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Lemming posted:As long as we're still (sort of) talking about stuff we're personally working on, I've been re-working my gorilla locomotion system where you run and jump around using your arms and now I can finally use it with arbitrary meshes, so for fun I dropped it into Dust 2 Nice, I will actually download this and check it out. Locomotion is fun to play with but also intimidating Here's what I've got so far https://www.youtube.com/watch?v=Yo3eGTeRnMk Trying to get the guns feeling 100% right, and then I can work on AI behaviors and building shoot-em-up levels. Today I updated the clips to change color to red when empty, and improved the handling so you can toss clips between your hands or toss them from one hand into a gun. Just trying to sort the bug where they don't always align as they should :|
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# ? Oct 16, 2020 22:43 |
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# ? Jun 5, 2024 15:33 |
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iron buns posted:The orientarion is messed up If you want to fix your orientarion without disconnecting, just 4x click the Oculus button on your right controller. This brings you back into the Quest OS. Then you press and hold the Oculus button to re-center your view, then resume Link.
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# ? Oct 17, 2020 01:24 |
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Just tried out Squadrons on the Quest 2, both via the official Link cable and Virtual Desktop, and I finally got the out of cockpit stuttering everyone has been experiencing. Otherwise looks great, but is pretty much unplayable until they get that fixed. That said, I know now for certain that it works flawlessly on my Rift S. This whole time I've been secretly worried my vision or something had gone to poo poo somehow. No idea why it seemingly works great for some and not at all for others on similar setups. Hopefully they can get that fixed soon, because it is an absolute blast in VR.
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# ? Oct 17, 2020 01:43 |
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Happyimp posted:The two games that pop into my head for a vr remake are Condemned: Criminal Origins or Elebits. Holy poo poo YES
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# ? Oct 17, 2020 01:54 |
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My friend just got a quest 2 and the link works fine via the Oculus App, but he can't get steam VR to run/steam won't recognize his headset. Just asking for him if there is some part of the setup he could have missed or some way to troubleshoot it. He says steam VR just launches in desktop/flat screen mode and chose "launch in Steam VR" doesn't help.
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# ? Oct 17, 2020 02:47 |
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alphabettitouretti posted:Has anyone made a decent VR dungeon crawler yet, something like Ultima Underworld or Arx Fatalis? Look into 'The mages tale' it's in the bards tale world, about 10 hours or more long, great visuals, and really emphasizes the dungeon exploration aspects with traps and secrets within secrets. No melee combat but you get to create spells with lots of different effects. Happy Noodle Boy posted:Give me a RTS in VR Brass tactics is one of the few non early access type RTS that came out, and there's a game that just came out in early access where you command battles in space but I can't think of the name. ishikabibble posted:House of the Dead. Closest I've seen to a classic light game is 'arctika.1' it's a shooter with lots of guns and upgrades, but no free movement you teleport around to set locations in a room so it forces you to really duck and use cover and focus on shooting like a light gun Game. It's also by the studio that did the Metro games so it looks fantastic.
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# ? Oct 17, 2020 05:56 |
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Zaphod42 posted:Nice, I will actually download this and check it out. Locomotion is fun to play with but also intimidating Do you have previous game dev experience? This all looks super fantastic and polished. I'm still using the unity kyle robot and all my environments look like... this lmao I really like that smooth, clean look
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# ? Oct 17, 2020 06:46 |
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I spent so many hours playing LETHAL ENFORCERS with a loving blue light gun for the sega CD. God drat that was the future!
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# ? Oct 17, 2020 06:56 |
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Nalin posted:If you want to fix your orientarion without disconnecting, just 4x click the Oculus button on your right controller. This brings you back into the Quest OS. Then you press and hold the Oculus button to re-center your view, then resume Link. I found that it doesn't always work. The orientation would stay the same, even after resuming the Link. Turning off the display off and back on by pressing the power button, then resuming Link seems to reset the orientation every time. I'll update the post.
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# ? Oct 17, 2020 07:00 |
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Tom Guycot posted:Brass tactics is one of the few non early access type RTS that came out, and there's a game that just came out in early access where you command battles in space but I can't think of the name. That would be BattleGroup VR I'm fairly sure https://store.steampowered.com/app/1178780/BattleGroupVR/ It got mentioned earlier in the thread and it looks pretty interesting. I've not bought it myself as I'm generally pretty wary of getting anything in early access.
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# ? Oct 17, 2020 07:05 |
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veni veni veni posted:What would be everyone's #1 series they'd want to see make it's way to VR? Dead Space for me. perfect dark in vr would be cool. fly by wire rockets and chucking laptop guns.
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# ? Oct 17, 2020 07:16 |
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Quest 2 seems to be selling very well. Also, Sidequest was having some server issues earlier due to the sudden increase in traffic. The holiday season is going to be interesting.
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# ? Oct 17, 2020 07:19 |
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Enos Cabell posted:Just tried out Squadrons on the Quest 2, both via the official Link cable and Virtual Desktop, and I finally got the out of cockpit stuttering everyone has been experiencing. Otherwise looks great, but is pretty much unplayable until they get that fixed. Yeah, when it works it's amazing. Too bad it's not working so good with my Quest 2. Played a bunch of Acron:Attack of the Squirrels tonight with a group of family. We had a blast. Being the tree and picking up those little booger squirrels and launching them off the map is excellent.
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# ? Oct 17, 2020 07:20 |
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Happy Noodle Boy posted:Give me a RTS in VR Cosmic Trip is pretty cool but you can't win without fighting alongside your units, which confused me when I played it.
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# ? Oct 17, 2020 07:50 |
veni veni veni posted:My friend just got a quest 2 and the link works fine via the Oculus App, but he can't get steam VR to run/steam won't recognize his headset. Just asking for him if there is some part of the setup he could have missed or some way to troubleshoot it. He says steam VR just launches in desktop/flat screen mode and chose "launch in Steam VR" doesn't help. Did he install the desktop Oculus program? That is needed to get the PC drivers and allow Steam to access the Quest.
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# ? Oct 17, 2020 08:17 |
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Stormangel posted:Did he install the desktop Oculus program? That is needed to get the PC drivers and allow Steam to access the Quest. Also, you have to enable "Unknown Sources" in the Oculus desktop program too.
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# ? Oct 17, 2020 08:20 |
Got my Quest 2 today and what an experience. I feel like all my childhood dreams have been accomplished. This is my first headset since the DK2 and I've only briefly tried out other more modern ones. The increased resolution makes it so much better of an experience. Holy poo poo Squadron is next level amazing. I've got it running just fine wirelessly over the virtual desktop since my link cable won't be in for a while. Glad I am not experiencing the problems others are. Hell I even played Wasteland 3 on the virtual desktop with an xbox controller and it was great. I didn't expect that at all. I am going to have to get the elite strap because the battery life is not nearly enough. If you have it plugged in by the link cable does that also charge it or at least slow it down enough it doesn't drain as fast? Could I just plug the link cable into the charger and use it as a long charging cable while I actually link over wireless, does it work that way?
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# ? Oct 17, 2020 08:21 |
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Another Goon enjoying his Quest 2 here. Besides everything else that's been said, I want to add that the zDoom port with the recommended mods kicks rear end.
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# ? Oct 17, 2020 08:35 |
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D-Pad posted:If you have it plugged in by the link cable does that also charge it or at least slow it down enough it doesn't drain as fast? Could I just plug the link cable into the charger and use it as a long charging cable while I actually link over wireless, does it work that way? I think it should work,yeah.
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# ? Oct 17, 2020 08:52 |
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Nalin posted:Also, you have to enable "Unknown Sources" in the Oculus desktop program too. Quoting because that's surely what he is missing.
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# ? Oct 17, 2020 08:52 |
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iron buns posted:Quest 2 seems to be selling very well. I'm not shocked, I've been told to organise a Quest 2 and a bunch of accessories for my father in law for his Christmas present, pretty much just from a little exposure to VR through me & my Quest 1. Seeing all these devs talk about the massive influx of sales/users is a very promising sign for the future, and really should light a fire under Apple/Samsung or whoever to produce their own standalone headsets to try and break Facebook's monopoly on the market
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# ? Oct 17, 2020 08:57 |
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Professor Wayne posted:I would love to play some immersive sims like Dishonored in VR. Something like Metroid Prime would be cool, too. Walking Dead: Saints & Sinners
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# ? Oct 17, 2020 08:58 |
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Yeah Quest 2 is amazing. Feels like a paradigm shift forward IMO. How can I tell if my router is good enough for wireless virtual desktop? I’m playing and things are mostly fine except for a moment here and there (which is nauseating). Maybe that’s the best it gets? Or is there some info I can look at to judge performance? I’m setup on 5ghz and AC, but it’s the stock modem+router my ISP gave me.
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# ? Oct 17, 2020 09:03 |
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SCheeseman posted:Walking Dead: Saints & Sinners I tried it, but didn't get far. I hated the time limit.
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# ? Oct 17, 2020 09:10 |
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KTS posted:I'm not shocked, I've been told to organise a Quest 2 and a bunch of accessories for my father in law for his Christmas present, pretty much just from a little exposure to VR through me & my Quest 1. Apple's not the likely contender, as they seem intent on aiming for AR technology rather than VR to keep with the hip social marketing vibe. Samsung's been pretty drat mum about something VR-ish, but it looks to be another PC headset as far as their design patents infer. Sony could hypothetically make a standalone media headset that just happens to hook up to your PS5 (as well as maybe your PC) and absolutely gut Oculus' market share by getting a foot in the door with the professional space that Facebook wishes they could get their fingers into. They have experience with all the basic elements (standalone gaming hardware and VR, mobile devices, software, etc), it's a question of seeing what they wind up putting together. Keep in mind that doing anything similar to the Oculus Quest would've likely started the moment the Quest itself was announced at the earliest, and that was only 18-odd months ago. Anything new from Samsung or Apple would likely be barely out of design and into early prototyping around now. At least one competitor is undoubtedly coming, but the Quest is such a paradigm-shift in the hardware that it's probably not gonna be seen until at least mid/late next year.
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# ? Oct 17, 2020 09:12 |
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Professor Wayne posted:I tried it, but didn't get far. I hated the time limit. It bugged me at first, but it serves a purpose (as does the stamina meter which people complain about as well). It's just another resource to manage and becomes a non-factor once you start planning your runs. You don't have to loot every cupboard every time you enter a map. Like most immersive sims it's easy to bounce off of initially and becomes far easier once you start understanding it's mechanics. e: another tip, always reload from save after you die. I don't know why they let you do the MMORPG thing and loot your own corpse, it's a bit broken and wastes time. SCheeseman fucked around with this message at 09:29 on Oct 17, 2020 |
# ? Oct 17, 2020 09:12 |
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If you have an Oculus account already, can you use that on a Quest 2?
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# ? Oct 17, 2020 10:52 |
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Gort posted:If you have an Oculus account already, can you use that on a Quest 2? Officially no, you have to merge it with a Facebook account. There is a workaround by using an old version of the Oculus smartphone app and a PiHole that has facebook domains blocked (but not during the entire setup process) blah blah it's a mess and probably not worth it. From TigerHobbes on the VR Liberation Fund Discord: quote:hey guys,just found this channel from the robert lang tweet. so i believe i figured out how i was able to set up my quest 2 WITHOUT facebook, and i believe it's because i used an old version of the oculus app on my tablet. figured this out last night but had to sleep :o SCheeseman fucked around with this message at 11:23 on Oct 17, 2020 |
# ? Oct 17, 2020 11:17 |
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I finished Saints and Sinners a few weeks ago and left with pretty mixed feelings. Felt like it was ambitious as VR title, with wildy mixed results. Sometimes it felt like it had some brilliant VR ideas, but at other times it just felt comically terrible to play. And the actual game behind all of that is mediocre at best.
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# ? Oct 17, 2020 11:18 |
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The biggest complaint I have is the human NPC AI. It seems very simple and slapped together quickly, not a lot of fun to fight. I do enjoy the scavenging and melee combat a lot though and there's lots of ways to be creative. Single handed double barrel shotgun guy with ninja sword in the other hand may sound like a bad idea, but once you get used to how the weapon wobbles I was getting headshots 90% of the time and slicing heads off like a maniac.
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# ? Oct 17, 2020 11:27 |
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SCheeseman posted:Officially no, you have to merge it with a Facebook account. There is a workaround by using an old version of the Oculus smartphone app and a PiHole that has facebook domains blocked (but not during the entire setup process) blah blah it's a mess and probably not worth it. I don't think you have to do any of that. I got my Quest 2 yesterday and downloaded the Oculus app for the first time and it asked me if I wanted to sign in with Facebook or an Oculus account, I chose Oculus account and then it warned me that I wouldn't be able to access social features.
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# ? Oct 17, 2020 11:29 |
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Tenacious J posted:Yeah Quest 2 is amazing. Feels like a paradigm shift forward IMO. The streamer app will tell you your latency, just peek at that to see what you're getting. I've been tweaking my settings and have it at a consistent 25-40ms latency in the games I've tested so far. In the app itself I've got my VR Quality set to Low, and VR bitrate set to 80. My GPU is a 1660Ti and not something super high end though but I can't tell the difference between virtual desktop and using link. Play with the settings, start with it all as high as it will go and then reduce them until you get a good result. I'll be testing tonight to see if my new WiFi6 router makes any difference at all, see if I can bring the latency down more.
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# ? Oct 17, 2020 11:44 |
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Tip posted:I don't think you have to do any of that. Weird, I don't think it's supposed to.
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# ? Oct 17, 2020 11:56 |
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Neddy Seagoon posted:Apple's not the likely contender, as they seem intent on aiming for AR technology rather than VR to keep with the hip social marketing vibe. Samsung's been pretty drat mum about something VR-ish, but it looks to be another PC headset as far as their design patents infer. Sony could hypothetically make a standalone media headset that just happens to hook up to your PS5 (as well as maybe your PC) and absolutely gut Oculus' market share by getting a foot in the door with the professional space that Facebook wishes they could get their fingers into. They have experience with all the basic elements (standalone gaming hardware and VR, mobile devices, software, etc), it's a question of seeing what they wind up putting together. no, they're going with ar because it has way bigger market potential for the time being. vr will get more popular as it gets more accessible, sure, but there's still going to be all the rest of the time you're not in vr, and they want to be able to capture that time with an overlay :V
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# ? Oct 17, 2020 13:27 |
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Anyone have opinions on the best place to get prescription lens inserts from?
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# ? Oct 17, 2020 14:17 |
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Happyimp posted:The two games that pop into my head for a vr remake are Condemned: Criminal Origins or Elebits. These are the two most disparate deep cuts I've ever seen paired together. You can get halfway to Condemned with Blade and Sorcery by using a mafia weapons mod to get a baseball bat, loading one of the custom cyberpunk map levels, and then leading the AI into an alleyway and going nuts on them. Would love to play the mannequin mall level from condemned in VR though...
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# ? Oct 17, 2020 14:41 |
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lol the original founder of oculus is putting up money for a quest 2 jailbreak now https://twitter.com/PalmerLuckey/status/1317210338480197632
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# ? Oct 17, 2020 14:43 |
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repiv posted:lol the original founder of oculus is putting up money for a quest 2 jailbreak now I believe he is close to being a literal billionaire now, so this would be the equivalent of a millionaire offering a fiver for it.
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# ? Oct 17, 2020 14:54 |
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Palmer Lucky surely has a contract clause from the sale that his tweet is in violation of
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# ? Oct 17, 2020 15:17 |
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# ? Jun 5, 2024 15:33 |
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Neddy Seagoon posted:Apple's not the likely contender, as they seem intent on aiming for AR technology rather than VR to keep with the hip social marketing vibe. Samsung's been pretty drat mum about something VR-ish, but it looks to be another PC headset as far as their design patents infer. Sony could hypothetically make a standalone media headset that just happens to hook up to your PS5 (as well as maybe your PC) and absolutely gut Oculus' market share by getting a foot in the door with the professional space that Facebook wishes they could get their fingers into. They have experience with all the basic elements (standalone gaming hardware and VR, mobile devices, software, etc), it's a question of seeing what they wind up putting together. I'm doubtful Sony will do something exciting like that, only because whatever they're working on would have started development before the quest was a success. It feels like no one was taking the idea of stand alone sets seriously, as the only things released were pretty lukewarm, lacking features, good prices, and expensive or mostly for business. Even after the quest had been a mild success you haven't really heard that much about people jumping in. Google cancelled daydream, Vive focus, and Pico are still just puttering around trade shows and some business use, and no one has still announced anything new. Maybe people are working on something now, but the possible companies are limited. Google could have taken advantage but they already cancelled daydream. Microsoft has inside out stuff but they don't seem to care about much beyond what builds up windows or Xbox. Sony could but they're probably too far along in psvr2 development. I'm not sure who the players would be to step in until it's way bigger .
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# ? Oct 17, 2020 15:28 |