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Arist
Feb 13, 2012

who, me?


Orcs and Ostriches posted:

I'm getting a screenshot LP ready to go again, and got my record -> irfanview -> transcribe process ready, but I want to pepper it with a few short video clips. I'm a video dummy. Is using Gooncam or something to make some gifs still the appropriate way of getting some short clips in there? Will that lead to overload on what I'm expecting will be a slow paced page? Should I just link them off to youtube instead?

As for lpix, is rightload with the plugin still the way to go? It looks like there's also a ShareX plugin, but I've never used that. Any real difference?

Gifs are tricky to work with but doable. Gooncam is a good method, makes it easy to control size and screen region. You should also email baldurk about increasing your maximum filesize to 4MB per file, which you obviously shouldn't go overboard with but is still helpful for larger gifs if you need them. Also make sure you're using jpg instead of png for your final uploads (unless you're doing an LP of, like, a 16-bit game or something).

I have experience with both Rightload and ShareX (I use Rightload to upload character portraits these days and ShareX with everything else) and ShareX is easier to use in my experience.

Arist fucked around with this message at 03:46 on Oct 2, 2020

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Commander Keene
Dec 21, 2016

Faster than the others



I've used the method where you export as a gif from VirtualDub and edit the gif in GIMP to optimize file size. I dunno about other video editing software, but most of them should probably have a similar export option. I tried GifCam but found it less intuitive than editing in GIMP for whatever reason.

That Spooky Witch
Jun 16, 2017

All hail the triune god
how could I possibly stream off a chromebook


do i dream the impossible

lohli
Jun 30, 2008

That Spooky Witch posted:

how could I possibly stream off a chromebook


do i dream the impossible

Lightstream apparently runs in a web browser, but being a cloud service it also costs 7bux a month.
https://www.golightstream.com/

If you only need to record then there is the Loom extension for Chrome
https://chrome.google.com/webstore/detail/loom-for-chrome/liecbddmkiiihnedobmlmillhodjkdmb?hl=en-US

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
Battling .gifs down to a manageable size is hell. Personally I just switched pretty much everything animated over to short video clips snipped with avidemux instead.

That Spooky Witch
Jun 16, 2017

All hail the triune god

lohli posted:

Lightstream apparently runs in a web browser, but being a cloud service it also costs 7bux a month.
https://www.golightstream.com/

If you only need to record then there is the Loom extension for Chrome
https://chrome.google.com/webstore/detail/loom-for-chrome/liecbddmkiiihnedobmlmillhodjkdmb?hl=en-US

Thank you much! An investment in.... ~the FUTURE~.

FPzero
Oct 20, 2008

Game Over
Return of Mido

What's a good way to make subtitles with Adobe Premiere? I found the Captioning settings in there and they look like they would work, but they're not particularly flexible when it comes to their location and won't allow me to move the subtitles outside of the NTSC safe area/margins, even if I turn safe margins off in the project settings. I could do it with a million text layers like I've done in the past for a couple one-off subtitles in other videos, but that's rather time consuming and inefficient. I also have After Effects, which appears to have subtitling capabilities, but I have little experience using AE so far. Is AegisSub still a recommended program all these years later? I know it's been a recommendation in the OP for years, and even the old TSF thread too but one of the tutorials needs updating so I wasn't sure.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

I tend to go AegisSub to make subtitles, but since Premiere doesn’t do srt or rear end files, I render the subs out into their own video and chroma key them onto the source video.

Edmond Dantes
Sep 12, 2007

Reactor: Online
Sensors: Online
Weapons: Online

ALL SYSTEMS NOMINAL
I use Aegis for subs, but as Chaos mentioned you can't slap them directly onto a video with Premiere, so I use a frameserver into avidemux to encode from there.

FPzero
Oct 20, 2008

Game Over
Return of Mido

I may have found out a workaround. It turns out the Captions are just another video layer, so I'm literally able to just change the Position of the captions using normal Effect Controls. This should allow me to achieve exactly what I'm looking for. If I find that the process isn't working out in the long run, I'll definitely take a look at AegisSub. Thanks for giving me some extra options to consider!

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
How do people go about uh, god how do I explain this..doing a twitch stream with people in a VOIP call and having them hear the game audio without hearing themselves by just watching the stream on their end?

Danaru
Jun 5, 2012

何 ??
Discord can do it natively now by streaming a specific application to the discord room. The app share only sends the game audio so everyone can hear the game and each other without overlap

Back in my day you had to emulate audio cables and change your default sound device multiple times before starting :corsair:

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Danaru posted:

Discord can do it natively now by streaming a specific application to the discord room. The app share only sends the game audio so everyone can hear the game and each other without overlap

Back in my day you had to emulate audio cables and change your default sound device multiple times before starting :corsair:

Yeah I've done streaming to a couple friends inside of Discord, getting all of that out to twitch afterwards is what I'm interested in, I guess.

Admiral H. Curtiss
May 11, 2010

I think there are a bunch of people who can create trailing images. I know some who could do this as if they were just going out for a stroll.
Just use OBS with the default settings? Is there any specific part you're having trouble with there?

FPzero
Oct 20, 2008

Game Over
Return of Mido

Admiral H. Curtiss posted:

Just use OBS with the default settings? Is there any specific part you're having trouble with there?

OBS's default settings would broadcast both the game audio and the audio of the discord call you're in to a Twitch stream, meaning the people in the call can watch the stream but not listen to the audio without hearing themselves.

Unless OBS has a way to isolate the audio from the game and ignore all other audio? But I've never found such an option, and have always had to use something like Voicemeeter to achieve a setup like kirbysuperstar is describing.

Admiral H. Curtiss
May 11, 2010

I think there are a bunch of people who can create trailing images. I know some who could do this as if they were just going out for a stroll.
If you do Discord screenshare that's exactly the correct thing though. Discord only transmits game audio through the screenshare, you all hear eachother through Discord, OBS picks up the both the game and the other people through the local PC's audio output and your voice through the mic... seems all correct to me.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Admiral H. Curtiss posted:

If you do Discord screenshare that's exactly the correct thing though. Discord only transmits game audio through the screenshare, you all hear eachother through Discord, OBS picks up the both the game and the other people through the local PC's audio output and your voice through the mic... seems all correct to me.

That (I believe) would rely on having the outgoing bandwidth to do two streams at once, technically. I guess I could just set it to 480/15 and hope for the best. I thought it might also conflict with using capture cards but apparently they don't really use any sort of exclusive mode and OBS will happily capture it alongside Elgato's software.

Still that's probably the best way to go outside of doing stupid output bundling shenanigans with virtual cables. Gives me something to work with at least, thanks.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer
Is there any new thing when it comes to cost-efficient microphones that still give you reasonable sound quality or do the models from OP still apply? My Blue Snowball might be breaking down and I'm thinking of a replacement.

lohli
Jun 30, 2008

anilEhilated posted:

Is there any new thing when it comes to cost-efficient microphones that still give you reasonable sound quality or do the models from OP still apply? My Blue Snowball might be breaking down and I'm thinking of a replacement.

It depends on what your budget is, if you have headphones and don't mind a headset type arrangement then you can get something like the modmic(comes in 3.5mm($50), USB($80), and wireless($120) flavours) which can be attached to headphones/headsets and has pretty great sound quality.

Otherwise see if you can hold out for a Black Friday sale to replace what you already know and love.

kirbysuperstar posted:

That (I believe) would rely on having the outgoing bandwidth to do two streams at once, technically. I guess I could just set it to 480/15 and hope for the best. I thought it might also conflict with using capture cards but apparently they don't really use any sort of exclusive mode and OBS will happily capture it alongside Elgato's software.

Still that's probably the best way to go outside of doing stupid output bundling shenanigans with virtual cables. Gives me something to work with at least, thanks.

The other thing you can do is make use of OBS' audio monitoring function. In essence it is functionally the same as using virtual audio cables but from my experience is a bit more practical(i.e. less hassle than using the original virtual audio cable program and it's multiple individual loops to get what you want, voicemeeter iirc is more usable than that was) and doesn't seem to have the lag/performance problems that using virtual audio devices sometimes has(especially over extended use).

The initial setup is not as convoluted as looping virtual audio cables has generally been but requires you change your windows audio output based on whether you are streaming or not, it may sound like a hassle but changing the audio device is actually only two clicks from the desktop and these days games play nice with switching audio device after being launched so shouldn't incur the frustration of restarting games if you forget to swap audio devices at the start of the session.


How it works: you have a bunch of audio devices, some of which are unused, for example you are probably not using either the digital out or the HDMI audio out, you can have your game audio going out through the otherwise unused audio device with OBS's monitor/loop function piping it back into your regular sound device, and with discord's output set to whatever your regular audio device is, allowing you to filter out discord from the stream audio. This works for any program that will let you specify an output device and so is applicable to basically every VOIP program, as well as music players(for when you want some music for yourself without polluting your stream audio with your highly questionable taste in music or when you don't want to get DMCA'd).

Windows has had per-application management of sound devices for a little while now as well, so if you wanted to make sure you didn't have various system noises(instant messenger beeps, VOIP join/part noises) you can do that, too.

I can throw together a screenshot/video guide on setting it up if anyone is interested.

Leal
Oct 2, 2009
I will also recommend a modmic, I got a wireless one and it replaced my blue yeti. The sound is just as good but:

A: The mic is right next to my mouth so I don't have to worry about keeping myself close to the mic

B: It is nowhere as sensitive as my yeti, so me moving around my chair or my weird tongue noises aren't picked up. Or someone walking in the house. Or the neighbor's dog barking.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

lohli posted:

I can throw together a screenshot/video guide on setting it up if anyone is interested.

I'd love that, absolutely.

Putty
Mar 21, 2013

HOOKED ON THE BROTHERS
Anyone got some magic tricks to uploading footage to Youtube that gets blocked normally? I don't care about monetization but some stuff just gets blocked from viewing in all countries and some effects editing to the video doesn't work usually.

e: to clarify the detection is on the video, not the audio

Putty fucked around with this message at 01:07 on Nov 19, 2020

Carbon dioxide
Oct 9, 2012

Putty posted:

Anyone got some magic tricks to uploading footage to Youtube that gets blocked normally? I don't care about monetization but some stuff just gets blocked from viewing in all countries and some effects editing to the video doesn't work usually.

e: to clarify the detection is on the video, not the audio

Upload to Pornhub instead. They allow non-adult oriented videos.

Putty
Mar 21, 2013

HOOKED ON THE BROTHERS

Carbon dioxide posted:

Upload to Pornhub instead. They allow non-adult oriented videos.

That's my backup plan if dailymotion proves to be beyond poo poo.

Small update: You seem to be able to bypass the content ID by overlaying a fullscreen image on top with some transparency. I know 50% opacity works but I'll see if I can do it any lower. I know that might not be ideal for VLPs but it's suitable for more evil intent.

Danaru
Jun 5, 2012

何 ??
It's not perfect for every scenario, but I've seen people get around the copyright bot by flipping the video horizontally

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...
Question: I bought an Elgato HD60S, and this splitter in order to bypass the HDCP on the PS3. I've got it all set up, but whenever I open the Elgato capture software, it still tells me that the signal is HDCP encrypted.

I've got the HDMI cord from the PS3 running into the back of the splitter, another HDMI cord running from the 1st splitter output to the TV, and the second splitter output running to the Elgato's input. From there, I've got the Elgato's USB cord running to my PC. Did I set it up wrong? Did I buy the wrong splitter?

I don't know if it matters, but I'm using the 4K Capture Utility downloaded from Elgato's website.

Max Wilco fucked around with this message at 03:45 on Nov 26, 2020

Commander Keene
Dec 21, 2016

Faster than the others



The Description posted:

Compatible with HDMI 1. 4/ 1. 3/ 1. 2, support HDCP 1. 4(will not bypass HDCP)
I don't think this is the splitter you're looking for. Looks like it doesn't decrypt the signal, it just splits it and leaves decryption to the hardware at the other end.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Commander Keene posted:

I don't think this is the splitter you're looking for. Looks like it doesn't decrypt the signal, it just splits it and leaves decryption to the hardware at the other end.

:doh: I sort of figured that was the issue. The first review I saw said it worked with Elgato HD60 S and PS3, but I guess they lied or mixed it up with some other splitter.

drat it, I guess I'll have to return it for a different one. What splitter should I get instead? I've seen some recommend the ViewHD, but apparently some models of that don't strip the HDCP either.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...
So last night, I gave DaVinci Resolve a try (specifically the Resolve 17 Beta). I was worried it was going to be impossible to figure out, but it was actually pretty easy to use. That said, it crashed a few times, there were some bugs, and I had a hell of a time trying to render a video (first one seemed to stall at about 80%; second one rendered, but had interlacing, which was probably my fault). I ended up uninstalling it, but I thought about trying the older (assumably stable) version (Resolve 16).

That said, Humble Bundle has bundle right now that includes Vegas Movie Studio Platinum and Video Pro X11 in the $25 tier. Vegas Pro is the editor I've been using primarily (Movie Studio I think is a step down from Pro), but I'm sort of curious about Video Pro X.

Is it possible I'm overthinking things? I like Vegas because it's pretty easy to work with (at this point, dropping gameplay clips into the timeline, and adding simple titles, transitions, overlays, etc.), but I remember someone told me that Vegas didn't have the best encoding (the issue I was having previous was that YouTube mangles the quality of the videos, which the workaround was to upload in 1080p or higher). DaVinci Resolve is more tricky to work with, but it seems more powerful. Rendering the same edited video of about 11-12 minutes, DVR took about ten minutes, whereas Vegas took over a half-hour. Granted the Vegas video didn't have the interlacing issue, and is smaller (926MB vs. 1.36GB) while still looking pretty sharp. EDIT: Made a mistake; the Da Vinci render was smaller than the Vegas render. Got them mixed up.

I guess what I'm asking is, do I really need either program, because while they're easily available at the moment and have some cool features, it's clear that they're professional-level tools for editors who fine-tune footage to the nth degree. I don't know the first thing about color correction or complex audio refinement, and stuff I'm working with doesn't really seem like it needs it, which makes me wonder if I'm giving myself more stress trying to work with them when they yield about the same result. At the same time, I'm wondering if I can get better results by using Resolve or Pro X.

Max Wilco fucked around with this message at 04:40 on Dec 10, 2020

Rocket Baby Dolls
Mar 3, 2006

Underneath he has a velvet, yummy tummy you wish you could just stroke and squish all day! Ahh! But on top... On top it's a whole different story... On top he is a scary stiff stabber!

Max Wilco posted:

So last night, I gave DaVinci Resolve a try (specifically the Resolve 17 Beta). I was worried it was going to be impossible to figure out, but it was actually pretty easy to use. That said, it crashed a few times, there were some bugs, and I had a hell of a time trying to render a video (first one seemed to stall at about 80%; second one rendered, but had interlacing, which was probably my fault). I ended up uninstalling it, but I thought about trying the older (assumably stable) version (Resolve 16).

That said, Humble Bundle has bundle right now that includes Vegas Movie Studio Platinum and Video Pro X11 in the $25 tier. Vegas Pro is the editor I've been using primarily (Movie Studio I think is a step down from Pro), but I'm sort of curious about Video Pro X.

Is it possible I'm overthinking things? I like Vegas because it's pretty easy to work with (at this point, dropping gameplay clips into the timeline, and adding simple titles, transitions, overlays, etc.), but I remember someone told me that Vegas didn't have the best encoding (the issue I was having previous was that YouTube mangles the quality of the videos, which the workaround was to upload in 1080p or higher). DaVinci Resolve is more tricky to work with, but it seems more powerful. Rendering the same edited video of about 11-12 minutes, DVR took about ten minutes, whereas Vegas took over a half-hour. Granted the Vegas video didn't have the interlacing issue, and is smaller (926MB vs. 1.36GB) while still looking pretty sharp.

I guess what I'm asking is, do I really need either program, because while they're easily available at the moment and have some cool features, it's clear that they're professional-level tools for editors who fine-tune footage to the nth degree. I don't know the first thing about color correction or complex audio refinement, and stuff I'm working with doesn't really seem like it needs it, which makes me wonder if I'm giving myself more stress trying to work with them when they yield about the same result. At the same time, I'm wondering if I can get better results by using Resolve or Pro X.

Vegas' encoding is painfully slow but I've never had any issues with it other than speed. Uploading anything on Youtube under 720p will always be a gamble, I've LP'd a lot of old games but have always made sure that the recording resolution has been at or above depending on the native resolution. The rendering options for Vegas are fairly extensive for both video and audio, there are a few good guides out there that can help you get the best results from it. I've never used DaVinci so I can't give you any feedback from it.

This is something that is down to personal choice. Either use each software situationally for the tools that you need to use primarily or stick to the one you're more comfortable using and working within its limitations that the other doesn't provide.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Rocket Baby Dolls posted:

Vegas' encoding is painfully slow but I've never had any issues with it other than speed. Uploading anything on Youtube under 720p will always be a gamble, I've LP'd a lot of old games but have always made sure that the recording resolution has been at or above depending on the native resolution. The rendering options for Vegas are fairly extensive for both video and audio, there are a few good guides out there that can help you get the best results from it. I've never used DaVinci so I can't give you any feedback from it.

This is something that is down to personal choice. Either use each software situationally for the tools that you need to use primarily or stick to the one you're more comfortable using and working within its limitations that the other doesn't provide.

The video I just uploaded was footage that was in 720p (footage of Demon's Souls off the PS3), but I rendered it in 1080, and watching it in HD on Youtube, it looks pretty good. Some other videos I've uploaded, like this TF2 video (which I think was recorded in OBS at 1080p), don't look as sharp, but then that could be due to me failing to disable things like resampling when I rendered it, or not adjusting certain project settings. It might be (and probably is) a case where apart from Youtube, some games don't handle video compression well, so they need image adjustments to retain clarity, which comes down to a case-by-case basis.

I think what irks me more is how the video looks at lower resolutions (the transcoding I guess), because it seems like youy have to watch the video in 1080p for the video to look halfway decent. Like, here's a video of TF2, where on 480p, the game still looks super-crisp, and you can still make out works in chat.

Pharnakes
Aug 14, 2009
Anyone know somewhere that would allow a giant (28mb) image?

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Pharnakes posted:

Anyone know somewhere that would allow a giant (28mb) image?

Google Drive, Dropbox, etc? I don't think you can embed, but you can share files with others that way.

Arist
Feb 13, 2012

who, me?


28 MB is more than most of my updates. Even if it's a gif, you probably shouldn't embed an image that large.

Pharnakes
Aug 14, 2009
That's a good point I suppose.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
Why is it 28MB anyway? If it's a GIF, run it through Imgur to make it a GIFV or convert it yourself to a MP4, it'll compress a lot better that way. If it's a still image, then you're either working with a massive resolution or did something horribly wrong (or both).

everythingWasBees
Jan 9, 2013




So if I'm planning on streaming from both S-video and HDMI, is there a decent all-in-one, would it be best to get separate HDMI and SD capture cards, or is it best to get a nice HDMI capture card and then something to convert the S-Video to HDMI?

Pharnakes
Aug 14, 2009

Mega64 posted:

Why is it 28MB anyway? If it's a GIF, run it through Imgur to make it a GIFV or convert it yourself to a MP4, it'll compress a lot better that way. If it's a still image, then you're either working with a massive resolution or did something horribly wrong (or both).

It's a giant map of the Pacific & Indian oceans with lots of text on it, so yeah, hi res.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

everythingWasBees posted:

So if I'm planning on streaming from both S-video and HDMI, is there a decent all-in-one, would it be best to get separate HDMI and SD capture cards, or is it best to get a nice HDMI capture card and then something to convert the S-Video to HDMI?

The latter, something like a Retrotink or OSSC

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ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

Definitely the latter option. The best and most accessible analog video digitizers are the RetroTinks and the OSSC, but the OSSC doesn’t have S-Video on board so you’d need something else to transcode S-Video into Component or something, so you might just wanna go with a RetroTink.

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