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Manager Hoyden posted:Also another Soma question... Is there an ending where you are the version of yourself who leaves on the ship? I never played it through a second time to find out. Uhh... it's been a while but did you sit through the credits?
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# ? Oct 31, 2020 06:25 |
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# ? May 23, 2024 17:37 |
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Manager Hoyden posted:Also another Soma question... Is there an ending where you are the version of yourself who leaves on the ship? I never played it through a second time to find out. If you mean the satellite then yes? It's a part of the ending after the credits where you play Simon on the ark. You see it if you beat the game.
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# ? Oct 31, 2020 06:26 |
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Looks like someone didn't fill out their Questionnaire properly.
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# ? Oct 31, 2020 06:46 |
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Manager Hoyden posted:Also another Soma question... Is there an ending where you are the version of yourself who leaves on the ship? I never played it through a second time to find out. That’s the thing, Catherine’s “coin flip” analogy is bullshit to get Simon to wrap his head around the idea of dual consciousness because he’s too slow on the uptake - there are always two Simons, the narrative is just choosing to follow the one left behind at that moment.
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# ? Oct 31, 2020 06:51 |
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after watching Color Out of Space, Vivarium, and Annihilation almost back to back, watching some YouTubes and then losing my internet access for like three days, getting it back and smoking a lot of weed I have a hypothesis: The "invasive horror" of previous generations ("oh no, a monster is in my nice house/summer camp/normal dreams") is giving way more often now to "structural horror" ("oh no, my house/the town/the system as we know it is in fact the whole monster") due to cultural differences in the era. A killer in my house scares me less than it does my parents; my house already fails to feel safe. I can barely afford to live here, and it's one of just many temporary accommodations I've had to make. It is not a proper home to be violated. It is already a hostile environment. I can't afford summer camp. All of my dreams are horrifying. This is life for me and a poo poo ton of other people. On the other hand--finding out that it's worse than you imagined, finding out that the problem is that much greater than you, that much more unfightable, that you're not just a victim of something systemic and widespread but you're literally a feast for it to eagerly consume, I think that hits differently. Cosmic horror and body horror kind of play into both concepts, but in tonally different ways--so stuff like The Thing and Alien are pretty hosed up for everybody even if you have different explanations for what's scary about 'em. I can't tell if a lot of horror video games are a product of this and devs being ahead of their time, or if they just helped stoke the mentality (chicken or egg, Japanese developers in an increasingly crunch driven miserable industry, honk honk), but by nature of needing you to explore a whole-rear end town or police station or whatever games like Silent Hill and Fatal Frame also leaned hard into the "place is itself the enemy" concept. also as fake news becomes more of a thing and mental illness gets talked about more, the "oh no I can't trust my own knowledge" YOU WERE THE KILLER bullshit is only going to get less and less frightening (starting at zero and going down) edit: framing it in terms of generations is probably wrong, but I feel like there's a clear cultural divide vis a vis the sort of thing what scares you Lunatic Sledge fucked around with this message at 09:06 on Oct 31, 2020 |
# ? Oct 31, 2020 08:42 |
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Manager Hoyden posted:Also another Soma question... Is there an ending where you are the version of yourself who leaves on the ship? I never played it through a second time to find out. Yes, after the credits iirc.
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# ? Oct 31, 2020 09:09 |
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Cardiovorax posted:House on the Hill has some issues, but is overall a very solid game, so that was a good purchase. I'm glad to hear this, I'm about to give it a whirl.
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# ? Oct 31, 2020 09:57 |
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Xenomrph posted:I'm glad to hear this, I'm about to give it a whirl.
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# ? Oct 31, 2020 11:29 |
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IShallRiseAgain posted:Does Little Hope have your characters hallucinating for the scares again? Spoilers for Little Hope, which I generally enjoyed a lot. Best Dark Pictures game IMO. The basic gist: The conceit is that they are trapped in a town where centuries ago a bunch of people were murdered as suspected witches, and for whatever reason time seems to be leaking and letting the two time periods touch occasionally, allowing mysterious horrors from the past through. Massive Little Hope ending spoilers: What is actually going on is that one of the guys in the party has a traumatic connection to Little Hope, and has gone completely crazy by being forced to confront the town again. Almost everything happening in the game are his delusions.
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# ? Oct 31, 2020 14:20 |
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Der Shovel posted:Spoilers for Little Hope, which I generally enjoyed a lot. Best Dark Pictures game IMO. ah that's a hard pass then.
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# ? Oct 31, 2020 17:41 |
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Der Shovel posted:Spoilers for Little Hope, which I generally enjoyed a lot. Best Dark Pictures game IMO. Didn't they already do the Everything was a delusion in Man of Medan? Just with the catalyst being drugs, rather than trauma
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# ? Oct 31, 2020 19:05 |
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Cnidaria posted:My real question with soma is how many millions of copies of simon woke up in various circumstances before the game began? His mind was basically a training tool for designing AI so he has probably been created and killed so many times even before the WAU decided to use him.
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# ? Oct 31, 2020 20:33 |
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RightClickSaveAs posted:This is one of the most horrifying implications of everything that happens in Soma, although it didn't even sink in for me until I played it a second time. The idea that your consciousness can be ripped out and shoved into a randomly chosen host, just so carelessly taking your entire concept of self and the sum of who you are and treating it as software that can be subjected to the whims of whoever is doing the scanning. This happens to many bots you run across in the game, most disturbing to me is the one you come across that's powered on but all sensory input has been switched off so it's just sitting there in a senseless void going insaneIt definitely happened to many, many iterations of Simon, given his scan was one of the first prototypes and was used and iterated on throughout the years. The part of the game where you power on copies of minds to try and get the security code is hosed up. It's great when horror makes you complicit in whats going on since it really emphasizes just how bad it is.
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# ? Oct 31, 2020 23:16 |
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So how's that visage game? I saw it came out for consoles recently.
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# ? Nov 1, 2020 00:25 |
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It is probably the best of the haunted house narrative adventure games. They ironed out the inscrutable mechanics early on and it has some legit good scares. I would say it’s worth it if you want the closest thing to the concept of PT: a narrative haunted house adventure game with actual mechanics and puzzles. E: it was scary enough to makes James Wolfe shriek and pause which I feel like is a seal of quality because that guy is dead inside. It wasn’t even a jump scare, he just turned around to see someone quietly staring at him around a corner. al-azad fucked around with this message at 02:42 on Nov 1, 2020 |
# ? Nov 1, 2020 02:35 |
Re: Little Hope spoilers like the poster above, I've never seen such a promising game so totally blow it so hard in the last five minutes. I hope that "it was all a dream/delusion/drugs all along" isn't just the series standard because it is at 2 for 2 right now. my wife and I marathoned it today and all our theories turned out 50x more interesting than what actually happened. Man of Medan at least hinted at the drugs as a real part of the story, Little Hope just pulled it straight out of their rear end. Making it so that you can get people killed at the very last second just because you played them like real people doing their best rather than doing cognitive theory on them all game is bullshit too. I just have no urge to replay it because none of your decisions even meant anything and it doesn't even make sense for the guy to do any of what he did. Like someone a few pages back was saying, I wish horror games could just say "you escaped the monster and fixed the trials, good job" instead of having to make everything about a metaphor for alcoholism or whatever CuddleCryptid fucked around with this message at 03:33 on Nov 1, 2020 |
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# ? Nov 1, 2020 03:18 |
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Visage has some awesome atmosphere so far. The controls are mega hot garbo garbage though.
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# ? Nov 1, 2020 08:21 |
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Kitty Horrorshow is back! Just some stuff that was previously available only to patrons, but it looks like she's serious about making games again.
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# ? Nov 1, 2020 12:15 |
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Ey, check out this compilation of PS1 styled collection of short games. 20 in all, each game is made by a developer which follows up on the previous game in line. https://papercookies.itch.io/chain Quality will ofcourse vary, but I had a blast. I especially liked the one with the smartphone found footage. (PS1 trappings are taken with liberties.)
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# ? Nov 1, 2020 14:10 |
NAG posted:Kitty Horrorshow is back! As a KH patron, I can confirm that these are all great! Especially the sequel to her earlier "Grandmother" game.
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# ? Nov 1, 2020 15:07 |
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I picked up Layers of Fear yesterday since it was on sale and I had some steambux sitting around. I don't know if it amounts to anything in the end, but its core gimmick of the mansion changing itself around you is pretty neat. Reminds me a bit of parts of House of Leaves, although it's pretty obviously designed around giving you traversal puzzles here.
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# ? Nov 1, 2020 22:31 |
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bloober team's games are the sort that give walking simulators a bad name i'm very interested in Visage but the reviews i'm reading suggest that waiting another few weeks for patches might be prudent
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# ? Nov 1, 2020 22:32 |
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I played Kona which was a fairly decent walking sim with pretty Firewatch-y graphics and some light survival horror. Unfortunately you can really feel the limitations of its budget and I implore you to turn on French voices because the English narrator is sleepier than the protagonist of CoC Dark Corners. Kind of an interesting setting being a folk horror story set in French Canada at the height of the Cold War.
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# ? Nov 1, 2020 22:43 |
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Oxxidation posted:bloober team's games are the sort that give walking simulators a bad name Lol ah well, maybe I'll look around the spooky house for a bit and then get my credit back.
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# ? Nov 1, 2020 22:44 |
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I thought Kona was pretty good. It really gets that atmosphere of being stuck in a snowed-in backwater town.
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# ? Nov 1, 2020 22:50 |
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Cardiovorax posted:House on the Hill has some issues, but is overall a very solid game, so that was a good purchase. This was the other one I bought in the spooky sale, and....eh, it's okay. The gimmick is pretty neat and kept me playing to see what happened with it, but then everything just kind of peters out at the tail end and it feels like a story I've seen a million times. And most of it feels like the ploddy, very simple gameplay that folks complain about in these things. I'm pretty sure I'd get bored walking down the street as slowly as this dude does when there's something spooky chasing him. I liked the camera section and some of the dungeon sequence, but otherwise a lot of it felt like the "click on the only usable thing in the room and use it" kind of play. It's also unpolished in a lot of ways, since it's in early access. Overall it's not terrible, just not especially good, and kinda just has me wondering how closely Steam looks at refunds for games you've beaten within the general return time window.
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# ? Nov 2, 2020 01:26 |
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Well, different tastes, I guess. I appreciated the way it put a clever spin on what looks like a by-the-numbers spooky house game and then ends up really taking you for a pretty crazy ride.
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# ? Nov 2, 2020 01:31 |
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Has Little Hope chat mentioned the Asian pilgrim? Did anyone else find that insignificant detail rather odd?
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# ? Nov 2, 2020 02:20 |
ZDar Fan posted:Has Little Hope chat mentioned the Asian pilgrim? Did anyone else find that insignificant detail rather odd? It's bizarrely coincidental that you mention this (or that I just read this post) because I'm watching ChristopherOdd's LP of it right now and the character in question popped up literally 10 seconds beforehand, and I thought the exact same thing. EDIT: Somebody pointed out that it's apparently the same guy from the first scene (where the house burns down): He's the bystander behind Anthony at the very end of the scene. https://www.youtube.com/watch?v=TwR5IV1eCCM&t=1304s Cream-of-Plenty fucked around with this message at 02:27 on Nov 2, 2020 |
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# ? Nov 2, 2020 02:22 |
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Really starting to think Until Dawn was a one-in-a-lifetime fluke and Supermassive is actually just not great at making things
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# ? Nov 2, 2020 02:23 |
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Until Dawn wasn’t all that great, Oscar winning cast notwithstanding
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# ? Nov 2, 2020 02:26 |
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I liked Man of Medan* and Hidden Agenda *I got it for $10 which was a great value
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# ? Nov 2, 2020 02:27 |
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I've watched worse teen slasher movies than Until Dawn, but I'll admit that I don't consider that a very high bar to live up to.
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# ? Nov 2, 2020 02:32 |
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Here's a good small one. https://www.youtube.com/watch?v=zGYMLHCcnNM
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# ? Nov 2, 2020 02:49 |
ZDar Fan posted:Has Little Hope chat mentioned the Asian pilgrim? Did anyone else find that insignificant detail rather odd? Ending spoiler He's the judge because when the main character ran outside after the house caught fire the asian man ran up and accused him of starting the fire, hence being mentally cast as a "judge" in the delusion. Blockhouse posted:Really starting to think Until Dawn was a one-in-a-lifetime fluke and Supermassive is actually just not great at making things They're set up to make at least two more games so I guess we'll see if the magic can hit twice, although I'm afraid that they are falling into the trap that Ari Aster, blessed be his name, has caused a lot of recent media to follow. CuddleCryptid fucked around with this message at 03:15 on Nov 2, 2020 |
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# ? Nov 2, 2020 03:13 |
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Until Dawn basically had a blank check from when Sony was throwing money around to anyone that pitched a PlayStation Move game. It went through so many revisions that it's a miracle it actually came out and didn't bomb. It puts the weird story in context. Supermassive were making a teenager slasher style game but once Move support dropped they hired on a horror movie writer/director/producer whose most notable work is a film called Wendigo.
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# ? Nov 2, 2020 04:15 |
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al-azad posted:It puts the weird story in context. Supermassive were making a teenager slasher style game but once Move support dropped they hired on a horror movie writer/director/producer whose most notable work is a film called Wendigo. quote:Box office
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# ? Nov 2, 2020 04:16 |
I appreciate the surety of purpose of someone who failed on wendigos that hard and then over a decade later figured that film was just the wrong medium and went back for a second stab. The man likes his wendigos. Actually, looking at his wiki page, "As an actor, screenwriter, director and film editor, he has worked, in addition to feature films, on such television projects as the NBC horror anthology Fear Itself (2008), directing the episode "Skin and Bones". " quote:Elena Edlund, her sons Derek and Tim and her brother-in-law and lover Rowdy Edlund are worried about the fate of the rancher Grady Edlund, who has disappeared in the mountains for several days. Out of the blue, Grady returns skinny and starved. The Indian Eddie Bear tells the story of the flesh-eater Wendigo and soon the family learns that Grady was possessed by the demon. quote:(in 2016) The same year also saw Fessenden release a book titled, Sudden Storm, A Wendigo Reader. drat dude turn the page in your monster manual CuddleCryptid fucked around with this message at 04:29 on Nov 2, 2020 |
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# ? Nov 2, 2020 04:26 |
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Xenomrph posted:Speaking of Soma, the game Narcosis is 75% off on Steam right now, making it $3.75. I just finished it in VR. Pro tip: if you're playing on the Quest via Virtual Desktop, turn off hand tracking or you'll be shooting flares at random. It was a solid experience. A little light on being spooky, but it had a solid story and environments. I kind of wish it was more of a straight up walking simulator that made it hard to miss picking up collectables. I missed a handful of them, and the gameplay isn't fun enough for me to go back and get them. Watching the survivor leave you behind did give me Soma flashbacks. I kind of wish the game made you sit there until you ran out of oxygen to show how lovely a death that would be.
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# ? Nov 2, 2020 04:36 |
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# ? May 23, 2024 17:37 |
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CuddleCryptid posted:I appreciate the surety of purpose of someone who failed on wendigos that hard and then over a decade later figured that film was just the wrong medium and went back for a second stab. The man likes his wendigos. Obviously, he is a Wendigo himself, but knows the world isn't ready to accept him for he is. This is all a desperate attempt to get people to start thinking about Wendigos and realize that they have a unique and rich culture. They shouldn't be forced to hide in the shadows just because they are a bit different and have a strange diet.
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# ? Nov 2, 2020 04:56 |