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Alhazred posted:I find it annoying that they use rhyming when vikings used alliteration. Eh, that doesn't really bother me, I feel like rhyming is probably an easier sell for jokes while staying reasonably close to the general flavor.
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# ? Dec 4, 2020 18:58 |
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# ? May 23, 2024 15:43 |
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SubNat posted:Gods, Creeper World 4 is so satisfying to play. Oh dang, thank you for bringing to my attention this game's existence Does the leap to 3D work well? Edit: I got it and played through the first 6 levels without stopping, it's still so addictive I used to play the flash game predecessors while I was coming down from amphetamine binges in college. Glad it's still so much fun when you're sober. Riatsala has a new favorite as of 00:25 on Dec 5, 2020 |
# ? Dec 4, 2020 19:22 |
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bony tony posted:Origins did a lot with those scenes. You even fought a boss during one of them! You forgot to mention the boss doesn't just get up through the monologue, he gets up after you aerial assassinate him and drive a dagger down his spine. The only character in the entire franchise who just no sells a successful aerial assassination.
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# ? Dec 4, 2020 21:13 |
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In Valhalla, there's a musician with a Prodigy haircut who needs you to deal with a local holy man who won't let him play is his music. Once you beat him up, the musician starts singing "Smack My Bishop"
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# ? Dec 5, 2020 10:04 |
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Riatsala posted:Does the leap to 3D work well? Yeah, the game's done a great leap to 3D. Controls well, and it's really well optimized and runs pretty smoothly. (besides a tiny bit of remapping, though I kinda wish you could rotate the camera to look a bit more straight down.) Knuckle Cracker took his time and it shows. Also it has expanded mission and unit modding tools now, so there'll probably be a ton of neat community missions again this time. Kinda like how CW3 had a series of missions where you played as the creeper, too.
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# ? Dec 5, 2020 10:33 |
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Captain Hygiene posted:https://i.imgur.com/lGhMVQn.mp4 Can you initiate this instead of getting into combat? More games need accurate representations of the fight or flyt response.
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# ? Dec 5, 2020 11:42 |
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You pillage like a dairy farmer
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# ? Dec 5, 2020 18:27 |
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Hades has an alternate mode you can try when creating a new save file that makes the early game much harder. This is done by permanently enabling certain "Pact of Punishment" curses right from the start. No extra rewards, just bragging rights and a different start for experienced players. However, they took the opportunity to give several characters new dialogue regarding the Pact of Punishment being unlocked early, which is really cool and very Supergiant of Supergiant to bother doing.
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# ? Dec 5, 2020 19:21 |
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CJacobs posted:Hades has an alternate mode you can try when creating a new save file that makes the early game much harder. This is done by permanently enabling certain "Pact of Punishment" curses right from the start. No extra rewards, just bragging rights and a different start for experienced players. However, they took the opportunity to give several characters new dialogue regarding the Pact of Punishment being unlocked early, which is really cool and very Supergiant of Supergiant to bother doing. The dialog in Hades is incredible. Characters will comment on what you're wearing, or that you took something off since the last time they saw you. Or that you have another god's boons, or that you lost / won a battle your last round... it's insane.
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# ? Dec 5, 2020 19:58 |
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christmas boots posted:You pillage like a dairy farmer How appropriate! you loot like a cow!
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# ? Dec 5, 2020 19:58 |
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AC Valhalla just made itself the best Assassin's Creed game ever because I just did a thing that unlocked a cat for my longship. So now there's a kitty sleeping on the little shelf under where Eivor stands.
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# ? Dec 5, 2020 20:07 |
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You can buy a cat with real money in Sea of Thieves and I keep finding it curled up and asleep in new places.
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# ? Dec 5, 2020 20:27 |
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lord funk posted:The dialog in Hades is incredible. Characters will comment on what you're wearing, or that you took something off since the last time they saw you. Or that you have another god's boons, or that you lost / won a battle your last round... it's insane. Hermes will mention your speedrun timer if you have it on, the game is too good.
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# ? Dec 5, 2020 22:05 |
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muscles like this! posted:AC Valhalla just made itself the best Assassin's Creed game ever because I just did a thing that unlocked a cat for my longship. So now there's a kitty sleeping on the little shelf under where Eivor stands. There's no button to pet the boat cat, but if you just crouch in front of it Eivor will do it automatically.
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# ? Dec 5, 2020 22:36 |
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Valhalla finally did a solid in the costume department, giving you a fun quest to do with the most badass headgear ever. Not only that, but you can keep it afterwards and it shows up in cutscenes (the taking-off-hood-to-get-serious animation is also much funnier now) Also sometimes she doesn't take it off even when folks want to get close for a little face-to-face time
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# ? Dec 5, 2020 22:41 |
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Captain Hygiene posted:https://i.imgur.com/lGhMVQn.mp4 This is the first thing that I've seen of AC Valhalla that seems interesting.
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# ? Dec 6, 2020 05:24 |
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RareAcumen posted:This is the first thing that I've seen of AC Valhalla that seems interesting. How about the game randomly killing you while you're running around between missions
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# ? Dec 6, 2020 05:28 |
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Finally wrapping up Ace Combat 7 and just hit this https://www.youtube.com/watch?v=sDe2SPlRPsU
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# ? Dec 6, 2020 05:32 |
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The Chad Jihad posted:Finally wrapping up Ace Combat 7 and just hit this Fuuuuck, do I have to play Ace Combat now?
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# ? Dec 6, 2020 06:08 |
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It's a good game but so far that's really been the only instance of that style of humor, so maybe not for this specifically
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# ? Dec 6, 2020 06:18 |
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Huh, I don’t remember that part of the game. Can you give a bit of context to refresh my memory?
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# ? Dec 6, 2020 08:00 |
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Warbird posted:Huh, I don’t remember that part of the game. Can you give a bit of context to refresh my memory? It's from the post-game dlc missions (chronologically taking place toward the middle of the campaign) involving some intelligence dude who uses an ai and a very large submarine
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# ? Dec 6, 2020 08:28 |
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It's great DLC, too. In the first mission the psychotic enemy aces discuss everything you might do, from jousting to avoiding them entirely.
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# ? Dec 6, 2020 12:09 |
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The replays in AC7 are honestly one of my favorite parts. Since I always play in cockpit it's fun seeing different a good flight from different angles and realizing I narrowly avoided collapsing bridges and missile swarms. I also enjoy the dumb cutscenes although I really can't feel sympathetic for princess ivanka and the Eurusians.
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# ? Dec 7, 2020 05:11 |
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Oh poo poo, they did story dlc? I thought it was just planes or whatever. I’ll have to check that out. In a related note, project wingman is a really good one of those. Doesn’t do the post mission ribbon of you flying around and scoring points/kills though. I do appreciate that they start adding the weird poo poo in early and that they appear to be more readily available enemies than bosses (so far).
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# ? Dec 8, 2020 06:23 |
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RareAcumen posted:This is the first thing that I've seen of AC Valhalla that seems interesting. I know there's no ethical consumption in capitalism, but I can't bring myself to buy anything Ubisoft until their entire management is ousted.
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# ? Dec 8, 2020 07:51 |
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Captain Hygiene posted:https://i.imgur.com/lGhMVQn.mp4 They're called broguelikes.
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# ? Dec 8, 2020 13:55 |
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exquisite tea posted:They're called broguelikes. Those shoes that look like someone attacked them with a holepunch? I hate those shoes.
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# ? Dec 8, 2020 14:08 |
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Golf story, when the old folks club gets invaded by young kids: the golf rap battle to get rid of them is goofy as hell but it made me laugh
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# ? Dec 9, 2020 23:05 |
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PYF huge things in games: my big floppy CyberCock 2069
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# ? Dec 11, 2020 02:29 |
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Creeper World 4 going to 3D does really help it, I feel. In 3 on some custom maps I would find some spots where the Creeper reached like 300 deep, but there was no real visual difference between 30 and 300. Being able to see a wave of creeper the height of a skyscraper bearing down on you, or conversely a massive lake being bombed down to nothing is much nicer when you can actually see what's going on. The increased variance in terrain also helps a lot.
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# ? Dec 11, 2020 03:57 |
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I like CW4 but I feel like I’m missing something. What’s the use case for sprayers exactly?
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# ? Dec 11, 2020 04:30 |
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Warbird posted:I like CW4 but I feel like I’m missing something. What’s the use case for sprayers exactly? Red creeper and area denial. if you click them you can set them to always on mode so they poo poo out AC all the time, just slowly flooding an area with the stuff. also set one to collect AC and dispatch ore to turn AC in useless areas into ammo. Then again, I only just did the first mission with them, so... Ashsaber has a new favorite as of 04:49 on Dec 11, 2020 |
# ? Dec 11, 2020 04:37 |
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Warbird posted:I like CW4 but I feel like I’m missing something. What’s the use case for sprayers exactly? Flip on the option to have them ‘Always On’, douse your surroundings in anti-creeper. Handy alongside cannons in the same way cannons are good backup for mortars, since the anti creeper sticks around and happily burns off any tiny encroachment so it doesn’t distract the cannons Bonus; forget to turn them off later and submerge your entire base in a sea of anti-creeper
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# ? Dec 11, 2020 04:45 |
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Warbird posted:I like CW4 but I feel like I’m missing something. What’s the use case for sprayers exactly? Cannons destroy a small amount of creeper per shot, are short range, shoot rapidly. Can quickly clear shallow depths. Costs energy. Mortars destroy a big chunk of creeper in a small area, but need to be firing into depth to be efficient, and can't effectively clear shallow creeper. Costs energy. Sprayers, in their base mode, operate kind of like cannons, except with a kind of "damage over time" effect - the anti-creeper they fire will linger and nullify some of the surrounding creeper as it fills in. If you set them to "Always On", they will continuously pump out anticreeper at a fixed rate, which will slowly cover the surrounding area. This gives you minor coverage over a very wide area that builds up over time - this can help protect you from an unexpected breakthrough in case you gently caress up your missile coverage or leave a gap in your sniper coverage. Offensively, this also serves to provide a constant "push" against the oncoming creeper, making it easier to push forward - as your own cannons and mortars open up gaps, anticreeper will pour in to the space and negate any creeper trying to do the same thing, allowing you to push the front and leapfrog faster. Sprayers also don't cost energy to operate, which can be a boon on a couple maps when your energy generation is limited, but your ore generation is usually also pretty limited, so it's really more of a supplement. You can also, as other posters have mentioned, set sprayers to collect AC and convert it into ammo, so in areas where you don't need a ton of coverage you can recycle your AC and run additional sprayers in forward positions. Since shields block AC, you can also use shields to channel AC towards the enemy and away from your own base, although I've never found this particularly practical to set up - shields seem most useful as a last-mile option to help clear a beachhead or keep a nullifier protected. In general, much like it isn't efficient to use just cannons or just mortars, to hold the line or push a front, you want to mix sprayers into your offense as it makes the rest of your offense that much more effective.
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# ? Dec 11, 2020 14:16 |
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There won’t be anything as coldblooded as the Paz spirit in Smash Bros: Ultimate giving your character a Bob-omb, but this shot from the new Sephiroth trailer comes close: https://mobile.twitter.com/TristanACooper/status/1337187387101876224
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# ? Dec 11, 2020 16:22 |
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I didn't know you could use the sprayers to suck up accumulated AC; I tend to have an absolute ocean of AC over my entire base by the time I'm done. I've found them very useful on missions where Redon isn't convenient to harvest early on because having a thin layer of AC on your most important stuff can save it from spore impacts. As for topical content, I adore the TERPs. Getting to alter the terrain and creating huge walls along flanking paths is very satisfying. Also great for making the final push against a tough emitter since you can build a high platform right next to it and place a pylon + disrupter on top to cap the point.
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# ? Dec 11, 2020 21:27 |
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Oh poo poo, I need to do that. It seems like a good game but I usually dual screen it and zone out so I’m not surprised I missed some things. The game could do a bit better job of explaining some of the use cases for things like sucking up AC but I do appreciate that the dev out that thought in.
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# ? Dec 12, 2020 01:45 |
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Super Mario 3D Land: Small Mario has a silly pitch shifted voice.
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# ? Dec 12, 2020 02:45 |
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# ? May 23, 2024 15:43 |
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In NIGHT IN THE WOODS, the options menu has a note from Mae's therapist: "Options... it's good" and I think about that every time I open an options menu. It's good.
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# ? Dec 12, 2020 06:23 |