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TooMuchAbstraction's tip about not getting sniped above chasms so you don't fall down and aggro a million enemies on your way is super important. I wouldn't exactly say Noita is a stealth game but you do want to be really conscious of where enemies are, what they're capable of, at what range or angles they're dangerous to you, etc. Being able to initiate encounters and choose the terms of them is crucial -- even with a fairly weak wand kit, most enemies through the end of Hisii Base aren't too bad to fight fair, when you're able to dodge and take cover and time your shots and stuff. It's when they roll in offscreen while you're already in another encounter, or the floor is electrified, or you're on fire and panicking, or whatever that you really consistently get hosed. Move slowly and think about how you want to approach enemies or if you even need to approach them at all -- most enemies, once aggroed, will chase you really loving far if they're able to, so be very conscious about the mobs you pull.
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# ? Nov 20, 2020 06:39 |
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# ? Jun 3, 2024 16:32 |
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What the gently caress is that? e: Have you ever seen a witch so grossly incandescent? dis astranagant fucked around with this message at 07:29 on Nov 20, 2020 |
# ? Nov 20, 2020 07:17 |
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E: not a mod, this is an actual bug on the beta branch right now. every 181 frames it gets another always-cast explosion on drunk enemies Zamujasa fucked around with this message at 09:51 on Nov 20, 2020 |
# ? Nov 20, 2020 09:42 |
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So what happens when you shoot drunk enemies? You have to test it for witch science.
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# ? Nov 20, 2020 12:14 |
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Zamujasa posted:
Seems like this item is another reference. This here is a vihta. You use it in the sauna to whip yourself and others (to help blood circulation). So it's kind of fitting that it comes with explosion on drunken enemies.
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# ? Nov 20, 2020 12:51 |
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Hey Noita dev dude, maybe acid shouldn't have exactly the same color as toxic sludge? Tired of getting killed by small pools of it that are indistinguishable from sludge when mixed with blood and oil and poo poo
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# ? Nov 20, 2020 13:03 |
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Greenplastic posted:Hey Noita dev dude, maybe acid shouldn't have exactly the same color as toxic sludge? Tired of getting killed by small pools of it that are indistinguishable from sludge when mixed with blood and oil and poo poo Acid is a brighter green, but I recognize that could be hard to differentiate for some folks. It'd be nice if the game had a higher-contrast-liquids mode or something. Though there's so many liquids that I feel like there's always gonna be something that's easy to confuse. The other thing to realize though is that acid almost never just happens on its own. Basically the only sources are enemies that bleed acid (requiring them to die, which requires either you to kill them or infighting), a specific wand trap in the mines, rare acid flasks, and some lategame vats that have to get cracked open. For it to be sitting around, stable, it has to be pooled on top of another liquid that it doesn't react with, or contained by glass. That circumstance is extraordinarily rare. Protip: do not try to get the money back from those acid gasbag enemies. It's not happening. I know the thing dropped like 6 bits of gold! It's so tempting! But the gold will have timed out by the time the acid's done eating the terrain and dispersing, and trying to grab it earlier risks taking way more damage than it's worth.
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# ? Nov 20, 2020 16:03 |
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Acid can sometimes just sit around in a pool for a while before reacting all of a sudden. If you pour another liquid on top of it that's often enough to disturb it and get it to go.
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# ? Nov 20, 2020 16:10 |
Greenplastic posted:Hey Noita dev dude, maybe acid shouldn't have exactly the same color as toxic sludge? Tired of getting killed by small pools of it that are indistinguishable from sludge when mixed with blood and oil and poo poo We've adjusted the colours a bunch to make them more different, but there are a bunch of limitations to the colouring that make it harder to make them fully distinguishable; the game has a very high variance to the contrasts between different materials & materials and the background, so things can't be too dark or light, and the existence of various other magical liquids make it easy to make two liquids look more different and then accidentally ending up having the same issue with another pair of materials. That said, I haven't heard that specific complaint in a long time, so I wasn't aware that it was still an issue. Thanks for reporting that, and sorry about it. For more info, are they literally indistinguishable for you, or are you talking more about a difficulty in distinguishing them when there's a lot of other stuff around them or there're only a couple pixels of either?
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# ? Nov 20, 2020 16:54 |
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simply explode the acid or push it away with the wind gust wand, then you can get the sweet sweet gold
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# ? Nov 20, 2020 16:58 |
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I tried shooting a few enemies with that wand and it was extremely underwhelming. It basically did a single weak explosion.TeaJay posted:Seems like this item is another reference. There's a "vasta" too that can spawn in the same spot, so what's that a reference to?
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# ? Nov 20, 2020 18:21 |
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I've only gotten one "exploding homing death cloud" wand recently, and my impression is that they've nerfed it a fair amount, like each cloud can only explode once per target or something like that? It used to be that the cloud would spam explosions pretty frequently. They're still good wands, just not nearly as OP as they used to be. It also wouldn't surprise me if a given projectile can only have one copy of each "explodes on X-stained enemies" modifier on it. Which is a shame.
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# ? Nov 20, 2020 18:27 |
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Hempuli posted:We've adjusted the colours a bunch to make them more different, but there are a bunch of limitations to the colouring that make it harder to make them fully distinguishable; the game has a very high variance to the contrasts between different materials & materials and the background, so things can't be too dark or light, and the existence of various other magical liquids make it easy to make two liquids look more different and then accidentally ending up having the same issue with another pair of materials. At least for me (with deuteranomaly colorblindness) on my current It is impossible to make a single solution that works 100% of the time for everyone, but there's the option of making a configurable filter that replaces colors (maybe a hotkey to swap between presets and toggle the filter, also maybe a set of default presets on the workshop) so users can define what they think is important? Like in combat if stuff is on fire and exploding and spraying lasers everywhere I don't really need to care about the difference between copper and silver, or terrain except for hardness, but the more visual noise there is the easier it is to die to something stupid and then have to look at the replay to see what killed me. #1 color issue is still "blackened terrain being near-invisible against a dark background" which renders a ton of spells useless/risky, unless I luck into really good wands+modifiers and/or explosion+fire immunity, or just cheat. TooMuchAbstraction posted:I've only gotten one "exploding homing death cloud" wand recently, and my impression is that they've nerfed it a fair amount, like each cloud can only explode once per target or something like that? It used to be that the cloud would spam explosions pretty frequently. They're still good wands, just not nearly as OP as they used to be. edit: unrelated fun beta bug - a new perk that gives you a permanent plasmabeam? Cool. Dying if you point it in the wrong direction, because the beam hits your own hitbox? Funny. silentsnack fucked around with this message at 21:05 on Nov 20, 2020 |
# ? Nov 20, 2020 18:50 |
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Half of my deaths are due to single pixels I can't see either causing me to get hung up trying to move, or causing a spell to blow up in my face. There's probably nothing that can be done about it in this engine, it's just a thing better players than me account for.
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# ? Nov 20, 2020 19:02 |
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Eric the Mauve posted:Half of my deaths are due to single pixels I can't see either causing me to get hung up trying to move, or causing a spell to blow up in my face. A 'highlight solids' option might be good, but difficult to implement.
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# ? Nov 20, 2020 20:06 |
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i just died because a frozen gas canister was in a frozen state in a pile of snow, which makes it almost the same color as snow. not complaining but yeah that was a stupid death
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# ? Nov 20, 2020 20:36 |
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https://i.imgur.com/yw46kRv.mp4 Today I learned that those harpoon robots are completely immune to explosions.
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# ? Nov 20, 2020 20:49 |
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Zamujasa posted:There's a "vasta" too that can spawn in the same spot, so what's that a reference to? Vihta and vasta are basically synonyms, with Eastern Finns using word vasta and Western Finns using word Vihta.
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# ? Nov 20, 2020 20:53 |
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Shibawanko posted:i just died because a frozen gas canister was in a frozen state in a pile of snow, which makes it almost the same color as snow. not complaining but yeah that was a stupid death Not sure the canisters need to be in a frozen state, I think they're just considered denser than snow by the game so they sink into it and become hidden. I've died many, many times to this feature.
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# ? Nov 20, 2020 20:54 |
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Zamujasa posted:I tried shooting a few enemies with that wand and it was extremely underwhelming. It basically did a single weak explosion. The eternal battle between the half of Finland who calls it a vihta and the other ones that call it a vasta.
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# ? Nov 20, 2020 20:58 |
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New sawblade spell Go on, just cast it. You know you want to
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# ? Nov 20, 2020 22:47 |
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I'm imagining a giga sawblade with 8 regular sawblades orbiting it, and whenever any one of them touches the terrain it rebounds back towards you.
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# ? Nov 20, 2020 22:54 |
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The giant blades are actually really devastating on trigger wands with homing, but you have to be super careful to always shoot from behind cover or you will die.
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# ? Nov 20, 2020 23:24 |
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my recent slime cloud always cast explode on slimey enemies wand seemed to go off more than once per enemy with homing, but then my explosion on drunk enemy cloud of spirits wand did not
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# ? Nov 20, 2020 23:38 |
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dyzzy posted:New sawblade spell
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# ? Nov 21, 2020 02:02 |
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I just found an amazing wand in the temple after jungle, 0.2 in both cooldowns, 700+ mana recharge, 300+ mana and always cast increased critical chance, 14 slots. After some meh runs this looked great! Finally a base to build a great wand from, just gotta find some good spells in the vault, and I have loads of black holes and drills to dig up with(And repell projectiles for the black holes!) Also, ambrosia check! Pheromones for healing check! A chainsaw, a luminous beam, charged and bubbly bounce modifiers into tripple into 3 bouncing bolts should spew little bouncy things until then! Oh I accidently threw out a spell I want to save into the water pool oh well let's just get it quickly*Dies horribly due to no electric immunity* Don't Noita when tired! Laughed for like 2 minutes, I love this dumb game so much
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# ? Nov 21, 2020 02:14 |
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If I didn't have iframes from goki's mod I'd be super loving dead here and I gave myself like 10k hp for testing purposes
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# ? Nov 21, 2020 02:28 |
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It auto boomerang homing's on you. That's amazing.
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# ? Nov 21, 2020 02:33 |
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DalaranJ posted:It auto boomerang homing's on you. That's amazing. It also homes, pierces and digs extremely dense rock like it isn't even there.
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# ? Nov 21, 2020 02:37 |
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silentsnack posted:At least for me (with deuteranomaly colorblindness) on my current Being able to manually set the colors for each liquid would be nice, so players can set something that works for them. Alternatively, have an option to add the various "coated in liquid" icons over liquid. If a pool contains multiple liquids, have multiple icons over it. Then you know for certain what liquids are where without needing to worry about colors, or missing single pixels.
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# ? Nov 21, 2020 03:32 |
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Could also think about putting in one or two more liquid ambient sound effects. Right now you have a bubbling roil for lava (which you only hear when there are large amounts of lava) and a glass cymbal-y sound for every magic liquid (any amount, they all share the same sound). Having more than a handful would probably get confusing. resistentialism fucked around with this message at 03:41 on Nov 21, 2020 |
# ? Nov 21, 2020 03:39 |
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resistentialism posted:Could also think about putting in one or two more liquid ambient sound effects. Right now you have a bubbling roil for lava (which you only hear when there are large amounts of lava) and a glass cymbal-y sound for every magic liquid (any amount, they all share the same sound). Could put in some for particularly dangerous liquids. Have a unique sound effect for polymorph, bubbling for acid, etc
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# ? Nov 21, 2020 03:58 |
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jsoh posted:my recent slime cloud always cast explode on slimey enemies wand seemed to go off more than once per enemy with homing, but then my explosion on drunk enemy cloud of spirits wand did not probably the spirits just evaporated, speeded up by the explosion, the cloud of spirits doesn't last nearly as long as the other mists.
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# ? Nov 21, 2020 05:14 |
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emanresu tnuocca posted:probably the spirits just evaporated, speeded up by the explosion, the cloud of spirits doesn't last nearly as long as the other mists. If it's boozefog yeah. When the cloud gets ignited the projectile is destroyed, as far as I can tell. And explosions do that instantly.
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# ? Nov 21, 2020 05:54 |
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I would personally suggest acid would benefit from a fuming effect like some of the potions have because I also cannot see the colour difference.
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# ? Nov 21, 2020 08:05 |
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I am become death, the destroyer of worlds
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# ? Nov 21, 2020 09:37 |
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Just a whole poo poo-ton of nukes?
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# ? Nov 21, 2020 15:43 |
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i kind of wish the loose vein gold wasnt really there in the early game, or maybe just a few spots. once i get a wand that can drill i feel compelled to start mining and mining is boring
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# ? Nov 21, 2020 17:47 |
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Shibawanko posted:i kind of wish the loose vein gold wasnt really there in the early game, or maybe just a few spots. once i get a wand that can drill i feel compelled to start mining and mining is boring It makes me wish for a "reverse explosion" that forcefully rips gold out of weaker materials.
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# ? Nov 21, 2020 18:15 |
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# ? Jun 3, 2024 16:32 |
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TooMuchAbstraction posted:Just a whole poo poo-ton of nukes? a way to cheese out infinite spells to nukes and a wand that farts out a zillion bouncing bursts.
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# ? Nov 21, 2020 18:49 |