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NyetscapeNavigator posted:good luck trying to read your instruments in VR accurate just started playing dirt rally 2.0 in vr, and it is so awesome ... but no way can i read any of the gauges. thankfully i don't care how fast i'm going, gonna drive into a tree no matter what. maybe asobo can implement a squint button that zooms and focuses for reading gauges
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# ? Nov 27, 2020 07:41 |
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# ? May 27, 2024 03:49 |
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what vr headset are you using? ive mostly been using a quest 2 in dcs with the su-25t and haven't had any trouble reading the instruments except the tiny little munition-type analog letter indicator on the weapons panel Goast fucked around with this message at 09:44 on Nov 27, 2020 |
# ? Nov 27, 2020 09:41 |
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Sagebrush posted:I am not a 787 pilot but doesn't sound all that normal. How are your fuel tanks balanced?
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# ? Nov 27, 2020 14:28 |
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NyetscapeNavigator posted:good luck trying to read your instruments in VR There has in fact been new headsets released since 2016.
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# ? Nov 27, 2020 14:51 |
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NyetscapeNavigator posted:good luck trying to read your instruments in VR...if you have a gen 1 headset (HTC Vive OG, Oculus Rift/Quest/whatever it was called) Fixed If you have a WMR or any of the gen 2 (Quest 2, Vive Cosmos/Pro/Dong, Index) you should be good. The difference in instrument clarity between OG Vive and my Lenovo Explorer (WMR) was night and day. JayKay fucked around with this message at 16:29 on Nov 27, 2020 |
# ? Nov 27, 2020 14:51 |
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Yeah it's a *lot* better on new sets. https://www.youtube.com/watch?v=W-QfaV9TntQ
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# ? Nov 27, 2020 15:04 |
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The G2 is nearly indistinguishable from a monitor. You still get blurring towards the edges of the display, but that’s due to the optics, not the resolution of the headset.
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# ? Nov 27, 2020 15:18 |
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Plus if it’s anything like Xplane it had a “squint”/zoom feature as mentioned. Excited for my Reverb, whenever it ships. Happy to be out of the Oculus ecosystem now that they want you to have a Facebook account, lol
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# ? Nov 27, 2020 19:52 |
I can barely read the gauges on 2D lol. If I zoom in I lose situational awareness outside. But then again for civil aviation, I should probably stop worrying about what's out there anyway, although landing with the instruments visible would be nice.
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# ? Nov 27, 2020 20:11 |
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skooma512 posted:I can barely read the gauges on 2D lol. If I zoom in I lose situational awareness outside. Having a 2nd monitor and being able to pop gauges and panels out into it is probably one of the best things about MSFS for me. Even if I'm flying a visual approach, being able to just glance across and see my airspeed & sink rate is so much quicker and easier than panning the camera around, it's genuinely been a revelation for me. My dumb car has the speedo in the middle of the dash, so it's already second nature for me to be glancing left for that info.
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# ? Nov 28, 2020 00:56 |
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jammyozzy posted:My dumb car has the speedo in the middle of the dash, so it's already second nature for me to be glancing left for that info. Mini?
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# ? Nov 28, 2020 01:05 |
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Renault (Sport!) Twingo
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# ? Nov 28, 2020 01:13 |
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TrackIR or a homebrew alternative really is clutch for flying with situational awareness. Being able to quickly glance at your instruments and then back out the window is huge. It's honestly a more suitable alternative to VR for most people anyway.
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# ? Nov 28, 2020 01:31 |
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Dr. Video Games 0031 posted:TrackIR or a homebrew alternative really is clutch for flying with situational awareness. Being able to quickly glance at your instruments and then back out the window is huge. It's honestly a more suitable alternative to VR for most people anyway. From the last thread, I’ve been using SmoothTrack as a super effective lower cost alternative to a full TrackIR setup (assuming you already have a compatible smart phone). It really makes such a difference.
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# ? Nov 28, 2020 02:00 |
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londonmoose posted:From the last thread, I’ve been using SmoothTrack as a super effective lower cost alternative to a full TrackIR setup (assuming you already have a compatible smart phone). It really makes such a difference. This is true, SmoothTrack plus opentrack works a treat in FS2020, and is only $5 between them.
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# ? Nov 28, 2020 03:40 |
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I’ll third that. SmoothTrack is really good. I switched from x-plane in VR to MSFS on a monitor and if SmoothTrack wasn’t available I probably wouldn’t have switched.
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# ? Nov 28, 2020 06:56 |
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Had a weird problem I'm hoping one of you guys can point me in the right direction towards fixing. I haven't plaed MSFS2020 for a while so I thought I'd boot up and play. I bought it via Steam and launched it. Steam did its thing fine but when it opened the program where I expected it to run the MSFS updates it gave me a weird error and then presented me with a window to log in to my xbox live account. I didn't use xbox live in any way to get MSFS, and even if I did, the window doesn't actually let me click on the button (or use any keyboard commands) to actually try and log in to an xbox live account. It just spins its wheels, not updating, until I forceably close it. Anyone able to point me in the right direction to fixing it? I've done a bit of googling but not turned up anything helpful.
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# ? Nov 28, 2020 07:25 |
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I just tried out Smoothtrack and there seems to be quite a delay from when I move my head to when it moves in game. Makes it kinda pointless, it also got a lot worse when I minimized the app on my phone to check a text and brought it back up. No idea. Maybe I'll give it another go later.Carth Dookie posted:Had a weird problem I'm hoping one of you guys can point me in the right direction towards fixing. Have you tried logging into the Xbox App by itself before launching the game? Does that work?
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# ? Nov 28, 2020 08:14 |
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Is there a way to put on an axis multiplier on smoothtrack? By default the yaw is 1:1 and for looking at things that aren't within 30 degrees of the nose it's really quite annoying. Maybe I need to monkey around with the settings or something but in comparison with VR, it's really not the same. Even disregarding ~immersion~ it's just a lot less intuitive and more prone to getting decalibrated in disastrous ways. I'm able to read the dials though, so that's a plus.
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# ? Nov 28, 2020 10:05 |
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I haven't used smoothtrack, but other head-tracking software lets you assign custom multipliers and even non-linear curves to the axes. Setting those up right is a critical part of getting the tracker working well.
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# ? Nov 28, 2020 10:13 |
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sigher posted:I just tried out Smoothtrack and there seems to be quite a delay from when I move my head to when it moves in game. Makes it kinda pointless, it also got a lot worse when I minimized the app on my phone to check a text and brought it back up. No idea. Maybe I'll give it another go later. That's the curious thing; I can't even find any xbox app on my computer.
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# ? Nov 28, 2020 10:13 |
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Dr. Video Games 0031 posted:TrackIR or a homebrew alternative really is clutch for flying with situational awareness. Being able to quickly glance at your instruments and then back out the window is huge. It's honestly a more suitable alternative to VR for most people anyway. I don't know how well VR would work if you have a ton of buttons to press and don't have muscle memory for them without needing to look at your yoke/stick
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# ? Nov 28, 2020 13:30 |
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Shipon posted:I don't know how well VR would work if you have a ton of buttons to press and don't have muscle memory for them without needing to look at your yoke/stick I tend to find that if I don’t already have the muscle memory necessary to find the buttons in VR, I probably don’t remember what the buttons do by actively looking at them either, if that explanation makes sense. There is a weird kind of transition between “hands on flight controls” and “VR hands to flip switches” but imo it’s not any weirder than switching to the mouse and flicking stuff. Generally I bound all of my major controls for high workload scenarios to my joystick, which were really only a handful of things, then left the rest for VR hands for periods when I had the luxury. As with anything in VR, your personal experience with this could range from “I won’t even consider a flight sim without VR a real simulator” to “if someone else even thinks about VR it’ll ruin my sim experience.”
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# ? Nov 28, 2020 15:35 |
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sum posted:Is there a way to put on an axis multiplier on smoothtrack? By default the yaw is 1:1 and for looking at things that aren't within 30 degrees of the nose it's really quite annoying. Which software were you using on the PC side? I use open track on the PC side and with it you can define the bounds and the curves that each head motion takes. Personally I disable roll because it’s annoying, and I have it set up so if I look at my monitor’s edge I can see the end of that side’s wing. The further from the middle of the screen I’m looking at the more the camera moves to to that particular wing. It works out pretty well. Also add a tiny dead zone so you’re not picking up all the tiny movements your head makes when you’re at the center. Shipon posted:I don't know how well VR would work if you have a ton of buttons to press and don't have muscle memory for them without needing to look at your yoke/stick In x-plane you can pick up the VR hand controller and interact with the buttons in the cockpit just like you can with the mouse in MSFS. I haven’t seen the MSFS VR betas but I’d be shocked if they didn’t take that approach.
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# ? Nov 28, 2020 15:44 |
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GutBomb posted:Which software were you using on the PC side? I use open track on the PC side and with it you can define the bounds and the curves that each head motion takes. Personally I disable roll because it’s annoying, and I have it set up so if I look at my monitor’s edge I can see the end of that side’s wing. The further from the middle of the screen I’m looking at the more the camera moves to to that particular wing. It works out pretty well. Also add a tiny dead zone so you’re not picking up all the tiny movements your head makes when you’re at the center. That makes sense but if you have like a HOTAS and keyboard then not being able to see what you're doing with your hands seems like it would make it harder. I constantly have to look down and what I'm doing because I don't know the controls well enough through pure muscle movement.
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# ? Nov 28, 2020 15:49 |
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Shipon posted:That makes sense but if you have like a HOTAS and keyboard then not being able to see what you're doing with your hands seems like it would make it harder. I constantly have to look down and what I'm doing because I don't know the controls well enough through pure muscle movement. That's on you then, hotas controls are made for being used without looking. You could even put your bindings on a virtual kneeboard, that's going to be a lot more useful than looking down on a grey button trying to remember what target management switch right long would do.
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# ? Nov 28, 2020 16:36 |
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I honestly don't even mind grabbing for the mouse in VR, I know where it is and I can reach it blindly, it works perfectly fine. And I can even peep through the nose opening at my keyboard, by raising the headset just a hair, if I need a rare button press. It certainly doesn't get in the way of my enjoyment and is absolutely worth it for being "in" the cockpit. I can't wait to try it in Flight Simulator!
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# ? Nov 28, 2020 17:41 |
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Without a doubt the crappiest part about my entire Flight Sim Journey so far this year is buying a yoke, building a pc, then being unable to find a 3070 or 3080 card in stock anywhere on earth.
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# ? Nov 28, 2020 19:33 |
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same i'm still stuck at about 25-30fps, which is...fine...but yeah. pretty loving lame, nvidia
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# ? Nov 28, 2020 20:39 |
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I honestly haven't even played in a couple months because I was hovering in the 15-25 fps because the card I have as a placeholder is like 6 years old. I was really hoping we'd see a restock of cards around now but it seems like its just not going to happen til early next year.
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# ? Nov 28, 2020 21:26 |
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Are they gonna add trains to MSFS or what
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# ? Nov 28, 2020 21:36 |
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Bold Robot posted:Are they gonna add trains to MSFS or what Microsoft use to make a train simulator.
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# ? Nov 28, 2020 21:56 |
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i think i still have the CDs for MS train sim. None of the PCs in our house have optical drives tho. I might could run it on my old laptop. I think i have some old MS flight sim CDs too. Orange and green...
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# ? Nov 28, 2020 22:53 |
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So I've been trying MSFS and I'm just not finding the actual stick and rudder flying much fun. Honestly, I was finding more enjoyment with FSX freeware aircraft and the A2A cub, which will at least snaproll and don't feel like a piece of winged lead pivoting around a single point. The graphics and presentation is great, though. Is current year Xplane/P3D worth a punt? Should I just get BoS and pretend to be a liaison pilot?
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# ? Nov 28, 2020 22:57 |
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What sort of flying do you enjoy? What are you disliking about the MSFS planes? The Pitts Special will absolutely snap roll.
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# ? Nov 29, 2020 00:22 |
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Carth Dookie posted:That's the curious thing; I can't even find any xbox app on my computer. I wonder if that's the case, try and download it from the MS Store.
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# ? Nov 29, 2020 00:29 |
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Sagebrush posted:What sort of flying do you enjoy? What are you disliking about the MSFS planes? The Pitts Special will absolutely snap roll. I like aerobatics/practicing manoeuvres, bush flying, and short VFR trips. Tubeliners/milsim isn't really my thing, but I do like WW2 style stuff, my dream sim would literally be BoS but with liaison aircraft functionality because it kinda mixes all those things up. I've already got the U-2 for that, though.
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# ? Nov 29, 2020 00:37 |
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Seems like FS2020 would be perfect for that stuff? The planes are more modern, which kind of annoys me too, but there are plenty of aerobatic planes and there isn't anything better for VFR or bush flying.
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# ? Nov 29, 2020 00:41 |
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So I'm trying to figure out how to mount my Yoke, on my desk the yoke itself is high, at chest level and isn't quite comfortable, plus it gets in the way from me using my keyboard on the desk. I was thinking about building a shelf that can tuck the yoke away under the desk but I can roll it out and lock it when I'm simming. However, at that level the yoke is basically too low and I can't actually turn the yoke the full 180 in either direction because it hits my legs even if I lower the chair as low as possible. Where is the yoke generally on a plane, chest level? I'd like to have my desk free and the yoke able to be tucked under the desk easily but I'd also like the accuracy so... I think I'm basically stuck with a desk not meant for simming. lol
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# ? Nov 29, 2020 00:44 |
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# ? May 27, 2024 03:49 |
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sigher posted:I wonder if that's the case, try and download it from the MS Store. I might try that. I found one Google search result that suggested that logging in and out of the store and Xbox companion app should fix my problem, but it didn't.
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# ? Nov 29, 2020 01:10 |