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Marshal Radisic posted:
Imagine four skeletons at the edge of a vault...
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# ? Nov 26, 2020 02:23 |
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# ? Jun 2, 2024 10:18 |
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I can't find any other thread to put this in so I'll just post it here - I just picked up the STALKER series because it was on the autumn Steam sale. Just started with Shadow of Chernobyl and I think I already love the game. It's giving me that New Vegas feel (but also a weird and pleasant Morrowind feel with the dialogue paragraphs). I can't believe I sat on this for so long.
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# ? Nov 26, 2020 02:53 |
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Eason the Fifth posted:I can't find any other thread to put this in so I'll just post it here - I just picked up the STALKER series because it was on the autumn Steam sale. Just started with Shadow of Chernobyl and I think I already love the game. It's giving me that New Vegas feel (but also a weird Morrowind feel with the dialogue paragraphs). I can't believe I sat on this for so long. After you finish Call of Pripyat download the mod Call of Chernobyl. It combines all the maps from Shadow, Clear Sky and Pripyat into a mega Zone and gives you multiple starting locations so you can either play mercenary or run a full story campaign.
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# ? Nov 26, 2020 02:55 |
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Eason the Fifth posted:I can't find any other thread to put this in so I'll just post it here - I just picked up the STALKER series because it was on the autumn Steam sale. Just started with Shadow of Chernobyl and I think I already love the game. It's giving me that New Vegas feel (but also a weird and pleasant Morrowind feel with the dialogue paragraphs). I can't believe I sat on this for so long. Arcsquad12 posted:After you finish Call of Pripyat download the mod Call of Chernobyl. It combines all the maps from Shadow, Clear Sky and Pripyat into a mega Zone and gives you multiple starting locations so you can either play mercenary or run a full story campaign. When you do this, be sure to also browse and read up on the addons because CoC out of the box is a big sandbox the devs intentionally made barren as a base for player modification.
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# ? Nov 26, 2020 05:13 |
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Marshal Radisic posted:There's also the Soviet Union itself, which never broke up but seems to have ceased being America's #1 enemy at some point. Presumably they took Tim Curry's advice and decamped for the Mars colonies before the missiles started flying. A few weeks later, a disheveled Tim Curry and his comrades walked into M
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# ? Nov 26, 2020 05:15 |
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Marshal Radisic posted:There's also the Soviet Union itself, which never broke up but seems to have ceased being America's #1 enemy at some point. Presumably they took Tim Curry's advice and decamped for the Mars colonies before the missiles started flying. I wonder if Wasteland's popularity in Russia had anything to do with it.
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# ? Nov 26, 2020 13:42 |
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Is Outer Worlds worth getting at the $30 sale price? My expectations are pretty low based on reviews around the forums, but I figure there are probably still a handful of cool moments in there?
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# ? Nov 26, 2020 17:35 |
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whydirt posted:Is Outer Worlds worth getting at the $30 sale price? My expectations are pretty low based on reviews around the forums, but I figure there are probably still a handful of cool moments in there? (okay there's one funny quest where you commit insurance fraud and threaten a health insurance saleslady whose insurance only covers paper cuts, and a mostly-good joke about a depressed corporate mascot)
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# ? Nov 26, 2020 17:41 |
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I assume it always will be on Game Pass as long as Obsidian is part of Microsoft Studios. So yeah, it’s a decent game, but odds are you’ll find games you like way more on there.
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# ? Nov 26, 2020 18:08 |
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I enjoyed my playthrough of The Outer Worlds, but I can't claim I've ever really thought about going back for more.
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# ? Nov 26, 2020 18:24 |
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There’s one good play through in there, maybe half of a second one.
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# ? Nov 26, 2020 18:26 |
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Shoulda read the fine print, my friends.
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# ? Nov 26, 2020 18:27 |
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whydirt posted:Is Outer Worlds worth getting at the $30 sale price? My expectations are pretty low based on reviews around the forums, but I figure there are probably still a handful of cool moments in there? The fact that you're asking in the FNV thread suggests to me that you're hoping for an experience that comes close, or at least is similar. If that's the case, then absolutely not. There's nothing in Outer Worlds that compares remotely favorably to FNV in the slightest.
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# ? Nov 26, 2020 21:54 |
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kingturnip posted:I enjoyed my playthrough of The Outer Worlds, but I can't claim I've ever really thought about going back for more. This was my experience as well.
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# ? Nov 26, 2020 23:11 |
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I paid $1 for Outer Worlds and got what I paid for. Being a little hyperbolic but I found it really disappointing and couldn't bring myself to finish it. The whole game feels half-baked.
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# ? Nov 26, 2020 23:27 |
the outer worlds is very good but don’t expect Fallout New Vegas 2. it’s a lot smaller in scope and more overtly satirical, for better or worse. there’s not nearly as much exploration to do and the world is a collection of unconnected areas you travel between instead of one big world. the only thing i really dislike about it is that the perks are all really boring. it has this cool system where you can chose to take an xcom style injury but in return get a perk point which is entirely held back by the fact that a perk generally isn’t worth the permanent albeit situation debuff. it’s a very contentious game among goons but i had a blast with it. i won’t keep coming back to it like FNV but i only need one FNV in my life
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# ? Nov 27, 2020 00:43 |
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SlothfulCobra posted:Deathclaws don't really make much sense to me as an animal. I know that there was some kind of exposition about them that people hated in Fallout 2, but I don't know what they were supposed to be other than a big ol' generic monster in either of the original Fallout games. In the first game, some characters aren't convinced that they actually exist, which is nice storytelling touch.
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# ? Nov 27, 2020 01:38 |
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They’re big hairy monsters based on a mega-monster from the A&D Monster Manual whose name I can’t remember rn. They became the dragons of the setting. That happens with the gnarliest enemies
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# ? Nov 27, 2020 03:29 |
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Tarrasque
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# ? Nov 27, 2020 04:37 |
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I have a bit of a dumb question about a minor environmental detail I noticed in Lonesome Road. As I was trekking through the various Marked Men camps in the Divide, I kept stumbling across these odd little structures at their camps. They're these sort of rough hollow conical structures made scavenged cinder blocks, about as tall as a man, with one side open so that someone could presumably walk in and sit in one. I keep wanting to call them "kilns" or "middens", but I feel like they're some sort of crude storm shelter, and I was wondering if anyone had any answers about them.
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# ? Nov 27, 2020 05:46 |
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I always liked the idea of Deathclaws being Jackson’s Chameleons, except they don’t have the cute grabby feet, prehensile tail, or conical eye stalks.
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# ? Nov 27, 2020 06:09 |
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Death claws being real chameleons and having octocamo would've been rad. I don't know if they exist in the mojave but trapdoor spiders would've also been sick. Imagine jingle jangling your way across the desert, and bam both your legs are crippled by stepping on a trap, and a whole pack of spiders are rushing at you.
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# ? Nov 27, 2020 06:17 |
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Gaius Marius posted:Death claws being real chameleons and having octocamo would've been rad. It's people like you who are responsible for us getting cazadors. ------------- To add a little more detail to my thoughts about the Outer Worlds - and at the risk of making assumptions about the way other people played the game - I think the fact that quest markers are on by default doesn't help the game. There are a few quests I found where you get a wider range of solutions by having a proper explore, but the quest marker is always leading you to the place you should go for the mandatory part of the quest. You're almost better off taking an MMO-style approach to questing - run around and get all of the quests and then explore the whole zone. The main issue with that is that there isn't really a big payoff for exploring as a whole. It's certainly possible that I missed hidden areas, or whatever, but all of the 'ooh, I wonder if there's something here' bits of looking at the map I had led me to places that a quest would eventually send me too anyway.
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# ? Nov 27, 2020 08:30 |
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A Sometimes Food posted:Don't the ending slides mention surviving cultists shuffling back to Novac sheepishly? Pretty sure you just blast them into the salt lake north of Helios anyway regardless of where you targeted the rockets. Just got to the part where you talk to Jason before he heads down to the launch bay. Basically, Jason doesn't have a loving clue. lol
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# ? Nov 30, 2020 08:00 |
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MariusLecter posted:Just got to the part where you talk to Jason before he heads down to the launch bay. Huh, played through at least that part of New Vegas a good dozen or so times and never had that science dialogue appear, even after all these years still learn something new about this game.
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# ? Nov 30, 2020 09:03 |
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I'm not a PC gamer, but I have New Vegas on my laptop now with a PS4 controller and its pretty great to have it to play at will. Now just got to figure out how mods work - putting back in the cut content is something I want to see.
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# ? Nov 30, 2020 19:43 |
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OldMemes posted:I'm not a PC gamer, but I have New Vegas on my laptop now with a PS4 controller and its pretty great to have it to play at will. Now just got to figure out how mods work - putting back in the cut content is something I want to see. You should look up a thing a called Mod Organizer 2. Even if you only use a couple of mods, it's a good idea to use a program like it so you can easily toggle them on or off if there's any issues.
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# ? Nov 30, 2020 20:20 |
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OldMemes posted:I'm not a PC gamer, but I have New Vegas on my laptop now with a PS4 controller and its pretty great to have it to play at will. Now just got to figure out how mods work - putting back in the cut content is something I want to see. A Sometimes Food posted:You should look up a thing a called Mod Organizer 2. Even if you only use a couple of mods, it's a good idea to use a program like it so you can easily toggle them on or off if there's any issues. https://vivanewvegas.github.io/ Here you go OldMemes, very easy to follow guide for Mod Organizer 2 and a very modular modding guide.
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# ? Nov 30, 2020 20:32 |
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Thank you very much!
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# ? Nov 30, 2020 21:30 |
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So, came up in conversation with some friends: a pretty frequent Yes Man ending criticism is "when the courier dies, everything falls apart since they're the one running the show". As of OWB, can they really die though? Not in the gameplay sense of course, but after the events of OWB your Courier can be a flesh golem puppeted by tesla coils in your skull relaying brain signals. The brain is still alive and functional, and the Auto-Doc is already fixed to where it can do the tesla coil thing at will. What stops a theoretical post-game Courier from just... getting a puppeteered body (or several) ready with a switched-off tesla coil set tuned to the same "frequency" stashing it in the Sink or elsewhere safely in the impenetrable Big MT, and when the original body kicks it just having another one switched on? Ethics of lobotomy possibly aside, considering the Fallout setting has functional human cloning in several places. (This formed half of the basis of a "Yes Man ending with a truly good Courier can result in an immortal benevolent dictatorship with a post-scarcity economy and unparalleled security" argument, but it's a very important half for the idea to work at all.)
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# ? Nov 30, 2020 23:08 |
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The brain eventually degrades, ala Rex and Prof. Mobius, so no such thing as immortality as a brain in a jar. There is something in a SOMA situation but that's in FO4 and synths and would have made for a good story if they cared at all to tell one.
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# ? Nov 30, 2020 23:31 |
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I think the Think Tank even say at some point that with all the cybernetics they put in you you'll live like a million percent longer. The only real limiter is the brain inevitably freaking out and going completely insane
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# ? Dec 1, 2020 00:36 |
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Eternal rule by a benevolent warlord who will one day go completely insane sounds like a great setup for Fallout: New Vegas 2
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# ? Dec 1, 2020 01:17 |
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I already feel I'm getting crazier by the day in my 30s. Then again Ghouls exist who are older than anybody and... Some of them are still pretty chill. Put the tesla organs in a friendly ghoul then put the ghoul in a trauma harness and leave them in charge.
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# ? Dec 1, 2020 01:19 |
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Of course, House had a similar deal going, and in the end someone still got into the basement and popped open his Tupperwear.
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# ? Dec 1, 2020 01:59 |
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SkyeAuroline posted:(This formed half of the basis of a "Yes Man ending with a truly good Courier can result in an immortal benevolent dictatorship with a post-scarcity economy and unparalleled security" argument, but it's a very important half for the idea to work at all.) ...that's just House.
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# ? Dec 1, 2020 02:01 |
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Byzantine posted:...that's just House. House is missing something very important in this equation: hands. Also little things like "a casino full of Sierra Madre vending machines that you at least know the directions for & may know how to turn salvage into chips" that enable the post-scarcity bit. Also the benevolence. House is completely lacking in that. Marshal Radisic posted:Of course, House had a similar deal going, and in the end someone still got into the basement and popped open his Tupperwear. That's why you put your "basement" in a hidden research site not commonly known to exist and hostile enough to intruders that all of three people, ever, have entered and left alive (that we know of). Not a casino in the middle of Vegas. Fortunately the brain is already there, so that's not much work to do. e: MariusLecter posted:The brain eventually degrades, ala Rex and Prof. Mobius, so no such thing as immortality as a brain in a jar. Mobius was a hardcore addict to multiple mind-altering drugs, though, right? I'm not sure he's the best example for a model of health. Rex, I don't 100% remember the details but I'll give you for sure. SkyeAuroline fucked around with this message at 02:35 on Dec 1, 2020 |
# ? Dec 1, 2020 02:15 |
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House is extremely generous. He offered jobs to the people illegally squatting on his property.
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# ? Dec 1, 2020 02:24 |
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Gaius Marius posted:House is extremely generous. He offered jobs to the people illegally squatting on his property. Doesn't that just make him a really lovely absentee landlord?
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# ? Dec 1, 2020 02:44 |
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# ? Jun 2, 2024 10:18 |
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Gaius Marius posted:House is extremely generous.
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# ? Dec 1, 2020 02:56 |