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Lockback posted:Couple cross-buy Oculus games on sale: Played some of the stuff you suggested. Thanks, Beat Saber is a blast. Btw what is the consensus best headset? I have a Oculus Quest 2 but I have put an order for Valve Index as well. Also is it true Facebook can ban your account for no reason or is it all overblown?
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# ? Oct 28, 2020 21:29 |
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# ? Jun 6, 2024 11:25 |
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I vaguely recall some mild motion sickness really early on, while still figuring out setup and performance issues, but it has been zero issue for me with properly functioning hardware and software. If anything, I've occasionally gotten queasy after getting out of VR and trying to acclimate to the real world again.
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# ? Oct 28, 2020 21:30 |
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+1 for Pokerstars VR. It's...well, poker. But it has a good community and people will even chat a lot of the time.
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# ? Oct 28, 2020 21:41 |
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PantsBandit posted:+1 for Pokerstars VR. It's...well, poker. But it has a good community and people will even chat a lot of the time. With the usual online multiplayer caveat that sometimes you wish they didn't chat.
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# ? Oct 28, 2020 21:47 |
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it dont matter posted:I did not but I am interested now. Will have to look them up. Ubisoft has always had an indie bent hidden behind all of their generic open world games. Beyond their previously mentioned VR output, they've always had low key stuff like Rayman, Unravel etc.
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# ? Oct 28, 2020 21:49 |
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I definitely had some motion sickness on day 1, and then in ultra wings a couple weeks later, when the game glitched out and the plane rotated 90 degrees from me over about 5 seconds I nearly lost my lunch By the end of week 3 my eyes and inner ear were mostly fully adjusted I think also at launch there was some weirdness with the buggy tracking that caused motion sickness. Motion tracking has really improved, which helped a lot
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# ? Oct 28, 2020 21:59 |
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Zaphod42 posted:With the usual online multiplayer caveat that sometimes you wish they didn't chat. They have a really good mute system in pokerstars. You can mute their voice, their props or their body individually or in any combination. I have literally never had to do it though. It’s nice if you find a toxic player though because you don’t HAVE to hear or see someone to play the game
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# ? Oct 28, 2020 22:00 |
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it dont matter posted:AGOS just came out today. Only played it briefly, but so far it's interesting. Weird, unique little space survival game where you pootle about in a probe using somewhat realistic physics. Not sure how this is a Ubisoft release. Must have been a rogue team who somehow snuck it in under the radar. It feels like an indie project. weird how there has been basically no marketing
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# ? Oct 28, 2020 22:10 |
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it dont matter posted:AGOS just came out today. Only played it briefly, but so far it's interesting. Weird, unique little space survival game where you pootle about in a probe using somewhat realistic physics. Not sure how this is a Ubisoft release. Must have been a rogue team who somehow snuck it in under the radar. It feels like an indie project. I'm interesting in that game so please go on with the report on the following days. Although I'm busy right now, I just bought Squadrons.
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# ? Oct 28, 2020 22:14 |
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Hello, thread, I have a question that I'm having difficulty getting a straight answer on: I have a Vive set-up with the Index controllers. Can the Quest 2 be used with Steam VR and the Index controllers using the PC link cable without having to use some weird software to jerry-rig the whole thing together?
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# ? Oct 28, 2020 22:32 |
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Duck_King posted:Hello, thread, I have a question that I'm having difficulty getting a straight answer on: I have a Vive set-up with the Index controllers. Can the Quest 2 be used with Steam VR and the Index controllers using the PC link cable without having to use some weird software to jerry-rig the whole thing together? Not sure but look here https://www.windowscentral.com/what-vr-headsets-can-you-use-valve-knuckles-controllers
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# ? Oct 28, 2020 22:34 |
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You know what, I'm not totally convinced with the Elite Strap. It's a strap that feels much better the second you put it, in comparison with the first impression of the original strap. But playing 1 hour with it, and dunno, it is like it doesn't fit my head shape well, it isn't that much better from my previous normal strap + cheap counterweight I was using.
Turin Turambar fucked around with this message at 22:52 on Oct 28, 2020 |
# ? Oct 28, 2020 22:38 |
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It's also apparently fragile as all hell.
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# ? Oct 28, 2020 22:44 |
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Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something
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# ? Oct 28, 2020 22:44 |
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Turin Turambar posted:You know what, I'm not totally convinced with the Elite Strap. It's a strap that feels much better the second you put it, in comparison with the first impression of the original strap. But playing 1 hour with it, and dunno, it is like it doesn't fit my head shape well, it isn't that much better from my previous normal strap + cheap counterweight I was using. There are already a few third party options for straps. I'm kinda interested in this halo style GOMRVR one: https://www.reddit.com/r/OculusQuest/comments/jiypdm/gomrvr_halo_strap_goquestvr_clone_is_actually_not/ The guy was pretty positive about it, and it seems like it's really effective at taking the pressure off your face. Personally I'm gonna wait and see what people are saying about all the options in a month or two, see how it all shakes out. I'm just using the soft straps for now and I actually find them decent once I have it set up properly, adjusting those straps is a pain though.
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# ? Oct 28, 2020 23:09 |
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DoubleT2172 posted:Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something I wish. The closest thing I've played to that is Serious Sam the Last Hope. If only they made a vr EDF game just based on the fencer class, I would be in heaven. I really need to learn how to code. I can do the modeling though.
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# ? Oct 28, 2020 23:14 |
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Duck_King posted:Hello, thread, I have a question that I'm having difficulty getting a straight answer on: I have a Vive set-up with the Index controllers. Can the Quest 2 be used with Steam VR and the Index controllers using the PC link cable without having to use some weird software to jerry-rig the whole thing together? There's definitely no straightforward way to do it. I think it can be done, but definitely not straightforward or easy. https://github.com/pushrax/OpenVR-SpaceCalibrator
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# ? Oct 28, 2020 23:17 |
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DoubleT2172 posted:Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something This might be no help depending on what platforms you own, since it's a PSVR exclusive, but Farpoint is exactly what you are looking for.
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# ? Oct 28, 2020 23:24 |
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DoubleT2172 posted:Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something Check out https://steamcommunity.com/app/546560/workshop/, maybe there's a mod in there? Someone apparently made the opening level from Goldeneye 64. No idea what the quality is like but maybe something can scratch that itch. Or you can start making it yourself! :P
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# ? Oct 28, 2020 23:24 |
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Does DLSS matter at all for VR games? Are smaller developers paying any attention to it or is Nvidia just stuffing money into AAA's pockets?
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# ? Oct 28, 2020 23:33 |
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Ott_ posted:Does DLSS matter at all for VR games? Are smaller developers paying any attention to it or is Nvidia just stuffing money into AAA's pockets? DLSS isn't compatible with VR games, at least for now. I think the newer version is going to support it: https://www.roadtovr.com/nvidias-latest-dlss-2-1-supersampling-now-supports-vr/ And well, to be honest DLSS right now is limited to a dozen select AAA titles. Forget VR games, even 90% of 'normal' games doesn't support it. It seems Nvidia has to make a deal with the devs.
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# ? Oct 28, 2020 23:35 |
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DoubleT2172 posted:Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something Alyx has mod support, commission/make a mod for fighting hundreds of ant lions at once
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# ? Oct 29, 2020 00:37 |
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SCheeseman posted:It's also apparently fragile as all hell. I wanted Facebook to copy Pimax's 200-degree FOV... not their build quality lol
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# ? Oct 29, 2020 00:42 |
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Turin Turambar posted:DLSS isn't compatible with VR games, at least for now. I think the newer version is going to support it: Yeah, unfortunately its different enough you can't just force plug it in, the game engine needs to call the DLSS library with specific params in order for it to have the data it needs to work. The good news though is while DLSS 1.0 required generating a game-specific machine learning network, the 2.0 approach is game-independent. So we're getting closer to it being something the industry at wide can adopt. Happyimp posted:I wish. The closest thing I've played to that is Serious Sam the Last Hope. If only they made a vr EDF game just based on the fencer class, I would be in heaven. I really need to learn how to code. I can do the modeling though. Hey if you can build a Arachnid model and don't mind giving it to me, I can plug it into the VR shooter I'm working on I'll need animations too though, can't map a humanoid biped animation to a 8-legged alien spider monster.
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# ? Oct 29, 2020 00:47 |
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Nalin posted:1 = 58 I would worry about it damaging the mechanism, trying to wedge it permanently between two positions, but maybe thats unfounded on my part. DoubleT2172 posted:Can anyone point me to the closest VR game to the Starship Troopers movie that isn't vaporware? I got good vibes from the antlions in Alex that made me crave it and it makes me want to sit in an outpost and get overwhelmed by arachnids. I've done some searching but it seems i'm out of luck but maybe i've missed something Man... i dont' even know. Everything i can think of thats a sort of horde mode, the gameplay is focused on zombies and nothing but, pretty much. Someone already mentioned serious sam but... maybe some stuff like Robo Recall or Sairento where you're killing hordes of robots/people coming at you? This is really stretching it but some of the random encounters in From Other Suns have you clearing a base of aliens, or having your ship get boarded and fighting off the intruders. Maybe that warhammer 40k game coming out will have some feel of that sci fi shootie tootie? Dunno but it looked pretty generic from the one video. Thats a tough call though for something in a starship troopers vibe. Its kind of surprising really.
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# ? Oct 29, 2020 00:53 |
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I'm super prone to motion sickness. When I got the Quest I tried Vader Immortal with smooth motion and immediately stopped. I didn't do anything more with it until Alyx came out. Weirdly after playing it a little and switching to both smooth motion and turning I did ok and have since. I do have to make sure I stay still when moving, especially turning and only physically turn after I've stopped. Ive been trying the VR Rocker program where you move by actually walking in place, but haven't found good settings. It needs inertia set high so you travel further with each step, but then you continue forward a good bit after stopping. For some reason that really annoys my brain and makes me feel ill quick.
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# ? Oct 29, 2020 00:53 |
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Yeah, in general the stuff that makes me feel sickest is "I am moving in a direction I am not intending to" When something causes me to move different, like a vehicle or something, I have to brace myself.
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# ? Oct 29, 2020 01:01 |
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veni veni veni posted:I said to quit or switch to teleport. Ymmv but if you are about to hurl, obviously quit playing. It's not like continuing to play is even an option if you are in that state. If you are experiencing minor discomfort it might be nbd to take a short break or switch to teleport. I was in VRChat checking out this cool underwater world. A dolphin swam by so I hopped on its back and oh god I immediately regretted that decision because I got extremely sea sick. I was dizzy for over an hour afterwards. I took that headset off so fast, holy poo poo
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# ? Oct 29, 2020 01:13 |
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Does anyone here have Valve Index? Any experience with that? I currently have Quest 2, like it but it seems people suggest Index for the bigger budget games? Also is it possible to play the playstation VR exclusives with PlaystationVR and any word if PSvr is compatible with ps5?
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# ? Oct 29, 2020 01:21 |
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psvr uses its own cobbled together tracking system and isn’t compatible with PCvr or vice versa unfortunately my buddy has the index and it’s supposed to be wicked. 144hz refresh and the controllers are sick. unfortunately though you have to deal with external base stations for tracking
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# ? Oct 29, 2020 01:26 |
Ulio posted:Does anyone here have Valve Index? Any experience with that? I currently have Quest 2, like it but it seems people suggest Index for the bigger budget games? The Index is a great headset with dumb gimmick controllers (though opinions are split there). I've not used the Quest 2, but I doubt the Index would be so much better that it's worth dropping a thousand dollars on one. Wait for something more "next gen." If you want to get a high-end PCVR headset now, then keep an eye on reviews for the upcoming Reverb G2. On paper, it looks like it'll be good poo poo for much less money than the Index.
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# ? Oct 29, 2020 01:33 |
Ulio posted:Does anyone here have Valve Index? Any experience with that? I currently have Quest 2, like it but it seems people suggest Index for the bigger budget games? I have an index but I don’t have anything to compare it to. I love it. Some people don’t like the knuckles but I thought they were great in Alyx, which some people also don’t like, but I felt like all the interactions were so natural, I don’t have any memory of thinking about how to interact with the environment, just did it.
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# ? Oct 29, 2020 01:34 |
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Zaphod42 posted:
Yeah, shouldn't be too hard, since insect parts don't morph when they move. Was going to work on the mechs from robot jox, but I've been to depressed to make anything for myself lately. Making something for someone else should be easier.
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# ? Oct 29, 2020 01:41 |
Happyimp posted:Was going to work on the mechs from robot jox We can live!
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# ? Oct 29, 2020 01:43 |
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Bad Munki posted:I have an index but I don’t have anything to compare it to. I love it. Some people don’t like the knuckles but I thought they were great in Alyx, which some people also don’t like, but I felt like all the interactions were so natural, I don’t have any memory of thinking about how to interact with the environment, just did it. Ditto, I think the knuckles are great but also they give me calluses in climbing games from squeezing too hard. Maybe that's up to certain games not having good enough haptics though.
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# ? Oct 29, 2020 01:45 |
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star eater posted:unfortunately though you have to deal with external base stations for tracking This really isn't some big headache like people make it out to be; Lighthouses aren't like the Oculus cameras where you have to run them specifically to your PC, all they need is to be plugged into the wall for power and you can forget they exist.
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# ? Oct 29, 2020 01:45 |
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Shine posted:The Index is a great headset with dumb gimmick controllers (though opinions are split there). I've not used the Quest 2, but I doubt the Index would be so much better that it's worth dropping a thousand dollars on one. I have both the Index and the Quest 2, and the Quest 2 screens and lenses are so much better. I haven't played with Link yet, but the native games are very impressive. The Index does have a larger FOV but it never really wowed me, it's mostly an increase vertically and I would have really preferred a wider FOV instead. I also hate the lenses because you have to get your eyes positioned just right and it has some pretty heinous god rays. Index does have very nice audio, but it's also not that hard to mount some better headphones to your quest 2 if you don't like the sound pipes. I've actually been surprised by how good the sound is on Quest 2, but index is clearly the winner on that front. And I agree about the gimmick controllers. One of the most important actions in VR is grabbing things so having that work reliably is critical to forgetting about the controller in your hand. Making it rely on touch sensors makes it unreliable and annoying. Oh, and Index does have the high refresh rates, but for me I almost always kept it at 90 because I didn't have the extra performance to actually use the 120 in most titles.
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# ? Oct 29, 2020 01:47 |
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good point re: lighthouses being plug and forget
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# ? Oct 29, 2020 01:49 |
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Shine posted:We can live! ephori fucked around with this message at 02:01 on Oct 29, 2020 |
# ? Oct 29, 2020 01:58 |
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# ? Jun 6, 2024 11:25 |
Ott_ posted:Ditto, I think the knuckles are great but also they give me calluses in climbing games from squeezing too hard. Maybe that's up to certain games not having good enough haptics though. Maybe mess around with the angle of the straps? Trying the different detents at the top made a world of difference for me and my Bad Munki fucked around with this message at 02:14 on Oct 29, 2020 |
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# ? Oct 29, 2020 02:11 |