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TorakFade
Oct 3, 2006

I strongly disapprove


Eimi posted:

It's kind of insane that the threshold for a vassal not factioning against you is +80. On top of how good dread is in general there is very little upside to being a nice queen this time around, as only clan governments even really care about opinion.

Counterpoint: 1 diplomacy perk gives you access to befriend, another one gives you stress reduction for friends. I love getting those early on after succession, then just make ALL THE FRIENDS - usually you get high success chance and it takes about 1 year to make a friend. If you can spend a few years befriending your powerful vassals, realm priest, smaller vassals, family, wife, neighbouring rulers it's trivial to get them all as friends and you'll have no factions, some positive events, and very little to no stress gain. Those that you can't befriend you can imprison, murder or just isolate, no one cares if the duke of Bumfuckia with his 2 counties is the only one very angry with the Emperor after all.

Dread is great and even easier to get, with a couple perks in the intrigue tree you get basically free dread as long as you have prisoners, and while it's arguably better from a mechanics point of view I'd still rather play as a nice guy sometimes since it's not that much worse after all.

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Eimi
Nov 23, 2013

I will never log offshut up.


Yeah but succession problems for me have usually begun in the first year, well before you can get your first perk and run a befriend scheme. Dread is nice because it's instant. It's also a lot easier to sit on foreign prisoners than duchy titles to make, as you eventually run out of those. Befriend and such is great for long term stability, but when you get back to back successions you want stability and you want it now.

Eimi fucked around with this message at 09:18 on Sep 18, 2020

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
I find myself spending a lot of sway schemes on random electors with an unexpectedly high number of votes in my realm because it's the only way to get them to vote on my heir.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Yami Fenrir posted:

Can you please elaborate on what exactly you're doing there?

Asking for my emperor friend, of course.

On a specific title's screen, you can click on the "Add Laws" button to give that specific title its own succession laws, which cost prestige to add (for a Kingdom title it's 500).

As far as I can tell, these can be redundant with your top-level title's laws (I'm adding "Equal" succession to the titles even though my empire has Equal laws already), and when you do that it's handled as a separate inheritance at succession. I have been doing this to kingdom titles that would go to my other children and every time it has made my primary heir first in line for them...



So I am up to four kingdom titles actually, and I recently switched to High Partition so I changed back to check, and sure enough my heir is still getting all of them

CharlieFoxtrot fucked around with this message at 09:26 on Sep 18, 2020

TorakFade
Oct 3, 2006

I strongly disapprove


Eimi posted:

Yeah but succession problems for me have usually begun in the first year, well before you can get your first perk and run a befriend scheme. Dread is nice because it's instant. It's also a lot easier to sit on foreign prisoners than duchy titles to make, as you eventually run out of those. Befriend and such is great for long term stability, but when you get back to back successions you want stability and you want it now.

True, dread is a very effective short-term solution, but it doesn't always fit your character or playstyle :) having 1500 gold to just buy 5000 mercs when factions fire, then beating up and imprisoning all your rebellious vassals is also a great solution. They can stay in jail until the short reign penalty expires, then I'll strip them of titles if appropriate or ransom them to recoup part of the mercs expenditure: I really like how there's many way to keep it all togheter even if they're not perfectly balanced against each other!

On an unrelated note, I'm trying out VIET events and I have seen 0 dick jokes yet. It might not be TOO bad after all.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

CharlieFoxtrot posted:

On a specific title's screen, you can click on the "Add Laws" button to give that specific title its own succession laws, which cost prestige to add (for a Kingdom title it's 500).

As far as I can tell, these can be redundant with your top-level title's laws (I'm adding "Equal" succession to the titles even though my empire has Equal laws already), and when you do that it's handled as a separate inheritance at succession. I have been doing this to kingdom titles that would go to my other children and every time it has made my primary heir first in line for them...

So basically if I were to add any law whatsoever to, say, two of my kingdom titles, they'd both go to my heir?

Now that is interesting...

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
I'm going to drop this North Korea game. Even with Pluralist, Sanctity of Nature, Adaptive and Clerics working on Pacification the peasants revolts are getting annoying. Going for the +50 popular Opinion trait on every ruler is time consuming and boring.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

CharlieFoxtrot posted:

OK so it really seems like basically with enough prestige I can just attach a succession law to a Kingdom title and my heir would receive it because it does a separate check? This seems extremely gamey, I am up to five kingdom titles staying with my heir when the realm is overall Partition lol.

I wonder if this would work with Empire titles? Could I keep two empire titles without needing to lock in primogeniture?

It is gamey, because it’s a bug. It will probably be fixed in the first patch.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

CharlieFoxtrot posted:

OK so it really seems like basically with enough prestige I can just attach a succession law to a Kingdom title and my heir would receive it because it does a separate check? This seems extremely gamey, I am up to five kingdom titles staying with my heir when the realm is overall Partition lol.

I wonder if this would work with Empire titles? Could I keep two empire titles without needing to lock in primogeniture?

You absolutely can. It's how the Yngling dynasty now has a technical claim on every single empire in western Europe.

shut up blegum
Dec 17, 2008


--->Plastic Lawn<---
Just got this game yesterday. I really like the new UI but there's one thing that annoys me.
I invited a new court doctor and the game gave me 2 options. So there was a dialogue box with: 'invite xxx' or 'invite yyy'. To see the details of xxx or yyy, I had to hover over each choice, and in that separate popup window I could click on their name.
However, I couldn't really hover over to that separate popup. It would always disappear because I wasn't hovering over the dialogue box anymore.
It's hard to explain, but I hope it makes some sense. Did I do something wrong? Is there a better way?

CharlieFoxtrot
Mar 27, 2007

organize digital employees



The default tooltip mode is you hover over the box until the faint background bar fills up and it will lock in, allowing you to move to the other window.

You change this in the options to just click to lock it in

Chalks
Sep 30, 2009

ModernMajorGeneral posted:

What's the best way to break up a large stable enemy kingdom?

I've tried to get into CK2 and now CK3 for a while but never really understood what I was doing or felt confident my in-game decisions were making much difference to anything. After a few false starts I think things were starting to click with my Duke of Gascony run (I'm still flailing but at least enjoying myself).

Now I am at a loss as I pressed my claim on the Kingdom of Sardinia, which made me independent and tanked my relations with West Francia who now want all my Aquitanian duchies. I have no way of fighting them as they are the only power in western Europe, with double my troops and no prospective allies - Iberia has been taken over completely by Muslims, Italy is split between me, Francia and random independent rulers and Germany is being swallowed by reformed Lithuanian pagans.

The only thing I can think of is to keep trying to murder plot their kings to destabilise them, which is hard when your lineage has all been stewardship type low intrigue dudes. Is there anything I'm missing?

If you're able to get off confederate partition, consider staying as a mega-duke and swearing fealty to the biggest neighbouring kingdom. This will let you be a big fish among their vassals and give you room to expand further whilst under the protection of a larger power. Eventually you can grow large enough to either break free or take over the kingdom entirely which should give you more than enough strength to stand on your own.

Similarly if you don't want to destroy your kingdom title and there's an empire nearby, join that.

The liege-vassal relationship can be used to your advantage in both directions and it's far better to join willingly than have chunks taken out of you via conquests you have no chance of winning.

Gasmask
Apr 27, 2003

And if thou gaze long into an abyss, the abyss will also gaze into thee
Is it intended behaviour that when I try to disband an army who are literally standing in my capital that I get a two month penalty to reforming them? I still have an active ally war (albeit one that's pretty much won). I find it weird that I can disband them *anywhere* during peace without penalty, but even after marching them all the way home the game won't let me disband without taking a hit.

Communist Bear
Oct 7, 2008

I have no idea how to fix France.

I guess this is the feeling most French Kings have.

ilitarist
Apr 26, 2016

illiterate and militarist

AnEdgelord posted:

https://youtu.be/3Y1NrGQClJU

Super interesting video going through the depiction of Islam in ck3 that I wanted to share around.

Thank you, this is A Nice Video.

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Gasmask posted:

Is it intended behaviour that when I try to disband an army who are literally standing in my capital that I get a two month penalty to reforming them? I still have an active ally war (albeit one that's pretty much won). I find it weird that I can disband them *anywhere* during peace without penalty, but even after marching them all the way home the game won't let me disband without taking a hit.

Those levies didn't all come from your capital, they came from the various counties and vassals you control. The real question is why you can instantly disband armies at peace.

MonikaTSarn
May 23, 2005

Has anybody done a list of all the livestyle events and their possible outcomes ? I usually keep taking the same sub-style ( like Wealth in Stewardship, for the +10% income), but that is probably not a good idea if the other styles have different or better events.

Or when going Martial, I tend to go for Chivalry - the extra prowess and +5 advantage seem to good, but the events seem bad. The warhorse is buggy, others have a very high failure chance. Is Strategy focus any better ?

If I plan to fill out one of the trees directly, is there an obvious advantage to taking the fitting focus ? I read something about events having special responses if you have the capstone trait.

Dr. Video Games 0031
Jul 17, 2004

shut up blegum posted:

Just got this game yesterday. I really like the new UI but there's one thing that annoys me.
I invited a new court doctor and the game gave me 2 options. So there was a dialogue box with: 'invite xxx' or 'invite yyy'. To see the details of xxx or yyy, I had to hover over each choice, and in that separate popup window I could click on their name.
However, I couldn't really hover over to that separate popup. It would always disappear because I wasn't hovering over the dialogue box anymore.
It's hard to explain, but I hope it makes some sense. Did I do something wrong? Is there a better way?

In addition to the tooltip mode thing mentioned, you can just click the character on the event screen to open their panel, no fuss.

shut up blegum
Dec 17, 2008


--->Plastic Lawn<---

Dr. Video Games 0031 posted:

In addition to the tooltip mode thing mentioned, you can just click the character on the event screen to open their panel, no fuss.

Yeah that worked for most of them, but not for that particular screen iirc. Their names weren't underlined and I couldn't click on them :shrug:

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars
My current ruler was given witch trait from his ward. Is it doing anything except for the witch coven decision?

Gasmask
Apr 27, 2003

And if thou gaze long into an abyss, the abyss will also gaze into thee

Hyper Crab Tank posted:

Those levies didn't all come from your capital, they came from the various counties and vassals you control. The real question is why you can instantly disband armies at peace.

The other weird thing is that you can't disband at all when at war unless you're in friendly territory. In both cases I get the historic justification, but like you say it's super weird that they just wave that away if you're at peace.

FeculentWizardTits
Aug 31, 2001

Dwesa posted:

My current ruler was given witch trait from his ward. Is it doing anything except for the witch coven decision?

It's giving you a secret that others can blackmail you with. I think it's also giving you +1 intrigue and learning along with a +20 relationship bonus for others who're also witches.

Tarantula
Nov 4, 2009

No go ahead stand in the fire, the healer will love the shit out of you.
Son of a gun I was a shoe in to win prestige with my lord helping him in a war, then he kicked the bucket, his infant son took over with less than half the levies and now my enemy refuses to finish the fight. Never trust the french.

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars

Communist Walrus posted:

It's giving you a secret that others can blackmail you with. I think it's also giving you +1 intrigue and learning along with a +20 relationship bonus for others who're also witches.
Ah yes, but I thought whether it for example adds some option to events like personality or education traits sometimes do. Being witch seems to be less exciting than it seemed to be.

Excelzior
Jun 24, 2013

Fat Samurai posted:

I'm going to drop this North Korea game. Even with Pluralist, Sanctity of Nature, Adaptive and Clerics working on Pacification the peasants revolts are getting annoying. Going for the +50 popular Opinion trait on every ruler is time consuming and boring.

tbh I usually gave in to peasant factions every time and only fought liberty factions. it's not like losing Control on some of the counties you already get 90% reduced levies and taxes from really matters

Jolene
Jan 1, 2019

CharlieFoxtrot posted:

The default tooltip mode is you hover over the box until the faint background bar fills up and it will lock in, allowing you to move to the other window.

You change this in the options to just click to lock it in

Holy poo poo. This changes everything.

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


Sankis posted:

Agh...

My new queen of Jerusalem & Syria is the last of her dynasty and she's like 45 so she can't really have any more kids. Am I completely hosed?

She has brothers and nieces/nephews but they formed their own cadet branches. Is there anything I can do to save this game?

I ended up being able to get absolute crown authority and designate one of my non-dynasty daughters to be an heir. Surprisingly the game let me continue after that. The plan now is to marry back into the Karlings in the next generation or two.

Though who knows if I'll make it that far. My vassals are very unhappy.

Magil Zeal
Nov 24, 2008

Dwesa posted:

Ah yes, but I thought whether it for example adds some option to events like personality or education traits sometimes do. Being witch seems to be less exciting than it seemed to be.

Witch has some unique events but they're not exactly common pops.

Bold Robot
Jan 6, 2009

Be brave.



shut up blegum posted:

Just got this game yesterday. I really like the new UI but there's one thing that annoys me.
I invited a new court doctor and the game gave me 2 options. So there was a dialogue box with: 'invite xxx' or 'invite yyy'. To see the details of xxx or yyy, I had to hover over each choice, and in that separate popup window I could click on their name.
However, I couldn't really hover over to that separate popup. It would always disappear because I wasn't hovering over the dialogue box anymore.
It's hard to explain, but I hope it makes some sense. Did I do something wrong? Is there a better way?

The Nameplates mod makes the interface a lot better when people pop up in events.

Gasmask
Apr 27, 2003

And if thou gaze long into an abyss, the abyss will also gaze into thee
You can also just click on the character images right?

shut up blegum
Dec 17, 2008


--->Plastic Lawn<---

Arsenic Lupin posted:

So, one of the perks of working for Paradox is getting added as a character.

Poor Debbie Lane, a Customer Support Specialist per Google, is a Lunatic, Beautiful, Intelligent, and Feeble. Time to go to HR!

Just reading some random pages in this thread and lol at this. I found that character yesterday and was wondering wtf was up with her name.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Sankis posted:

Hm. I don't understand why it's telling me I have no heir, then.

Without knowing the specific, it could be a similar case to what I ran into, where I've played around with inheritance laws to combat some of the excesses of Partition in combination with new religious restrictions, which simply led to there being no valid heirs for religious and legal reasons. Check things like crown authority and if your other branches aren't allowed to inherit because they're already lords of a different realm; check if your only otherwise valid heirs are women, but subject to male only religious or inheritance laws. Also check diplomatic range, because it has some screwy (probably bugged) effects sometimes, and Jerusalem has an annoying tendency to be juuuuust out of range from western Europe.

For instance, my fooling around led me to set up the Supermodernity heresy, where pretty much everything was allowed for everyone, and only a handful of vassals converted, somehow excluding my children. So even though my 5 daughters should have gotten a windfall from the new laws, they got nothing because they were now “evil” and had fled to other courts… or some such. Had one of my vassals not been a dynasty member, it would probably have counted as a game-over state.

TorakFade
Oct 3, 2006

I strongly disapprove


I've noticed that I don't like painting the map, since I became Emperor of Italia I haven't fought an offensive war and my realm only expanded because of vassals waging holy wars or whatever. I mostly raise my levies/MAAs only after succession when some faction gets uppity and forces me to break the emergency piggybank to hire a couple merc bands to put them in their rightful place (the dungeon), or to help out allies if I feel like it. I enjoy the politicking, scheming, and eugenics simulator much more than the wargame, even though I find war is a lot improved over CK2.

With that in mind, what's a good start for "tall play" where I can have fun with small-scale wars and consolidation, then managing my small dukedom/kingdom/empire without feeling like I absolutely have to expand?

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


have i installed some kind of hosed up mod or are there normally nude 16 year olds with their tits out?

i've run into some hindu nudist variant and at first it was funny but its really creepy with kids

e: imo raise the age they turn nude to 18, its wierd its not this anyway.
the procedurally generated boobs are funny so add dongs and do the same

Communist Thoughts fucked around with this message at 15:09 on Sep 18, 2020

Dwesa
Jul 19, 2016

Maybe I'll go where I can see stars

Communist Thoughts posted:

have i installed some kind of hosed up mod or are there normally nude 16 year olds with their tits out?

i've run into some hindu nudist variant and at first it was funny but its really creepy with kids
There is a jainist nudist sect, but anyone below 18 shouldn't be depicted naked in any circumstances, so... yes, it seems you installed some mod.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


Dwesa posted:

There is a jainist nudist sect, but anyone below 18 shouldn't be depicted naked in any circumstances, so... yes, it seems you installed some mod.

welp!

none of them remotely hint at doing that so time to figure out who the weirdo is

Synnr
Dec 30, 2009

PittTheElder posted:

Speak of the devil. The short answer is that the Barracks line of building is extremely good, you want them in every holding you personally own, to enable the following composition:

  • One regiment of siege weapons, best tech you got.
  • One regiment of light cavalry. You can drop this as the game goes on, but in the early game it's real good since everyone loves archers. stops them from wrecking your infantry.
  • The rest are 50% pikemen, 50% armored footmen. Sub in your culturally specific equivalent if you got 'em. If you have access to Huscarls or Zbrojnosh absolutely drop the light cav, since those will counter archers themselves.

Thanks to all your barracks' (which give bonuses to both), those pikemen and footmen will absolutely annihilate anything that gets in front of them. Like wiping stacks 3-4 times your size. I literally never call my levies unless it's a Crusade and there's 80k guys on the other side.

The good buildings, in descending order are:
  • Regimental Grounds (requires farmland or floodplains): MAA cost discount is what you're after here. Additionally there's another bonus to pike/footmen, more knights, control growth, all great stuff.
  • Manor houses (requires farmland): it's like the regular economic building, but better.
  • Barracks. See above.
  • Tradeports (requires coastal): taxes is taxes.
  • Economic building (farms & fields, forestry, wetland farms, etc.): Taxes is taxes.
  • Hunting Grounds. Passable income, at level 5 starts giving a MAA cost discount. Defender advantage is interesting but rarely applicable.

One caveat is that I've been playing in Western and Northern Europe so far, so I'm not familiar with the buildings for deserts, oases, jungles, etc. that you find in Africa, the Middle East, or India.

For special buildings, probably Blacksmiths for the infantry bonuses and MAA discount. Might be overkill though, I would consider Military Academy for Knight bonuses, or maybe the siege one.

Fantastic, thank you! Just quoting for posterity so I can find it in the future.

Lawman 0
Aug 17, 2010

The nudism adds nothing to the game and makes it embarrassing to play.

Magil Zeal
Nov 24, 2008

Lawman 0 posted:

The nudism adds nothing to the game and makes it embarrassing to play.

You can turn it off.

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Dallan Invictus
Oct 11, 2007

The thing about words is that meanings can twist just like a snake, and if you want to find snakes, look for them behind words that have changed their meaning.

Lawman 0 posted:

The nudism adds nothing to the game and makes it embarrassing to play.

Lucky for you there's a game rule to turn it off then!

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