|
Johnny Walker posted:There's a demo of the first chapter. I ripped through it and it is super rad and satisfying, holy poo poo.
|
# ? Nov 10, 2020 00:53 |
|
|
# ? May 30, 2024 02:55 |
|
I’ve intentionally avoided the demo cause I’ll get mad the full game’s not out.
|
# ? Nov 10, 2020 01:22 |
|
Cartoon Man posted:I’ve intentionally avoided the demo cause I’ll get mad the full game’s not out.
|
# ? Nov 10, 2020 01:43 |
|
I've been playing AC Odyssey lately and I just climbed straight up a cliff, inside a raging waterfall, all without slipping even once. There's plenty I like more about BotW's movement, but man it feels good to just be able to climb without ever having to think about whether or not the surface is wet. Also I was not expecting it to throw all sorts of weapons at you without any kind of degradation system. So instead of treating weapons as a sort-of ammo, now weapons are basically just a constant disposable income source. Both feel kind of clunky, but I like not having to think about them breaking mid-fight.
|
# ? Nov 10, 2020 02:34 |
|
Captain Hygiene posted:I've been playing AC Odyssey lately and I just climbed straight up a cliff, inside a raging waterfall, all without slipping even once. There's plenty I like more about BotW's movement, but man it feels good to just be able to climb without ever having to think about whether or not the surface is wet. Yeah, that is a weird open world because you can deffo swim (minus sharks) from one end of the map to the other after you get out of a couple unlocks. You just don't want to. Missing a hang glider but yeah you only have to keep the purple and gold weapons at the end of the day. Use the rest to upgrade the best.
|
# ? Nov 10, 2020 02:42 |
|
I haven't been paying attention, but are there any reasonably credible rumours for more HD re-realeases or just OoT/MM ports floating around? I know it's been the brink of an apocalypse for a year (or 4) now, but come on Nintendo.
|
# ? Nov 10, 2020 10:22 |
|
RickRogers posted:I haven't been paying attention, but are there any reasonably credible rumours for more HD re-realeases or just OoT/MM ports floating around? The credible idea is that next year they will celebrate the Zelda 35th and so probably release a bunch of things There is no real rumor per se beyond the obvious
|
# ? Nov 10, 2020 16:01 |
|
everyone gets their own Tingle from the Cloning Vats
|
# ? Nov 10, 2020 16:11 |
|
I’d imagine we will at least get barebones ports of OoT, MM, and WW a la Mario 3D All-Stars now that Nintendo has in-house emulators to do so, I read somewhere that someone already cracked the Wii emulator and got Twilight Princess running on it fairly well HD remakes of all would be preferred though, now that Nintendo’s not in so much of a rush to get it out the door like with SM3dAS
|
# ? Nov 10, 2020 16:12 |
|
For wind waker and Twilight, they would absolutely sell the HD versions that already came out on WiiU, it’s a no brainer. Look at how many other WiiU games they’ve straight up released on Switch. I’m not so sure about the 3DS versions of Ocarina and Majora, those would likely take more effort to port as I believe they were built from the ground up for the 3DS hardware. It’s more likely that they’d do the same thing they did for Mario 64, run rhe original N64 versions in a higher resolution and update some of the key textures, etc. But who knows.
|
# ? Nov 10, 2020 16:23 |
|
a princess zelda themed Hidden Things finder where finding things allows you to grow pretty flowers in a garden. also it's released on mobile only. the real money item shop only provides cosmetic upgrades and somehow manages to earn, in a single quarter, more money than exists on earth. edit- tingle themed erotic visual novel. Pikmin, but Dekus.
|
# ? Nov 10, 2020 16:33 |
|
I haven’t really had to itch to playthrough Link’s Awakening again although I’ll probably buy it on sale but I would stupidly pay full price for Windwaker on Switch in a heartbeat
|
# ? Nov 10, 2020 16:41 |
|
Links awakening switch remake was good, especially if you have nostalgia for the original. But as a stand-alone Zelda game it has a lot of warts, but only because the source material was a game boy game. If you’re a fan of top down Zelda, it’s absolutely worth full price. Nintendo typically only does eshop sales for its big AAA games like twice a year. Black Friday / Christmas and then sometime in the summer. If Links awakening gets a sale (and there’s no guarantee it will), it would only be like $5-$10 off. Sometimes you can catch a big box store discounting the physical version if they’re trying to dump stock, but that’s a crap shoot too.
|
# ? Nov 10, 2020 16:48 |
|
Bust Rodd posted:I haven’t really had to itch to playthrough Link’s Awakening again although I’ll probably buy it on sale but I would stupidly pay full price for Windwaker on Switch in a heartbeat if it’s the HD version. I already have the original but poo poo, I’d pay full price to get a better version on a better console
|
# ? Nov 10, 2020 17:01 |
|
For whatever reason, the boss fight in Ikana castle reminded me of Ornstein and Smough in Dark Souls. Not sure if I like the Stone Tower. It doesn’t seem very interesting visually, at least so far. Question: do you have to talk to the scarecrow at every cycle or am I just misremembering the scarecrow song I played in the beginning?
|
# ? Nov 10, 2020 18:02 |
|
You gotta talk to the scarecrow each cycle.
|
# ? Nov 10, 2020 18:16 |
|
Smol posted:For whatever reason, the boss fight in Ikana castle reminded me of Ornstein and Smough in Dark Souls. you can play the song of time with each note played twice to skip ahead in time, or you can play it backwards to slow time down
|
# ? Nov 10, 2020 18:17 |
|
^^^ scarecrow song is the one to make him appear as a targetSmol posted:For whatever reason, the boss fight in Ikana castle reminded me of Ornstein and Smough in Dark Souls. Yes, you have to talk to the scarecrow every loop, he doesn't remember. Stone Tower has one of my favourite theme tunes but the constant statue-making is pretty tedious.
|
# ? Nov 10, 2020 18:20 |
|
Ah of course, the temple is a separate area from the Stone Tower. This place seems more interesting.
|
# ? Nov 10, 2020 18:32 |
|
Stonetower/Ikana is so loving weird, like it feels actively hostile towards you being there. I love it.
|
# ? Nov 10, 2020 18:51 |
|
Stone Tower Temple is one of my all time favorite dungeons, but it does suffer from clunkiness at times.
|
# ? Nov 10, 2020 19:00 |
|
Anyone ever play 3D Dot Game Heroes? It's great. They should re-release that.
|
# ? Nov 10, 2020 19:00 |
|
https://www.nintendolife.com/news/2020/11/the_first_review_for_hyrule_warriors_age_of_calamity_is_now_in
|
# ? Nov 11, 2020 14:30 |
|
Cartoon Man posted:https://www.nintendolife.com/news/2020/11/the_first_review_for_hyrule_warriors_age_of_calamity_is_now_in What did they give the previous Hyrule Warriors? Everything I've seen makes it look very similar, but wondering if they changed anything up dramatically.
|
# ? Nov 11, 2020 15:19 |
|
pooch516 posted:What did they give the previous Hyrule Warriors? Everything I've seen makes it look very similar, but wondering if they changed anything up dramatically. https://www.gematsu.com/2014/08/famitsu-review-scores-issue-1340 Hyrule Warriors (Wii U) – 9/9/9/9 [36/40]
|
# ? Nov 11, 2020 15:59 |
|
My understanding is that particular outlet is as close to being Nintendo state propaganda as possible, but I did enjoy the gameplay. If there are more powerful or complicated enemies towards the end I could see picking it up on sale, but the lack of depth I guess is made up for by having like 40 characters?
|
# ? Nov 11, 2020 16:51 |
|
I thought the WiiU version had serious problems so I’m surprised that they gave it such a high rating. The biggest issue I had was not being able to reduce a giant monster’s weak point gauge to zero in one go, since the weak point smash wasn’t guaranteed to kill them so it made getting an A for time on some challenges impossible unless you were massively over-levelled. And the time limit was like 20 minutes, there’s only so many times I will attempt a 20-minute long mission before calling it quits. The improvements made in the 3DS/Switch versions made the game much more manageable. I literally did everything in Definitive Edition and had a blast the whole time. Edit: the co-op on the WiiU actually made it worse because the system would spawn fewer enemies since it was occupied sending a full game stream to the game pad. Blackbelt Bobman fucked around with this message at 18:35 on Nov 11, 2020 |
# ? Nov 11, 2020 18:32 |
|
did the wii u ever get the dungeon management game it so desperately begged for with that ridiculous rear end tablet accessory?
|
# ? Nov 11, 2020 18:37 |
|
Famitsu ratings have always been overhyped tbh
|
# ? Nov 11, 2020 19:06 |
|
going to guffaw mightily if it's released to the rousing cheers of an 8.8
|
# ? Nov 12, 2020 03:33 |
|
People hate on it but the Wii U tablet was absolutely for the handful of games that made good use of it as a capable interface to supplement the TV screen. Probably the one big missing piece in my enjoyment of the Switch.
|
# ? Nov 12, 2020 03:41 |
|
Game & Wario was a brilliant game. My friends and I would play drunk Sketch even after the Switch came out. I agree that I wish more developers had figured out cool ways to use it but it was also weird as hell. This is relevant because the Shiekah Slate was originally gonna be the WiiU game pad. RIP the WiiU, what a weird system.
|
# ? Nov 12, 2020 05:00 |
|
I probably should watch Hilda. https://www.youtube.com/watch?v=vj9Urr5Ia2c
|
# ? Nov 12, 2020 21:22 |
|
I beat the Stone Temple boss, so I suppose I’m almost at the endgame. Trying to finish unresolved quests right now. I made some progress in the Anju & Kafei quest by getting into Sakon’s hideout, but I suppose I wasn’t quick enough with the puzzles to save the mask. I’ll have to try that again tomorrow...
|
# ? Nov 12, 2020 21:33 |
|
Blackbelt Bobman posted:This is relevant because the Shiekah Slate was originally gonna be the WiiU game pad. RIP the WiiU, what a weird system. I do think they should push an update that allows you to use one Switch as a WiiU-style controller for another Switch.
|
# ? Nov 12, 2020 21:43 |
|
Sarcastro posted:I do think they should push an update that allows you to use one Switch as a WiiU-style controller for another Switch. This would make the UI take .03 seconds longer to load DENIED
|
# ? Nov 12, 2020 21:57 |
|
Smol posted:I beat the Stone Temple boss, so I suppose I’m almost at the endgame. Trying to finish unresolved quests right now. I made some progress in the Anju & Kafei quest by getting into Sakon’s hideout, but I suppose I wasn’t quick enough with the puzzles to save the mask. I’ll have to try that again tomorrow... Oof, yeah I hate when that happens.
|
# ? Nov 13, 2020 00:13 |
|
Smol posted:I beat the Stone Temple boss, so I suppose I’m almost at the endgame. Trying to finish unresolved quests right now. I made some progress in the Anju & Kafei quest by getting into Sakon’s hideout, but I suppose I wasn’t quick enough with the puzzles to save the mask. I’ll have to try that again tomorrow... I think you mean you'll have to try it again yesterday.
|
# ? Nov 13, 2020 00:27 |
|
Smol posted:I beat the Stone Temple boss, so I suppose I’m almost at the endgame. Trying to finish unresolved quests right now. I made some progress in the Anju & Kafei quest by getting into Sakon’s hideout, but I suppose I wasn’t quick enough with the puzzles to save the mask. I’ll have to try that again tomorrow... I am sorry for your loss. I am pretty sure I messed up the chain once by just not hiding properly and he wouldn't go into his lair. Also, if you have the gamecube ported version then there is always the random chance that the game just freezes/dies at random moments.
|
# ? Nov 13, 2020 10:15 |
|
|
# ? May 30, 2024 02:55 |
|
I'll always have
|
# ? Nov 13, 2020 10:35 |