|
Taima posted:You can tell from the way the backend employee slammed in random digits its some placeholder sheit. Very typical. I am sure the retailer will be thrilled to sell you cards at twice the price. Lmao
|
# ? Sep 6, 2020 00:43 |
|
|
# ? May 30, 2024 21:30 |
|
You’ve seemed very upset lately sir, hope all is well. That’s not the case at all but I don’t get the impression that matters to you.
|
# ? Sep 6, 2020 00:54 |
|
Taima posted:You’ve seemed very upset lately sir, hope all is well. So this was a preorder that wasn’t the 1200 bucks for a 3080?
|
# ? Sep 6, 2020 00:57 |
|
It’s a first party Amazon sold and curated pre-listing that got made public accidentally with a placeholder price. I explained everything in my post that you quoted. No one is getting stuck with anything. I’m not interested in discussing further, however I do truly hope you’re doing well.
|
# ? Sep 6, 2020 01:02 |
|
I really want to see reviews come out and some side-by-side comparisons of Turing cards versus Ampere cards. Like, real tests, not the weird mostly meaningless charts Nvidia has put out so far. Just the axis labeling on the release charts makes my brain itch. From where I'm at I don't see doing another GPU upgrade for a while, like maybe next summer. Since I already have a 2070 Super, play at 1440p, and don't care if my framerate is slightly slower than the speed of light, I'm thinking I won't have much of a compelling reason to update. It seems to me Nvidia has been surprisingly supportive of older cards and newer tech, like enabling RT on Pascal cards (even if it generally was not feasible). It seems within the realm of possibility that after releasing Ampere they'll release drivers which actually increase Turing performance, too, even if that's not the main intent.
|
# ? Sep 6, 2020 02:09 |
|
Yeah, we all want to see the real reviews. Too bad it doesn't sound like they're coming out in time to really be able to use them to decide what to get out of the first wave of cards. I think you're right that, at least for games supporting DLSS and RTX, Turing will have a longer life than we expected.
|
# ? Sep 6, 2020 02:24 |
|
DrDork posted:I think you're right that, at least for games supporting DLSS and RTX, Turing will have a longer life than we expected. turing also has the full dx12 ultimate feature set, which has been neglected so far but should start seeing use as games begin to target to new consoles there's some nice performance wins to be had there
|
# ? Sep 6, 2020 02:32 |
|
repiv posted:turing also has the full dx12 ultimate feature set, which has been neglected so far but should start seeing use as games begin to target to new consoles I think the first game to demonstrate these performance gains is Minecraft RTX beta. It recently got upgraded to DXR 1.1 support and the performance gains are massive, up to like 50% from what I've seen on my card. It's also really buggy and crashing a lot now, but that's why it's a beta.
|
# ? Sep 6, 2020 02:49 |
|
The biggest game release of the year has DLSS support and as long as it’s easy to implement I have no doubt other large and smaller titles are gonna support it going forward.
|
# ? Sep 6, 2020 03:06 |
|
After buying a 3080 I am gonna be so irked when one of my 400 retro shooters that run @ 300fps won't allow me to use DLSS. What is there even to talk about? With the supported cards performance at the only sane PC resolution - 1440p, the only reason you need DLSS is because RTX tanks your framerate and what dev is going to implement raytracing without DLSS ? Qmass fucked around with this message at 06:46 on Sep 6, 2020 |
# ? Sep 6, 2020 06:43 |
|
Qmass posted:After buying a 3080 I am gonna be so irked when one of my 400 retro shooters that run @ 300fps won't allow me to use DLSS. as if there won't be gamers training networks for those games too
|
# ? Sep 6, 2020 06:47 |
|
https://twitter.com/RyanSmithAT/status/1300887187886538752?s=20
|
# ? Sep 6, 2020 10:32 |
|
physics is a bitch ain't it
|
# ? Sep 6, 2020 10:50 |
|
So you can get much better performance per watt by power-limiting the card. The problem with that is that you're leaving some performance on the table; performance you paid for.
|
# ? Sep 6, 2020 11:00 |
|
Looking forward to buying a cheap 3080 when the 4000 series launches and there are maybe 1-2 games finally out that need it.
|
# ? Sep 6, 2020 12:09 |
|
ijyt posted:Looking forward to buying a cheap 3080 when the 4000 series launches and there are maybe 1-2 games finally out that need it. CP 2077 comes out this year though
|
# ? Sep 6, 2020 12:11 |
|
im gonna lmao if CP2077 ends up being bottlenecked by CPU and you need a high-freq Intel CPU + any middling GPU to get it running well
|
# ? Sep 6, 2020 12:19 |
|
shrike82 posted:im gonna lmao if CP2077 ends up being bottlenecked by CPU and you need a high-freq Intel CPU + any middling GPU to get it running well NGL that would be funny. I doubt that is gonna happen but I'd just have to shake my head and laugh at it.
|
# ? Sep 6, 2020 12:25 |
|
They have to get the game logic to run on consoles with decade-old laptop jaguar CPUs, I think overall CPU usage will be a bit more soft than most are expecting. Perhaps there may be an option for more NPCs in the world and such for those with beefier systems.
|
# ? Sep 6, 2020 12:39 |
|
ijyt posted:Looking forward to buying a cheap 3080 when the 4000 series launches and there are maybe 1-2 games finally out that need it. In a year or two there will be games the 3080 will struggle to run at 4k60. Especially with RT enabled.
|
# ? Sep 6, 2020 12:46 |
|
It's almost as if GPU tech and Game engine tech is constantly moving forward and there will always be new things. This is expected and known, it's not gonna be a shock to anybody.
|
# ? Sep 6, 2020 12:49 |
|
shrike82 posted:im gonna lmao if CP2077 ends up being bottlenecked by CPU and you need a high-freq Intel CPU + any middling GPU to get it running well I mean mext gen consoles have a slower version of a 3700x, they'd have to be outright incompetent to make the game require nothing less than a 10900k or overcloxked 10600k to be worth a poo poo. Which isn't impossible but would be real wierd.
|
# ? Sep 6, 2020 12:54 |
|
Mr. Neutron posted:In a year or two there will be games the 3080 will struggle to run at 4k60. Especially with RT enabled. RDR2 will likely struggle today, as will cp2077 I imagine.
|
# ? Sep 6, 2020 13:20 |
|
Incessant Excess posted:RDR2 will likely struggle today, as will cp2077 I imagine. I can't find it right now but there is a 3080 bench with RDR2 and it just about averages 4K60 on max settings. That's honestly not bad all things considered; the game is the most demanding on the market. My 1080ti can only do medium at 1440p. edit: it wasn't a bench, it was an nvidia rep on reddit explaining why the 3080 has 10GB of memory, he said that despite that amount it still runs games such as RDR2 at 4K from 60 to 100fps. https://www.reddit.com/r/nvidia/comments/ilhao8/nvidia_rtx_30series_you_asked_we_answered/ Zedsdeadbaby fucked around with this message at 13:27 on Sep 6, 2020 |
# ? Sep 6, 2020 13:25 |
|
Zedsdeadbaby posted:I can't find it right now but there is a 3080 bench with RDR2 and it just about averages 4K60 on max settings. That's honestly not bad all things considered; the game is the most demanding on the market. My 1080ti can only do medium at 1440p. I believe those benches and that person are referring to the highest preset, rather than manually setting every option to maximum which is higher still.
|
# ? Sep 6, 2020 13:34 |
|
FS2020 on a 2080 Ti runs at 35FPS at 4K ultra so that's going to be the game to watch
|
# ? Sep 6, 2020 13:37 |
|
shrike82 posted:FS2020 on a 2080 Ti runs at 35FPS at 4K ultra so that's going to be the game to watch Flight sims by nature can get away with 30 FPS. That level of performance with current hardware was probably targetted.
|
# ? Sep 6, 2020 13:52 |
|
RDR2 Maxed 4k@60 sounds pretty incredible for $700, thats cool(hot!!) as heck that will look and play real nice at 1440
|
# ? Sep 6, 2020 13:55 |
|
shrike82 posted:FS2020 on a 2080 Ti runs at 35FPS at 4K ultra so that's going to be the game to watch The issue with FS2020 is not the gpu but that the game runs on DX11 and is super CPU bound
|
# ? Sep 6, 2020 13:59 |
|
there's still a decent performance delta between different cards at a given resolution, and a delta between a single card across resolutions i mean the point of getting a beefy GPU is to be able to brute force games that are poorly optimized
|
# ? Sep 6, 2020 14:06 |
|
Scarecow posted:The issue with FS2020 is not the gpu but that the game runs on DX11 and is super CPU bound Wait, why the rear end does FS2020 run on DX11?
|
# ? Sep 6, 2020 14:09 |
|
SwissArmyDruid posted:Wait, why the rear end does FS2020 run on DX11? Probably a long development cycle?
|
# ? Sep 6, 2020 14:14 |
|
gradenko_2000 posted:Probably a long development cycle? And Microsoft probably didn't expect it to blow up as much as it has so why waste resources on a sim
|
# ? Sep 6, 2020 14:26 |
|
taqueso posted:as if there won't be gamers training networks for those games too why would they do that? DLSS2 doesn’t need per-game networks
|
# ? Sep 6, 2020 14:35 |
|
|
# ? Sep 6, 2020 14:53 |
|
SwissArmyDruid posted:Wait, why the rear end does FS2020 run on DX11? The game is based on the technology of the previous game. They've said that at some point, they'll replace the renderer with a DX12 one. That's when they'll be able to look into DXR features.
|
# ? Sep 6, 2020 14:56 |
|
i hope the original just has the mom saying "your mom"
|
# ? Sep 6, 2020 14:57 |
|
That thing looks like it's been saved in paint thousands of times
|
# ? Sep 6, 2020 15:07 |
|
Zedsdeadbaby posted:That thing looks like it's been saved in paint thousands of times It doesn't support DLSS yet
|
# ? Sep 6, 2020 15:11 |
|
|
# ? May 30, 2024 21:30 |
|
RTX 3070, RTX 3080, & RTX 3090 listings are up on BestBuy with Notify Me options.
|
# ? Sep 6, 2020 16:08 |