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CharlieFoxtrot
Mar 27, 2007

organize digital employees



twistedmentat posted:

Yea that's what I am doing now.

Okay, whats up with everyone getting pissed off at you when you punish family members for doing stuff like murdering their mother, wife, and their own children, or rising up against you to steal your titles and just generally bad stuff?

Oh your cousin murdered your father and then rose up against you to steal your Duchy, but he's family! You can't imprison him!

I read all the tyranny related to that stuff reflecting that basically the majority of nobles will be self-interested and if you do anything that legitimately threatens property owners as a core societal value they will get mad.

The superstress you get if you're Just is you internalizing that bullshit

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Snooze Cruise
Feb 16, 2013

hey look,
a post

Veryslightlymad posted:

People weren't kidding with Ally AI in wars.... I haven't had too many problems when it's one war.... I've found the Allies actually make some reasonably intelligent maneuvers. But what's completely loving inexcusable is when you have multiple wars in different parts of the continent, and you call some allies to one war, and some to another war, they don't loving UNDERSTAND what war they're a part of, and whoever couldn't catch that has a lot of explaining to do.

i won a way with a house member by calling them into another war as an ally and they just pick up all their troops and moved to the other one lol

ultrachrist
Sep 27, 2008
I don't like how you inherit wars when you claim a title. The attacker was my uncle and we had a great relationship! You think he's gonna bee-line my capital after I conquered his target first???

I had to conquer two thirds of Scandinavia to end that stupid war and now I own a single county in Norway and it pisses me off. I guess it's a staging ground if I ever need to war with anyone back there again.

lalaland
Nov 8, 2012
So it was revealed that my deviant daughter and primary heir cheated on her husband with one of my champions and got pregnant. Shortly thereafter a scheme to kill said champion was revealed by my spymaster. A few weeks later my daughter was imprisoned. As soon as the bastard child was born my daughter was executed and the baby was thrown into prison. All the while I wasn't able to do anything because it all happened in the husbands far away foreign court. I was impressed how thorough the husband was in his revenge. I was planning to get some intrigue perks and abduct him and torture him to death because, well my daughter may have been a ho but it was still my daughter. But he died fighting some raiders a week later.

Retroblique
Oct 16, 2002

Now the wild world is lost, in a desert of smoke and straight lines.
Interesting random character find:



Charna of House Frostwhisper, a bisexual albino who's shy, ambitious, stubborn, an intricate webweaver, administrator and journaler. I've found my new Spymaster! But really I kinda want to give her a title and then take House Frostwhisper on to glory, because they kinda have a cool shield design.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

ultrachrist posted:

I don't like how you inherit wars when you claim a title. The attacker was my uncle and we had a great relationship! You think he's gonna bee-line my capital after I conquered his target first???

I had to conquer two thirds of Scandinavia to end that stupid war and now I own a single county in Norway and it pisses me off. I guess it's a staging ground if I ever need to war with anyone back there again.

I feel like inherited wars like this should have a bonus to white peace acceptance, because like, looking on the other side of that there is no way that some minor count having a pissing match with another minor count would be all gung ho to now take on the entire HRE or whatever.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



That is a D&D name from a mod right

Hellioning
Jun 27, 2008

Retroblique posted:

Interesting random character find:



Charna of House Frostwhisper, a bisexual albino who's shy, ambitious, stubborn, an intricate webweaver, administrator and journaler. I've found my new Spymaster! But really I kinda want to give her a title and then take House Frostwhisper on to glory, because they kinda have a cool shield design.


CharlieFoxtrot posted:

That is a D&D name from a mod right

I think it's a D&D character of one of the devs; you'll notice her dynasty quote is something obviously joking. ("We'll be immortal until we die" or something like that.)

Tarantula
Nov 4, 2009

No go ahead stand in the fire, the healer will love the shit out of you.
My first attempt at a crusader kings game, I'm now the king of Ireland and the Scottish Isles, I have no idea what I'm doing but I'm doing it well. Quick question though, what's the best way to get and stay at your maximum holdings? I'm down to just one after dying and starting as a new king.

Azhais
Feb 5, 2007
Switchblade Switcharoo
Might be d&d but you still want to make them a hereditary line of court spymasters don't you

Chewbot
Dec 2, 2005

My Revenge Meat!
Hmm, been trying to figure this one out for a while... I'm a duke in the HRE with a ton of claims and some parts of the HRE I can declare war on no problem, while others pit me against the Emperor and his full army instead of the duke/count in charge of the area. What determines this?

Azhais
Feb 5, 2007
Switchblade Switcharoo
Are free cities a thing in ck? Those were a problem in eu4

blue squares
Sep 28, 2007

War sucks rear end in this game. It’s inexcusably bad

Tetramin
Apr 1, 2006

I'ma buck you up.

Chewbot posted:

Hmm, been trying to figure this one out for a while... I'm a duke in the HRE with a ton of claims and some parts of the HRE I can declare war on no problem, while others pit me against the Emperor and his full army instead of the duke/count in charge of the area. What determines this?

I don’t know how it’s determined when you need to do this, but if you’re trying to go to war with a count, check if their direct liege is a duke and declare war on the dukes portrait. I’m not sure if this is the case with dukes who are under a king or not. But yeah, that’s how I got around it.

Mauser
Dec 16, 2003

How did I even get here, son?!
I started in 1066 as my first play through as Geoffroy III of Anjou and I couldn't figure out why the king of France kept imprisoning me. Turns out the dude was a real rear end in a top hat and got excommunicated for trying to replace the Bishop of his area. So based on the wikipedia page, I figured out that you start out excommunicated in the game.

I'm now the duchess of Brittany and slowly working my way towards kicking off the Angevin empire

Gobblecoque
Sep 6, 2011
Does anybody else ever just wait for an enemy army to get locked into moving to one of your holdings, plop down a rally point there, and teleport in all your knights and men at arms. "heh nothing personal kid"

CharlieFoxtrot
Mar 27, 2007

organize digital employees



It does seem kind of broken that MAA basically have warp gates and can cross the continent in one day, but eh it is the only thing keeping me alive these days so

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

So what's the deal with fervor? My religion is at just 10% - I think because we keep winning Great Holy Wars? - and so now heresy is spreading like wildfire and nobody will convert back because the heresy is at 100%, which seems to never change?

Gobblecoque posted:

Does anybody else ever just wait for an enemy army to get locked into moving to one of your holdings, plop down a rally point there, and teleport in all your knights and men at arms. "heh nothing personal kid"

Axetrain
Sep 14, 2007

I'm just straight up ignoring vassals that dont like me. Whatever happens, happens I just don't have that many seats on this moutherfucking council. Dread is is key, you see fear is the mind killer.

Azhais
Feb 5, 2007
Switchblade Switcharoo
The deal with fervor is that it's a trash mechanic.

At least I can make people convert in exchange for early release from prison. The only bright side of my gigantic empire and the neverending "omg someone had sex, must inform the emperor!" popups

The Cheshire Cat
Jun 10, 2008

Fun Shoe

PittTheElder posted:

So what's the deal with fervor? My religion is at just 10% - I think because we keep winning Great Holy Wars? - and so now heresy is spreading like wildfire and nobody will convert back because the heresy is at 100%, which seems to never change?

Generally the problem with fervor is it kind of works the opposite way that you would logically expect it to, which is the intended functionality but it's also a little bit overtuned. What happens is that big religions end up with super low fervor because they get a huge penalty to the passive fervor growth over time, and they will probably have a lot of people launching holy wars, which also reduce fervor when you win. Meanwhile small religions are pretty much locked at 100% because they just won't have as many people doing things, and they get better passive regeneration from having fewer counties.

The thing they were trying to address with the system is the problem that moral authority had in CK2 where it was basically always either 100% or 0% because the things that modified it all had a habit of snowballing, but they overcorrected and now it kind of does the same thing but in the opposite way.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

CharlieFoxtrot posted:

I read all the tyranny related to that stuff reflecting that basically the majority of nobles will be self-interested and if you do anything that legitimately threatens property owners as a core societal value they will get mad.

The superstress you get if you're Just is you internalizing that bullshit

Even forcing them to become a monk gets everyone pissy.

Azuren
Jul 15, 2001

Do I want to land other branches/members of my house (e.g. brothers, cousins, uncles/nephews, etc) and keep them around as vassals, or is that asking for trouble in the long term? What about if they're members of my dynasty, but not my house? My last run, I made a point not to, and I tried to keep everything in the hands of just one son, and my vassals were all content/trusting/humble people without any claims or land that I'd promoted myself. This was fairly stable and successful, but after a few generations I found that my renown was really sucking and not growing much. Maybe I want to have a huge family and give every son their own duchy?

FeculentWizardTits
Aug 31, 2001

Azuren posted:

Do I want to land other branches/members of my house (e.g. brothers, cousins, uncles/nephews, etc) and keep them around as vassals, or is that asking for trouble in the long term? What about if they're members of my dynasty, but not my house? My last run, I made a point not to, and I tried to keep everything in the hands of just one son, and my vassals were all content/trusting/humble people without any claims or land that I'd promoted myself. This was fairly stable and successful, but after a few generations I found that my renown was really sucking and not growing much. Maybe I want to have a huge family and give every son their own duchy?

Giving kids duchies won't do much (directly) unless they're independent rulers. It should, however, encourage them to expand their families, which will net you more renown eventually. In the immediate term, you can up your renown gain by marrying your daughters off to the highest-ranking nobs you can find.

The wiki says this about renown gain:

+0.02 for each living member

For each ruler who is not a vassal under member of the same dynasty

+0.12 for each baron

+0.25 for each count

+0.5 for each duke

+1 for each king

+2 for each emperor

For each member married to a ruler of a different dynasty:

+0.1 for each member married to a baron

+0.2 for each member married to a count

+0.4 for each member married to a duke

+0.8 for each member married to a king

+1.6 for each member married to an emperor

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
So Aquitaine converted to Coptic and now all their French holdings have Byzantine style buildings.

Edit: Actually it's because they're Occitan and I only just noticed the difference.

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



So, learning can get uh... pretty loving high. When she died a few years later she had actually hit 71, but I didn't get a picture.



If absolutely everything went perfectly - Genius instead of Intelligent for example - she'd have got into the mid-70s. If you managed to get a ways into Family and got Family Counsel and Sound Foundations I'm sure you could hit 80, but I went into Stewardship to prepare for feudalizing. Alternatively with Graceful Aging?

I wonder just how high you can get it?

(Also holy poo poo this is going to make mods which add magic systems hinged on Learning like Elder Kings did insane lmao)

Eimi
Nov 23, 2013

I will never log offshut up.


blue squares posted:

War sucks rear end in this game. It’s inexcusably bad

I wish I could just use the Imperator ai where I'm like focus on this area and handle the troops. The combination of insanely huge levies but tiny supply limits just kills me. The ai of course can perfectly split its unit but for me that's more tedium than I ever want to self inflict.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
Fervor makes sense in that the bigger you are the less heated you are. That’s logical and usually what happens

I have no idea why winning a holy war does it as well.

It would make more sense that as you get bigger fervent goes down and holy war boosts it

Meaning the only way is endless holy war but that makes sense

Eimi
Nov 23, 2013

I will never log offshut up.


It does feel too binary right now, and there are ways it should play into things. Like if you choose not to have a religious head, maybe your natural resting fervor is a lot higher as after all everyone in your faith is used to having a ton of latitude for interpretation as is. Or maybe make some gain at low fervor? I don't know what, but I'm sure there's some way it could feel like not a crippling negative.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Ms Adequate posted:

So, learning can get uh... pretty loving high. When she died a few years later she had actually hit 71, but I didn't get a picture.



If absolutely everything went perfectly - Genius instead of Intelligent for example - she'd have got into the mid-70s. If you managed to get a ways into Family and got Family Counsel and Sound Foundations I'm sure you could hit 80, but I went into Stewardship to prepare for feudalizing. Alternatively with Graceful Aging?

I wonder just how high you can get it?

(Also holy poo poo this is going to make mods which add magic systems hinged on Learning like Elder Kings did insane lmao)

I posted this earlier in the thread but yeah, stats can get a bit nuts even without a dedicated eugenics program, just by having a character live long enough that they start to accumulate all the bonuses from lifestyles and various events:

.

You'll notice this character doesn't even have ambitious/diligent, or even a tier 4 education trait, so she could have had even higher stats across the board with a better upbringing. I believe she did break 70 learning at one point - she lived for another 10 years after I took this screenshot and at the time of the picture I'd switched her out of scholarship focus (because she'd already completely filled in every learning lifestyle tree) into scheming. There are other traits I could have picked up to really game it if I wanted to - If I'd gone down the family tree instead of the scheming one I could have gone for the ones that give random bonus stats for each friend and each child you have. "Embassies" from the diplomacy tree could also have been crazy for me at one point because I had like 8 alliances from various marriages and close relatives I'd landed.

Synnr
Dec 30, 2009
The 75? dollar version of the game mentions dlc at the paradox page, is that just "discount for the next future dlc"?

I've been reading the thread and kinda torn, but I'm sure I'll get over whatever issues I have. That said, how is the performance? Ck2 starts to slog with every dlc and later game/high speed. Presumably there's no "check if I can castrate the world" issues going on. Also, how are my boys the zoroastrians? I'm guessing they're just small time in a bad place at the 9th century bookmark, but I vaguely recall the Karen count having a decision for some special soldiers or something. Is the Muslim AI just going to curb stomp the poor dudes immediately, or is the new religion system giving them some leeway?

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Synnr posted:

The 75? dollar version of the game mentions dlc at the paradox page, is that just "discount for the next future dlc"?

I've been reading the thread and kinda torn, but I'm sure I'll get over whatever issues I have. That said, how is the performance? Ck2 starts to slog with every dlc and later game/high speed. Presumably there's no "check if I can castrate the world" issues going on. Also, how are my boys the zoroastrians? I'm guessing they're just small time in a bad place at the 9th century bookmark, but I vaguely recall the Karen count having a decision for some special soldiers or something. Is the Muslim AI just going to curb stomp the poor dudes immediately, or is the new religion system giving them some leeway?

Zoroastrians are pretty much wiped out in the 867 start date - a few lonely counts who will probably get holy warred by their muslim neighbours very quickly. However it's a very easy religion to revive - I just did a quick check in my India game and it would cost me a whopping 250 piety to convert to any of the Zoroastrian faiths from Hinduism. I have a few stacking discounts in my favour there but it's not as practically impossible as trying to revive Hellenism (for reference, on the same character, it would cost me 72116 piety to convert to Hellenism).

megane
Jun 20, 2008



I feel like they could get Fervor working better pretty easily. Maybe something like this:

1) The change over time is based on stuff that "belongs" to your faith, but is held by other faiths. That means counties of your faith, holy sites, and maybe parts of the map that your faith views as its "homelands," like France/Germany/Italy for Catholics. The numbers are based on your faith's opinion of the faith that holds them (so "Muslims hold Jerusalem" gives way more Fervor to Catholics than "Orthodox people hold Jerusalem"). It's zero or even negative if you hold most of that stuff; it should be very hard for Catholicism to build up Fervor if they're crushing everyone as usual. However, tenets like Armed Pilgrimages should increase the effect of unowned Holy Sites.

2) Outside of that, you get Fervor whenever a county or a count-or-higher-tier character converts away from your faith. Higher tier characters give more. Maybe also when a member of your faith gets murdered by somebody from a different one or something.

3) Pious types can do something to generate Fervor (via decision or something).

4) Most effects should scale proportionally with the size of the religion. A sinful priest should matter way more to a tiny religion where he's basically the only religious authority than it does to Catholicism where he's one of hundreds.

5) Hitting 100% Fervor should have an immediate effect. For GHW religions, that's easy: they start a GHW. However, other religions should still get a big event, like spreading to nearby counties, or starting big revolts in counties held by other faiths, or just getting big buffs to their conversion resistance etc. It's silly that you hit 100% Fervor and then it just... stays there, doing nothing. This should have a cooldown, of course (I have no idea why they didn't give GHWs a cooldown).

e: I mean, there's also a subtle, underlying problem, namely that Fervor is sort of two ideas conflated together: "our religion is under threat and he have to defend it" vs. "our religion is strong and righteous." MA was clearly the latter, and Fervor seems like it's supposed to be the former, but is actually an awkward mix.

megane fucked around with this message at 05:10 on Sep 13, 2020

CharlieFoxtrot
Mar 27, 2007

organize digital employees



The only time I'm getting performance issues is when I end up in the Dynasty Tree by accident because I was trying to go to the Legacy page

Eimi
Nov 23, 2013

I will never log offshut up.


Synnr posted:

The 75? dollar version of the game mentions dlc at the paradox page, is that just "discount for the next future dlc"?

I've been reading the thread and kinda torn, but I'm sure I'll get over whatever issues I have. That said, how is the performance? Ck2 starts to slog with every dlc and later game/high speed. Presumably there's no "check if I can castrate the world" issues going on. Also, how are my boys the zoroastrians? I'm guessing they're just small time in a bad place at the 9th century bookmark, but I vaguely recall the Karen count having a decision for some special soldiers or something. Is the Muslim AI just going to curb stomp the poor dudes immediately, or is the new religion system giving them some leeway?

I haven't played the Karen start myself, but Persia is one of the richest areas in the game and he starts next to one of the single best duchy's. As well if you have to swear fealty if they are at the lowest level of crown authority they cannot revoke your titles and you only become a criminal if they ask to convert your faith and you say no, iirc. As well the Caliph seems a lot less Jihad happy than the Pope, though that may be based on my games where the Abbassid Blob is strong.

Synnr
Dec 30, 2009

The Cheshire Cat posted:

Zoroastrians are pretty much wiped out in the 867 start date - a few lonely counts who will probably get holy warred by their muslim neighbours very quickly. However it's a very easy religion to revive - I just did a quick check in my India game and it would cost me a whopping 250 piety to convert to any of the Zoroastrian faiths from Hinduism. I have a few stacking discounts in my favour there but it's not as practically impossible as trying to revive Hellenism (for reference, on the same character, it would cost me 72116 piety to convert to Hellenism).

Yeah I expected they're pretty wiped out at that time period, I just have vague recollections of their start in ck2, since I usually go earlier unless I wanted to do a gimmick with them (which I don't think you can, like hidden secret religions). I'd forgotten the religion system does that swapping thing, so maybe that wouldn't be too hard, though I think the eastern religions are categorized as closer to Zoroastrianism than the various muslims.



CharlieFoxtrot posted:

The only time I'm getting performance issues is when I end up in the Dynasty Tree by accident because I was trying to go to the Legacy page

Ooh goody! The late game slog always frustrated me, though I often end up with a lot of weird dynasty links so hopefully that doesn't help break the page.

Is there a decent guide to what to build/where? I saw in a video you have limited slots now but it's a little vague when I looked at a list of the upgradable buildings and the..man at arms? Choices seem similar to your retinue but it obviously probably is balanced drastically differently.

Also, is the ruler builder in? Or was that a dlc thing in ck2, I don't remember. I liked choosing a different ethnic background for areas so I could see my family spreading through the regions characters.

Mister Olympus
Oct 31, 2011

Buzzard, Who Steals From Dead Bodies
Some religions seem to just cost 250 piety to swap to in certain situations regardless of how different they are in doctrines. Is it a thing with holy sites maybe? If hindu to zoroastrian has it, it can't be something to do with unreformed to reformed.

Excelzior
Jun 24, 2013

Mister Olympus posted:

Some religions seem to just cost 250 piety to swap to in certain situations regardless of how different they are in doctrines. Is it a thing with holy sites maybe? If hindu to zoroastrian has it, it can't be something to do with unreformed to reformed.

mouseover and itll tell you the modifiers.

it's increased by factors like "being part of a different religious family", "being a dead religion", etc, and then decreased by others like "is in a neighboring realm" or "is your wife' religion"

250 is just the minimum it can go to

e: also the actual tenets don't matter as much as the total "cost" underlying them. Two faiths with completely different tenets can have the same "cost'

Excelzior fucked around with this message at 05:28 on Sep 13, 2020

CharlieFoxtrot
Mar 27, 2007

organize digital employees



lol at people talking about how their feasts end up with a bunch of seduction events, i keep on getting the "stew spilled everywhere" event every time and sometimes it's the only thing that happens

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Excelzior
Jun 24, 2013

my feasts only ever end up with people confessing to murders

usually it's not even me!

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