|
peter gabriel posted:I've bought Squadrons on the basis that I get to fly around in an X Wing in a map full of destroyed Star Destroyers using my HOTAS, anything up and beyond that, including if it's any good or not is a bonus
|
# ? Oct 1, 2020 18:52 |
|
|
# ? Jun 6, 2024 06:44 |
|
Jim Silly-Balls posted:This is all part of the realism. People get so furious at real blackjack tables if they feel like you wasted “their” cards and it’s hilarious. For what it's worth, it's pretty well designed and I've found it fairly relaxing to just chill in and play a little blackjack when I don't feel like facing off with people in poker.
|
# ? Oct 1, 2020 18:54 |
|
Kikas posted:Yeah I'm waiting for some trip reports on where does the VR actually work. Sadly I sold my VR headset to get a Quest 2 so I can't fully test, but when I try booting up the game in Orgin, it starts up Steam VR. (even without a headset)
|
# ? Oct 1, 2020 18:54 |
|
Zero VGS posted:Wow how gracious of Facebook to pardon him for his fake account crimes like that. The question is can it still be used as a steam headset at that point.
|
# ? Oct 1, 2020 19:05 |
|
MixMasterMalaria posted:The question is can it still be used as a steam headset at that point. Not at all as far as I know.
|
# ? Oct 1, 2020 19:22 |
|
Zaphod42 posted:IDK man I'm used to paying $40 for a 10 minute VR tech demo, this is $40 and has campaign and multiplayer and looks really polished graphically, and VR X-WING is all many of us have ever wanted. Seriously. As VR players we get 30 minute indie games shoved at us for $30 dollars, like I'm not gonna buy a AAA Star Wars Original Trilogy space shooter, with a full campaign and full cross play multiplayer for $40 because of some little niggles lol. Even if it's flawed this is the most exciting VR release since Alyx. And most of the reviews I have seen are extremely positive. The only thing that sucks is I was hoping to buy it on PC for VR, and then for PS4 in a later sale so I could kick back and play on the couch, bu there appears to be no cross save progression
|
# ? Oct 1, 2020 19:36 |
Cartoon Man posted:I had my throwaway Facebook account get locked just like this dude for almost a week. They made me upload a picture of my face to fix. They only took care of this dude quickly cause he was going viral and giving them bad press. Also, the phone number was probably sufficient to connect the empty account with a real person, which I'd guess is fundamentally what they really wanted. Everything is the social graph and floating nodes are problematic.
|
|
# ? Oct 1, 2020 20:21 |
|
While everyone is waiting for Squadrons to drop, noticed this fun shooter for the low price of free: https://store.steampowered.com/app/1363430/Propagation_VR/ It takes less than an hour on Normal, and there's no locomotion but it's a lot more polished than the trailer makes it look. Recommended.
|
# ? Oct 1, 2020 20:29 |
|
Desdinova posted:While everyone is waiting for Squadrons to drop, noticed this fun shooter for the low price of free: Free?! Damnit I'm over here working on a VR wave shooter of my own and I was hoping to maybe make a couple bucks off it. And they have better graphics. C'est la vie. I'll have to check this out
|
# ? Oct 1, 2020 20:37 |
|
Weird. Squadrons does not support the touch controllers wtf.
|
# ? Oct 1, 2020 20:42 |
|
RFC2324 posted:Ars just seems to poo poo on so much that turns out good over one hangup the reviewer had. Anytime I read their poo poo the stuff they say avoid over ends up being triffling. Now you mention it, it's the same guy who did the only negative Quest 2 review. I remember how he even said the tracking felt worse, something that no other person has said. Hell it's funny, because just yesterday I watched this: https://www.youtube.com/watch?v=LK0JVleNCiQ&t=529s (timestamped)
|
# ? Oct 1, 2020 20:43 |
|
veni veni veni posted:Weird. Squadrons does not support the touch controllers wtf. It doesn't support any VR controllers.
|
# ? Oct 1, 2020 20:49 |
|
Oh also, I'm on Origin, and using Quest with Link, there's definitely a native Oculus thingy running with it because it's not loading up SteamVR. Very smooth to toggle into it, but annoying that you can't boot it up in VR directly
|
# ? Oct 1, 2020 20:50 |
|
Lemming posted:Oh also, I'm on Origin, and using Quest with Link, there's definitely a native Oculus thingy running with it because it's not loading up SteamVR. Very smooth to toggle into it, but annoying that you can't boot it up in VR directly Oh, how's the quality?
|
# ? Oct 1, 2020 21:00 |
|
Kikas posted:Oh, how's the quality? I'm about as far away as you can get from a graphics whore, I put the settings on low and the resolution to 80% for my 1080 and I think it looks fantastic. The light moves along the cockpit depending on what angle you are, everything is pretty clear, I dunno I think it looks great.
|
# ? Oct 1, 2020 21:01 |
|
Am I right thinking the Facebook account thing is still just for people who are buying an Oculus new and don't already have an account set up? I really don't want to have to deal with any of that Facebook poo poo and was under the impression I wouldn't have to worry about it for another three years according to their initial statement. Going by that tweet from the last page I'm thinking I shouldn't even attempt to link it with Facebook and I'll just sell the thing and buy another VR headset as soon as they get to the point of forcing it. Kind of hope another company takes the lead on standalone headsets since being able to actually load things onto it and take it places is the main reason I got a Quest in the first place over any of the other options.
|
# ? Oct 1, 2020 21:02 |
|
It's already forced as of today I believe. You could have an older oculus account grandfathered in for the next 3 years but any new purchases have to create a FB account. Based on my personal experience a new one will get locked pretty quickly and you'll need to upload a gov. ID to unlock it.
|
# ? Oct 1, 2020 21:05 |
|
Lemming posted:I put the settings on low and the resolution to 80% for my 1080 and I think it looks fantastic.
|
# ? Oct 1, 2020 21:07 |
|
NoEyedSquareGuy posted:Am I right thinking the Facebook account thing is still just for people who are buying an Oculus new and don't already have an account set up? I really don't want to have to deal with any of that Facebook poo poo and was under the impression I wouldn't have to worry about it for another three years according to their initial statement. Going by that tweet from the last page I'm thinking I shouldn't even attempt to link it with Facebook and I'll just sell the thing and buy another VR headset as soon as they get to the point of forcing it. What they've said is that from today anyone "setting up a new Oculus device" will need a FB account. I'm not clear on whether that means "you can no longer create a new Oculus account" or "you can no longer use an Oculus account to do first time setup on a headset". I'm sure the second one is what they would like but I don't know if it's what they've actually implemented.
|
# ? Oct 1, 2020 21:08 |
|
Combat Pretzel posted:When was the last time you were at an optician? My hard on for standalone vr has completely obliterated my ability to care about graphics
|
# ? Oct 1, 2020 21:09 |
|
NRVNQSR posted:What they've said is that from today anyone "setting up a new Oculus device" will need a FB account. I'm not clear on whether that means "you can no longer create a new Oculus account" or "you can no longer use an Oculus account to do first time setup on a headset". I'm sure the second one is what they would like but I don't know if it's what they've actually implemented. I'm guessing it's the second one, I guess we'll see when the Quest 2's start arriving
|
# ? Oct 1, 2020 21:10 |
|
Parallelwoody posted:It's already forced as of today I believe. You could have an older oculus account grandfathered in for the next 3 years but any new purchases have to create a FB account. Based on my personal experience a new one will get locked pretty quickly and you'll need to upload a gov. ID to unlock it. My main thing is being able to load MP4 files that I've created onto it and watch them without having to deal with Facebook at any point, so sounds like I'll be able to keep doing that at least. Kind of regret never getting around to playing Lone Echo though, it's an Oculus exclusive and I'm not jumping through their hoops just to play it.
|
# ? Oct 1, 2020 21:20 |
|
Lemming posted:I'm about as far away as you can get from a graphics whore, I put the settings on low and the resolution to 80% for my 1080 But why? A 1080 should be able to play with better quality.
|
# ? Oct 1, 2020 21:21 |
|
Turin Turambar posted:But why? A 1080 should be able to play with better quality. I mean yeah, probably, but I don't really care and this guarantees better framerates. I just set everything to low on basically anything I play these days
|
# ? Oct 1, 2020 21:22 |
|
Lemming posted:I'm guessing it's the second one, I guess we'll see when the Quest 2's start arriving I think they've explicitly said new devices (Q2) have to be tied to a FB account, and cannot just link into a Occulus account you might still have around.
|
# ? Oct 1, 2020 21:28 |
|
MixMasterMalaria posted:The question is can it still be used as a steam headset at that point. The Quest 1 literally had "brick headset? y/n" killswitches baked into the firmware. I am not optimistic about this. like I already felt like an outlaw for sideloading the Tea for God demo on Quest 1 but this is a whole new level. Facebook has permadeleted my account before so there's no way I'll ever touch this thing. I'll let my Pimax brick itself the old-fashioned way: through questionable build quality Zero VGS fucked around with this message at 21:48 on Oct 1, 2020 |
# ? Oct 1, 2020 21:44 |
|
Combat Pretzel posted:When was the last time you were at an optician? I dunno its really not all that crazy? I play iRacing in really low settings for the highest frame rate and barely notice the difference, where in flatscreen I can nitpick pixels all day if they aren't the highest detail textures and models and shaders. You just really don't need it as much in VR, feeling everything around you in stereo 3D more than makes up for a slight loss of graphical fidelity. And you want that smooth frame rate to feel good.
|
# ? Oct 1, 2020 21:52 |
sigher posted:It doesn't support any VR controllers. They probably assumed that anybody who drops $400 on a VR headset probably has an Xbox pad sitting around, and didn't bother to develop for the VR controllers. Doesn't the Rift have a built-in Xinput emulation mode? You'll be missing a few buttons compared to Xbox pads (no D-pad, no view button) but you might be able to make it work. That said, just use a gamepad. It was designed for gamepads, being a console release, so they'll work just fine.
|
|
# ? Oct 1, 2020 21:52 |
|
StarkRavingMad posted:Pokerstars now has blackjack tables in beta, so if you want to see poker players who don't know best plays in blackjack get in an absolute rage and scream about the game being rigged, it's a good time. oh gently caress i love blackjack.....
|
# ? Oct 1, 2020 22:42 |
|
Good news, blackjack is now official out of beta as of today, so you can get stars for playing it now. And they added slot machines too, if you really want to just throw your hard earned fake money away!
|
# ? Oct 1, 2020 23:04 |
|
Do they have Craps? After Poker that's easily the most fun and social of the casino games. E: V Yeah, grabbing and throwing dice could be pretty easy in VR, and placing chips is more intuitive than using a mouse or whatever to make bets. Zaphod42 fucked around with this message at 01:31 on Oct 2, 2020 |
# ? Oct 2, 2020 01:28 |
And it could actually be fun in VR!
|
|
# ? Oct 2, 2020 01:29 |
Aight Star Wars Squadrons is really nice in VR. Excellent cockpit feel, good VR interface, and all that wonderful classic XvT power management stuff. Things take a lot more shots to kill than they did 20 years ago, but oh well. Joystick support is currently fucky (there's a bigass deadzone that can't be removed), but it controls well with a gamepad, with just enough aim assist to make it work. If you enjoyed House of the Dying Sun and want that except it's bigass Star Wars poo poo, then this is your game. I reeeaaaallllly hope they fix this joystick deadzone issue, though. I have an extended joystick, so this means I gotta move the fucker like 3 inches to get any input. It's basically unplayable with my simpit
|
|
# ? Oct 2, 2020 01:51 |
|
Ah gently caress my cpu is under min specs for squadrons. But I just built this bad boy in.... 2014? Guess I’ll be upgrading sooner rather than later between this and alyx. Also I posted probably a month or so about m right touch controller having a squeaky trigger. I just sent it off for an rma yesterday after a long back and forth with support, during which time my left controller started buzzing really loudly anytime the rumble was used so I was able to get them both sent back. Still waiting on an email on any info from the replacements being sent back to me though. It was fairly easy it just took awhile and they had me send videos of both controllers loving up. Worth pestering them if you have the squeak imo. I’ll make another post once I get the replacements.
|
# ? Oct 2, 2020 02:05 |
I hadn't even glanced at the specs and drat, my ancient i5-4690k is probably overdue for a replacement. Eyeballing benchmark results its ~10% slower than minspec which is kinda a bummer. I'm definitely leaning towards putting together a new box once the rtx cards aren't unobtainable.
Delta-Wye fucked around with this message at 02:35 on Oct 2, 2020 |
|
# ? Oct 2, 2020 02:31 |
|
Shine posted:Aight Star Wars Squadrons is really nice in VR. Excellent cockpit feel, good VR interface, and all that wonderful classic XvT power management stuff. Things take a lot more shots to kill than they did 20 years ago, but oh well. Between the deadzone thing and reports of input lag with joysticks but not mice I'm probably going to use software (TARGET in this case) to emulate kbm with my HOTAS setup rather than binding it as a joy. I also have a center mounted stick with an extension so deadzones are not something I appreciate being imposed on my controls, hopefully they address it or the mouse controls are not as bad
|
# ? Oct 2, 2020 02:49 |
|
Delta-Wye posted:I hadn't even glanced at the specs and drat, my ancient i5-4690k is probably overdue for a replacement. Eyeballing benchmark results its ~10% slower than minspec which is kinda a bummer. I'm definitely leaning towards putting together a new box once the rtx cards aren't unobtainable. upgraded from a 4690 to a 3700x and the difference is absurd. the newer ryzens are also right around the corner (this month i believe?)
|
# ? Oct 2, 2020 03:39 |
|
Inacio posted:upgraded from a 4690 to a 3700x and the difference is absurd. the newer ryzens are also right around the corner (this month i believe?) Yeah, squadrons launched at the worst time. I've been meaning to upgrade for a while, but the new amd chips aren't out until mid october, you can't get a new 3080 till who knows when, and my quest 2 won't arrive until mid october. So here I am on a 980ti, 4770k and cv1 with this brand new game!
|
# ? Oct 2, 2020 04:40 |
|
After buying squadrons is a perfect time to find out a base station has sorta died. Internal error unplugging it does not fix it, shows up in steam vr but tracking goes to hell when I am aimed towards it compared to the other one. Oh well new one will be here in two days :/ I could still probably play squadrons in Vr, just have to angle my chair to the working one and treat it like a PSVR game.
|
# ? Oct 2, 2020 04:42 |
|
|
# ? Jun 6, 2024 06:44 |
|
Twibbit posted:After buying squadrons is a perfect time to find out a base station has sorta died. Pull it down and place it in front of you somewhere.
|
# ? Oct 2, 2020 04:44 |