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My Lovely Horse
Aug 21, 2010

With GTA I feel like the main releases are 1-3, VC, SA, IV and V, and the stopgaps are the PSP games and the DLC for IV. Although in retrospect the latter was probably more like a test balloon for how a game with three protagonists and intertwined storylines would be received.

Inspector Gesicht posted:

Remasters that either vastly improve and polish the core game and meshes new content like an organ transplant, or haphazardly adds in new crap and unbalances the experience.
Special shoutout to games that make the experience worse by not changing anything, like Okami HD doing absolutely nothing to Issun, or preemptively the NieR remaster unless it does end up including DadNier. Yes this is the hill I've picked thank you.

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Cleretic
Feb 3, 2010
Probation
Can't post for 5 hours!

My Lovely Horse posted:

Special shoutout to games that make the experience worse by not changing anything, like Okami HD doing absolutely nothing to Issun, or preemptively the NieR remaster unless it does end up including DadNier. Yes this is the hill I've picked thank you.

Bad news, I've set up my fortress on the other hill, and will genuinely be disappointed if they DO add Dadnier. Bronier is a far more interesting dynamic now since the interim ten years has beaten the Dad Game horse to death.

RareAcumen
Dec 28, 2012




Inspector Gesicht posted:

Remasters that either vastly improve and polish the core game and meshes new content like an organ transplant, or haphazardly adds in new crap and unbalances the experience.

REsident Evil HD: Effectively makes the original obsolete. Timeless graphics, more professional but still hilarious, voice-acting multiple control-schemes, seamlessly adds in the Lisa Trevor subplot, and makes the game more challenging with the Crimson Heads and a broken doorknob. Chris still sucks compared to Jill though.

Majora's Mask 3D: A more convenient journal that tracks every single quest and heart-piece. A conventional save-system. Runs at 30fps and doesn't require you to be a three-handed alien to control the thing. Twinmold is kind of bullshit hard.

Baldur's Gate EE: QOL features appreciated but every attempt to add to the canon makes my teeth clench. They force onto you these companions Beamdog really wants you to find agreeable, when original characters like Edwin didn't give a poo poo if you liked him or not. Went ahead and made a 20-hour fanfiction expansion nobody asked for. Thank god Larian is making Baldur's Gate III instead of Beamdog.

Shadow of the Colossus

Lunchmeat Larry
Nov 3, 2012

Wind Waker HD adding the speed sail was a loving lifesaver

Ugly In The Morning
Jul 1, 2010
Pillbug

Lunchmeat Larry posted:

Wind Waker HD adding the speed sail was a loving lifesaver

Didn’t it saw down the Triforce hunt substantially, too?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


My Lovely Horse posted:

With GTA I feel like the main releases are 1-3, VC, SA, IV and V, and the stopgaps are the PSP games and the DLC for IV. Although in retrospect the latter was probably more like a test balloon for how a game with three protagonists and intertwined storylines would be received.

Special shoutout to games that make the experience worse by not changing anything, like Okami HD doing absolutely nothing to Issun, or preemptively the NieR remaster unless it does end up including DadNier. Yes this is the hill I've picked thank you.

I have it on good authority (a mod from the Gameshark forums) that Vice City is GTA 4. Thread locked

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?
Vice city is the best GTA because it’s literally just “80’s nostalgia : the game”

Which means R* couldn’t poo poo it up with their own gently caress-awful “story”.

Oxxidation
Jul 22, 2007

Ugly In The Morning posted:

Didn’t it saw down the Triforce hunt substantially, too?

yeah i think it reduced tingle's ruinous mapmaking fees

SkeletonHero
Sep 7, 2010

:dehumanize:
:killing:
:dehumanize:

My Lovely Horse posted:

With GTA I feel like the main releases are 1-3, VC, SA, IV and V, and the stopgaps are the PSP games and the DLC for IV. Although in retrospect the latter was probably more like a test balloon for how a game with three protagonists and intertwined storylines would be received.

Special shoutout to games that make the experience worse by not changing anything, like Okami HD doing absolutely nothing to Issun, or preemptively the NieR remaster unless it does end up including DadNier. Yes this is the hill I've picked thank you.

Okami HD actually lets you skip almost all the dialogue!

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Oxxidation posted:

yeah i think it reduced tingle's ruinous mapmaking fees

And ditched like 3 of the maps altogether, putting triforce pieces in their place.

An Actual Princess
Dec 23, 2006

Inspector Gesicht posted:

Final Fantasy X-2, this game has merit but it's incredibly embarrassing to be seen playing.

ffx-2 is the best single-player final fantasy by a massive margin. lol if you're embarrassed to be seen playing a fantastic game

Ruffian Price
Sep 17, 2016

Plenty of fantastic games I'm embarrassed to be seen playing

jjack229
Feb 14, 2008
Articulate your needs. I'm here to listen.
I've never played an FF game, what makes ffx-2 particularly embarrassing?

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


jjack229 posted:

I've never played an FF game, what makes ffx-2 particularly embarrassing?

https://www.youtube.com/watch?v=ofWEWnWjOq0

jjack229
Feb 14, 2008
Articulate your needs. I'm here to listen.

Oh, that makes sense then.

Cleretic
Feb 3, 2010
Probation
Can't post for 5 hours!

jjack229 posted:

Oh, that makes sense then.

It's not the only scene like that, either. I've seen X-2 described as 'made to appeal to teenage girls, by middle-aged men who don't speak to teenage girls', and that's about right. It's by a LONG way the most distinctly 'feminine' game in the series.

It's also an amazing job-focused Final Fantasy in terms of gameplay, and is seen as a solid spiritual successor to Final Fantasy V. It's a drat sight better than the most distinctly masculine game in the series, FFXV.

Gaius Marius
Oct 9, 2012

Overwatch Porn posted:

ffx-2 is the best single-player final fantasy by a massive margin. lol if you're embarrassed to be seen playing a fantastic game

Weird way to spell tactics

Morpheus
Apr 18, 2008

My favourite little monsters
The worst part about FFX-2 is that it's one of the better FF games in terms of mechanics. It's just that all that other stuff, you know, characters, plot, writing, all the things that are central tenets to RPGs, suck poo poo.

Philippe
Aug 9, 2013

(she/her)

Inspector Gesicht posted:

Remasters that either vastly improve and polish the core game and meshes new content like an organ transplant, or haphazardly adds in new crap and unbalances the experience.

Assassin's Creed III adds in the DLC and polishes the environment with new models and textures and whatnot, but it's still the same game (AKA, the worst one in the franchise).

Gaius Marius
Oct 9, 2012

They should've kept the rope dart from it though. That was fun as hell to gently caress around with.

RenegadeStyle1
Jun 7, 2005

Baby Come Back
I like Odyssey but randomly I'll have NPCs talking with their hands like they're on meth. The graphics are good enough not to need it but the movements look like they were programmed for an early 2000s nintendo game.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



RenegadeStyle1 posted:

I like Odyssey but randomly I'll have NPCs talking with their hands like they're on meth. The graphics are good enough not to need it but the movements look like they were programmed for an early 2000s nintendo game.

Look at this clown who's never met an Italian

RenegadeStyle1
Jun 7, 2005

Baby Come Back
I thought they were greek.

GWBBQ
Jan 2, 2005


My Lovely Horse posted:

With GTA I feel like the main releases are 1-3, VC, SA, IV and V, and the stopgaps are the PSP games and the DLC for IV. Although in retrospect the latter was probably more like a test balloon for how a game with three protagonists and intertwined storylines would be received.
I gave up on IV after the first couple of hours of gameplay made it feel like the whole storyline was missions that might as well have been "heeeey cousin, go pick up my laundry and then get some groceries."

hatelull posted:

Does DLC count? FO:NV had that grimdark Treasure of Sierra Madre thing with some supremely awful mechanics for a good chunk of it. Clouds of gas that would kill you making navigating the word even MORE annoying, obnoxious new enemy type, and more stuff I'm probably forgetting.
Dead Money was the best DLC for New Vegas.

Ugly In The Morning
Jul 1, 2010
Pillbug

GWBBQ posted:

I gave up on IV after the first couple of hours of gameplay made it feel like the whole storyline was missions that might as well have been "heeeey cousin, go pick up my laundry and then get some groceries."

Dead Money was the best DLC for New Vegas.

New Vegas’s DLC is great in that each one has a bunch of people who love it and think it’s their favorite, and an equally large group of people who absolutely hate it.

oldpainless
Oct 30, 2009

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Sunless Sea seems like a really cool game and fun game for people who are not me.

GWBBQ
Jan 2, 2005


By the way, what the gently caress did I just watch?

moosecow333
Mar 15, 2007

Super-Duper Supermen!

oldpainless posted:

Sunless Sea seems like a really cool game and fun game for people who are not me.

You may like Sunless Skies more. Same people and feeling but the flow of the game was much improved.

I still burned out on it though, fair warning.

Crowetron
Apr 29, 2009

Ugly In The Morning posted:

New Vegas’s DLC is great in that each one has a bunch of people who love it and think it’s their favorite, and an equally large group of people who absolutely hate it.

That may be true, but I'm struggling to figure out how Dead Money gets called out specifically as "grimdark" when the vanilla game features Caesar's Legion.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Luigi's Mansion 3 has been generally doing well in keeping each area's gimmicks fun....but man, the sewer level. You spend the second half solving puzzles with Luigi in an inflatable raft controlled by sucking or blowing :heysexy: with his vacuum. That gimmick is always gonna be a hard sell, but you're also avoiding sharp obstacles and helping solve puzzles with Gooigi, who melts when he gets wet....either of which can set you back more than a room or make you at least have to go back to the beginning of the current one.
Then, once it's finally over, you breathe a sigh of relief...then have to do a raftbound boss fight in a small arena lined with sharp things :smith:

Riatsala
Nov 20, 2013

All Princesses are Tyrants

I maintain that Dead Money is outstanding DLC, second only to Old World Blues and a close second at that, but woo boy do I ever understand why it's divisive. There's no other part of the game that feels that oppressive. You're dropped in a maze-like city with next to no equipment and not much to scavenge, given strict mission objectives, and discouraged from exploring or loving around because of the ubiquitous flesh eating mist that ticks away at your health with very few pauses until the second half of the DLC. Oh, and it constantly throws consequential skill checks at you from the less popular skills like survival or explosives, and the mist zombies take a lot of very precious and rare ammunition to kill. It's loving stressful, and in ways that could be alienating to people who enjoy Fallout for the leisurely exploration or the safe, legal thrill of 'sploding legion heads from half a mile away.

Edit: Super Mario Sunshine (or at least the recent rerelease) was made by people who hate you, the player. I'm playing this right after reaching 600 moons in Odyssey and it's astounding how much of my playing time is falling off of high platforms and having to climb all the way back up. 2002 Mario is a squirrely mother fucker. The hover nozzle makes some of this easier. Not fun, but easier. Most of the time though, it's just the camera swinging wildly while you're walking along a perfectly straight platform and throwing you 10 degrees off course - all the excuse Mario needs to slip and fall 300 feet to the water and begin his torturously slow swim back to the start. That's not to mention all the enemies that live in and around the endless suspended catwalks and exist solely to bump you off.

And what's sad is it isn't like one or two levels like this, it's a good 1/4 of them.

Riatsala has a new favorite as of 04:06 on Oct 3, 2020

Whatev
Jan 19, 2007

unfading
Just beat Dark Souls 1 for the first time, which is also my first foray into any of the Souls games or their direct inspirations. I totally "got it," liked it a lot and completed all the optional content. However, turns out that Dark Souls Remastered includes a DLC called Artorias of the Abyss that has a new area, enemies, and weapons, but the sequence of actions you need to take to access it is pretty abnormal and not really hinted at, and apparently you can also lock yourself out of it if you don't do the first couple esoteric steps before the late game area the Duke's Archives. Beating the game also forces you into New Game+, so I'm simply unable to play this DLC without replaying almost the entire game again. That's a hard sell since I could just play Dark Souls 2 and 3 or Bloodborne or Sekiro! Lame.

Still a great game and everything but dang, that's about the most bizarrely obtuse way to bolt DLC onto a game as I've seen.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

Riatsala posted:

the mist zombies take a lot of very precious and rare ammunition to kill.

And they'll get back up if you don't cut/shoot off their head or limbs.

Gaius Marius
Oct 9, 2012

The dlc was ridiculous in implementation, but if it makes you feel better your second time through the game is gonna be 1/3 of the time or less.

Crowetron
Apr 29, 2009

Whatev posted:

Just beat Dark Souls 1 for the first time, which is also my first foray into any of the Souls games or their direct inspirations. I totally "got it," liked it a lot and completed all the optional content. However, turns out that Dark Souls Remastered includes a DLC called Artorias of the Abyss that has a new area, enemies, and weapons, but the sequence of actions you need to take to access it is pretty abnormal and not really hinted at, and apparently you can also lock yourself out of it if you don't do the first couple esoteric steps before the late game area the Duke's Archives. Beating the game also forces you into New Game+, so I'm simply unable to play this DLC without replaying almost the entire game again. That's a hard sell since I could just play Dark Souls 2 and 3 or Bloodborne or Sekiro! Lame.

Still a great game and everything but dang, that's about the most bizarrely obtuse way to bolt DLC onto a game as I've seen.

I think that's why the access to the Dark Souls 3 DLCs are placed directly in the main path, even if that means you can get into the first one well before you're strong enough to tackle it.

Barudak
May 7, 2007

My first run of Dark Souls was something embarassing like 63 hours. My second was 8.

Vandar
Sep 14, 2007

Isn't That Right, Chairman?



Whatev posted:

Just beat Dark Souls 1 for the first time, which is also my first foray into any of the Souls games or their direct inspirations. I totally "got it," liked it a lot and completed all the optional content. However, turns out that Dark Souls Remastered includes a DLC called Artorias of the Abyss that has a new area, enemies, and weapons, but the sequence of actions you need to take to access it is pretty abnormal and not really hinted at, and apparently you can also lock yourself out of it if you don't do the first couple esoteric steps before the late game area the Duke's Archives. Beating the game also forces you into New Game+, so I'm simply unable to play this DLC without replaying almost the entire game again. That's a hard sell since I could just play Dark Souls 2 and 3 or Bloodborne or Sekiro! Lame.

Still a great game and everything but dang, that's about the most bizarrely obtuse way to bolt DLC onto a game as I've seen.

You should have been there when the DLC originally launched and it took people a couple days to figure out how to access it. That was a fun time. :allears:

Shiroc
May 16, 2009

Sorry I'm late
I hadn't playing Mario 64 until after I had played Banjo-Kazooie and I never could get into it. I couldn't put my finger on it until now, which is that Mario 64's controls and camera are so terrible together and it has so much bullshit design that it just isn't fun half the time. It wasn't until Mario Galaxy that they finally got everything working and the series got to be really good.

rodbeard
Jul 21, 2005

Riatsala posted:

I maintain that Dead Money is outstanding DLC, second only to Old World Blues and a close second at that, but woo boy do I ever understand why it's divisive. There's no other part of the game that feels that oppressive. You're dropped in a maze-like city with next to no equipment and not much to scavenge, given strict mission objectives, and discouraged from exploring or loving around because of the ubiquitous flesh eating mist that ticks away at your health with very few pauses until the second half of the DLC. Oh, and it constantly throws consequential skill checks at you from the less popular skills like survival or explosives, and the mist zombies take a lot of very precious and rare ammunition to kill. It's loving stressful, and in ways that could be alienating to people who enjoy Fallout for the leisurely exploration or the safe, legal thrill of 'sploding legion heads from half a mile away.

Edit: Super Mario Sunshine (or at least the recent rerelease) was made by people who hate you, the player. I'm playing this right after reaching 600 moons in Odyssey and it's astounding how much of my playing time is falling off of high platforms and having to climb all the way back up. 2002 Mario is a squirrely mother fucker. The hover nozzle makes some of this easier. Not fun, but easier. Most of the time though, it's just the camera swinging wildly while you're walking along a perfectly straight platform and throwing you 10 degrees off course - all the excuse Mario needs to slip and fall 300 feet to the water and begin his torturously slow swim back to the start. That's not to mention all the enemies that live in and around the endless suspended catwalks and exist solely to bump you off.

And what's sad is it isn't like one or two levels like this, it's a good 1/4 of them.

The bonus stages that were just obstacle courses floating in a void were the best part of Sunshine and I think they basically made Galaxy just those levels for that reason.

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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Shiroc posted:

I hadn't playing Mario 64 until after I had played Banjo-Kazooie and I never could get into it. I couldn't put my finger on it until now, which is that Mario 64's controls and camera are so terrible together and it has so much bullshit design that it just isn't fun half the time. It wasn't until Mario Galaxy that they finally got everything working and the series got to be really good.

Careful, talking bad about M64 is going to make people angry around these parts

But yeah, it's not a great game if you don't have nostalgia for it

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