimate company of people they don't like!
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# ? Sep 1, 2020 21:23 |
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Not even dislike, with like 80% of people I find them perfectly amiable for a bit but I'm not particularly interested in talking to them for an extended period of time about non work subjects. And vice versa in most cases, luckily. And there's nothing wrong with that! I hate work outings where everyone is made to interact with everyone because some people think everyone needs to be everyone's friend.
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# ? Sep 1, 2020 21:32 |
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Saoshyant posted:The writing's been on the wall for a long while now, but I guess the indie revolution is truly dead. Vlambeer's just the latest to pack up and leave. agreed, in 2020 a time where indies are firmly making the best games in the industry and are almost all im playing, theyre now dead
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# ? Sep 1, 2020 21:34 |
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No Wave posted:It's the highlighting of it. It's like the focus of the article is that they're not friends. I guess that's why they're breaking up. As someone who has worked with family and known many, many people who have started businesses with / employed / worked for friends all I can say is A surefire way to destroy personal relationships is to go into business with your friends or family. I literally haven't talked to my brother in a decade because of working with him. People I know who were friends for years don't talk to each other anymore due to business troubles. Probably one of the main reasons Vlambeer made it to ten years is that they weren't friends. Don't go into business with your friends, folks!
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# ? Sep 1, 2020 21:34 |
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Stux posted:agreed, in 2020 a time where indies are firmly making the best games in the industry and are almost all im playing, theyre now dead F
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# ? Sep 1, 2020 21:42 |
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Stux posted:agreed, in 2020 a time where indies are firmly making the best games in the industry and are almost all im playing, theyre now dead I think the post is more about how hard it is to make it as a non-superstar indie developer. Being anything less than the indie darling of the year means you get basically nothing for what may be years of work.
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# ? Sep 1, 2020 21:47 |
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sirtommygunn posted:I think the post is more about how hard it is to make it as a non-superstar indie developer. Being anything less than the indie darling of the year means you get basically nothing for what may be years of work. while i don't think it's anywhere near as dire, our situation right now seems to mirror the end of the shareware era in the late 1990s. formerly scrappy publishers/developers who attained success grew larger, distribution models changed, etc. that 10 year stretch from 1998 to 2008 was a bit of a commercial dark age for anything made by a small, independent team. (unless you had a super dedicated niche following like Spiderweb Software perhaps?) as difficult as it may be to land a deal now relative to 5 yrs ago, at least there are several indie publishers out there still signing interesting looking projects from virtual unknowns. kickstarters still routinely succeed too.
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# ? Sep 1, 2020 21:59 |
The Vlambeer work dynamic sounds kinda like the Mythbusters work dynamic. Years after the fact people are still amazed that Adam and Jamie, despite complementing each other really well for the experiments they did on the show and also as a comic relief and straight man duo, didn't actually like being around each other and never hung out.
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# ? Sep 1, 2020 22:38 |
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It's very rare for two people to want to spend 8+ hours a day with each other for 10+ years.
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# ? Sep 1, 2020 22:40 |
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Internet Explorer posted:It's very rare for two people to want to spend 8+ hours a day with each other for 10+ years. You're telling me, just ask my wife!
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# ? Sep 1, 2020 23:01 |
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Saoshyant posted:The writing's been on the wall for a long while now, but I guess the indie revolution is truly dead. Vlambeer's just the latest to pack up and leave. pretty sure they just shut down because the two founders cant stand each other actually
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# ? Sep 1, 2020 23:14 |
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I didn't see a thread for it, but did anyone pick up Iron Harvest? I've been following development but missed the kickstarter, and I love Scythe and the world its set in. I look at reviews and most people seem to have issues with it not being as robust multiplayer (Jesus christ, is ranked MP that important?) as promised, but there's some mentions of janky movement and pathing not being great. As someone with like 500 hours combined in the Company of Heroes games i'm pretty used to units making the worth decisions when you tell them to move.
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# ? Sep 1, 2020 23:21 |
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GrandpaPants posted:https://www.humblebundle.com/games/ic-publishing-bundle
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# ? Sep 1, 2020 23:24 |
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Stygian is real bad
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# ? Sep 1, 2020 23:27 |
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I haven't played Stygian, just read the LP but it seems like a horrible buggy badly written mess.
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# ? Sep 1, 2020 23:39 |
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HerpicleOmnicron5 posted:Yeah, the beta felt super loose and not all too great, but it's getting good reviews? You can thank Blizzard and Westwood being held up as examples of good RTS developers for decades after it wasn't true anymore for that. DatonKallandor fucked around with this message at 23:52 on Sep 1, 2020 |
# ? Sep 1, 2020 23:44 |
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SirSamVimes posted:I haven't played Stygian, just read the LP but it seems like a horrible buggy badly written mess.
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# ? Sep 1, 2020 23:44 |
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twistedmentat posted:I didn't see a thread for it, but did anyone pick up Iron Harvest? I've been following development but missed the kickstarter, and I love Scythe and the world its set in. I look at reviews and most people seem to have issues with it not being as robust multiplayer (Jesus christ, is ranked MP that important?) as promised, but there's some mentions of janky movement and pathing not being great. As someone with like 500 hours combined in the Company of Heroes games i'm pretty used to units making the worth decisions when you tell them to move.
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# ? Sep 2, 2020 00:12 |
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Some more info on those Nvidia power connectors. Asus has pics of the first iterations on the 3000 series. Their flagshop ROG cards will use an 8-pin x 3 power config, while the more basic cards like the TUF Gaming brand will use an 8-pin x 2. So solid proof of a 3rd party card vendor going with the old style.
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# ? Sep 2, 2020 00:19 |
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That's one hell of a power draw. I don't think my PSU even has enough connectors to supply that.
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# ? Sep 2, 2020 00:23 |
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Bloody Hedgehog posted:So solid proof of a 3rd party card vendor going with the old style. The 3rd parties have all announced their stuff and it's all 2x8pin or 3x8pin, FE cards are the only ones using the 12-pin
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# ? Sep 2, 2020 00:24 |
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If the cards are coming with adapters and your PSU has the wattage then what’s the issue?
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# ? Sep 2, 2020 00:25 |
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# ? Jun 4, 2024 02:20 |
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So are you losing out on something with just the 8-pin or what?
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# ? Sep 2, 2020 00:37 |