Betray Ashe.
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# ? Oct 12, 2020 21:12 |
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# ? Jun 1, 2024 22:28 |
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Also going with Betrayal.
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# ? Oct 12, 2020 21:14 |
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Betray Ashe
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# ? Oct 13, 2020 01:11 |
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Betray dat Ashe yep
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# ? Oct 13, 2020 01:24 |
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Tenebrais posted:Let Ashe claim because I don't think Tunon would appreciate it. Hey now, the rumour going around was WHOSOEVER took the place from the rebels would rule the Teirs. Who's standing atop the tower right now? Us. Perfectly legal.
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# ? Oct 13, 2020 03:53 |
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this is the path they kind of anticipate you will take on your first run. it is, regrettably, the most boring one.
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# ? Oct 13, 2020 05:27 |
Betray
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# ? Oct 13, 2020 10:15 |
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Yeowch!!! My Balls!!! posted:this is the path they kind of anticipate you will take on your first run. I did Chorus on my first run on the basis that at least they wanted to keep most civilians alive. I also figured Nerat would have some interesting grand master plan, because I figured that otherwise Ashe seemed too reasonable by comparison.
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# ? Oct 13, 2020 10:26 |
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stay with Ashe for now at least. He hasn't broken the law quite enough to convict a person with power. Yet.
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# ? Oct 13, 2020 14:53 |
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Betray Ashe Considering all he (hasn't) done for us, is it really even considered a betrayal?
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# ? Oct 13, 2020 23:06 |
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Frozenzen posted:stay with Ashe for now at least. He hasn't broken the law quite enough to convict a person with power. Yet. We're not really convicting him, just saying, "gently caress you and gently caress your prioritizing waging war against your allies to the point where I had to take the drat castle myself. Hell no am I giving you credit for my work and the associated bump towards being in charge of the region."
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# ? Oct 13, 2020 23:12 |
Yeah, this isn't even close. We're betraying Graven Ashe, everyone! Rest assured, I'm doing at least one more runthrough of this game if there's interest. Also we are kicking by popular request.
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# ? Oct 14, 2020 00:39 |
Cleopatra Jones and the Great Betrayal This is it. Beyond these doors lies the end of the rebellion. Tyranny lets you buff outside combat (unlike Pillars of Eternity, which it shares an engine with) so do that now. My attempt to send Barik forward to bait is ruined by the cutscene force marching all of our characters into position where we can be surrounded. This was the end goal of the rebels all along - to spit in the eye of overwhelming force like some glorious hero from the Norse sagas. Does it accomplish anything? No. Unfortunately, we did not release Florian and we must now butcher Arri and the Vendrien Guard. : What did you hope to gain from your rebellion? : You already use Kyros' currency, speak the language. Military control is a formality. What does it say about Kyros that despite having this economic and cultural advantage they were unable to subjugate the Tiers? : Seems your uprising amounted to nothing but dead kinsmen. : How did you know the Archons were feuding? : We are hopeless, not witless - our eyes and ears tell us much. Arri covers her mouth, stifling a smile. I will die happy knowing your invasion will grind to a halt as the two Archons tear each other to pieces over the title of victor. Perhaps my only regret is not living to see which child-king will win. : [Lore 41][Bluff] You bring a lot of magic to fight directly beneath the Spire. Trying to bury us all? Just what sort of inbred fool are you? The Sage nopes the hell out, because apparently dying at the hands of your enemies is better than being crushed to death. : Get back here! Arri shouts at the fleeing Sage, but to no avail. What was I thinking, bringing cowardly scribes to a sword fight. Eb was right about the lot of you! Remember those two Sages who singlehandedly held off the entire Disfavored legion until we scaled the wall? I remember. Arri doesn't. Great leadership! If anything Arri is a foil to Graven Ashe. Both are nationalistic commanders who are invested in their soldiers, and both fought Kyros to free their homeland. The difference is, of course, that Ashe knelt before Kyros while Arri is going to fight to the death and die a free woman. : Any last words? We're thrust back into Tyranny combat. The game starts playing the boss music, but don't be fooled - this is not a difficult fight. Once you deal with the teleporting rear end in a top hat (have Barik taunt them) you can continue with the traditional strategy of magicing everyone to death. The AI has some mean spells but they're just not coded to capitalize on it. Eb has a few of her unique abilities for this fight, but they're mostly worse than spellcasting, scale off of might (despite being arcane blasts and whatnot) and generally don't save her from being blasted to death by an angry Fatebinder. Or rather, submission - both she and Tarkis Arri will kneel down and surrender rather than die. Such is the fate of all who oppose Cleopatra. The Iron Marshal and these two dipshits run in. I'm not going to lie. The betrayal vote was an absolute blowout, and much of the thread agreed with the sentiment that our worthless allies didn't deserve the credit. : [Betray Alliance] NOW you arrive? I shed blood to take Ascension Hall, this place, the Spire, the valley - it's MINE. All of you, begone! : Sputtering up blood between belly laughs, the captain snickers with delight. Kyros' pawns divided in victory... priceless! This is of course an extremely idiotic thing to do as our garrison is all of four people, one of whom is sworn to the Disfavored. Erenyos gives us one last opportunity to back down, but to be honest, the Disfavored have been screwing us over this entire time. : [Betray Alliance] [Attack] If you won't take me seriously, draw your iron. By seizing power we've proven ourselves little better than the Archons. The same strategy works for this fight as every other: rotate through all the magic spells until Erenyos and the two idiots are dead. Erenyos surrenders after we make our incredibly dubious legal declaration. Yea, we...don't have any friends except Tunon right now, and we certainly don't have a garrison. Oh go gently caress yourself. Your little band of idiots achieved precisely nothing without Cleopatra to babysit you, and you whined as we carried you near the finish line where you abruptly veered off the course to go fight the Chorus. : I lay claim to Ascension Hall, let us be free of this Edict. : You feel a tug in your chest as a warm energy begins to form around you, before you know it, you feel as if you are lighter than air. Cleopatra floats up off the ground... ...and absorbs the power of Kyros' Edict of Execution. This causes a giant fuckoff explosion which reveals... ...a teleporter! We are immediately teleported to the top of the Spire. : This is certainly a change. The wind ruffles the feathers in her hair, and Verse quickly smooths them down. A drat cold change. She peers over the edge. Think I could land on my feet if I jumped? Not that it would matter for long. : Kyros be merciful - what now?! Barik spins around on his feet, looking about, trying to take in as much as he can through the narrow visors of his helmet. : Every way you look, mountains rise up along a distant horizon. The rivers and forest below bring to mind maps of Vendrien's Well, and you quickly trace the Matani, the Irenev, and all the numerous waterways of the region. : Higher than you imagined it, this is indeed the pinnacle of the Spire at Vendrien's Well. : How did we get... all the way up here? Arri strains to stand up, clutching her side. : I claim this Spire as my lawful court. : Getting down is the easy part. We'll place a note on your person and odds are it won't get lost in the splatter. This was also requested by the thread. : [Write down your declaration of control.] : [Tuck the note in the gauntlet. Push her off the edge] Let's see if Graven Ashe can protect you from this. This is just cruel. Cruelty? This! IS! TYRANNY! (Also the name of the achievement you get for doing this). : I haven't forgotten you, Captain. : Leave. Now. We could kill Arri here, but why? The rebellion is broken. The Spire is ours. Three minutes ago she was rambling about how she wanted a glorious martyrdom to rally others against Kyros. We could kick her off the spire in a highly symbolic execution, or we could just...let her go. So far her crime has been killing people Kyros obviously wanted dead anyway. We already made an example of the unfortunate Iron Marshal. Ashe won't take it well, but he was literally going to steal all the credit after we did all the work. : Serve me well and all can be forgiven. We kind of need Eb. Seeing as she single-handedly wasted tons of Disfavored with cutscene powers, she would increase the odds in our inevitable last stand by a decent amount. Eb is also a mage in Tyranny, so of course she gets to come along! Sorry Verse. TheGreatEvilKing summary posted:: The Peacebinder? Huh. Well, we can't make peace, but we're ready to fight. That said, we're going to kill you. This place has a lot of history, where better to settle this? It's been a privilege and an honor, my brothers. I really want to know what "near-victorious offensive" the narration is referring to, because the offensive I saw got stalled by two sages and Erenyos explaining that her troops couldn't *possibly* scale the wall, then the people Graven Ashe attacked under banner of truce showed up and she got distracted fighting her nominal allies. This is a good thing, because if they'd stormed the citadel we'd be hosed. Yea, we have no friends and two hostile armies. The only thing we have going for us is that we answer to Tunon, and if he decides we overstepped it's game over. In a very real way Tarkis Arri got what she wanted. Uh...poo poo. This ends act I of the game. I'm going to go a little further, because I'd like to get through our meeting with Tunon. The Spire is a pretty obvious symbol of us acquiring power. We literally tower above the common man but we're also a big target that can be seen from below. : Noted. I should make haste to the Bastard City. : The dizzying energy from the Spire falters. Whatever force awoke the powers that reside here gutters and fades, though a faint hum persists in the sculpture at the center. : The humming from the curious sculpture pulses and builds in volume, as if to draw your attention. Anyway, this is our first spire, and we have a ton of upgrades and whatnot! There are five spires, and they can each be upgraded to do different things. We will be using this to utterly snap the game in half and get high level magic way earlier than we're supposed to. Anyway, I hire Revos. He has some cool sigils for us. Oh, yes, everyone hates us. Let's chat with Eb, there's something we need from her. : Cleopatra Jones will suffice. : First order of business, I should speak with Tunon. : I'm improvising. Any suggestions? : My first suggestion would be to build a boat, something durable, and take our chances on the high seas far from Kyros. In other words, nothing has changed. Before, if we didn't get the power to break the rebellion, we would be killed by our allies. Now, if we don't get the power of the Spires, we will be killed by the Archons. : What do you know about the Spires? : Not nearly enough, apparently. To me, they've always been axioms of navigation - you can triangulate a lot of things with a sextant and clear view to a Spire or two. We'll get to these. : That's all I have for now. : Well short of Tunon giving you orders on pain of death, you have the luxury of action on your volition - though the Scarlet Chorus are likely to come for you. : Your assistance will be most helpful, thanks. : Have a moment? Let's speak further. : I have some questions for you. : Let's speak of magic. : What can you tell me about your magical tradition? : Now you know that's a very personal question. The knowledge I have is a centuries old gift from the Archon of Tides - I would sooner discard my life than the sanctity of that gift. I will speak in generalities only. Two things: This is not true, and Eb's magic is loving awesome and we want it. : Can you teach me what you know? : Tell me about how you influence Terratus Grave. : I command you to teach me what you know. So, normally, turning over the Tidecasters gets you enough fear with Eb to take the first option and bully it out of her. However, Cleopatra has another option. : [Eb Loyalty 4] I understand this knowledge is important to you - I assure you, it will be used for great things. We're also teaching Eb five or six different core sigils, so I think it's fair. : You know what... you're right... secret's already out - and I should know better than to taunt someone of your... temperament. (this is the same dialogue as if you'd used fear) : Besides, we Tidecasters love a good bit of destructive nonsense, and I know you can be trusted to carry on that essential pillar of our teaching. So, yeah, all those Core Sigils we've been collecting? Those are the symbols of Archons, and we use them to fuel our magic. No, we do not have or ever get the sigils of Tunon, Ashe, or Nerat. It's a metaphor for political power - the Archons embody it, the mages gain power by association, and everyone else is a peon. Kyros, of course, violently subjugated most of the other Archons. : I'd ask that you use this knowledge wisely but... it's not like I do. Now if you'll excuse me, I'm talked out for the moment. Perhaps another time. TheGreatEvilKing summary posted:: Oh, my, the Queen of the Penis Spire? How should I address you? The Gravelight core sigil, named for the moon of Terratus, is supposed to represent gravity magic which is why it has life drain attacks. This should not be confused for the Atrophy sigil, which despite having been invented by a bunch of life-draining mages just hands out worthless debuffs. Gravelight rules, because you can throw around a bunch of lifesteal (and buff fighters to drain life on hit) and just keep the squishy mages topped off for the few attacks that come out of the stun zone. We need to examine the mysterious device again. : As you start at the symbol, the chill of the wind abates and your chest swells with warmth. The air finally feels welcoming, your lungs sated at last. Again, the Spires represent the power to rule over others. We'll discuss this more in the Act I Postmortem. : [Touch the sculpture] Having acquired real power as the person who put down the rebellion, that is going to change us. "Jolt of enervation" still makes me cringe, though, those two words do not work together at all. : With this connection made, you feel your awareness pull from this place - not as a traveler, but as one glimpsing the world from impossibly far away. In this moment, there is nothing you cannot see, though you see it nearly all at once in a flood of sensation that is difficult to parse. Ignore the magical bullshit. This is us being able to see greater heights from our position of newfound power. : Though you haven't seen it in person, you are certain this is a vision of Lethian's Crossing, for nowhere else are the Tiersmen brave or desperate enough to settle at the intersection of Bane-ridden Oldwalls. We are going to have quite a bit to say when we get there, I hope you have your Dante handy. Spoilers: Entering the Oldwalls is against the Law of Kyros. : [Drift closer to the Spire.] The goal of power is to gain more power. It doesn't even matter what our motive is. Do we want to stave off Ashe and Nerat? We need power. Do we want to govern the Tiers more effectively so people aren't constantly rebelling? We need power. Want to build a hospital or a university or something to benefit the Tiers? We need power. : [Drift into the Oldwalls entrance] Power, of course, leads to the temptation for more power. : The deluge of sensation is over, but the positions of the other Spires still linger in your mind. From your vantage point atop the Mountain Spire, you can easily spot the mysterious structures, each of them rising high above their distant surroundings. TheGreatEvilKing summary posted:
On the way out our party members get chatty. : You made a lot of enemies during the battle of Vendrien's Well... if the Disfavored and Scarlet Chorus stop fighting each other, one or both might get the notion to crush you underfoot. : No doubt this is all part of Kyros' plan - a test to decide whether Graven Ashe or the Voices of Nerat should rule. Keep this in mind! This is about to become important in a few minutes! : Have you heard of Edicts being broken before? : Most of Kyros' Edicts were either worded to end in a manner of the Overlord's choosing, or the Edicts have simply continued in perpetuity. That's not to say there haven't been stories of broken Edicts - they're just uncommon. : The oldest is, I think, Golbraith and the Edict of Sorrows, and that tale dates back to around the year 110. Aside from you, the most recent was the Edict of Twisting Grasses, back in 380. : Noted. Now let's get going. TheGreatEvilKing summary posted:: Wow, you broke an Edict! That's nuts! Of course, everyone wants to kill you, and if either the Chorus or Disfavored stops the civil war they could crush you underfoot. I imagine Kyros is furious as the civil war is stopping the conquest. This conversation brought to you by DLC. Little awkward talking about the Iron Marshal ever since we kicked her over the ledge. : Relax, Barik. Just tell me what's on your mind. : What are you talking about? : I have been encased in this... he raps a gauntlet against the shards of corroded iron and bronze that sweep across his chest. : I will happily make your case to the Archon. : Thank you, Fatebinder. His salute rings like a poorly-cast bell. This starts Barik's personal quest, which is to remove his poo poo-encrusted armor. The quest goes places, we'll say that right now. TheGreatEvilKing summary posted:: Hey I know we've had our issues, but could you help me? My lovely armor was fused to me by the Overlord's Edict of Storms, and I want to ask Tunon if he can have it removed. This of course clashes with the conversation we have with Barik two seconds later. : Are you okay in there, Barik? : Are you mad about something? Barik has drunk the Disfavored kool-aid hook, line and sinker. He's a perfect example of what Nietzsche calls slave morality - rather than making his own judgements, he judges everything as Graven Ashe would. If it's good for the Disfavored, it's good for him. If it's bad for the Disfavored, it's bad for him. : It was my right as Tunon's Fatebinder to choose a side. : And you made no choice whatsoever. Well done. You will find the Tiers a friendless, unsympathetic place. : Let us be clear on one point - you have my blade, but my heart belongs to Ashe and the North. I am a weapon bound to you only by duty. Nothing more. TheGreatEvilKing summary posted:: Hey, Barik, you mad? This conversation doesn't really work with the one we just had, and I would imagine Barik's duty is to leave and not work with the traitor who executed Erenyos. Oh, well. Oh, we got a missive. Oh, poo poo poo poo poo poo poo poo. Bleden Mark is Kyros' personal assassin, the Archon of Shadows. This is kind of bad - think the head of the NKVD and you'd be right on. Bleden Mark posted:Kid, If we hold the missive over candlelight we get a very different message. Mark wants a meeting. We'll go do that after we report to Tunon. We don't have a choice. Mark is a powerful enough Archon to give Ashe and Nerat pause. He probably has some plan for us, let's go talk to Tunon. These guys are merchants who work with Tunon. They don't have anything cool and so we move on. Welcome to Tunon's Court. Already Tunon's appearance is telling us quite a bit. Tunon wears an emotionless mask that conceals an inner darkness, much like Kyros' laws feign benevolence and impartiality to conceal a lust for power. : [Listen] The way to gain favor with Tunon is to treat him with the respect due his station. Do not lie to him, do not remain silent when he expects you to speak, do not interrupt him. : Silence! The contradictions in your statements will be examined, and falsities threshed from truths. If we find you have perjured yourselves, Bleden Mark will see to your fate. The Archon turns, and you feel his gaze upon you. : The Voices of Nerat may have killed Graven Ashe's son, or worse... : The Archons could not agree on who should lead the siege and descended into accusations of treachery - it seemed a mutual spat. So, funny thing - Tunon is also a capable war leader, as he led the attack on the Bastard City and personally sunk half of it with his powers. Is it me or does he look skeptical of this claim? : I took the Citadel and satisfied Kyros' command. To this end, are my means not justified? : What is best is always justified, but what is justified is not always best. We expect results - and in that regard, you have not entirely failed us. : The Court will ponder the testimonies we've received, and judge the matter in its proper course. : For the time being, you will continue to travel on your own accord and dispense justice to both sides of this civil war. If your presence is required here in Court, we will find you. TheGreatEvilKing summary posted:: Your honor, with the evidence we've presented, the Scarlet Chorus huffs farts. So normally Tunon would pull us aside and ask us to gather evidence because he suspects one of the Archons of treason. It's pretty interesting and we have a lot of meat to dig into with his character, but...we're on Anarchy! That means we'll be getting missions from our new main man Bleden Mark, a man who gives nearly as few fucks as Cleopatra does. Sadly, that is an adventure for the next update. We didn't even get any Wrath from Tunon for our little stunt. Huh. One last thing - this guy wants to know how the hell we plan to stand independent without an army, but tells us he owes us for giving the Chorus the Tidecasters and teaches us the Sigil of Emotion. Score! It's a weird grab bag. Next Time: Chilling with Bleden Mark. TheGreatEvilKing fucked around with this message at 01:20 on Oct 15, 2020 |
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# ? Oct 14, 2020 06:30 |
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You say that claiming the Spire for ourselves makes us "no better than the Archons" but that ignores motive. Sure, the Fatebinder's motive exists largely as the private fantasy of the player, but ultimately, we're claiming the Spire because the Archons are the goddamn worst and don't deserve it. Also, as an aside, having Lantry take dictation for your missive, while badass, incurs some Fear with him. He's not a fan of that kind of brutality.
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# ? Oct 14, 2020 06:52 |
EclecticTastes posted:You say that claiming the Spire for ourselves makes us "no better than the Archons" but that ignores motive. Sure, the Fatebinder's motive exists largely as the private fantasy of the player, but ultimately, we're claiming the Spire because the Archons are the goddamn worst and don't deserve it. Also, as an aside, having Lantry take dictation for your missive, while badass, incurs some Fear with him. He's not a fan of that kind of brutality. We're seizing the tower for ourselves (which the game describes as a blatant power grab) and then executing a helpless woman to send a message. Arri is the closest we have to an actually decent person, and she's laughing at us because the Fatebinder has lowered herself to the level of an Archon. Don't tell me Ashe isn't playing the same game with motive that we are - he wants to deny Nerat because Nerat sucks and doesn't deserve it.
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# ? Oct 14, 2020 07:12 |
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We're going to have to kill every single one of these losers by hand, aren't we.
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# ? Oct 14, 2020 07:13 |
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Barik not instantly loving off is kinda baffling considering how all in he is with the Disfavored. Like, dude, there is a non-zero chance Cleo is going to personally gut Ashe by the time this whole thing is over, either run back home or take a swing at her. At least with Verse she'd just see you screwing over the Chorus as 100% A-OK as long as you're strong enough to back it up.
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# ? Oct 14, 2020 07:28 |
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TheGreatEvilKing posted:We're seizing the tower for ourselves (which the game describes as a blatant power grab) and then executing a helpless woman to send a message. Arri is the closest we have to an actually decent person, and she's laughing at us because the Fatebinder has lowered herself to the level of an Archon. Yeah, that's my biggest gripe with the writing in the early part of the game, is it forces an interpretation that taking the Spire is a power grab. I dislike being told what my motives "must be". When I played Tyranny, my entire reason for going Anarchist first is because nobody in the valley deserved it, plain and simple. EDIT: By the way, this is why taking the Spire for yourself (or, more accurately, for The Court, and then later for yourself) doesn't incur Wrath from Tunon. He doesn't love the chaos that results from it (hence no Favor), but he at least sees the validity of the claim that the Archons couldn't be trusted to hold it themselves (whether or not he fully agrees with the Fatebinder's assessment is a matter of speculation, though I think he does). EclecticTastes fucked around with this message at 08:39 on Oct 14, 2020 |
# ? Oct 14, 2020 07:28 |
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TheGreatEvilKing posted:No, we do not have or ever get the sigils of Ashe, or Nerat. You mean Vigor and Illusion? Just a fan theory, but one that does fit Ashe's protection and Nerat's.... Neratness. TheGreatEvilKing posted:the Sigil of Emotion Explicitly stated to be Sirin's sigil in the item description.
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# ? Oct 14, 2020 07:39 |
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I'm honestly ok with the interpretation that it's a power grab, on the basis that the PC never says that themselves. Everyone else is attributing it as a power grab, cause that's the way they see it. And even if the initial move is purely spite, you're kind of FORCED to grab for more power at this point. The letter with Bleden Mark is when I just had to pause for a bit at the utter density of writing. His presence and overture throw out another big clump of intrigue and background implications of Kyros' world. Very typical of Obsidian of course.
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# ? Oct 14, 2020 08:10 |
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TheGreatEvilKing posted:
Wrong portrait?
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# ? Oct 14, 2020 08:30 |
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Wrt power grabs or not, you also have to consider how your actions reflect on you. Your first act after claiming the Hall in this case is a cruel and wanton execution that serves no purpose, that doesn't reflect well on your intent to be a different kind of ruler.
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# ? Oct 14, 2020 08:37 |
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mortons stork posted:Wrt power grabs or not, you also have to consider how your actions reflect on you. Your first act after claiming the Hall in this case is a cruel and wanton execution that serves no purpose, that doesn't reflect well on your intent to be a different kind of ruler. This is a valid point, but allow me to offer a rebuttal: who wouldn't kick an enemy off their shiny new mile-high tower fortress as their immediate first act, regardless of their reason for claiming it?
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# ? Oct 14, 2020 08:41 |
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A wise and benevolent ruler.
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# ? Oct 14, 2020 08:45 |
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Is there some lore farming trick I am not aware of? I started my own parallel playthrough, and even though I spammed lore options and in every fight spammed spells on cooldown, I have less lore while partway through second location... Funnily enough, when Sirin joined, she had less lore than Verse
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# ? Oct 14, 2020 08:48 |
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Xarn posted:A wise and benevolent ruler. Benevolent, maybe, but you only really get one chance to kick an enemy off your mile-high tower fortress, and that's right after you claim or build it. Can you really call someone who'd pass that up "wise"?
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# ? Oct 14, 2020 08:53 |
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Yes.
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# ? Oct 14, 2020 08:57 |
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Clearly we'll just have to agree to disagree on this, then, because I, for one, would not trust the judgement of a person who would pass up the opportunity to boot an enemy off their shiny new giant tower. On top of that they're probably a huge narc so that's two strikes against them.
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# ? Oct 14, 2020 10:16 |
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I think it's hard to dispute that claiming Vendrien's Well is a power grab. Even if your intentions aren't selfish, that power is going to be grabbed by someone and you're doing it so someone less deserving doesn't.
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# ? Oct 14, 2020 10:25 |
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Xarn posted:Is there some lore farming trick I am not aware of? There's the lore farming trick of "have Lantry in your party with the +party Lore talent." Also the mage starter stuff gives some I think, although the LP didn't go there. I'm a little sad anarchy won, I really think the rebel path is best but you have to do some pretty specific things to get it. Suffice to say that events in Act 1 can go very differently.
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# ? Oct 14, 2020 10:35 |
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I also agree that it's a power grab in the end, even if Cleopatra herself didn't think so. She saw both sides fighting and decided that the best way to solve it was to grab the spire, but the other factions would probably go 'wtf did she just try a play for power by grabbing the spire?' To them, it's a power grab, and that is what matters. Also, while I fully agree with grabbing the spire after all the events that happened, I think kicking off the Iron Marshal was a step too far?
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# ? Oct 14, 2020 10:48 |
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Eeepies posted:Also, while I fully agree with grabbing the spire after all the events that happened, I think kicking off the Iron Marshal was a step too far? Eh, she kinda deserved it for being so annoying.
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# ? Oct 14, 2020 11:30 |
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All of this only further saddens me because Tyranny never got another game to finish what might have been one of the better isometric rpgs of the previous decade. Bleh. Also, all paths presented in the game are bad. That's the point. When you're born from a system of oppression, new forms of rulership will be molded in the style of the old. Rule is an evolution, not a direct, immediate and abrupt change. For those you'd need something like the french revolution or american revolution style uprisings and philosophy behind it, and Terratus feels very far from that right now, especially if presented with the Tiers.
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# ? Oct 14, 2020 11:41 |
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Xarn posted:Is there some lore farming trick I am not aware of? There is a Lore trainer in the Chorus camp. All optional training is done with that character during Act 1. Beyond that use the basic Illusion spell to buff before every fight you can.
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# ? Oct 14, 2020 14:44 |
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The best path is, oddly enough, the Scarlet Chorus one. I will not elaborate. After locking ourselves between the Disfavored and Nobody, the latter was clearly the correct choice. You could make a case for putting it off until after getting Tunon's quest, but decisions should not be based on future spoilers! There is a way to get the Guarded Form sigil that isn't that one merchant, but it is the most obscure thing I have encountered in the game.
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# ? Oct 14, 2020 15:11 |
That almost went okay. Poor Erenyos.
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# ? Oct 14, 2020 15:13 |
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Kicking Fifth Eye off the tower in the Rebel path is a lot more emotionally satisfying.
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# ? Oct 14, 2020 15:18 |
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So the magical sigils are expressions of an Archon’s unique powers, and presumably Archons emerge through a combination of innate and gathered power. That leads me to suspect that Kyros doesn’t care as much about conquest as the creation of new Archons, to expand the scope of magic. Presumably Kyros know most if not all sigils, and is one of the few beings not threatened by a new Archon.
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# ? Oct 14, 2020 15:30 |
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So apparently that rockslide that locked us in the valley was cleaned up by the Kyrosian Dept of Transportation when no one was looking? And no one bothered to molest us on the schlepp to a totally different city despite two armies that have sworn their undying hatred of us?
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# ? Oct 14, 2020 15:33 |
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# ? Jun 1, 2024 22:28 |
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Sigils are just tools. The best mage in the world is nothing compared to an Archon.
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# ? Oct 14, 2020 15:34 |