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mlmp08 posted:I was asking if there was a source for the statement that "the pattern they sourced it from is literally the device used to trigger epileptic seizures in sensitive individuals." You would never get CDPR to admit to that, or anyone to admit to "we sourced the pattern from an epilepsy machine". At most you might get an oops, and a patch to fix it, which is what I hope they did, because a boilerplate right before the EULA stating "videogames can cause epileptic seizures" is not a big enough warning when you have intense flashing light patterns in your game like that.
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# ? Dec 9, 2020 03:53 |
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# ? Jun 1, 2024 03:33 |
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orange juche posted:because a boilerplate right before the EULA stating "videogames can cause epileptic seizures" is not a big enough warning when you have intense flashing light patterns in your game like that. No argument there. I was just curious if they literally put an epilepsy test in their game, and the answer seems to be "no, but they did something fuckin' stupid and functionally similar."
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# ? Dec 9, 2020 03:56 |
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orange juche posted:Probably most likely they followed the "rule of cool" and sourced a cool flashing pattern for the brain dance sequence. The problem is the pattern they sourced it from is literally the device used to trigger epileptic seizures in sensitive individuals. They could source a different sequence and replace it but yeah it's going to be hard for them to undo this fuckup, and their fanbase who did that should get in some sort of poo poo over it, but that's separate from anything CDPR is responsible for, as they did not encourage dumbass fans to do that to a reviewer. The reviewer could pursue civil charges versus the individuals who did it though for sure. Didn't this exact thing happen on twitter/social media in the last couple of years? People deliberately sent gifs to someone to give him a seizure, and he tried to sue them or have them charged? Does anyone remember what the hell I'm thinking about?
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# ? Dec 9, 2020 07:00 |
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I remember what you're talking about, can't remember who Eta: it was Kurt Eichenwald, it was charged as aggravated assault
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# ? Dec 9, 2020 07:28 |
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fwiw the part about CDPR cultivating that fanbase is a reference to how their social media spouted Gamergate references and all kinds of baiting gamer behaviour. It's not a very strong claim but I don't think it's a stretch to think that having the game's official accounts getting in on edgy shitposting helps.
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# ? Dec 9, 2020 17:19 |
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Didn’t they fire that guy?
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# ? Dec 9, 2020 17:22 |
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Fallom posted:Didn’t they fire that guy? Sounds like they axed a GOG guy but unclear on the Cyberpunk tweet. https://kotaku.com/gogs-community-manager-was-fired-for-offensive-tweets-1830922081 I think they did apologize for both the GOG and cyberpunk tweets. E: the twitch streams look pretty great cant wait to play later tonight
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# ? Dec 9, 2020 17:40 |
I don’t think CDPR did anything malicious but it was stupid enough for me to not pay $60+ for the game.
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# ? Dec 9, 2020 17:47 |
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I'll wait until it comes up on gamepass.
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# ? Dec 9, 2020 17:52 |
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Woofer posted:I don’t think CDPR did anything malicious but it was stupid enough for me to not pay $60+ for the game. I just watched a stream with the thing - it's literally just 2 strobes that flash for - 3 seconds to signal the transition to the memory recall. You'll see more intense strobes walking down the street.
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# ? Dec 9, 2020 17:57 |
TCD posted:I just watched a stream with the thing - it's literally just 2 strobes that flash for - 3 seconds to signal the transition to the memory recall. You'll see more intense strobes walking down the street. I don’t think strobe lights should be flashing in the street either.
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# ? Dec 9, 2020 18:04 |
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One of my favorite street taco trucks used to face white and red strobes toward an intersection. Pretty sure the cops made them take it down cause, well, it was pretty awful even if you had no light sensitivity.
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# ? Dec 9, 2020 18:07 |
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mlmp08 posted:One of my favorite street taco trucks used to face white and red strobes toward an intersection. Pretty sure the cops made them take it down cause, well, it was pretty awful even if you had no light sensitivity. Sorry - in the game in the club zones. Even the streamer was looking around and was like - that's it?
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# ? Dec 9, 2020 18:18 |
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There was some ad or something on Adult Swim a few nights ago and it was jarring to me with the intensity of the flashes, it couldn't have been good for someone sensitive to them.
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# ? Dec 9, 2020 18:19 |
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Please tell me you're not saying "I don't think it's that big a deal" about the strobe effect when someone actually suffered a grand mal seizure because of it.
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# ? Dec 9, 2020 18:54 |
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McNally posted:Please tell me you're not saying "I don't think it's that big a deal" about the strobe effect when someone actually suffered a grand mal seizure because of it. Right? Then they were harassed by people trying to give them more seizures. Not exactly something to play off
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# ? Dec 9, 2020 20:24 |
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CRUSTY MINGE posted:I'll wait until it comes up on gamepass. i think someone said it was on the nvidia now thing
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# ? Dec 9, 2020 21:00 |
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I don't have a gaming pc, so it's wait until gamepass for me. I have plenty to waste my time until then, still working on Gears Tactics, all that EA poo poo is now on gamepass. Besides, probably need to wait until I can find a Series S. My xbone overheats too much as it is.
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# ? Dec 9, 2020 21:38 |
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TCD posted:I just watched a stream with the thing - it's literally just 2 strobes that flash for - 3 seconds to signal the transition to the memory recall. You'll see more intense strobes walking down the street. The electric soldier porygon strobe sequence in Pokemon was only about 3 seconds long and sent hundreds of kids to the hospital in Japan. It doesn't take much, just someone who isn't aware that they're sensitive to epileptic triggers to look at it without averting their gaze as soon as they realize what it is. Usually folks who know they are epileptic have methods to cope with the potential for triggers simply as a survival mechanism (averting their eyes if they see a flash, eyepatch to ensure that they're looking at 2 separate things, though i'm not saying either is really the way this should be handled). The game should have been delayed again while they comb over everything for potential epileptic triggers and deal with them, either removing them wholesale or flagging them off via a toggle in the options menu, first option is safer and likely won't be noticed by 99.9% of gamers, as well as a prominent epilepsy warning just in case there's anything possible they missed, or a potential geometry bug causes a strobe sequence.
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# ? Dec 9, 2020 21:51 |
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I thought people were saying they intentionally added a known seizure trigger but now it seems more like they unintentionally missed some triggers from lighting effects and will fix it ASAP
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# ? Dec 9, 2020 21:59 |
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McNally posted:Please tell me you're not saying "I don't think it's that big a deal" about the strobe effect when someone actually suffered a grand mal seizure because of it. The strobe effect and machine in question has been shown for at least 6 months. https://www.youtube.com/watch?v=mCAhG52Fe50&t=97s It wasn't like CDPR hid this from gamers and left it to be an easter egg for epileptics. What I am saying is that as someone who isn't photo/light sensitive, I thought it was going to be more an intense experience based on the feedback the author's post created. Instead the stream was more of the same footage already demonstrated. While not a huge genre buff, I thought the game's implementation was a bit of a nod to some of the other source material including: https://www.youtube.com/watch?v=Uwl5MBzTCRQ Should CDPR have had more warnings besides the two in the EULA - yes? Should they have a toggle to disable flashing lights - yes? Should the feature be stripped from the game for everyone - no? The author has self-admitted to repeatedly playing multiple games that cause her seizures, which is one of the reasons why the video games have all of these warnings in the first place - to warn the segment of the populace that have extreme photosensitivity.
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# ? Dec 9, 2020 22:08 |
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Why are you dying on the hill of make video games safer?
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# ? Dec 9, 2020 22:10 |
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Fallom posted:I thought people were saying they intentionally added a known seizure trigger but now it seems more like they unintentionally missed some triggers from lighting effects and will fix it ASAP They were, which is typical Twitter hyperbole. People in the bad thread were repeating that the devs intentionally inserted seizure triggers for the laughs, which I mean, 2020, but at the same time wow at the massive legal liability this would introduce if it was intentional. No amount of "videogames may cause epileptic fits" boilerplate would shield CDPR if it were discovered that they knew and intentionally inserted seizure triggers. I am not a lawyer but if it were discovered (via leaked internal communications or the discovery process in a potential case) that CDPR knew that the sequence caused epilepsy but left it in because rule of cool or whatever, is there any grounds for a potential lawsuit for malicious actions? orange juche fucked around with this message at 22:31 on Dec 9, 2020 |
# ? Dec 9, 2020 22:27 |
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TCD posted:The strobe effect and machine in question has been shown for at least 6 months. Wait, was the part the flashing blue lights? Because that was not at all what I expected. I didn't know something that seemed so minor could trigger something so crazy.
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# ? Dec 9, 2020 22:32 |
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Fished this out of the bad threadThat Italian Guy posted:E: moved to the new page for visibility.
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# ? Dec 9, 2020 22:52 |
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Intensity of stimulus to normal people has nothing to do with how epileptic people respond jesus christ lol
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# ? Dec 10, 2020 00:10 |
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Eej posted:Intensity of stimulus to normal people has nothing to do with how epileptic people respond jesus christ lol Right it's like holy fuuuuuuuuuuuck If you want a good idea of what it's like to be epileptic, check out the biographical graphic novel Epileptic (L'Ascension du haut mal ("The Rise of the High Evil") in its native French). This dude inspired the art style of Persepolis. It's a fascinating insight into a hard to understand affliction and you have no idea how awful and callous it is to treat people with such disregard.
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# ? Dec 10, 2020 01:14 |
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the corpo start went pretty much exactly like i thought it would
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# ? Dec 10, 2020 04:22 |
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Did you find the corpo potheads smoking joints in the bathroom? Anyways, Cyberpunk 2077 is every bit as cool as I thought it would be so far, it's immersive as gently caress. I easily get distracted just running off and checking things out.
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# ? Dec 10, 2020 06:44 |
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So I found a dead drunk driver with his car underwater with records saying he won a pure breed cat while gambling. And there is a cat there with him....underwater, and alive but you cant do anything with it. Robot cat? Bug? Who knows! But at least I got some good loot from the drunk driver.
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# ? Dec 10, 2020 06:52 |
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I did not notice which thread I clicked until after I read that post.
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# ? Dec 10, 2020 06:53 |
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I mean it might be army thread
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# ? Dec 10, 2020 06:54 |
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Assault rifles and smg does less damage than a pistol. Oh and shotguns have a range of about 2 feet. In one of the first missions I said gently caress it and .... drew my katana. I could kill everyone while barely getting hit. Using a gun? Nope sorry you have to hit them more and they will blast you even behind cover.
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# ? Dec 10, 2020 06:54 |
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game is extremely good
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# ? Dec 10, 2020 07:12 |
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ded posted:Assault rifles and smg does less damage than a pistol. Oh and shotguns have a range of about 2 feet. Once you get a decent AR, you'll move off the pistol imo, I'm going with AR, tanto, and sniper rifle.
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# ? Dec 10, 2020 13:52 |
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The electric baton is surprisingly capable if you dont want to kill everyone you meet. If you do want to kill them I guess you could pop a few security rounds on the way out.
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# ? Dec 10, 2020 15:20 |
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I haven’t bought it yet, but I have some questions. How’s the actual gameplay feel? Is it a responsive shooter along the lines of a counter strike/CoD or something less responsive, either because of implementation (euro jank / fallout 3) or because of design (typical rpg shooter where if feels good but you have a pea shooter because your skill rating isn’t grinded up?)? How’s movement? Is it grounded and weighted, floaty and like your on ice? Someplace in between because you can get different upgrades that push you in one direction or another?
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# ? Dec 10, 2020 16:15 |
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Oxygenpoisoning posted:I haven’t bought it yet, but I have some questions. I'm still starting out - it feels... it's not as polished as CoD. And at the start, most enemies will still take multiple HS which is different than most other shooters. My initial take is somewhat better than Fallout, but it's not a FPS.
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# ? Dec 10, 2020 16:30 |
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TCD posted:I'm still starting out - it feels... it's not as polished as CoD. And at the start, most enemies will still take multiple HS which is different than most other shooters. My initial take is somewhat better than Fallout, but it's not a FPS. I’ll wait for someone a little further on. I’m ok with a skill grind to an extent, but if everything just seems lagged and slow I have trouble getting into it. I never finished Fallout 3 because of it. New Vegas didn’t feel as bad, plus it actually had a decent story so I was able to finish it. So if Cyberpunk is at least up to that I should be able to grind.
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# ? Dec 10, 2020 19:01 |
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# ? Jun 1, 2024 03:33 |
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Am I crazy or is there no way to see your weapon's ammo count in Cyberpunk?
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# ? Dec 11, 2020 02:16 |