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Orcs and Ostriches posted:It's been a while since I've played them, but most of the Skyrim civil war quests were small scale operations. Each hold ended on a fort raid that was you and 4 respawning dudes vs 4 respawning dudes or whatever, but the quests prior were smaller targets. There was also the race to excavate the lost crown of the High Kings of Skyrim. WhiskeyWhiskers fucked around with this message at 17:51 on Nov 2, 2020 |
# ? Nov 2, 2020 17:48 |
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# ? Jun 10, 2024 10:29 |
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Orcs and Ostriches posted:It's been a while since I've played them, but most of the Skyrim civil war quests were small scale operations. Each hold ended on a fort raid that was you and 4 respawning dudes vs 4 respawning dudes or whatever, but the quests prior were smaller targets. So if I remember correctly, each of those missions was just like a one-off combat encounter. I'm envisioning a questline that leads up to each mission, with cool dungeons/areas to go through. For example you have to figure out where the courier is going to be before you can catch him. I do remember liking a prison escape quest, although I don't recall if it was a civil war one or the one for the kid from that family in Whiterun. Maybe I actually just want to play a different game than a TES game.
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# ? Nov 2, 2020 19:14 |
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ot would be fun to do small-scale missions on a battlefield or with a battlefield as a backdrop
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# ? Nov 2, 2020 19:25 |
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I agree Bethesda should stop trying it (no one is playing their games for that) but has any non-RTS ever done big full-scale battles well? Even in a newer game like AC Odyssey where having more than thirty enemies onscreen at once didn't completely melt the engine they were easily the worst part.
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# ? Nov 2, 2020 19:39 |
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Wolfsheim posted:I agree Bethesda should stop trying it (no one is playing their games for that) but has any non-RTS ever done big full-scale battles well? Even in a newer game like AC Odyssey where having more than thirty enemies onscreen at once didn't completely melt the engine they were easily the worst part. mount and blade
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# ? Nov 2, 2020 19:48 |
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Wolfsheim posted:I agree Bethesda should stop trying it (no one is playing their games for that) but has any non-RTS ever done big full-scale battles well? Even in a newer game like AC Odyssey where having more than thirty enemies onscreen at once didn't completely melt the engine they were easily the worst part. Dynasty warriors?
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# ? Nov 2, 2020 20:33 |
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Deltasquid posted:Dynasty warriors? I’d be happy with a TES game where I could Lu Bu my way through a pack of Thalmor.
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# ? Nov 2, 2020 23:49 |
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Earth Defense Force but all the giant ants are Altmer
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# ? Nov 3, 2020 00:15 |
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I would purchase TES Adventures: Alessian Warriors
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# ? Nov 3, 2020 06:36 |
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Some more news regarding Starfield from Todd the man himself, including a 1 hour interview with him : https://www.forbes.com/sites/paultassi/2020/11/03/bethesda-reveals-first-new-starfield-info-in-a-long-while/ Some snippets : There will be a huge overhaul of the central Creation Engine, the thing that powers most existing Bethesda RPGs. Howard says that it will be a larger jump than it was moving from Morrowind to Oblivion.... ....Starfield will be completely single player. Both Starfield and ES6 are using procedural generation for the map, which in this case is not about randomly generated terrain, but more about scale. Promises to be “much larger” than the Fallout 76 map, which is itself 4x Skyrim’s size. Cities, specifically, are mentioned as being much larger than past games.
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# ? Nov 4, 2020 12:13 |
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Procédure génération sounds awful to me, but larger cities would be fantastic, it's so hard going back to skyrim cities after seeing novigrad. Hopefully they don't also make half of the quests randomly generated.
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# ? Nov 4, 2020 12:18 |
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Oui, that would be dommage.
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# ? Nov 4, 2020 12:22 |
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I wouldn't mind procedurally generated NPCs walking around like guards and random townfolk though
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# ? Nov 4, 2020 12:38 |
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It'd be nice for the population density but I don't wanna have to wade through a pool of no name NPC's when I'm trying to find someone to give me some quests or lore or something.
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# ? Nov 4, 2020 13:05 |
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I'd be 1000% fine with a poo poo ton of gameplay mods added in to Daggerfall Unity to tick all these boxes. We need Super Daggerfall.
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# ? Nov 4, 2020 13:46 |
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Gaius Marius posted:It'd be nice for the population density but I don't wanna have to wade through a pool of no name NPC's when I'm trying to find someone to give me some quests or lore or something. Poil fucked around with this message at 13:59 on Nov 4, 2020 |
# ? Nov 4, 2020 13:52 |
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Poil posted:*plays voiced monologue from a hundred procedurally generated Nazeems as the player walks within social distance.* Okay I'm on board
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# ? Nov 4, 2020 14:08 |
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Poil posted:*plays voiced monologue from a hundred procedurally generated Nazeems as the player walks within social distance.* A thousand Cloud Districts that we never go to...
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# ? Nov 4, 2020 15:38 |
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John F Bennett posted:Some more news regarding Starfield from Todd the man himself, including a 1 hour interview with him : But still only three or four voice actors for 90% of the NPCs. And said NPCs will still have potato faces. And 90% of the quests will be boring radiant quests. I am also not sold on game worlds being huge just for the sake of being huge. Fallout 76 is a chore to travel around on foot and you just fast travel everywhere. Fast traveling costs money which for new players that cost can add up quick. It wouldn't be so bad if there were mounts/vehicles or even a reduced cost but slower taxi service (think flight paths from World of Warcraft). Though mounts were so bad in Skyrim that I never used them except for the ghost skeleton horse due to it being infinitely summonable.
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# ? Nov 4, 2020 17:14 |
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Just started playing Oblivion again with that mod that turns levelling into the traditional XP system. And loving hell that's so much better than vanilla, at least with OOO and MOO installed. The first time I've ever felt like I wanted to dungeon crawl.
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# ? Nov 4, 2020 17:29 |
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Starfield is just going to be a sci-fi reskin of Daggerfall
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# ? Nov 4, 2020 17:33 |
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whydirt posted:Starfield is just going to be a sci-fi reskin of Daggerfall Hopefully.
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# ? Nov 4, 2020 17:41 |
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whydirt posted:Starfield is just going to be a sci-fi reskin of Daggerfall I'm all set then gently caress, I love Daggerfall. As soon as I'm done this project I'm working on, I'mma try and beat it, finally.
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# ? Nov 4, 2020 18:04 |
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WhiskeyWhiskers posted:Just started playing Oblivion again with that mod that turns levelling into the traditional XP system. And loving hell that's so much better than vanilla, at least with OOO and MOO installed. The first time I've ever felt like I wanted to dungeon crawl. *spends 100 hours swinging a sword and become an archmage instead* ???
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# ? Nov 4, 2020 19:24 |
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MH Knights posted:But still only three or four voice actors for 90% of the NPCs. And said NPCs will still have potato faces. And 90% of the quests will be boring radiant quests. Do you...like Bethesda games
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# ? Nov 4, 2020 19:31 |
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first they got rid of climbing, then levitation, so my prediction for starfield is that it won't have jumping
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# ? Nov 4, 2020 19:37 |
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Meyers-Briggs Testicle posted:*spends 100 hours swinging a sword and become an archmage instead* Yeah it's good. I can be an orc warrior and not have to do stupid poo poo like constantly cast cantrips or brew thousands of bread smoothies before my meat shakes are ready.
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# ? Nov 4, 2020 19:37 |
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WhiskeyWhiskers posted:Yeah it's good. I can be an orc warrior and not have to do stupid poo poo like constantly cast cantrips or brew thousands of bread smoothies before my meat shakes are ready. Just use the console commands
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# ? Nov 4, 2020 19:39 |
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I hope they keep the sallout four style companions and the mod system for guns and change nearly everything else. I had completely forgotten how bad they hosed up perks and skills in that game.
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# ? Nov 4, 2020 19:56 |
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I really liked the weapon modding in Fallout 4. I can't see how it would be applicable in Elder Scrolls, but I could see how you could still work with armour customization.
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# ? Nov 4, 2020 19:58 |
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Orcs and Ostriches posted:I really liked the weapon modding in Fallout 4. I can't see how it would be applicable in Elder Scrolls, but I could see how you could still work with armour customization. I could see it as a sort of refinement of the enchanting system. Make different enchantment orbs that you can slot into weapons like materia.
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# ? Nov 4, 2020 19:59 |
Orcs and Ostriches posted:I really liked the weapon modding in Fallout 4. I can't see how it would be applicable in Elder Scrolls, but I could see how you could still work with armour customization. Just like the melee weapon slots in Fallout 4 [Hilt] - [Blade] - [Enchantment] - [Legendary/Unique]
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# ? Nov 4, 2020 20:09 |
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todd howard came to my house and forced me at gunpoint to join the mages college when i was playing my orc warrior character
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# ? Nov 4, 2020 21:37 |
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You too? I thought it was just me, whose gonna put a stop to this monster.
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# ? Nov 4, 2020 21:39 |
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Meyers-Briggs Testicle posted:Just use the console commands Why when I can use a mod?
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# ? Nov 5, 2020 03:21 |
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WhiskeyWhiskers posted:Why when I can use a mod? Why walk when you can ride?
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# ? Nov 5, 2020 04:04 |
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Meyers-Briggs Testicle posted:Just use the console commands You lack honor.
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# ? Nov 5, 2020 04:06 |
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Console commands are canon.
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# ? Nov 5, 2020 07:30 |
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console commands are the caveman's fire to the civilized personal .esm
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# ? Nov 5, 2020 09:14 |
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# ? Jun 10, 2024 10:29 |
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Anybody here a Pillars of Eternity fan? dunno if I should ask this in POE2 thread or here but it's more about TES, I think. I get the feeling the Huana are the favored faction on this forum. I also get the feeling many here hate the Stormcloaks. Both faction's main argument is self-determination. Only the Huana have abhorrent practices far beyond the discrimination we see under the Stormcloaks. The caste system and support for slavery is far and away more heinous than anything the Stormcloaks get up to. Is there anybody here who supports one and not the other? Any reason why?
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# ? Nov 11, 2020 03:15 |