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Never mind, I'm real dumb. I was only finishing the Visuals section and hadn't gotten to Gameplay where JSawyer is.
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# ? Nov 3, 2020 18:47 |
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# ? Jun 8, 2024 07:49 |
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2house2fly posted:So JSawyer Ultimate has all the same stuff as JSawyer plus the optional expanded stuff? It makes a sloppy change to the Varmint Rifle, changing it from 5.56 to .22lr but doesn't give NPCs with the rifle the new appropriate ammo which forces them to use their secondary weapon. Additionally the rifle is worthless as a .22lr given that the Silenced .22 Pistol is also available from the start and is a better .22lr weapon. If you want to use ULTIMATE then also install this .22lr Varmint Rifle Restoration mod that better implements the change (namely making sure NPCS have the correct ammo). https://www.nexusmods.com/newvegas/mods/40274
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# ? Nov 3, 2020 18:49 |
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I *think* Yukichigai Gameplay Tweaks also makes that change and changes the loottable. At the very least, I had to revert the loottable too after my Viva New Vegas-ish install.
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# ? Nov 3, 2020 19:40 |
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Upmarket Mango posted:It makes a sloppy change to the Varmint Rifle, changing it from 5.56 to .22lr but doesn't give NPCs with the rifle the new appropriate ammo which forces them to use their secondary weapon. Additionally the rifle is worthless as a .22lr given that the Silenced .22 Pistol is also available from the start and is a better .22lr weapon. If you want to use ULTIMATE then also install this .22lr Varmint Rifle Restoration mod that better implements the change (namely making sure NPCS have the correct ammo). oh nice, this always annoyed me
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# ? Nov 3, 2020 19:50 |
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My biggest issue with a QOL mod comes from the JIP framework mod. I want to play a drunk with a -3 / to my INT dammit! Survival is great because it's the only skill that has both positive and negative effects and JIP alters the skill so you don't get negatives from alcohol.
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# ? Nov 3, 2020 20:00 |
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I just skipped over all the Jsawyer Ultimate, YUP and the ini/performance tweaks. That heap replacer especially was giving me poo poo that I had no idea how to fix despite going through everything 3 times over. Good to know that I can use a single NMC texture pack instead of the whole 3 part install and other stuff like that though. That was a big help. Along with me finally giving up Project Nevada, ILO, Nevada Skies and Electro City. You'll have to pry Monster Mod and all the related stuff out of my cold dead hands, still.
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# ? Nov 3, 2020 20:05 |
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Are the extra quests from VNV worth it? For example, North Road is tagged "sexualized content" and anything off Nexus that has sexualized content gives me the creeps just thinking about it.
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# ? Nov 3, 2020 21:17 |
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I assume they're all garbage except for Autumn Leaves.
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# ? Nov 3, 2020 21:28 |
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Fair Bear Maiden posted:I assume they're all garbage except for Autumn Leaves. This is one I keep hearing about. What so good in it? Should me download?
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# ? Nov 3, 2020 21:53 |
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chaosapiant posted:This is one I keep hearing about. What so good in it? Should me download? It's a very well written quest mod. Bethesda ripped it off for a Fallout 4 DLC.
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# ? Nov 3, 2020 21:55 |
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The VNV suggested texture packs that touch on clutter items is great for Misc Items - Use as Weapons.
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# ? Nov 3, 2020 21:56 |
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CroatianAlzheimers posted:Are the extra quests from VNV worth it? For example, North Road is tagged "sexualized content" and anything off Nexus that has sexualized content gives me the creeps just thinking about it. What little of the North Road that I played was very good, along with pretty much everything else that modder has made. RepCONN Blues is pretty good too. It's mostly a big vault dive but it's entertaining throughout and the voice acting was pretty decent from what I remember. Autumn Leaves is just flat out amazing and is very high quality. chaosapiant posted:This is one I keep hearing about. What so good in it? Should me download? It's got a very engaging story surrounding three characters who are all well written and well voice acted. It takes place entirely within one vault and features virtually no combat. The gameplay consists mostly of exploring this vault, reading notes, and dialoguing with a couple of characters, which may sound boring but again the writing and acting is incredibly well done. All the suggested quest mods are good but if you're only going to get one I say get Autumn Leaves.
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# ? Nov 3, 2020 22:17 |
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CroatianAlzheimers posted:Are the extra quests from VNV worth it? For example, North Road is tagged "sexualized content" and anything off Nexus that has sexualized content gives me the creeps just thinking about it. As Upmarket Mango said, North Road is pretty allright. The "sexualized content" isn't any worse than what exists in the vanilla game, from what I remember. You've got a quest hub town centered around a brothel (so there are some NPCs wearing Gomorrah hooker outfits) and the main quest is about hunting down a pedophile on the run from the NCR.
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# ? Nov 3, 2020 22:37 |
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CroatianAlzheimers posted:Are the extra quests from VNV worth it? For example, North Road is tagged "sexualized content" and anything off Nexus that has sexualized content gives me the creeps just thinking about it. I've only played through The Blue Note and Repconn Blues so here's some . I'll start with The Blue Note, it's not good. This is the titular bar, the pip boy light is pretty useless here. Note the lights on the wall that glow but don't emit light. If you can make out the booths in either of these pictures then you have better eyes than me. After talking to a few people in the bar you get pointed to a woman at Gomorrah who says gently caress every loving sentence, I stopped being invested here and went to do other quests for a while. She sends you to the Prospector Saloon where you talk with the owners drinking buddy who says he'll lead you right to him, without even asking for any booze or caps. He goes out the back and starts walking to the graveyard while drunkenly singing. The best part was when he charged ahead to punch the radscorpion without missing a beat. While he was getting stung a bunch and Veronica was going over to show him how to punch things properly, I noticed two guys following us. We got to the graveyard and the two twins were already there, having teleported ahead while I wasn't looking. Everyone was standing still, none of them were talking and attempting to talk to them zoomed in and immediately out. So I reload and charge ahead to punch the radscorpion thinking maybe it won't soft lock because if you do the tutorial like Sunny says you would have most likely killed it on the way to get the Broc Flower, but I always go south for both ingredients since they're closer. This time the twins weren't there and the drunk guy stops at a grave and says this is the owner. The twins, having followed us to the grave, hear the owner is dead and they walk north having not said a word that I could hear. So you go back to the bar and find out the bartender has saved up enough caps to buy it. You get a choice of the bartender buying it or selling it to the other guy. When I got there the other guy was right behind the bartender for the 'what to do about the bar' dialog. I had the bartender buy it and immediately after the dialog ended the other guy vanished, literally popped out of existence in front of me. Apart from the one character the dialog isn't the worst, and the audio quality is quite good. Repconn Blues is OK, apart from a few things. The main guy you talk to has a few second pause between every line, it annoys me greatly. There's another character wearing a mask and it seems like they edited his audio for the effect instead of setting the modulates voice flag on the armor entry for the mask. I don't mind someone in the southwestern United States having a European accent 200 years after the bombs fell but the audio is very off compared to anyone else with a mask, he isn't someone you need to talk to much though. Part of the quest involves going out to crashed rockets to get things, which are in a separate interior through a hatch. I don't think they are navmeshed on the top where the hatch is since enemies couldn't get to me. The first rocket Veronica and ED-E got stuck inside when we exited so I had to moveto player to get them out to distract the giant yao guai and nightkin looking at me. The second one I went to spawned a giant gecko that did a glowing one radiation explosion every time it attacked and it had enough range to hit me on the rocket, I also had to moveto player to get my companions out. For the third the area was filled with deathclaws, and my companions ended up a bit away when I exited. I cheesed it by going inside when they got knocked out and exiting so they get back up to kill everything because deathclaws are two hit murder machines when you're playing unarmed. The robots are also voiced by the DECTalk speech synthesizer which is always fun. Once again the audio here is good, except the effect they added to the guy with the mask. I won't be keeping either one when I get bored of my current playthrough and redo my setup.
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# ? Nov 4, 2020 01:09 |
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MariusLecter posted:Didn't realize Monster Mod Wasteland Edition wasn't on Nexus anymore. Oh yeah I remember Monster Mod. This is when you want to a janky as gently caress playthrough filled with giant spiders that soak 40mm rounds. Most of the default spawns of raiders and such are overrun with insane monsters.
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# ? Nov 4, 2020 01:39 |
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Sodomy Hussein posted:Oh yeah I remember Monster Mod. This is when you want to a janky as gently caress playthrough filled with giant spiders that soak 40mm rounds. Most of the default spawns of raiders and such are overrun with insane monsters. I use the spider replacer to change those spawns to Black Emperor Scorpions and I cleared out the scorpion gulch with a .357 revolver easily enough. Did you use the Rebalanced Level List ?
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# ? Nov 4, 2020 04:43 |
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I don't understand arcganpohbia. Spider bad but spiders with deadly pokey tails are good? How's that work.
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# ? Nov 4, 2020 04:49 |
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I’ve been looking at doing a Jsawyer run for FONV, but I’m wondering if I ran only jsawyer.esp with YUP would that cause a lot of issues? I guess a related question is how necessary other folks see YUP for playing FONV?
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# ? Nov 4, 2020 04:59 |
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MariusLecter posted:I just skipped over all the Jsawyer Ultimate, YUP and the ini/performance tweaks. That heap replacer especially was giving me poo poo that I had no idea how to fix despite going through everything 3 times over. Why skip YUP? I can understand skipping Yukichigai Gameplay Tweaks, though I personally quite like it, but YUP is just the unofficial patch and is pure bugfixes. I'm also a bit confused what you mean by one NMC pack, it's a split archive for download reasons not because it's actually a multi-part mod. I think the smallest res pack is one archive though if that's what you mean. If you're having setup issues you can use Wabbajack to install and remove the stuff you don't want, there are no merges anymore so no real thinking to do. Just means you have all the perf/stability stuff running right.
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# ? Nov 4, 2020 04:59 |
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BurritoJustice posted:Why skip YUP? I can understand skipping Yukichigai Gameplay Tweaks, though I personally quite like it, but YUP is just the unofficial patch and is pure bugfixes. I'm also a bit confused what you mean by one NMC pack, it's a split archive for download reasons not because it's actually a multi-part mod. I think the smallest res pack is one archive though if that's what you mean. From the VNV guide: quote:NOTE: The reason the guide uses the small version of the NMCs is that it has the best visual fidelity/performance ratio of any of the options. The large option has the exact same texture sizes as the medium pack, but just with higher resolution normal maps. This has a massive performance decrease for a hardly noticeable visual increase, as well as unavoidable stuttering and crashing. The medium option's LOD texture sizes are also too big, meaning FNVLODGen can't handle them properly. This results in entire missing chunks of LOD. It is HIGHLY recommended to just follow the guide and use the small option
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# ? Nov 4, 2020 05:07 |
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Pretty sure the medium pack is a two part download
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# ? Nov 4, 2020 05:08 |
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Now someone else fixed that bug where you couldn't find and become addicted to piss bags e: lol Crindee fucked around with this message at 03:16 on Nov 7, 2020 |
# ? Nov 7, 2020 03:11 |
Gaius Marius posted:I don't understand arcganpohbia. Spider bad but spiders with deadly pokey tails are good? How's that work. I can tolerate the Scorpians but something really off putting about spiders. The way they scuttle and move just doesn't feel right in a long dormant survival mechanism wired into my evolved monkey brain.
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# ? Nov 7, 2020 03:21 |
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Scorpions have their pincer arms always out so they're easy to imagine as passionate Italians
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# ? Nov 7, 2020 03:31 |
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SeanBeansShako posted:I can tolerate the Scorpians but something really off putting about spiders. The way they scuttle and move just doesn't feel right in a long dormant survival mechanism wired into my evolved monkey brain. I think it has something regarding how the legs are splayed out. Scorpion legs are more reminiscent of an insect in how they're positioned. Whereas a spider's legs look almost like a tiny hand with long thin fingers.
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# ? Nov 7, 2020 04:10 |
Also, Scorpians in the game just jab you with the tail while giant video game spiders go for the throat, leap and hiss.
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# ? Nov 7, 2020 04:22 |
Gaius Marius posted:I don't understand arcganpohbia. Spider bad but spiders with deadly pokey tails are good? How's that work. if it was rational it wouldn’t be a phobia now would it?
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# ? Nov 7, 2020 09:23 |
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Screamersquote:At the New Vegas Steel Works, crazy robots began releasing screamers, destroying all living things. Sound Warning https://www.youtube.com/watch?v=s2bP8-tOM8Q This seems to cause performance issues and is annoying as all hell. Hope there's an MCM option for these sounds. e; Some of this users other mods seem interesting, especially S.T.A.L.K.E.R. in Wasteland MariusLecter fucked around with this message at 19:46 on Nov 8, 2020 |
# ? Nov 8, 2020 19:21 |
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Is it based off that 90s horror movie with the replicating space robots?
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# ? Nov 8, 2020 19:25 |
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Arcsquad12 posted:Is it based off that 90s horror movie with the replicating space robots? Of course. e; For those who aren't movie buffs or old enough to remember this one. https://www.youtube.com/watch?v=CCH8U1RVdrQ
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# ? Nov 8, 2020 19:27 |
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MariusLecter posted:Of course. I haven't seen that movie in years but the scene where one of the doppelganger robots gains self awareness and starts going murder crazy has stuck with me. Not a great movie but definitely had some creative moments. Naturally prime material for a New Vegas mod.
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# ? Nov 8, 2020 19:38 |
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One of the few vhs tapes I still own. Peter Weller is great even when he's phoning it in
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# ? Nov 9, 2020 08:07 |
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Playing TTW, just escaped from Raven Rock. All the companions who got auto-dismissed in Vault 87 (Dogmeat, Charon, Cross) are now hostile to me and everyone around them
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# ? Nov 11, 2020 02:44 |
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# ? Nov 12, 2020 20:22 |
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Much like Aiden Pierce's cap, I would describe Benny's Suit as "iconic" so I am against this change. The new shoes are great though. edit: vvv lol i didnt notice the space invader pattern the first time, what garbage SolidSnakesBandana fucked around with this message at 20:33 on Nov 12, 2020 |
# ? Nov 12, 2020 20:28 |
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boy that is a mess e: first of all why does it have space invaders pattern. second, why is the white of benny's shoes cleaner and whiter than the white of his jacket
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# ? Nov 12, 2020 20:29 |
What in the goddamn
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# ? Nov 12, 2020 20:31 |
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That is the worst thing I've seen today.
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# ? Nov 12, 2020 20:50 |
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Nuka-Cola Grape https://www.nexusmods.com/newvegas/mods/70386 Sunset Sarsaparilla Flavors https://www.nexusmods.com/newvegas/mods/70302 If enough of these get made I can merge them together and not be tempted with 61 Flavors anymore. Which has a lot of unnecessary world spaces and additions.
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# ? Nov 15, 2020 04:23 |
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# ? Jun 8, 2024 07:49 |
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drat that Nuka Cola Grape is already deleted. I wonder why? Do you happen to have a copy? In other news, The Frontier is inching ever closer to release. The dev team just put out this update recently and it seems like we'll be able to play The Frontier before the end of the year: tgspy - Project Lead posted:Hey all!
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# ? Nov 16, 2020 18:31 |