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I just got this game after being out of it for 13-14 years, and so far in 4v4 the opposing team has all dropped out within the first few minutes of the match. Is this normal?
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# ? Oct 6, 2020 02:39 |
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# ? Jun 5, 2024 07:45 |
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Khorne posted:It wasn't a chrome instance in classic wc3. MrKatharsis posted:I just got this game after being out of it for 13-14 years, and so far in 4v4 the opposing team has all dropped out within the first few minutes of the match. Is this normal? For people hanging on my every word, y'all have either bad reading comprehension or must have some neurological condition that prevents you from forming a sequence of events. Tubgoat fucked around with this message at 02:51 on Oct 6, 2020 |
# ? Oct 6, 2020 02:43 |
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MrKatharsis posted:I just got this game after being out of it for 13-14 years, and so far in 4v4 the opposing team has all dropped out within the first few minutes of the match. Is this normal? Yeah. There's no disincentive for dropping out so people derank, peace out when the load time is too long, or avoid matchups with players they dislike.
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# ? Oct 6, 2020 04:15 |
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That’s a shame. I’ve gone 4-0 so far with 5 minutes of total play time but I’d like to get into actual PvP combat some day.
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# ? Oct 6, 2020 14:43 |
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Can you believe this came out almost a year ago?
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# ? Oct 6, 2020 15:03 |
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With how long this year has felt I'm more surprised it didn't come out five years ago.
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# ? Oct 6, 2020 16:20 |
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MrKatharsis posted:That’s a shame. I’ve gone 4-0 so far with 5 minutes of total play time but I’d like to get into actual PvP combat some day. 4v4 self-selects for the lowest common denominator, you'll have better luck in 3v3
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# ? Oct 6, 2020 16:54 |
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sirtommygunn posted:With how long this year has felt I'm more surprised it didn't come out five years ago. Has it gone on sale yet?
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# ? Oct 8, 2020 01:18 |
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little munchkin posted:4v4 self-selects for the lowest common denominator, you'll have better luck in 3v3 my advice try 5v5
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# ? Oct 31, 2020 01:46 |
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I'm almost 100% positive you could militia (or I guess any) creep the goblin labs on Twisted Meadow and hit level 3 at 3-4~ minutes if you lucked up and got the exp tome. But it doesn't seem to work in my version (I haven't updated in years and years and I likely won't because I have custom games I don't want ruined by reforged). It's probably for the best because lmao that's STUPID and I know they got rid of exp tomes at one point but I just want to confirm I'm not hallucinating it was possible.The Wiggly Wizard posted:Yeah. There's no disincentive for dropping out so people derank, peace out when the load time is too long, or avoid matchups with players they dislike. Why would you avoid matchups with players you dislike when you could bs them Milo and POTUS fucked around with this message at 20:29 on Nov 22, 2020 |
# ? Nov 22, 2020 20:26 |
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twisted meadows goblin lab has 395xp and toxp is 100 and level 3 is 500. so you would have needed to also kill a skeleton or a little greenie or something
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# ? Nov 22, 2020 20:37 |
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Yeah I've played it like 15 times today on patch 1.30.xxxxxxxx. I meant in an even older version. I'm almost positive there was a point where you'd get just enough for three but only if you got the xptome. It was insanely broken for Humans
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# ? Nov 22, 2020 20:46 |
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Milo and POTUS posted:I'm almost 100% positive you could militia (or I guess any) creep the goblin labs on Twisted Meadow and hit level 3 at 3-4~ minutes if you lucked up and got the exp tome. But it doesn't seem to work in my version (I haven't updated in years and years and I likely won't because I have custom games I don't want ruined by reforged). It's probably for the best because lmao that's STUPID and I know they got rid of exp tomes at one point but I just want to confirm I'm not hallucinating it was possible. edit: wait, isn't goblin lab the one with the golem and not purge? rip it has been too long. Which map has purge creeps? If it is the golem then you can creep it but you can't do it that fast in tft, and you have to micro really well and barely get away with little to no hp left on a lot of stuff. Oh man, what map was it where you could high-risk creep but needed to call militia a second time to do it lol. WC3 had tons of fun stuff like that as a human player. Khorne fucked around with this message at 06:38 on Nov 23, 2020 |
# ? Nov 23, 2020 06:28 |
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I have a design question about this very old game. Why can night elf trees unroot? It appears to serve no practical purpose whatsoever, and moving trees in formation with other units makes them move hilariously slowly. It feels like something that got left in from an alpha just because it seemed cool.
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# ? Nov 23, 2020 06:39 |
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Sodomy Hussein posted:I have a design question about this very old game. Why can night elf trees unroot? It appears to serve no practical purpose whatsoever, and moving trees in formation with other units makes them move hilariously slowly. Theoretically you could uproot and move a base like Terrans in SC1, but there’s little to no reason to ever do this since it takes for loving ever and they’re not flying. Alternatively you can make them eat trees to heal, which is fine I guess. You’re right there’s not much reason except for flavor, to point out their buildings are mostly living things. Or to handle blocking/spacing issues in case a unit gets stuck. Also I think in RoC trees couldn’t attack unless they were uprooted?
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# ? Nov 23, 2020 07:02 |
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Sodomy Hussein posted:I have a design question about this very old game. Why can night elf trees unroot? It appears to serve no practical purpose whatsoever, and moving trees in formation with other units makes them move hilariously slowly. People used to fall for that and leave after 3 minutes-a few hours of not understanding what you did when the game was new. The real reason is likely because it's just part of the race design. It's meant to be defensive and it can be used for offensive creeping. It fits in thematically, and it's likely used in campaign too. Old Blizzard games were made by people who liked games and thought "wouldn't it be cool if" while also creating tight interactions and okay balance. Homogenized races kinda suck in RTS games. Khorne fucked around with this message at 07:17 on Nov 23, 2020 |
# ? Nov 23, 2020 07:11 |
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One of the most common is creeping with your ancient of war early on to get fast XP and good items. You need it uprooted because it's tanking and it can eat trees to help heal. You can wall off and uproot an ancient if you need to move past the wall You can eat a tree to heal or clear a path. Ancient Protectors sneak attack, hidden tree of life in attrition game. Uprooting changes armor type which can make an ancient more resilient vs siege Taking a new base after you deplete a goldmine is a good strategy and happens often in late games especially if everyone is low on funds
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# ? Nov 23, 2020 07:27 |
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Ancient protector sneak attack was a fun one. They were pretty decent heavy infantry that didn’t affect supply cap so were kinda fun to use if you were rich, dumb, and/or bad.
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# ? Nov 23, 2020 07:33 |
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Khorne posted:Homogenized races kinda suck in RTS games. This is my biggest quibble with DE or I guess age2 in general. jokes posted:Ancient protector sneak attack was a fun one. They were pretty decent heavy infantry that didn’t affect supply cap so were kinda fun to use if you were rich, dumb, and/or bad. This was an amazing strat in 4v4 RT Milo and POTUS fucked around with this message at 15:26 on Nov 23, 2020 |
# ? Nov 23, 2020 15:24 |
My ancient rear end wc3 clan had this guy Trueheart who would hide his NE trees in the forest 100% of his games. 1v1 or 4v4. He got a solid 5% win boost just from people that didn't want to deal with that poo poo. It was both great and terrible all at once. As an aside, search q for reforged is now nearly instant on 1v1. It's great to see this hosed up launch slowly climb back as OW continues to free fall despite getting all of their efforts. Like Khorne said, it was nice when the game devs cared about fun and cool vs balanced.
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# ? Nov 23, 2020 16:28 |
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It wasn't that hard to find the trees either if you just used attack move with air either lol. Then blizz got rid of it entirely by introducing the timer.
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# ? Nov 23, 2020 19:42 |
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the intended use is for bifocal reverse gilderbasing
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# ? Nov 23, 2020 21:32 |
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time for a joke posted:the intended use is for bifocal reverse gilderbasing all hail highperch
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# ? Nov 26, 2020 17:13 |
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have you found the highperch "dota replay" easter egg?
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# ? Nov 26, 2020 17:32 |
idk how I found myself here but lmfao there are still some highperch replays from 1.21 around. I sorta want to see college me in action.
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# ? Nov 28, 2020 03:45 |
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Sodomy Hussein posted:I have a design question about this very old game. Why can night elf trees unroot? It appears to serve no practical purpose whatsoever, and moving trees in formation with other units makes them move hilariously slowly. Showing my age here, but in a very early version of the game, the Ancients couldn't punch while rooted. Their ability to unroot and fight was supposed to be part of NE's base defence. It was almost entirely useless though, so they gave them the ability to punch while rooted and left in the movement ability for no real reason.
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# ? Nov 30, 2020 18:49 |
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I love hearing about old versions of this game and why things changed. Stuff like Shade barricades and casters ruining vanilla WC3.
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# ? Nov 30, 2020 21:11 |
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General Battuta posted:I love hearing about old versions of this game and why things changed. Stuff like Shade barricades and casters ruining vanilla WC3. Yup. I remember the Shade Barricade in particular was used to cheese the last undead mission by just completely blocking off one of the enemy players' approach. And casters gained attack damage when you upgraded their spells, so Master level shamans, as an example, did respectable pierce damage (because magic damage wasn't a thing yet), *and* could spam bloodlust, making pure shaman spam an effective strategy.
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# ? Nov 30, 2020 21:25 |
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It was great all the different iterations of imbalanced bullshit. I remember gem of true sight, an item that completely nullified one of the blademasters skills could be purchased for like 100 gold at a shop
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# ? Dec 1, 2020 05:06 |
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Druid of the talons was another hot one. Just pop in, whirlwind any enemies, kill all their workers, bail. If I remember correctly items didn’t have cool downs for a while in ROC right?
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# ? Dec 1, 2020 10:00 |
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Ancients having Fortified armour even when uprooted and giving full experience to heroes when they killed creeps. MASS HUNTRESS
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# ? Dec 1, 2020 10:44 |
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General Battuta posted:Shade barricades
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# ? Dec 1, 2020 12:52 |
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I was mad when they put magic damage in. My armies were all shamen and witch doctors. I'll still never understand why they decided to change a bunch of unit names with I think TFT.
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# ? Dec 1, 2020 14:28 |
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Groovelord Neato posted:I was mad when they put magic damage in. My armies were all shamen and witch doctors. games workshop was mad about steam tanks and some other model stuff
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# ? Dec 1, 2020 15:35 |
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Groovelord Neato posted:I was mad when they put magic damage in. My armies were all shamen and witch doctors. It was because of
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# ? Dec 1, 2020 16:49 |
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The best strategy in early RoC was playing as Orc, turning off all the maps that had more than 2 spawns, blind tower rush off the best treeline with a Farseer and if they managed to eventually fight that off then RAWRRARWWAARWARW you've teched to mass Shaman in the meantime! Or just play as NE and have everyone hate you for being a poo poo
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# ? Dec 1, 2020 17:31 |
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General Battuta posted:It was because of That makes sense for the steam tank but how does "wyvern" or "catapult" get them in trouble. Or were they doing like Games Workshop with those like when GW gave Warhammer races and factions stupid as hell official names.
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# ? Dec 1, 2020 18:43 |
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How early was it in War3 where Nigh Elves where super broken because glaives like did tons of damage against everything and starfire was the best hero power?
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# ? Dec 1, 2020 20:13 |
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Mooseontheloose posted:How early was it in War3 where Nigh Elves where super broken because glaives like did tons of damage against everything and starfire was the best hero power? Glaives were wrecking everyone again in War3 as recently as like a year or two ago. They actually nerfed them so the Vorpal Blades upgrade (gives strikethrough) doesn't make them homing
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# ? Dec 1, 2020 20:29 |
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# ? Jun 5, 2024 07:45 |
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Mooseontheloose posted:How early was it in War3 where Nigh Elves where super broken because glaives like did tons of damage against everything and starfire was the best hero power? I remember Starfire being super broken in the RoC beta.
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# ? Dec 1, 2020 20:44 |