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RoadCrewWorker
Nov 19, 2007

camels aren't so great

ElegantFugue posted:

Numbers go up. Did numbers go up enough, or are numbers still number? Number.

Warframe balancing team is doing great!

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Echophonic
Sep 16, 2005

ha;lp
Gun Saliva

temple posted:

Use desert boi and punch their arms off before they know it

I, no lie, just took getting downed as a given with my Nukor and just put on Undying Will so it'd quit rad-proccing me. I was this close to adding Provoked, too. It actually worked remarkably well.

Horace Kinch
Aug 15, 2007

gnoma posted:

cornbot strategy

Also would like to point out that Octavia completely dominates any and all deimos content. Her 1 does all the heavy lifting.

slow_twitch
Sep 21, 2005

DE should be cool and give us Octavia Prime in December..

RoadCrewWorker
Nov 19, 2007

camels aren't so great

And Tyler Too! posted:

Octavia completely dominates any and all content. Her 1 does all the heavy lifting.
:hmmyes:

temple
Jul 29, 2006

I have actual skeletons in my closet

Echophonic posted:

I, no lie, just took getting downed as a given with my Nukor and just put on Undying Will so it'd quit rad-proccing me. I was this close to adding Provoked, too. It actually worked remarkably well.
Never tried it but sounds effective.

Guilty
May 3, 2003
Ask me about how people having a bad reaction to MSG makes them racist, because I've never heard of gluten sensitivity

And Tyler Too! posted:

Also would like to point out that Octavia completely dominates any and all deimos content. Her 1 does all the heavy lifting.

The only improvement on octavia in deimos is an octavia with rage instead of rollerball so all the stuff dies faster

Echophonic
Sep 16, 2005

ha;lp
Gun Saliva
Guess it's specific races or something for the new K-Drive parts? I got one of them from the ones available today.

gnoma
Feb 7, 2005

These poles made from wood, and the crossarms from iron.
New Arcana bounties are bugged and only give common stage 1 rewards no matter what stage you complete and no matter how you set up the bounties. Complete waste of time until hotfix comes.

Bring Wisp when they are fixed because speeding up the new juggernaut escort NPC makes a huge difference. Normally it will stop and do really slow attacks on every enemy it sees but with haste it just runs past everything.

Iso Vaults still work fine if you need scint or damaged gun parts, but mechs have significantly more eHP and require you to shoot arms off first even when using wide/punch through weapon like Stropha. They have status vulnerability but their special damage resist suppresses status to the point it does nothing. Bringing viral for the 4 stacks it lets you put is probably good for mechs, but useless for rest of Deimos.

Guilty
May 3, 2003
Ask me about how people having a bad reaction to MSG makes them racist, because I've never heard of gluten sensitivity
So I'm unlocking all the focus schools now. When is vazarin ever useful? Like on what frames might i want to use it? What situations?

Tylana
May 5, 2011

Pillbug
It's waybounds are awesome for your spoiler-mode. The affinity range is... handy? The dash ability while much nerfed on defense targets/drills (used to work at full effect on them) does provide some healing and such. I forget if it works on yourself.

smallmouth
Oct 1, 2009

I know they never will, but they need to rework the op so bad. There should be some real fruit for bothering to grind out all that drat focus. The op should be a goddamn terror on the battlefield.

edit: I have lots of bad opinions about warframe and this is one them.

smallmouth fucked around with this message at 16:51 on Nov 20, 2020

v1ld
Apr 16, 2012

smallmouth posted:

I know they never will, but they need to rework the op so bad. There should be some real fruit for bothering to grind out all that drat focus. The op should be a goddamn terror on the battlefield.

edit: I have lots of bad opinions about warframe is this is one them.

It's a good opinion.

Focus school skills are only good for doing Eidos for the most part, with very few but significant exceptions. They're very useful for Eidos but if you don't like doing those the effort of ESO focus farming is pretty wasted other than a few core skills.

Operator skills are so lackluster outside of Eidos that I suggest doing ESO focus farming only for the core focus skills: Energizing Dash, Inner Might, Power Spike - and if you're stuck in Zenurik, unlock Mind Sprint and its sibling. If you have the luxury of either Arcane Energize or an EnergyCube don't even bother unlocking those Naramon waybounds, just do all but the last pip and stay in Naramon.

Do the rest of your focus farming by doing tridolons because if you enjoy those you'll be swimming in focus anyways and with better return than ESO for your time.

Mind Sprint is the one game changer waybound that's useful everywhere. If you can't be in Naramon, definitely unlock it as a waybound. Mind Step isn't anywhere near as useful.

E: There are more interesting and useful skills for builds, didn't mean that list above to be as authoritative sounding as written! Just the more generally useful ones.

v1ld fucked around with this message at 16:27 on Nov 20, 2020

deimos
Nov 30, 2006

Forget it man this bat is whack, it's got poobrain!
How bad is the Khora nerf?

ijyt
Apr 10, 2012

I'm very confused by the Nightwave stuff, am I meant to know any of these people? My first experience of it was getting thrown into an cutscene that I skipped out of, but it appears to have been an actual mission thing that I now haven't been able to redo using the Nightwave console thing.

Avynte
Jun 30, 2012

by Fluffdaddy
didn't read through the patch notes too closely at first, guess the 5 hour endurance runs for SE really pissed off DE if they were willing to toss a nerf at Khora lol.

I Am Just a Box
Jul 20, 2011
I belong here. I contain only inanimate objects. Nothing is amiss.

ijyt posted:

I'm very confused by the Nightwave stuff, am I meant to know any of these people? My first experience of it was getting thrown into an cutscene that I skipped out of, but it appears to have been an actual mission thing that I now haven't been able to redo using the Nightwave console thing.

There's a little pentagon of numbered buttons in the lower right of the Nightwave console screen for the season 3 Glassmaker event. The Glassmaker Nightwave event introduced one "crime scene" at a time over the course of its run until unveiling the final scene a little while back. You can return to each crime scene with the buttons, with button 1 being the first in the sequence. In each crime scene you search for "evidence," and when you have all the "evidence" you can spend the Cephalite Resonance dropped by the randomly occurring "glass resonance" enemies in missions to resolve that crime scene for extra Nightwave rep.

It's not presented super well, no. Even having done the scenes in order as they came I found it hard to remember which character went by which name.

slow_twitch
Sep 21, 2005

Avynte posted:

didn't read through the patch notes too closely at first, guess the 5 hour endurance runs for SE really pissed off DE if they were willing to toss a nerf at Khora lol.

They were clearly pissed that people were..playing the game?

Seems like a pretty soft nerf but funny that they snuck it in without mention.

ijyt
Apr 10, 2012

I Am Just a Box posted:

There's a little pentagon of numbered buttons in the lower right of the Nightwave console screen for the season 3 Glassmaker event. The Glassmaker Nightwave event introduced one "crime scene" at a time over the course of its run until unveiling the final scene a little while back. You can return to each crime scene with the buttons, with button 1 being the first in the sequence. In each crime scene you search for "evidence," and when you have all the "evidence" you can spend the Cephalite Resonance dropped by the randomly occurring "glass resonance" enemies in missions to resolve that crime scene for extra Nightwave rep.

It's not presented super well, no. Even having done the scenes in order as they came I found it hard to remember which character went by which name.

Ah, for whatever reason when I interact with the Nightwave button, it throws me straight into a crime scene, don't get a chance to select one. It's very, very weird because I think I went 2 -> 4 -> 5 and I have no idea what's happening lol.

I Am Just a Box
Jul 20, 2011
I belong here. I contain only inanimate objects. Nothing is amiss.

ijyt posted:

Ah, for whatever reason when I interact with the Nightwave button, it throws me straight into a crime scene, don't get a chance to select one. It's very, very weird because I think I went 2 -> 4 -> 5 and I have no idea what's happening lol.

When you logged in after they added a new crime scene and checked Nightwave, it would do that with the newest scene, so maybe it's doing some rear end-backwards thing where it's separately showing you all of the crime scenes, one at a time, because they're all new to you? Check the console like five times to cycle through all the crime scenes available and then check it again and see if it gives you the actual console menu after that maybe.

FunkyFjord
Jul 18, 2004



The only character name I remember from this nightwave is our big bad.

RoadCrewWorker
Nov 19, 2007

camels aren't so great
The real twist is that the nihilism doofus now sits in a terrarium in my orbiter while Nora has completed her arc into the real villain torturing us for half a year with pre-alerted glass spawns

endlessmonotony
Nov 4, 2009

by Fritz the Horse

deimos posted:

How bad is the Khora nerf?

Very bad in Hydron, aka the map that was ground to dust last week.

Not much in open areas.

Spanish Matlock
Sep 6, 2004

If you want to play the I-didn't-know-this-was-a-hippo-bar game with me, that's fine.
As someone who just bought Khora, what is the nerf?

Avynte
Jun 30, 2012

by Fluffdaddy

slow_twitch posted:

They were clearly pissed that people were..playing the game?

Seems like a pretty soft nerf but funny that they snuck it in without mention.

they've had a long history with what they consider to be "degenerate" gameplay and anything believed to minimize '"interaction" with the level design. #1 has led to the death of many a farm like old ember as one of the early casualties. SE farming was definitely going to bring out the hammer as the AI change hinted at trying to get people to stop camping in a corner spamming 1. #2 was the stated reason for the longest time as why we couldn't get univac. No DE, "jumping into the corner 5 feet away to pick up a mod" isn't good gameplay and people just get more pissed when something falls through the swiss cheese level geometry.

there's certainly a specific vision of how they want the game to be played, but lol at how hard it veers from the common player desire of accumulating resources in the most efficient manner to not waste hours.

SkyeAuroline
Nov 12, 2020

Spanish Matlock posted:

As someone who just bought Khora, what is the nerf?

Whipclaw checks line of sight now, per patch notes.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

slow_twitch posted:

They were clearly pissed that people were..playing the game?

yeah? they don't get any money from efficient grinders, they get money from frustrated grinders

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



SkyeAuroline posted:

Whipclaw checks line of sight now, per patch notes.

oh, that's literally nothing lmao

SkyeAuroline
Nov 12, 2020

Johnny Joestar posted:

oh, that's literally nothing lmao

Agreed. The reason everyone on the forums/etc is complaining is because it means they actually have to, like... move around, and look around, to farm with Khora. Like every other frame. There are some minor issues with weird collision but it's mostly just "my farming bot got taken away".

endlessmonotony
Nov 4, 2009

by Fritz the Horse

Johnny Joestar posted:

oh, that's literally nothing lmao

Unless it checks it for dome too. Haven't tested.

FunkyFjord
Jul 18, 2004



Even if the dome is checking line of sight that's kind of fine as long as it's range didn't get nerf'd, it can still be big enough to lock down a hallway or medium large room as soon as enemies can see it at all.

Pipski
Apr 18, 2004

I wish they'd change iso vaults to just automatically prompt you to start the next one, or at least prevent you from accidentally restarting one that's already been cleared. But then, I wish lots of things.

SkyeAuroline
Nov 12, 2020

Pipski posted:

I wish they'd change iso vaults to just automatically prompt you to start the next one, or at least prevent you from accidentally restarting one that's already been cleared. But then, I wish lots of things.

I'd at least like them to not make the next vault only show up at one unmarked Mother location. But either of yours would be a big help too.

RoadCrewWorker
Nov 19, 2007

camels aren't so great

Johnny Joestar posted:

oh, that's literally nothing lmao
Yeah i talked about it with some random MR30 khora pub players i met today and most of their reactions were "wait what? i didn't notice any difference."
That was during steel path (grineer) missions and they were doing perfectly fine.


Knocking khora down a peg after they encouraged one of the most absurd farms she turned out to be popular for in the last 2 weeks is not a great look, but i'm not really worried about Khora all that much.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



khora is sitting so high up already that it would take something actually notable to knock her down any real amount. she's such a good multi-purpose frame.

hazardousmouse
Dec 17, 2010

SkyeAuroline posted:

I'd at least like them to not make the next vault only show up at one unmarked Mother location. But either of yours would be a big help too.

Eh? My experience is that you get to choose the order you do them in as long as you know where the mother start points are.

Johnny Joestar posted:

khora is sitting so high up already that it would take something actually notable to knock her down any real amount. she's such a good multi-purpose frame.

wasn't the consensus like three weeks ago "khora is so good we'd better keep her off DEs radar lest she get nerfed?" whelp, this launched her onto the radar

SkyeAuroline
Nov 12, 2020

hazardousmouse posted:

Eh? My experience is that you get to choose the order you do them in as long as you know where the mother start points are.

Yeah, the issue I'd like to see get fixed is that which one is which isn't marked anywhere. (also pretty sure they have to be done in order? may have changed, I haven't done them for a couple weeks)

BMan
Oct 31, 2015

KNIIIIIIFE
EEEEEYYYYE
ATTAAAACK


SkyeAuroline posted:

(also pretty sure they have to be done in order? may have changed, I haven't done them for a couple weeks)

there isn't an order

gnoma
Feb 7, 2005

These poles made from wood, and the crossarms from iron.
Pretty sure the new meta for killing mechs is Arquebex after testing different stuff. You can sit there and spam shots on the shoulders then once the arms are gone the mech dies in a couple hits. For widows you need to shoot over the shield at the head. Pretty safe too because you can abuse your own storm shroud to eat mines or absorb reflected damage. The energy economy doesn't hold up for 6 mechs but you can re-summon the mech during the cauldron phase and break the little orange caskets to refill energy.

Stropha is also still kinda good, very little else is. You don't get any benefit from punch through until arms are gone and they inflated the eHP a lot.

Finding a really fast way to break the arms would make for fast kills again. I've tried a variety of stuff including archguns but nothing seems to work super well.

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SkyeAuroline
Nov 12, 2020

Apparently Steel Path planet completion now rewards 25 SE instead of 2, and they're working on a script for people who already completed it (per Marcus).

Cool.

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