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The hidden content is part of the charm for me. There’s enough stuff that I stumbled onto a ton during my play through to the bad ending, was left wanting more, and had the pleasant surprise of having half the game left to play after consulting a guide. I got a full and almost custom experience with all the joy of discovery, then could dig as deep as I wanted. I haven’t beat Godhome or even NKG and it’s still my favorite game of the last 20 years. If the game forced me to start a new game to experience any of it, or locked me out of anything important (except for I think Zote?) I’d feel differently. Instead it’s a buffet and you can eat until you’re full.
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# ? Dec 5, 2020 18:04 |
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# ? May 13, 2024 22:30 |
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I've been posting my progress in the Silksong thread, because I didn't see this one first. I'm currently pounding away at my first blind play of HK, and it's been awesome. The NPCs all have a ton of personality, and I've gotten quite attached to a few of them (mistake, I know). I've gotten to the point where (spoiled for other newbies like me) I've taken out the 3 Sleepers, and I can battle the Hollow Knight inside the black egg. I've just found my way into the Colosseum, and I beat the first 2 battles. Zote found his way back to town, and has proceeded to steal my future waifu. I'm still having a blast just poking around and trying to explore everything, and mess around with new charm combos to see what I like. Is there a point of no return in the game? I'm wondering if the battle in The Black Egg is it, so I've been leaving it for now.
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# ? Dec 5, 2020 18:59 |
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gently caress the Queen's Gardens and gently caress the Traitor Lord. Now stands as t he boss I've beat my head against the most. Still haven't beaten him, and I've tried several strategies/charm combos. 2 loving masks per hit is absurd, even with the fast healing AND the "crouch and move a bit while healing" charms, I can't get a break. Those God-damned orange circle things always get me.
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# ? Dec 5, 2020 18:59 |
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There is no point of no return, other than technically losing out on a ending that gets replaced with a different version of basically the same thing. The actual thing to maybe watch out for is the Grimm Troupe DLC, where you can lock yourself out of one of the best boss fights in the game if you choose to not finish the ritual at the very end (and even then you can still fight the boss in Godhome).
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# ? Dec 5, 2020 19:07 |
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The Zombie Guy posted:I've been posting my progress in the Silksong thread, because I didn't see this one first. Otherwise, there aren't any other points of no return besides some places where a choice needs to be made that can't be changed in the same game (save/kill Zote, etc.).
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# ? Dec 5, 2020 21:21 |
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Yeah go ahead into the egg and get the bad ending and achievement, there’s no penalty for doing so now. After that, keep exploring. You can look at your map and should be able to find obvious places you haven’t been yet.
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# ? Dec 5, 2020 21:24 |
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DrBouvenstein posted:gently caress the Queen's Gardens and gently caress the Traitor Lord. I take this all back, gently caress the Trial of the Conqueror. I just want my god drat last piece of pale ore. And I know there's more more evne harder trial after that one, but I am not going to bother. I'm not here to 100% it, but I would like to try and make the remainder a little easier with a fully upgraded nail.
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# ? Dec 6, 2020 01:11 |
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DrBouvenstein posted:gently caress the Queen's Gardens and gently caress the Traitor Lord. I was having trouble with him just recently till I had a lightbulb moment: he's gated behind the that black pillar that you need shade dash to get through, I wonder why? Turns out that just dashing through him (optimally, with sharp shadow for the dmg and +50% range) turns him into a joke, as he will either just miss you and stand there letting you get a lot of sucker punches in, or go flying offscreen giving you plenty time to heal. He went from total bastard to ez-pz and I felt like a fool for not thinking about how he was gated.
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# ? Dec 6, 2020 02:09 |
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In general dashing through enemies and their attacks is a skill you will have to master for a lot of endgame bosses.
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# ? Dec 6, 2020 02:25 |
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Serephina posted:I was having trouble with him just recently till I had a lightbulb moment: he's gated behind the that black pillar that you need shade dash to get through, I wonder why? Turns out that just dashing through him (optimally, with sharp shadow for the dmg and +50% range) turns him into a joke, as he will either just miss you and stand there letting you get a lot of sucker punches in, or go flying offscreen giving you plenty time to heal. I did eventually get him with essentially that strategy, problem kept being that since I have the "full" version with all add-ons, he also threw those drat orange circles, and they're pattern was like the previous mantis dude's circles from earlier combined with, like, the medusa heads from Castlevania. According to the wiki, the initial version he only did the dashing and jumping, no circles or "ground pound" with the white walls that can ONLY be shade-dashed through. Makes it harder to heal since if you get distance, he throws those out. But persistence paid off, but so far not with that drat trial...furthest I can get is a couple waves past when you have to do several waves entirely wall jumping in a smaller space above spikes. Since you can't heal, I end up low on health, then can never get enough time to fully heal back.
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# ? Dec 6, 2020 02:36 |
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Traitor Lord originally did one mask damage and was a pushover, yeah
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# ? Dec 6, 2020 02:43 |
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For the Fool trials, I find quick focus plus one of the nail range extenders (but not both) makes things substantially easier. I personally used gurbsong, quick-recovery and thorns of agony, with fungal focus and defenders crest. Basically my idea is I'm going to get hit a lot, so might as well get some free AoE dmg in. Most of it is knowing the enemies; many of the rounds should be done flawlessly as they're so easy, so you have time to heal up before they're over and you can walk into the 'hard' rounds with full hp, whatever rounds those are for you. The third trial (fool) can be skipped, but yea go get that ore.
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# ? Dec 6, 2020 02:50 |
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I put the maximum money into the bank and took the return on my investment and the sellable stuff to buy Unbreakable Strength today and managed to beat first Grimm and got to The Radiance and brother I am gonna tackle that tomorrow
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# ? Dec 6, 2020 03:08 |
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DrBouvenstein posted:But persistence paid off, but so far not with that drat trial...furthest I can get is a couple waves past when you have to do several waves entirely wall jumping in a smaller space above spikes. Since you can't heal, I end up low on health, then can never get enough time to fully heal back. Watch some speed runs of the trials. It’s a great way to learn how to efficiently handle those sections.
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# ? Dec 6, 2020 04:14 |
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Basically I'm just going to keep coming here to complain about the next roadblock I hit. Got the second trial done, but now gently caress Zote. I just cannot read his moves, the tells are so similar. I jump to avoid his slam but NOPE, it's the one where he moves to the side right before the slam and hits me mid air. There is NO time to heal, at all. At best, maybe 1 heal when he shoots the little mini Zotes, but have they time they hit me right as I finish but before I can move. And to add to the annoyance, EVERY time I re-do the fight I have to go ALL the way to the butterflies to get the extra 2 health, cause why not? And then keep dream-nailing that little bug forever to get my soul back. I really, REALLY wish dream fights wouldn't drain your soul when you die in them, like how you always come back with the same amount of health, you should come bac with the same amount of soul. It's just a time cost to get it back. I've even tried the strategy where I just use the charms that give me more health, but I can't heal, and I last a little longer but no where close to beating him.
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# ? Dec 6, 2020 05:17 |
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Zote is my least favorite boss in the game lol. There are harder bosses for sure but his patterns are basically just Calvinball and you kind of just have to hope for the best on being able to put yourself in the best possible spot each time. I wound up having the most success with a DPS heavy build with Quickslash to try to just kill him so quickly he doesn't have time for his bullshit to put you on tilt.
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# ? Dec 6, 2020 05:27 |
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Zote's really weak to getting pogo'd. do that and maybe hit him with the Desolate Dive or whatever a few times and you're good
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# ? Dec 6, 2020 05:35 |
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My trick with Zote is never stop moving, even if you're moving away from him. Pogoing works well too. I actually really like that fight, except for the 5% of the time that he randomly wipes the floor with me.
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# ? Dec 6, 2020 05:42 |
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I disagree that pogoing is good on Zote. he jumps, a lot
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# ? Dec 6, 2020 05:45 |
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Of all the optional content in the game, Zote is like the most totally optional of them all. There are far better ways of getting essence, and unless you're gunning for 112% you can just ignore him.
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# ? Dec 6, 2020 05:50 |
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b_d posted:I disagree that pogoing is good on Zote. he jumps, a lot you pogo him when he's going back and forth, and then you get off his head by diving down
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# ? Dec 6, 2020 05:50 |
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Nate RFB posted:Zote is my least favorite boss in the game lol. There are harder bosses for sure but his patterns are basically just Calvinball and you kind of just have to hope for the best on being able to put yourself in the best possible spot each time. I wound up having the most success with a DPS heavy build with Quickslash to try to just kill him so quickly he doesn't have time for his bullshit to put you on tilt. Or you can just react quickly and dodge his poo poo.
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# ? Dec 6, 2020 06:34 |
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let zote die imo
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# ? Dec 6, 2020 07:12 |
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I had more trouble with Radiant difficulty on Zote than on any other boss, including Pure Vessel and Absolute Radiance. He is very fast, very random, and some of his tells are very similar to one another. You need a combination of luck and fast reflexes. I wound up using a spell build, especially reducing spell cost because being able to frequently deal damage at range is really useful for that fight just to clear away zotelings if nothing else. Shade Cloak is an extremely useful upgrade for this fight
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# ? Dec 6, 2020 08:58 |
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Get all nail upgrades, use the (Grimm troupe) hardened strength charm with quick strike and Mark of pride and hit him fast and hard. This also works on the true final boss...
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# ? Dec 6, 2020 12:13 |
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lets hang out posted:let zote die imo
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# ? Dec 6, 2020 13:52 |
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Serephina posted:Of all the optional content in the game, Zote is like the most totally optional of them all. There are far better ways of getting essence, and unless you're gunning for 112% you can just ignore him. I need ~250 more essence, so I guess my options are him or White Defender. I'll try Defender for a bit. I've done all the Warrior graves and, as far as I can tell, all the other bosses that have Dream fights. I think I can get like 15-20 more from "killing" all the ghosts in the Resting Grounds, I guess, but that seems cruel... (Or, hate myself option, equip the dream charm thingy and just try to get the remaining 250 from the like 1% chance of getting 1 essence from a regular enemy!)
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# ? Dec 6, 2020 15:51 |
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Surely you've mis-counted, there's more dream enemies than that. Maybe like 3k worth in the game? So you can skip Zote and one other if you really really really need to see the last piece of dialogue from the moth seer. Or just not care, since again, that's 112% material and doesn't actually give you anything useful like a charm. edit: Nah I'm wrong, there's only like 2.7k. So skip zote and go get White defender, he's a fun easy fight. Remember that 112% includes stuff like the delicate flower and trial of the Fool, so a lot of that stuff can be left until you can be stuffed to try it. Serephina fucked around with this message at 16:20 on Dec 6, 2020 |
# ? Dec 6, 2020 16:16 |
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Yeah, you must have missed a dream warrior or a whispering root, you should have been able to get that much essence in game even before the DLC.
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# ? Dec 7, 2020 04:15 |
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Yeah I missed a couple or so, maybe I was following an out of date guide? At any rate, did the Lost Kin and got the essence and upgraded my Dream Nail. I'm guessing that right now I can: Go to the black egg temple right now and, I assume, fight the titular Hollow Knight for a "bad" ending. Then I'd reload back at the last bench, and this time I could use the upgraded dream nail to enter the white palace to get the second half of that charm. Then I'd go back to the temple to get a good ending? And I think there's something about going to the abyss with that completed charm and it changes to a different charm, and then I could get a third ending? And of course I could also beat my head against the wall trying to do the final Trial or that flower quest. I also need to finish making the last fragile charm unbreakable, and I know there's like two soul fragments I've missed somewhere, and 3 mask fragments (though I know one is from the flower, and the other is that place to drop a bunch of Geo in.)
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# ? Dec 7, 2020 16:00 |
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The flower quest was a very ‘fun’ challenge! Lots of ‘fun’ to be had there!
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# ? Dec 7, 2020 16:03 |
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Bust Rodd posted:The flower quest was a very ‘fun’ challenge! Lots of ‘fun’ to be had there! Just clear the path before you pick up the flower and it’s trivial. No reason to beat yourself up if you don’t want to.
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# ? Dec 7, 2020 16:57 |
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I've definitely broken the flower just on the spikes right before the grave, nothing you can do about that
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# ? Dec 7, 2020 17:00 |
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DrBouvenstein posted:Yeah I missed a couple or so, maybe I was following an out of date guide? Absolutely go get the bad ending. There’s no punishment for doing so, you get the achievement and you can start your save file right outside the boss door and go back to exploring more content. The fight itself is challenging but you have the skill set by now to handle it.
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# ? Dec 7, 2020 17:01 |
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Alxprit posted:I've definitely broken the flower just on the spikes right before the grave, nothing you can do about that Yea, I mean it’s not a guaranteed win, but it’s easy.
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# ? Dec 7, 2020 17:46 |
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DrBouvenstein posted:Yeah I missed a couple or so, maybe I was following an out of date guide? Endings chat: Going and killing the final boss will get you the first ending. Killing that boss after visiting the abyss will get you the second ending which is just a slight variation on the first. Doing a specific thing during the boss fight after visiting the abyss will get you the third ending which is much more different.
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# ? Dec 7, 2020 20:15 |
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Note that once you do certain things, you permanently lock yourself out of seeing the other endings. But getting one doesn't mean you can't load your save file and then go get another. So its advised to do all of them in sequence unless you want to do multiple runs.
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# ? Dec 7, 2020 20:34 |
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Or you can watch the other endings on youtube, it's like a 20 second cutscene.
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# ? Dec 7, 2020 22:15 |
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Yeah don't feel like you're obligated to see all of the endings in your play-through. That said the Hollow Knight boss is pretty fun
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# ? Dec 7, 2020 22:23 |
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# ? May 13, 2024 22:30 |
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Bust Rodd posted:The flower quest was a very ‘fun’ challenge! Lots of ‘fun’ to be had there! Just did it, here are my tips (it sounds like you did it too but hey, whatever): - Use Shaman Stone, Spell Twister, Mark of Pride. Grubberfly's Elegy is also helpful but is a liability in Fog Canyon, be wary. - Take the tram over to Crossroads. Down to Gruz Mother, then left to Fog Canyon. - Vengeful Spirit/Shade Soul the Furious Vengeflies—one SS will kill them. One who is below you in the first goam room can be baited and become stuck so you can hit him through the floor, just jump out and back. Another who is up a ramp after alternating goams can be quickly abyssal shrieked and you can charge on before he explodes. - Take your time descending Fog Canyon to Teacher's Archives. Try not to do anything offensive whatsoever as you might pop a kamikaze jellyfish. It's possible to make it down that screen without touching anything. - You'll only need to shade soul one flying mantis in Queen's Gardens, shouldn't be a problem. - Don't double jump in the last thorny room. Here's the full attempt! https://www.youtube.com/watch?v=NvMCL3k1F24
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# ? Dec 7, 2020 22:58 |