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1stGear posted:Noclip did a three-part series on FF14's fall and rise that stands out from similar series due to having access to developers and executives. Its likely that had the game not been a mainline FF title, Square would have let it burn. But they considered the entire franchise's reputation to be on the line and so forked over a probably eye-watering amount of money to let Yoshi P fix it. A couple months back I subbed to FF14 and powered through the "bad" parts and got to where it gets "good" in Heavensward and it didn't The group content was fun but the story never stopped being a slog and I was deep into where the goon guild said it got really good
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# ? Sep 14, 2020 03:50 |
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# ? Jun 1, 2024 21:44 |
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Len posted:A couple months back I subbed to FF14 and powered through the "bad" parts and got to where it gets "good" in Heavensward and it didn't Cool
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# ? Sep 14, 2020 03:52 |
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Look I fell for the goon "it gets good once you slog through 2.x" and I'm trying to save others the same fate.
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# ? Sep 14, 2020 04:07 |
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Len posted:Look I fell for the goon "it gets good once you slog through 2.x" and I'm trying to save others the same fate. Cool
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# ? Sep 14, 2020 04:08 |
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a kitten posted:Cool
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# ? Sep 14, 2020 04:11 |
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Len posted:Look I fell for the goon "it gets good once you slog through 2.x" and I'm trying to save others the same fate. I describe FFXIV as getting good at the exact moment when Shiva casts Diamond Dust, but I will say that, like... honestly every game, even when it's good it only works for you if you like what it's putting down. It's still a relatively slow burn. It's still an MMO that wants you to press a lot of buttons rather than just pressing a few really well. It's still a game you have to learn the mechanical vocabulary of. It's still a game that's all over the place stylistically--intentionally, not 'we didn't know what we wanted to do'. It's still a game with heavy political themes and plays that you as a player don't necessarily get to be involved with because they happen above you. It's still a game that takes very specific stances on a lot of its major players, that you may not agree with (people are gonna think I mean Shadowbringers, but I actually think you get the most examples in Stormblood and the most blatant examples in Heavensward). It's still a game that both knows and enforces the fact you can't solve everything with violence, while basically only giving you violence as a means of interaction. If you aren't okay with those things, then it won't really work for you, and that's okay.
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# ? Sep 14, 2020 04:28 |
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ookiimarukochan posted:There's a bunch of circumstantial evidence (like the way that lots of things had the wrong name in Japanese, anything with a katakana name in the main series like "Chocobo" had a kanji name that's the term used in Chinese translations) that Square offshored most of it to China as a test. If so, the test failed, hard. Reminded of how Nintendo apparently basically distributed the development of Metroid Prime 4 across a bunch of studios, and when they came to check on it saw it really wasn't working out and decided to restart development from scratch under Retro Studios, since they'd just finished with Tropical Freeze. Which honestly they probably should have just done in the first place anyway. I'm reminded how I heard FFXI was made not really understanding at all how MMOs worked and having to basically learn every lesson the hard way.
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# ? Sep 14, 2020 08:19 |
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I spent the first 3 hours of FFXIV delivering packages around town and decided this was just about the dullest gaming experience I’ve had since playing the Anthem beta.
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# ? Sep 14, 2020 08:20 |
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exquisite tea posted:I spent the first 3 hours of FFXIV delivering packages around town and decided this was just about the dullest gaming experience Ive had since playing the Anthem beta. Please tell us more about your experience here in the favorite little things in games thread for discussing things you enjoy about a game
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# ? Sep 14, 2020 08:28 |
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A Final Fantasy related thing, but earlier on: Everyone likes to make fun of the dumber weapons, but a lot of people forget that the games already did. Specifically, Final Fantasy VII. Early in the remake, Cloud tries to draw his sword while walking into an apartment, only to bang it awkwardly against the door frame because it's just too huge. And later on in the original (might also be in the remake, not sure, but in the original it comes long after Midgar), you find out that Sephiroth died in the Nibelheim reactor because his sword was so absurdly long that Cloud, stabbed through on the end of the blade, had enough leverage to force himself down and Sephiroth up, then just turned slightly to drop Sephiroth off the railing they're on.
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# ? Sep 14, 2020 09:04 |
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I will put in a nice thing about FFXIV that I just happened upon. There's one wandering FATE (think quests that anyone can just join in on if they're passing through, though if you're way overleveled you have to temporarily sync to a lower one) that's a monster that's been terrorizing a town. Specifically, it's a strange hairball known for making people go bald. The monster's name is Gossamer, which is a reference to this. I mean I thought it was cute.
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# ? Sep 14, 2020 09:11 |
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Sandwich Anarchist posted:
This, but unironically. Thanks for saving me the time. Cleretic posted:I describe FFXIV as getting good at the exact moment when Shiva casts Diamond Dust, but I will say that, like... honestly every game, even when it's good it only works for you if you like what it's putting down. I can't really say that matches my experience at all, at least after getting to the mid 40s. The "number of buttons to press" actually seems pretty minimal compared to other MMOs I've played. Classes seemed to have their rotation, 2-4 cooldowns/situational skills to pop as needed and not much else. Each area has it's own politics going on sure, but they're not especially complicated and the regional plots end up taking a backseat to adventurers guild and plucky alliance vs. evil empire anyway. The mechanical vocabulary seems mostly pretty standard MMO fare, if anything it's simpler and clearer. There's a built in aggro manager, hurty-ground has clear indicator rings in addition to the MMO standard fire effect. It's actually quite accessible so kudos to it in that department. Everything seems pretty stylistically consistent to me. Yeah you've got the technologically advanced empire which looks quite different than the more idyllic good guys but that's standard FF fare. I did really like the crafting though, and it's a huge improvement over launch FFXIV, the worst MMO I've ever played. The Moon Monster has a new favorite as of 11:48 on Sep 14, 2020 |
# ? Sep 14, 2020 11:26 |
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This, but unironically. Thanks for saving me the time. [/quote] The group content was fun and my potato man had a pompadour with jiggle physics but yeah that was the best I can give it
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# ? Sep 14, 2020 11:38 |
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beats for junkies posted:Wasteland 3 has a really good soundtrack with a ton of cover songs. Mild spoilers follow. Interstate '82 had two things going for it:
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# ? Sep 14, 2020 13:05 |
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The Moon Monster posted:I can't really say that matches my experience at all, at least after getting to the mid 40s. Mid 40s is... still rather a distance from where most people would say the game 'gets good'. The streamlining did the game a lot of good, though. To cover a couple specific things... Button amount: To give a vague number, I use three hotbar trays, each with twelve buttons on them. When including 'non-combat' buttons like mounts, Return and sprint, that has sometimes not been enough for every single button the job gives me, and in many cases I have to give up on making 'used together' moves actually go next to each other. I don't play many MMOs, but FFXIV is on the top end in button amount from what I've seen. Most of the political intrigue moves in over the leadup to Heavensward, and then just never leaves. A Realm Reborn (level one to the credits roll after a dungeon) is more focused on a clear and simple story, because at the time they didn't know if they'd get to tell anything else. Mechanical vocabulary really gets going in Heavensward, when they start coming up with and standardizing different types of AoE, and then getting brave enough to combine them and introduce fake-outs. Player jobs, too, start getting complicated around the 40s and then get more and more dense. One job, Summoner, is so elaborate these days that its standard endgame DPS rotation is five minutes long. Fortunately, nobody else is nearly that bad. As to the variety in styles... again, around the 40s you won't have seen much. But a rough list of the things it throws at people, which I'll spoiler tag but most people kinda find these to be fair game: -Ivalice, like from Tactics -High-fantasy not-Catholic Church fights dragons, it's basically just Skyrim -Said not-Catholic Church goes to a heavily sci-fi Floating Continent -Steampunk time travel with silly-talking goblins. This storyline is 100% serious and played straight -Two different not-Japans, one not-Mongolia -An ancient city that is literally powered by demons -Shin Megami Tensei style horror-angels (connected neither to the not-Catholic Church OR the demon city) -Garry's Mod videos -Persona 4 meets Fight Club -'The writers clearly liked Game of Thrones when it was big' -Ancient robot makes you fight bosses from old Final Fantasies -Discworld dwarves -Nier Automata. Literally Nier Automata, there is not yet an explanation The game takes... a lot of stylistic turns you might not necessarily see coming, you kinda just have to be willing to run with it rather than try to fit it into its own specific box. And yeah, the crafting is amazing, I love it. They're currently doing a week of ranked, competitive crafting, and I am unreasonably engaged in trying to stay in the top twenty-five alchemists on my server.
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# ? Sep 14, 2020 13:07 |
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at level 40 most jobs are missing like half their buttons, you might have a basic somewhat-functional rotation by 50 depending on job though, the game is designed to be babby's first mmo so combat complexity starts really really easy
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# ? Sep 14, 2020 14:16 |
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what I like about star trek online is that you can just bind all your powers to spacebar and just mash it in combat, so you can focus on flying your spaceship instead sadly they haven't reimported the console update to pc where the game will automash powers for you
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# ? Sep 14, 2020 14:32 |
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Late to the DS invasion chat, but I once summoned help in Bloodborne from a character called Elrond4McBong20. Absolute loving king amongst men. A god walked with us that day.
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# ? Sep 14, 2020 14:33 |
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Tunicate posted:what I like about star trek online is that you can just bind all your powers to spacebar and just mash it in combat, so you can focus on flying your spaceship instead that's basically how I handled non-situational abilities in everquest, I just hotkeyed like a dozen lifedrains to a tiny hidden hotbar then bound everything to a key, then a second hotbar for aggro spells and that was a second key, people thought I was amazing but really I just kept spamming lifedrains 24/7 and because the group health bars were slow to update I would end up healing myself up before anyone could see my hp drop, from my perspective my hp was yoyoing frantically between low and full but everyone else just saw this unstoppable meat wall that could not die
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# ? Sep 14, 2020 14:45 |
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Len posted:Look I fell for the goon "it gets good once you slog through 2.x" and I'm trying to save others the same fate. hey pal, you've been here long enough to know: trust zero goon recommendations relating to any game genre except roguelikes that goes double for anything MMO, Blizzard or JRPG related the oldest lie in MMOs is "it gets better by X", which is standard MMO friend/guild gaslighting for you to stick around until you're in too deep little thing: music in Return of the Obra Dinn is just so good, and the way it acts as a narrative marker is kinda inspired. almost disgusting that the dev did everything but the voice acting himself.
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# ? Sep 14, 2020 15:18 |
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Jeza posted:hey pal, you've been here long enough to know: trust zero goon recommendations relating to any game genre except roguelikes Right? I've been burned so many times I don't know why I keep listening to the goon hype. But I will say I had more fun with it than I did WoW this past month when my drunk rear end decided to sub and play with friends.
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# ? Sep 14, 2020 16:15 |
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I keep accidentally hugging my cat in Spiritfarer. Yes, I am posting in the right thread.
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# ? Sep 14, 2020 18:20 |
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Sobatchja Morda posted:Fair. And that scene is brilliant, especiallyif you figure out that you don't have to kill anyone, just scare them off. I fired off a few warningshots into the air because that seemed like a normal thing to do, and was floored when it actually worked. This scene is definitely one of the high points. First time through the game, I just sat there, trying to avoid escalating until someone got me with a rock or something, instantly triggering the 'you're gonna die' vision effect, and I panic-shot, so of course my squad mate opened up. When the dust settled my one shot ended up with everyone dead, and the game had become dumb panicked grunt simulator.
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# ? Sep 14, 2020 19:14 |
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You should have brutally gunned them down on the spot for being enemy combatants
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# ? Sep 14, 2020 19:25 |
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FF14 chat is stupid. The game is really good for what it is, but if you don't like that type of game then you won't like it. Not sure why there needs to be a big discussion about it itt?
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# ? Sep 14, 2020 21:27 |
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Sandwich Anarchist posted:FF14 chat is stupid. The game is really good for what it is, but if you don't like that type of game then you won't like it. Not sure why there needs to be a big discussion about it itt? Eureka, you said it better than I could
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# ? Sep 14, 2020 21:38 |
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Sighence posted:Eureka, you said it better than I could aaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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# ? Sep 14, 2020 21:53 |
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My favorite thing in FF14 is how only cool and good people like it and the barrier it provides against people who exhale farts and sweat piss so I don't have to associate with that rabble.
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# ? Sep 14, 2020 21:54 |
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FF14 owns because i have a 7foot tall blue lady with a black and white pompadour that looks like the Bride of Frankenstein and she beats the poo poo outta everything with her fists
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# ? Sep 14, 2020 22:44 |
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verbal enema posted:FF14 owns because i have a 7foot tall blue lady with a black and white pompadour that looks like the Bride of Frankenstein and she beats the poo poo outta everything with her fists The pomp is great and has jiggle physics
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# ? Sep 14, 2020 23:04 |
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Playing the Control AWE Expansion and loving it. Noticed a cool little touch: each occasion where you catch a glimpse of Alan Wake in the Oceanview Motel, if you look out the motel windows you can see that it is underwater, because Wake is still trapped under Cauldron Lake.
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# ? Sep 15, 2020 00:50 |
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Gordon Shumway posted:Playing the Control AWE Expansion and loving it. Noticed a cool little touch: each occasion where you catch a glimpse of Alan Wake in the Oceanview Motel, if you look out the motel windows you can see that it is underwater, because Wake is still trapped under Cauldron Lake. Oh gently caress!
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# ? Sep 15, 2020 01:52 |
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moosecow333 posted:I keep accidentally hugging my cat in Spiritfarer. Yes, I am posting in the right thread. this got vaguely annoying a couple of times if I was actually trying to do something important, but even then it's Spiritfarer and nothing is more important than hugging the cat the actual annoyance of Spiritfarer was the loving zip lines but this is the wrong thread for that
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# ? Sep 15, 2020 03:20 |
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Playing EDF 4.1 again (still prefer it over EDF 5) - The great thing is that you can breeze through it on easy, then come back to any mission with any class and do any difficulty, and this works for online mode. This was especially helpful since I reinstalled and had lost my save data.
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# ? Sep 15, 2020 04:53 |
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Len posted:The pomp is great and has jiggle physics Someone needs to make a meme of jiggle physics applied to boobs<butt<accessories<hair ed: i did that exactly the wrong way around that I meant to Ghost Leviathan has a new favorite as of 09:27 on Sep 15, 2020 |
# ? Sep 15, 2020 06:04 |
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Ghost Leviathan posted:Someone needs to make a meme of jiggle physics applied to boobs>butt>accessories>hair But Dead or Alive already exists?
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# ? Sep 15, 2020 06:08 |
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Control is like 60% off on the xbox store, so I got it. One thing I noticed right away were all the office posters around the place, in particular one that says something like "time lost in unexpected building shifts does NOT count as overtime" even in a hidden paranormal government facility the Man is keeping the working joe down.
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# ? Sep 15, 2020 14:31 |
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Biplane posted:Control is like 60% off on the xbox store, so I got it. One thing I noticed right away were all the office posters around the place, in particular one that says something like "time lost in unexpected building shifts does NOT count as overtime" even in a hidden paranormal government facility the Man is keeping the working joe down. There's some great memos to find along those lines too. Also one from an irate higher-up complaining that they didn't spend years working their way up the ladder just to deal with the executive bathroom disappearing, do something about it!
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# ? Sep 15, 2020 14:38 |
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The Oldest House has no windows. If you notice a window within your workspace please activate the containment alarm and calmly make your way to the nearest shelter
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# ? Sep 15, 2020 15:24 |
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# ? Jun 1, 2024 21:44 |
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I knew the game was something special when the warning sign at the entrance checkpoint read something like:quote:The following items are not allowed to be brought inside:
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# ? Sep 15, 2020 15:35 |